JP3289837B2 - Wide screen projector for video game consoles - Google Patents

Wide screen projector for video game consoles

Info

Publication number
JP3289837B2
JP3289837B2 JP31907091A JP31907091A JP3289837B2 JP 3289837 B2 JP3289837 B2 JP 3289837B2 JP 31907091 A JP31907091 A JP 31907091A JP 31907091 A JP31907091 A JP 31907091A JP 3289837 B2 JP3289837 B2 JP 3289837B2
Authority
JP
Japan
Prior art keywords
screen
image
display device
concave mirror
cylindrical concave
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP31907091A
Other languages
Japanese (ja)
Other versions
JPH05161096A (en
Inventor
治 桑原
Original Assignee
株式会社タイトー
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社タイトー filed Critical 株式会社タイトー
Priority to JP31907091A priority Critical patent/JP3289837B2/en
Publication of JPH05161096A publication Critical patent/JPH05161096A/en
Application granted granted Critical
Publication of JP3289837B2 publication Critical patent/JP3289837B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【産業上の利用分野】本発明は、テレビゲーム機用ワイ
ドスクリーン映写装置に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a wide screen projector for a video game machine.

【0002】[0002]

【従来の技術】テレビゲーム機において、ゲームの迫力
を増強するためには大画面、特に横長のパノラマ状の画
面を用いることが有効である。然しながら、狭いスペー
スを利用してそのようなパノラマ状の画面を形成するに
は様々な問題がある。例えば、特開昭61−156985号公報
や特開昭58−219881号公報には、ハーフミラーを用いて
複数のCRT映像を合成する方式のものが開示されてい
るが、それらの装置は、1)CRT映像の合成される境界
領域の映像が不具合である、2)それぞれのCRT映像の
濃淡調節による画面全体の明るさの均等性を得るのが困
難である、3)CRTとハーフミラーの組合せを多数使用
しなければならないので部品点数が多くなりコスト高で
ある、等々の問題を有している。
2. Description of the Related Art In a video game machine, it is effective to use a large screen, especially a horizontally long panoramic screen, in order to enhance the power of the game. However, there are various problems in forming such a panoramic screen using a narrow space. For example, Japanese Patent Application Laid-Open Nos. 61-156985 and 58-219881 disclose a method of synthesizing a plurality of CRT images using a half mirror. 2) It is difficult to obtain uniform brightness of the entire screen by adjusting the density of each CRT image. 3) Combination of CRT and half mirror Must be used in large numbers, so that the number of parts is increased and the cost is increased.

【0003】また、特開昭61− 77091号公報には、フレ
ネルレンズとプリズムレンズにより複数のCRT映像を
合成する方式のものが開示されているが、これは、1)C
RT映像の合成される境界領域の映像が不自然である、
2)映像信号を時間軸方向に伸長する回路が必要である、
3)数台のCRTとそのそれぞれに対応する上記伸長回路
が必要であるのでコスト高である、等々の問題を有して
いる。
Japanese Patent Application Laid-Open No. 61-77091 discloses a system in which a plurality of CRT images are synthesized using a Fresnel lens and a prism lens.
The image of the boundary area where the RT image is synthesized is unnatural,
2) A circuit for extending the video signal in the time axis direction is required.
3) Since several CRTs and the decompression circuits corresponding to the respective CRTs are required, there are problems such as high cost.

【0004】更にまた、実開昭60− 40167号公報には、
複数のCRTを使用し、隣接するCRT同士のエッジ部
分を前後にずらせて合成する方式のものが開示されてい
るが、これは、1)CRT映像の合成される境界領域の映
像が不自然である、2)映像信号を時間軸方向に伸長する
回路が必要である、3)数台のCRTとそのそれぞれに対
応する上記伸長回路が必要であるのでコスト高である、
4)ワイド画面が湾曲する形態のものしか構成できない、
等々の問題を有している。
Further, Japanese Utility Model Laid-Open No. 60-40167 discloses that
A system in which a plurality of CRTs are used and an edge portion between adjacent CRTs is shifted back and forth for synthesis is disclosed. However, this is because 1) an image in a boundary region where a CRT image is synthesized is unnatural. There are 2) a circuit for extending the video signal in the time axis direction is required, 3) several CRTs and the above-mentioned expansion circuits corresponding to each of them are expensive,
4) Can only be configured with a form in which the wide screen is curved,
And so on.

【0005】[0005]

【発明が解決しようとする課題】本発明は、これら従来
の大画面装置の問題点を解決し、合成画像に不可避の境
界領域の映像の不自然さをなくし、少ない部品点数で、
美麗なパノラマ映像を得ることができ、製造コストも安
く、メインテナンスも容易である、等々多くの利点を有
するテレビゲーム機用ワイドスクリーン映写装置を提供
することを目的とする。
SUMMARY OF THE INVENTION The present invention solves these problems of the conventional large-screen device, eliminates the unnaturalness of the image of the unavoidable boundary area in the composite image, and reduces the number of parts.
It is an object of the present invention to provide a wide-screen projection device for a video game machine having a number of advantages, such as obtaining a beautiful panoramic image, low manufacturing cost, and easy maintenance.

【0006】[0006]

【課題を解決するための手段】上記の目的は、そのスク
リーンを横長に用いるCRTディスプレイ装置と、上記
CRTディスプレイ装置のスクリーンより横長の正規の
画像を横方向に圧縮して上記スクリーンに表示し得るビ
デオ信号を発生する演算装置と、上記CRTディスプレ
イ装置の一方の長辺に沿ってスクリーンと略直角に配置
され、スクリーン上の画像を横方向に伸長して投影し得
る円筒凹面鏡と、上記CRTディスプレイ装置の短辺に
対し略45度をなすようCRTディスプレイ装置のもう一
方の長辺近くから円筒凹面鏡の側へ向けて傾斜して設け
られ、CRTディスプレイ装置のスクリーン上の画像を
反射して上記円筒凹面鏡に投射すると共に、円筒凹面鏡
からの反射光を透過させ、円筒凹面鏡に対面する者に上
記正規の横長画像を視認させるハーフミラーと、から成
るテレビゲーム機用ワイドスクリーン映写装置によって
達成し得る。
SUMMARY OF THE INVENTION It is an object of the present invention to provide a CRT display device that uses its screen in a landscape orientation, and that a regular image that is wider than the screen of the CRT display device is compressed in the horizontal direction and displayed on the screen. An arithmetic unit for generating a video signal; a cylindrical concave mirror disposed substantially perpendicular to the screen along one long side of the CRT display device and capable of projecting an image on the screen in a horizontal direction; The CRT display device is provided so as to be inclined toward the cylindrical concave mirror from near the other long side of the CRT display device so as to form an angle of approximately 45 degrees with respect to the short side of the device. While projecting on the concave mirror, the reflected light from the cylindrical concave mirror is transmitted, and the person who faces the cylindrical concave mirror can see the regular landscape image. A half mirror for viewing may be achieved by a wide-screen projection system for a television game machine comprising a.

【0007】[0007]

【作用】上記の如き構成であると、1)従来方式に比べ、
CRTは1個で済み、画面を合成するのに必要な複数の
ハーフミラーやフレネルレンズ、プリズム等は使用せ
ず、また、映像信号を時間軸方向に伸長する回路も不要
であるので、構造が簡単で低コストで製造できる、2)1
個のCRTしか使用しないため、複数台使用したものの
場合のように接続領域の映像の不自然さがない、3)複数
のCRTを使用したもののように、画面全体の明るさの
均等性を得るために各CRT映像の濃淡を調節する必要
がないので、メインテナンスが楽である、4)CRTの
スクリーンに映し出すべき横方向に圧縮した画像は、従
来のアニメーターを使用して制作できるので、特別な回
路手段を必要としない、等々の利点が得られるものであ
る。
[Operation] With the above configuration, 1) compared to the conventional method
Since only one CRT is required, a plurality of half mirrors, Fresnel lenses, prisms, etc., necessary for synthesizing the screen are not used, and a circuit for extending the video signal in the time axis direction is unnecessary, so that the structure is simplified. 2) 1 which can be manufactured easily and at low cost
Since only a plurality of CRTs are used, there is no unnaturalness in the image of the connection area as in the case of using a plurality of CRTs. 3) Obtaining uniform brightness of the entire screen as in the case of using a plurality of CRTs Therefore, maintenance is easy because there is no need to adjust the contrast of each CRT image. 4) A horizontally compressed image to be displayed on the screen of the CRT can be produced using a conventional animator. Advantages such as no need for circuit means are obtained.

【0008】[0008]

【実施例】以下、図面を参照しつゝ本発明の構成を具体
的に説明する。図1は本発明にかゝるテレビゲーム機用
ワイドスクリーン映写装置の一実施例の要部を示す斜視
図、図2はその側面図、図3はCRTのスクリーンに表
示される画像の一例、図4は図3に示した画像を円筒凹
面鏡を介して目視した映像、である。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS The construction of the present invention will be specifically described below with reference to the drawings. FIG. 1 is a perspective view showing a main part of an embodiment of a wide screen projection device for a video game machine according to the present invention, FIG. 2 is a side view thereof, FIG. 3 is an example of an image displayed on a screen of a CRT, FIG. 4 is an image obtained by viewing the image shown in FIG. 3 through a cylindrical concave mirror.

【0009】而して、図1及び図2中、1はCRTディ
スプレイ装置、2は円筒凹面鏡、3はハーフミラーであ
る。CRTディスプレイ装置1は、そのスクリーン1aを
横長に用い、円筒凹面鏡2は一方向にだけ曲面に形成し
てあり、CRTディスプレイ装置1の一方の長辺1bに沿
ってスクリーン1aの表面と略直角に配置され、スクリー
ン上の画像を横方向に伸長して投影し得るようになって
いる。更に、ハーフミラー3は、CRTディスプレイ装
置の短辺1dに対し略45度をなすようCRTディスプレイ
装置1のもう一方の長辺1c近くから円筒凹面鏡2の側へ
向けて傾斜して設けられ、CRTディスプレイ装置のス
クリーン1a上の画像を反射して上記円筒凹面鏡2に投射
すると共に、円筒凹面鏡2からの反射光を透過させ、そ
の映像をプレイヤ4に目視させ得るようになっている。
1 and 2, reference numeral 1 denotes a CRT display device, 2 denotes a cylindrical concave mirror, and 3 denotes a half mirror. The CRT display device 1 uses the screen 1a horizontally long, and the cylindrical concave mirror 2 is formed in a curved surface only in one direction, and is substantially perpendicular to the surface of the screen 1a along one long side 1b of the CRT display device 1. It is arranged so that an image on the screen can be extended and projected in the horizontal direction. Further, the half mirror 3 is provided so as to be inclined from the vicinity of the other long side 1c of the CRT display device 1 toward the cylindrical concave mirror 2 so as to form an angle of approximately 45 degrees with the short side 1d of the CRT display device. The image on the screen 1a of the display device is reflected and projected onto the cylindrical concave mirror 2, and the reflected light from the cylindrical concave mirror 2 is transmitted so that the image can be viewed by the player 4.

【0010】そこで今、プレイヤに対して例えば完全に
円形の図形(これを正規の画像とする。)をディスプレ
イしようとする場合、CRTディスプレイ装置1のスク
リーン1a上には、図では省略した演算回路を用いて、上
記正規の画像を横方向に圧縮して、図3に示すような縦
長の楕円1eを表示せしめる。然るときは、その画像の光
線は図2に示すようにハーフミラー3で反射され、円筒
凹面鏡2の凹面に投射され、横方向に拡大、伸長せしめ
られて、図4に示すような正規の円形の画像1e'(虚像も
しくは実像)を形成する。この画像は、図2に示すよう
にハーフミラー3を透過してプレイヤ4に目視される。
即ち、CRTディスプレイ装置1のスクリーン1a上の画
像1eが横方向に拡大、伸長して視認される。従って、横
長のスクリーン1aの全面に表示された映像は、円筒凹面
鏡2により横方向に大きく拡大され、プレイヤに対して
パノラマ状の映像が表出される。なお、正規の画像を横
方向に圧縮したビデオ信号を発生するための上記演算回
路としては、従来公知の安価なアニメーターを利用すれ
ばよい。
In order to display, for example, a perfectly circular figure (this is a regular image) to the player, an arithmetic circuit, not shown, is provided on the screen 1a of the CRT display device 1. Is used to compress the normal image in the horizontal direction to display a vertically long ellipse 1e as shown in FIG. At that time, the light rays of the image are reflected by the half mirror 3 as shown in FIG. 2 and projected on the concave surface of the cylindrical concave mirror 2, expanded and expanded in the horizontal direction, and become regular as shown in FIG. A circular image 1e '(virtual image or real image) is formed. This image passes through the half mirror 3 as shown in FIG.
That is, the image 1e on the screen 1a of the CRT display device 1 is visually expanded and expanded in the horizontal direction. Accordingly, the image displayed on the entire surface of the horizontally long screen 1a is greatly enlarged in the horizontal direction by the cylindrical concave mirror 2, and a panoramic image is displayed to the player. Note that a conventionally known inexpensive animator may be used as the arithmetic circuit for generating a video signal obtained by compressing a normal image in the horizontal direction.

【0011】このように、上記の装置においては、CR
Tディスプレイ装置1は1台で済み、円筒凹面鏡2やハ
ーフミラー3も1個でよく、映像信号を時間軸方向に伸
長する回路は不要で、安価なアニメーターを用いて正規
の画像を横方向に圧縮してCRTディスプレイ装置上に
表示すればよいから、構造が簡単で低コストで製造でき
る。また、1台のCRTディスプレイ装置しか使用しな
いため、複数台使用したものの場合のように接続領域の
映像の不自然さがなく、画面全体の明るさの均等性を得
るために各CRT映像の濃淡を調節する必要もないの
で、メインテナンスが容易である。
As described above, in the above apparatus, the CR
Only one T-display device 1 is required, and only one cylindrical concave mirror 2 and half mirror 3 are required. No circuit for extending the video signal in the time axis direction is required. Since it is sufficient to compress the image and display it on the CRT display device, the structure is simple and the device can be manufactured at low cost. Also, since only one CRT display device is used, there is no unnaturalness in the image of the connection area unlike the case where a plurality of CRT display devices are used, and in order to obtain uniform brightness of the entire screen, shading of each CRT image is performed. The maintenance is easy because there is no need to adjust.

【0012】[0012]

【発明の効果】本発明は叙上の如く構成されるから、本
発明によるときは、従来の合成画像による場合の如く境
界領域の映像の不自然さがなく、少ない部品点数で、美
麗なパノラマ映像を得ることができ、製造コストも安
く、メインテナンスも容易である、等々多くの利点を有
するテレビゲーム機用ワイドスクリーン映写装置を提供
できるものである。
Since the present invention is constructed as described above, according to the present invention, there is no unnaturalness in the image of the boundary area as in the case of the conventional composite image, the number of parts is small, and the beautiful panorama is achieved. An object of the present invention is to provide a wide-screen projection device for a video game machine, which can obtain images, has low manufacturing costs, is easy to maintain, and has many other advantages.

【0013】なお、本発明は叙上の実施例に限定される
ものでなく、その目的の範囲内において上記の説明から
当業者が容易に想到し得るすべての変更実施例を包摂す
るものである。
It should be noted that the present invention is not limited to the above-described embodiments, but encompasses all modified embodiments that can be easily conceived by those skilled in the art from the above description within the scope of the present invention. .

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明にかゝるテレビゲーム機用ワイドスクリ
ーン映写装置の一実施例の要部を示す斜視図である。
FIG. 1 is a perspective view showing a main part of an embodiment of a widescreen projection device for a video game machine according to the present invention.

【図2】その側面図である。FIG. 2 is a side view thereof.

【図3】CRTのスクリーンに表示される画像の一例で
ある。
FIG. 3 is an example of an image displayed on a screen of a CRT.

【図4】図3に示した画像を円筒凹面鏡を介して目視し
た映像である。
FIG. 4 is an image obtained by viewing the image shown in FIG. 3 through a cylindrical concave mirror.

【符号の説明】[Explanation of symbols]

1 CRTディスプレイ装置 2 円筒凹面鏡 3 ハーフミラー 4 プレイヤ 1 CRT display device 2 Cylindrical concave mirror 3 Half mirror 4 Player

Claims (1)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】そのスクリーン(1a)を横長に用いるCRT
ディスプレイ装置(1) と、 上記CRTディスプレイ装置のスクリーン(1a)より横長
の正規の画像を横方向に圧縮して上記スクリーンに表示
し得るビデオ信号を発生する演算装置と、 上記CRTディスプレイ装置の一方の長辺(1b)に沿って
スクリーンと略直角に配置され、スクリーン(1a)上の画
像を横方向に伸長して投影し得る円筒凹面鏡(2) と、 上記CRTディスプレイ装置の短辺(1d)に対し略45度を
なすようCRTディスプレイ装置のもう一方の長辺(1c)
近くから円筒凹面鏡(2) の側へ向けて傾斜して設けら
れ、CRTディスプレイ装置のスクリーン(1a)上の画像
を反射して上記円筒凹面鏡(2) に投射すると共に、円筒
凹面鏡からの反射光を透過させ、円筒凹面鏡に対面する
者(4) に上記正規の横長画像を視認させるハーフミラー
(3) と、 から成るテレビゲーム機用ワイドスクリーン映写装置。
1. A CRT which uses the screen (1a) horizontally.
A display device (1); an arithmetic unit for generating a video signal which can be displayed on the screen by compressing the normal image horizontally long from the screen (1a) of the CRT display device; and one of the CRT display devices A cylindrical concave mirror (2) which is disposed substantially perpendicular to the screen along the long side (1b) of the CRT display device, and is capable of projecting an image on the screen (1a) in a laterally extended direction; ), The other long side of the CRT display device (1c)
It is provided to be inclined toward the cylindrical concave mirror (2) from the near side, reflects the image on the screen (1a) of the CRT display device, projects the image on the cylindrical concave mirror (2), and reflects the reflected light from the cylindrical concave mirror. Half mirror that allows the person facing the cylindrical concave mirror (4) to view the regular landscape image
(3) A wide screen projection device for a video game machine, comprising:
JP31907091A 1991-12-03 1991-12-03 Wide screen projector for video game consoles Expired - Lifetime JP3289837B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP31907091A JP3289837B2 (en) 1991-12-03 1991-12-03 Wide screen projector for video game consoles

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP31907091A JP3289837B2 (en) 1991-12-03 1991-12-03 Wide screen projector for video game consoles

Publications (2)

Publication Number Publication Date
JPH05161096A JPH05161096A (en) 1993-06-25
JP3289837B2 true JP3289837B2 (en) 2002-06-10

Family

ID=18106166

Family Applications (1)

Application Number Title Priority Date Filing Date
JP31907091A Expired - Lifetime JP3289837B2 (en) 1991-12-03 1991-12-03 Wide screen projector for video game consoles

Country Status (1)

Country Link
JP (1) JP3289837B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102542919A (en) * 2012-01-30 2012-07-04 大连摩尔登传媒有限公司 Seamless spliced image display unit

Also Published As

Publication number Publication date
JPH05161096A (en) 1993-06-25

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