JP3080408U - Dice toy - Google Patents

Dice toy

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Publication number
JP3080408U
JP3080408U JP2001001453U JP2001001453U JP3080408U JP 3080408 U JP3080408 U JP 3080408U JP 2001001453 U JP2001001453 U JP 2001001453U JP 2001001453 U JP2001001453 U JP 2001001453U JP 3080408 U JP3080408 U JP 3080408U
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JP
Japan
Prior art keywords
toy
dice
disk
plate
dice toy
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2001001453U
Other languages
Japanese (ja)
Inventor
晃男 北村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Takara Co Ltd
Original Assignee
Takara Co Ltd
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Priority to JP2001001453U priority Critical patent/JP3080408U/en
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Publication of JP3080408U publication Critical patent/JP3080408U/en
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Abstract

(57)【要約】 (修正有) 【課題】 単独で複数の遊びができるサイコロ玩具を提
供する。 【解決手段】 形態変化可能で立方体状に形成された玩
具本体と、この玩具本体の各面に着脱可能に取り付けら
れたおはじき状の円板5とからなり円板5の表面には、
数字3や絵4等が記載されている。
(57) [Summary] (with correction) [Problem] To provide a dice toy capable of playing a plurality of games independently. SOLUTION: A toy main body formed into a cubic shape which is changeable in form, and a repelling disk 5 detachably attached to each surface of the toy main body.
The figure 3 and the picture 4 are described.

Description

【考案の詳細な説明】[Detailed description of the invention]

【0001】 本考案は、形態変化をして別の遊びができるサイコロ玩具に関する。[0001] The present invention relates to a dice toy capable of performing another play by changing the form.

【0002】[0002]

【従来の技術】[Prior art]

サイコロは立方体の6面に1から6までの点を記したもので、すごろく遊び等 には欠かせないものである。しかしながら、サイコロ単独で遊ぶことはできない という問題点がある。 The dice are the ones on the six sides of the cube marked with points 1 to 6, which are indispensable for playing and so on. However, there is a problem that dice cannot be played alone.

【0003】[0003]

【考案が解決しようする課題】[Problems to be solved by the invention]

本考案は上記問題点を解消して、サイコロ単独で複数の遊びができるサイコロ 玩具を提供することをその課題とする。 An object of the present invention is to solve the above-mentioned problems and to provide a dice toy capable of playing a plurality of dice alone.

【0004】[0004]

【課題を解決するための手段】[Means for Solving the Problems]

前記課題を解決するため、本発明に係るサイコロ玩具は、以下の要件を備えて いることを特徴とする。 (イ)形態変化可能で立方体状に形成された玩具本体と、この玩具本体の各面に 着脱可能に取り付けられたおはじき状の円板とからなること (ロ)上記円板の表面には、数字や絵等が記載されていること In order to solve the above problems, a dice toy according to the present invention is characterized by having the following requirements. (B) A toy body formed in a cubic shape that can be changed in form, and a repelling disk that is detachably attached to each surface of the toy body. (B) The surface of the disk is Numbers, pictures, etc. are listed

【0005】 なお、上記玩具本体は、上記円板の弾き機構を備えるとともに折畳み展開可能 に形成され、折畳み時には立方体状を成し、展開時には上記弾き機構が作動可能 になるように形成するのが好ましい。[0005] The toy body is provided with a disc flipping mechanism and is formed so as to be foldable and expandable. The toy body is formed in a cubic shape when folded, and is formed so as to be operable when unfolded. preferable.

【0006】 また、上記玩具本体は、展開時には人の手を模した形態に変化するようにして もよい。[0006] The toy body may be configured to imitate a human hand when deployed.

【0007】[0007]

【考案の実施の形態】[Embodiment of the invention]

図1において符号1はサイコロ玩具を示す。このサイコロ玩具1は、立方体状 の形態から図5のように手を模した形の押し出し器2に形態変化することにより 、サイコロ遊びのほかにおはじき遊びもできるようにしたもので、形態変化可能 で立方体状に形成された玩具本体1aと、この玩具本体1aの各面に着脱可能に 取り付けられたおはじき状の円板5とから構成されている。 In FIG. 1, reference numeral 1 indicates a dice toy. The dice toy 1 can be changed from a cubic form to an extruder 2 shaped like a hand as shown in FIG. The toy main body 1a is formed in a cubic shape, and a repelling disk 5 is detachably attached to each surface of the toy main body 1a.

【0008】 サイコロ玩具1とするときは、各面に数字3や絵4等を記載した円板5を着脱 ・交換ができるように取り付け、弾き器2とするときは上記円板5を取り外して これを利用する。When the dice toy 1 is used, a disk 5 on which a numeral 3 or a picture 4 is described is attached so as to be detachable and replaceable, and when the punch 2 is used, the disk 5 is removed. Take advantage of this.

【0009】 上記玩具本体1aは、上記円板5の弾き機構を備えるとともに折畳み展開可能 に形成され、折畳み時には立方体状を成し、展開時には上記弾き機構が作動可能 になるように形成されている。The toy body 1a includes a flipping mechanism for the disk 5 and is formed so as to be foldable and expandable. The toy body 1a is formed into a cubic shape when folded, and is formed so as to be operable when unfolding. .

【0010】 すなわち、玩具本体1aは、図2の分解図に示す通りに厚さをサイコロ玩具1 の高さの半分強に形成した下面板6と、下面板6の半分程度の厚さに形成した一 方の側面板7及び上面板8に、それぞれ相欠組手9と9´を設けて、これら組手 9と9´を図3(a)に示すように組み合せて軸10を通すことによりヒンジを 構成させ、下面板6と側面板7と上面板8とを図3(a)及び(b)に示すよう に直伸させたり、図3(c)に示すようにコ字形をなすように屈曲させたりでき るようにすると共に、下面板4の相欠組手9の内側には垂直の規制縁11を設け 、下側には水平の規制縁12を設けて、規制縁11によって側面板7の立ちを垂 直に規制させ、規制片12によって側面板7の倒れを水平に規制させる。That is, as shown in the exploded view of FIG. 2, the toy main body 1 a has a lower surface plate 6 having a thickness slightly more than half the height of the dice toy 1, and a thickness approximately half of the lower surface plate 6. On one of the side plate 7 and the top plate 8, there is provided a pair of missing hands 9 and 9 ′, and the combined hands 9 and 9 ′ are combined as shown in FIG. The lower plate 6, the side plate 7, and the upper plate 8 are straightened as shown in FIGS. 3 (a) and 3 (b), or have a U-shape as shown in FIG. 3 (c). In addition, a vertical regulating edge 11 is provided on the inner side of the paired joint 9 of the lower surface plate 4, and a horizontal regulating edge 12 is provided on the lower side. The standing of the face plate 7 is regulated vertically, and the regulation piece 12 regulates the falling of the side plate 7 horizontally.

【0011】 上面板6と側面板7と上面板8とを図3(c)で示すようにコ字形に屈曲させ たとき、下面板6と上面板8との間には隙間sができて両板6及び8の間隔寸法 を不定にする。このため、隙間sにはスペーサ13を挟んで間隔寸法の規制をす る。上記スペーサ13は下面板6の一側に設けた切欠14へ軸15により回動自 在に取り付けたアーム16の先端へ軸17により回動自在に取り付けて、サイコ ロ玩具1のときはスペーサ13を図3(a)に示すように下面板6の上へ倒し付 け、下面板6と上面板8とに挟ませるようにして、弾き器2のときは図5に示す ように下面板6の外側へ張り出すようにする。When the upper surface plate 6, the side surface plate 7, and the upper surface plate 8 are bent in a U-shape as shown in FIG. 3C, a gap s is formed between the lower surface plate 6 and the upper surface plate 8. The distance between the plates 6 and 8 is undefined. For this reason, the size of the gap is regulated in the gap s with the spacer 13 interposed therebetween. The spacer 13 is rotatably attached by a shaft 17 to a tip of an arm 16 which is attached to a notch 14 provided on one side of the lower surface plate 6 by a shaft 15. 3 (a), and is laid on the lower plate 6 so as to be sandwiched between the lower plate 6 and the upper plate 8. In the case of the striker 2, as shown in FIG. Overhang the outside of the

【0012】 玩具本体1aの各面には、図4に示すように円板5を着脱・交換自在に取り付 ける。このため、下面板6の下面と側面板7側を除く3方の周面及び側面 板7と上面板8の表面には面の中心となる位置にピン18をそれぞれ突設して、 これらのピン18に上記円板5の裏面中心にあけた孔19を嵌合させて円板5の 自在な着脱と交換ができるようにする。As shown in FIG. 4, a disk 5 is detachably and detachably attached to each surface of the toy body 1a. For this reason, pins 18 are respectively provided on the peripheral surfaces of the three sides except for the lower surface of the lower surface plate 6 and the side surface plate 7 and on the surfaces of the side surface plate 7 and the upper surface plate 8 at positions which are the centers of the surfaces. A hole 19 formed in the center of the back surface of the disk 5 is fitted to the pin 18 so that the disk 5 can be freely attached and detached and replaced.

【0013】 弾き器2には、円板5をおはじきとして弾き飛ばす弾き機構が設けられている 。すなわち、下面板4を図6に示すように中空構造として下側に円板5の弾き出 し方向に向かう一対の水平ガイド20を設け、これら水平ガイド20に押し出し 部材21を支持させて、この押し出し部材21の上側には後側へ水平に張り出す 水平片22´を有する引き金レバー22を付設する。そして、水平片22´の後 部には下面板6の上壁にあけた長孔23から上側へ出るピン14を設けて、この ピン14にサイコロ玩具1のときは円板5を取り付け、弾き器2のときは引き金 24を取り付ける。The bobber 2 is provided with a bouncing mechanism for bouncing off the disk 5 as a repellent. That is, as shown in FIG. 6, the lower plate 4 has a hollow structure, and a pair of horizontal guides 20 is provided below the lower surface 4 in the direction in which the disk 5 is ejected. On the upper side of the pushing member 21, a trigger lever 22 having a horizontal piece 22 'projecting horizontally rearward is provided. At the rear of the horizontal piece 22 ′, a pin 14 is provided which projects upward from a long hole 23 formed in the upper wall of the lower plate 6, and the disk 5 is attached to the pin 14 when the dice toy 1 is used. In case of the container 2, the trigger 24 is attached.

【0014】 上記引き金24は、サイコロ玩具1とするときはピン14に円板5を取り付け るため外すので紛失し易い。このため、引き金24をを支持するピン25をスペ ーサ13の外側に設けて、このピン25へ外した引き金24を取り付け引き金2 4をスペーサ13と共に下面板6と上面板8との間へ挟ませるようにする。When the dice toy 1 is used, the trigger 24 is detached because the disk 5 is attached to the pin 14, so that the trigger 24 is easily lost. For this reason, a pin 25 for supporting the trigger 24 is provided outside the spacer 13, and the trigger 24 removed from the pin 25 is attached to the pin 25 and the trigger 24 is moved together with the spacer 13 between the lower plate 6 and the upper plate 8. So that they can be pinched.

【0015】 上記引き金レバー22と下面板4の後壁との間には、図6に示すようにばね受 け26と27に支持させたコイルばね28を配置して、引き金24を図7(a) に示す位置から同図(b)に示す位置まで引き下げると、コイルばね27が圧縮 されて同図(c)の位置において引き金24を離すと、瞬時に伸張して押し出し 部材21を押し、これによる円板5の弾き出しを行なうことができる。弾き機構 は玩具本体1aが立方体状の形態のときは作動することができない。A coil spring 28 supported by spring receivers 26 and 27 is arranged between the trigger lever 22 and the rear wall of the lower plate 4 as shown in FIG. When the coil spring 27 is compressed from the position shown in FIG. 2A to the position shown in FIG. 2B and the trigger 24 is released in the position shown in FIG. 1C, the coil spring 27 is instantaneously expanded and pushes the push-out member 21. Thus, the disk 5 can be ejected. The flipping mechanism cannot operate when the toy body 1a has a cubic shape.

【0016】 前記実施形態に示すサイコロ玩具1によってサイコロ遊びをするときは、図3 (a)に示すように側面板7と上面板8とが直に伸びた状態において、下面板6 の上にスペーサ13を倒し付け、側面板7と上面板8とを図3(b)に示すよう に起こす。すると、側面板6は押出し部材21を下面板6内へ押し込んで上面板 8と共に直立するから、上面板8を図3(c)に示すように水平に倒してこれと 下面板4との間にスペーサ9を挟ませると、下面板6と側面板7と上面板8とは 図3(c)に示すようにコ字形をなして、各々の表面と周縁とにより正方形の6 面を有する立方体の玩具本体1aとなる。そして、玩具本体1aの各面に突設し たピン18に円板5の裏面に設けた孔19を図4のように嵌合して6枚の円板5 を取り付けると、6面にそれぞれ異なる数字3や絵4等が配されたサイコロ玩具 1ができあがる。When playing the dice with the dice toy 1 shown in the embodiment, the side plate 7 and the upper plate 8 are directly extended as shown in FIG. The spacer 13 is laid down, and the side plate 7 and the top plate 8 are raised as shown in FIG. Then, since the side plate 6 pushes the pushing member 21 into the lower plate 6 and stands upright with the upper plate 8, the upper plate 8 is horizontally laid down as shown in FIG. When the spacer 9 is interposed between the lower and upper surfaces, the lower surface plate 6, the side surface plate 7, and the upper surface plate 8 have a U-shape as shown in FIG. Of the toy body 1a. Then, the holes 19 provided on the back surface of the disk 5 are fitted into the pins 18 protruding from the respective surfaces of the toy body 1a as shown in FIG. A dice toy 1 with different numbers 3, pictures 4, etc. is completed.

【0017】 次に、サイコロ玩具1で遊ぶ例について示すと、例えば二人がサイコロ玩具1 を持って各自のサイコロ玩具1を転がし、サイコロ玩具1が止まったとき上に出 た面の数字3または絵4を対比して勝敗を争う。この際、双方がダメージカウン ター(図面省略)を準備して、勝った方が相手のダメージカウンターを裏返し、 全部のダメージカウンターを早く裏返した方が勝ちとなるようにする。しかも、 円板5を着脱・交換できるサイコロ玩具1は、ゲーム中に稀に円板5が取れてし まったり、サイコロ玩具1が3枚の円板5の集合部により立つような現象を起す 。従って、円板5が取れた場合はそのプレーヤーの負け、サイコロ玩具1が変則 的に立ったらそのプレーヤーが6面全部の合計得点を取れるなどとしたり、円板 5を数3や絵4の異なるものと交換して有利な戦いの条件を作るサイコロ遊びを 変化に富んだ楽しいものとすることができる。Next, an example of playing with the dice toy 1 will be described. For example, two people roll the dice toy 1 with the dice toy 1 and the number 3 or the number 3 on the upper surface when the dice toy 1 stops Compete for victory or defeat by comparing picture 4. At this time, both sides prepare a damage counter (omitted from the drawing) so that the winner wins over the opponent's damage counter and the one who flips over all damage counters wins. In addition, the dice toy 1 in which the disk 5 can be attached and detached and exchanged causes a phenomenon in which the disk 5 is rarely removed during the game or the dice toy 1 stands up by the gathering portion of the three disks 5. Therefore, if the disc 5 is taken, the player loses, if the dice toy 1 stands irregularly, the player can get a total score of all six sides, or the disc 5 is replaced by the number 3 or the picture 4 Dice play that creates favorable battle conditions in exchange for things can be varied and fun.

【0018】 次に、上記サイコロ玩具1の別の遊び方としては、サイコロ玩具1の各面に取 り付けた円板5を取り外して図3(c)に示す状態とし、上面板8を図3(b) に示すように側面板7と一線をなすように起こして、側面板7と上面板8とを図 3(b)に示すように水平に倒して、下面板6の上に重ねたスペーサ13を外側 へ張り出させる。そして、全体を裏返して下面板6の長孔23から出る引き金レ バー22のピン14に引き金24を取り付ければサイコロ玩具1は図5に示す弾 き器2に形態変化する。Next, as another way of playing the dice toy 1, the disk 5 attached to each surface of the dice toy 1 is removed to the state shown in FIG. As shown in FIG. 3 (b), the side plate 7 is raised so as to be in line with the side plate 7, and the side plate 7 and the upper plate 8 are horizontally laid down as shown in FIG. The spacer 13 is extended outward. Then, if the trigger 24 is attached to the pin 14 of the trigger lever 22 which comes out of the elongated hole 23 of the lower surface plate 6 by turning over the whole, the dice toy 1 changes into a form of the punch 2 shown in FIG.

【0019】 次に、上記弾き器2で遊ぶ場合の一例を示す。まず、テーブル上に弾き器2と 6枚の円板5を対峙するように配置する。そして、弾き器2を相手の目標とする 円板5に向け、引き金24を図7(a)に示す位置から(b)に示す位置まで引 き下げてコイルばね27を圧縮し、押し出し部材21を下面板6の中に引っ込ま せてその前に円板5を置き、狙いを定めて図7(c)で示すように引き金24か ら指を離す。すると、コイルばね28が瞬時に伸張して押し出し部材21を強打 して、これを下面板6から押し出して円板5をはじき飛ばす操作を行って、テー ブル等から弾き落した円板5の数の多い方が勝ちとする。Next, an example of a case of playing with the hitter 2 will be described. First, the hitter 2 and the six disks 5 are arranged on the table so as to face each other. Then, with the striker 2 facing the target disk 5, the trigger 24 is pulled down from the position shown in FIG. 7A to the position shown in FIG. Is retracted into the lower plate 6 and the disk 5 is placed in front of it, aiming and releasing the finger from the trigger 24 as shown in FIG. Then, the coil spring 28 instantaneously expands and strikes the push-out member 21, pushes it out from the lower plate 6, and flips the disc 5, and the number of discs 5 flipped off from the table or the like. The one with the most wins.

【0020】[0020]

【考案の効果】[Effect of the invention]

請求項1に係る考案によれば、次の効果が奏される。 (1)サイコロ玩具が形態変化をすると全く別の玩具に変わってサイコロとは違 った遊びを楽しめる。 (2)円板の交換によってサイコロの数字や絵を自分で様々に変えることができ るだけでなく、形態を変化させて別の遊びをするときは円板を外して部品として 利用できる。 According to the invention of claim 1, the following effects are obtained. (1) When a dice toy changes form, it can be changed to a completely different toy and enjoy a different play from a dice. (2) Not only can you change the numbers and pictures of the dice yourself by exchanging disks, you can also remove the disk and use it as a part when you change the form and do another play.

【0021】 請求項2に係る考案によれば、玩具本体を展開してその弾き機構を利用して円 板を弾いて遊ぶことができる。According to the invention of claim 2, it is possible to play by playing the disk by using the flipping mechanism by deploying the toy body.

【0022】 サイコロ玩具から外した円板を弾き飛ばして相手の円板に当てるおはじき遊び を楽しむことができる。[0022] By playing the disk removed from the dice toy and hitting it against the disk of the opponent, it is possible to enjoy playing with the opponent.

【0023】 請求項3に係る考案によれば、人の手の平形をした玩具本体によって円板を弾 くので、あたかもおはじきのようにした遊びを楽しむことができる。According to the third aspect of the present invention, since the disk is played by the toy body having the shape of a human palm, it is possible to enjoy playing as if it were a hajipachi.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本考案に係るサイコロ玩具の斜視図FIG. 1 is a perspective view of a dice toy according to the present invention.

【図2】サイコロ玩具を分解した斜視図FIG. 2 is an exploded perspective view of the dice toy.

【図3】(a)(b)(c)はサイコロ玩具の形態変化
の過程を示す説明図
FIGS. 3A, 3B, and 3C are explanatory diagrams showing a process of changing the shape of a dice toy.

【図4】サイコロ玩具に円板を取り付ける状態の説明図FIG. 4 is an explanatory view showing a state where a disk is attached to a dice toy;

【図5】円板の射出器に形態を変化した斜視図FIG. 5 is a perspective view showing a change in the shape of a disk injector.

【図6】円板の射出器の構造を示す縦断側面図FIG. 6 is a longitudinal sectional side view showing the structure of a disk injector.

【図7】(a)(b)(c)は弾き器の作動を示す説明
FIGS. 7A, 7B and 7C are explanatory views showing the operation of the hitter;

【符号の説明】[Explanation of symbols]

1 サイコロ玩具 2 弾き器 3 数字 4 絵 5 円板 1 Dice toy 2 Flipper 3 Number 4 Picture 5 Disk

Claims (3)

【実用新案登録請求の範囲】[Utility model registration claims] 【請求項1】 以下の要件を備えていることを特徴とす
るサイコロ玩具 (イ)形態変化可能で立方体状に形成された玩具本体
と、この玩具本体の各面に着脱可能に取り付けられたお
はじき状の円板とからなること (ロ)上記円板の表面には、数字や絵等が記載されてい
ること
1. A dice toy characterized by having the following requirements: (a) A toy body formed in a cubic shape that is changeable in form, and a repellent detachably attached to each surface of the toy body. (B) Numbers, pictures, etc. must be written on the surface of the disk
【請求項2】 上記玩具本体は、上記円板の弾き機構を
備えるとともに折畳み展開可能に形成され、折畳み時に
は立方体状を成し、展開時には上記弾き機構が作動可能
になるように形成された、請求項1に記載のサイコロ玩
具。
2. The toy main body includes a disc flip mechanism and is formed so as to be foldable and expandable. The toy body forms a cube when folded, and is formed such that the flip mechanism is operable when unfolded. The dice toy according to claim 1.
【請求項3】 上記玩具本体は、展開時には人の手を模
した形態に変化するものである、請求項2に記載のサイ
コロ玩具
3. The dice toy according to claim 2, wherein the toy body changes into a form imitating a human hand when deployed.
JP2001001453U 2001-03-19 2001-03-19 Dice toy Expired - Fee Related JP3080408U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001001453U JP3080408U (en) 2001-03-19 2001-03-19 Dice toy

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001001453U JP3080408U (en) 2001-03-19 2001-03-19 Dice toy

Publications (1)

Publication Number Publication Date
JP3080408U true JP3080408U (en) 2001-09-28

Family

ID=43213237

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001001453U Expired - Fee Related JP3080408U (en) 2001-03-19 2001-03-19 Dice toy

Country Status (1)

Country Link
JP (1) JP3080408U (en)

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