JP2825747B2 - Puncture state detection method and apparatus for amusement machine - Google Patents
Puncture state detection method and apparatus for amusement machineInfo
- Publication number
- JP2825747B2 JP2825747B2 JP27052493A JP27052493A JP2825747B2 JP 2825747 B2 JP2825747 B2 JP 2825747B2 JP 27052493 A JP27052493 A JP 27052493A JP 27052493 A JP27052493 A JP 27052493A JP 2825747 B2 JP2825747 B2 JP 2825747B2
- Authority
- JP
- Japan
- Prior art keywords
- special prize
- state
- balls
- value
- puncture
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Landscapes
- Pinball Game Machines (AREA)
Description
【0001】[0001]
【産業上の利用分野】この発明は、遊戯機のパンク状態
検出方法およびその装置に係り、とくにパチンコのパン
ク状態を検出する方法およびその装置に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a method and an apparatus for detecting a punctured state of a game machine, and more particularly to a method and an apparatus for detecting a punctured state of a pachinko machine.
【0002】[0002]
【従来の技術】従来、遊戯場たとえばパチンコ店では台
毎の玉の出入りを管理するためのいわゆる「ホールコン
ピュータ」があり、釘の調整等のために使用される。最
近のパチンコ台の中で、セブン機と呼ばれる種類は、特
定の穴(スタートの穴)に出玉が入った場合に、パチン
コ台盤面のスロットマシン状の表示機が回転し、新たな
表示の組み合わせを作る。この表示機の数字や記号の配
列がある条件、たとえば7が3個並んだ場合などの条件
に合致した場合、アタッカと呼ばれる大きな穴が開いて
玉が入り易くなり、ひいては玉の出がよくなる大当たり
状態となる。この状態を「特賞」という。また、通常の
状態を「べース」という。また、パチンコ台は1分間あ
たりの発射玉がおおむね100発であり、1回の特賞状
態で200発以上の出玉があるために、この特賞による
出玉数や特賞回数をホールコンピュータで表示、記録す
ることはベースの管理と同様に非常に重要なことであ
る。2. Description of the Related Art Conventionally, in a playground, for example, a pachinko parlor, there is a so-called "hole computer" for controlling the entry and exit of balls for each stand, which is used for adjusting nails and the like. Among the recent pachinko machines, the type called Seven machine has a slot machine type display on the pachinko machine that rotates when a ball comes in a specific hole (start hole), and a new display is displayed. Make a combination. If the arrangement of the numbers and symbols of this display device meets certain conditions, for example, a condition in which three 7s are arranged, a large hole called an attacker is opened, so that the ball can easily enter, and the ball can be easily ejected. State. This state is called “special prize”. The normal state is called "base". In addition, the pachinko machine has approximately 100 shots per minute, and since there are 200 or more shots in one special prize state, the number of shots and the number of special prizes by this special prize are displayed on the hall computer, Recording is as important as base management.
【0003】また一回の特賞状態で、大型の入賞口が1
6回開閉するが、開閉のためにはその入賞口に連続して
玉が入り込まなければならない。玉が入らないと、16
回に至る前に、たとえば9回で特賞状態が終了してしま
う。これを「パンク」と言う。特賞状態を維持できる釘
の調整ができているがどうかを判断するので、台の管理
のためにそのパンクの検出もまた重要である。そこで一
般には、特賞状態とそのときの補給玉数を記録し、あら
かじめ設定した特賞払い出し回数とその補給玉数を比較
し、設定値より低い場合にはパンクと判断する。[0003] In one state of the special prize, a large winning opening is one.
It opens and closes six times, but in order to open and close the ball must enter the winning opening continuously. If the ball does not enter, 16
Before reaching the round, the special prize state ends, for example, nine times. This is called "punk". The detection of the puncture is also important for the management of the platform, as it is determined whether the nail which can maintain the prize state has been adjusted. Therefore, in general, the state of the special prize and the number of replenishment balls at that time are recorded, the number of special prize payouts set in advance is compared with the number of replenishment balls, and if the number is smaller than the set value, it is determined that there is a puncture.
【0004】一回の特賞の払い出し数は一定ではない。
またパチンコ台の機種によっても異なる。パンク検出の
設定値は従来手で入力しており、したがってその設定は
熟練者によってなされる。また、パチンコ台を入れ替え
るときには設定者によってあらためてその設定をした
り、さらにこの設定後にもしばしば設定値を変更してい
る。The number of payouts for one special prize is not constant.
It also differs depending on the model of the pachinko machine. Conventionally, the set value of the puncture detection is manually input, and accordingly, the setting is made by a skilled person. In addition, when the pachinko machine is replaced, the setting person sets the setting again, and frequently changes the setting value after the setting.
【0005】[0005]
【発明が解決しようとする課題】従来の遊戯機とくにパ
チンコ台のパンク状態の検出は、上述のように構成され
ているので、すなわちパンク検出の設定値は手で行なう
ことから、設定者の高い熟練度が要求され、設定値によ
っては正確なパンク検出ができないことがある。また、
パチンコ台の入れ替えのたびに設定値を変更したり、そ
の設定値の変更後にも何回か設定値を変更するなど、非
常に手間がかかるなどの問題点があった。Since the detection of a puncture state of a conventional amusement machine, especially a pachinko machine, is configured as described above, that is, since the set value of the puncture detection is manually performed, the number of setters is high. Skill is required, and depending on the set value, accurate puncture detection may not be possible. Also,
There was a problem that it took a lot of trouble, such as changing the set value each time the pachinko machine was replaced, and changing the set value several times after changing the set value.
【0006】請求項1の発明は、上記のような問題点を
解決するためになされたものであり、遊戯機とくにパチ
ンコ台において、正確なパンク状態を知るとともに、パ
ンク状態の設定に当たり、熟練度を必要としないパンク
状態検出方法を提供することを目的とする。SUMMARY OF THE INVENTION The invention of claim 1 has been made to solve the above-mentioned problems. In amusement machines, especially in pachinko machines, it is necessary to know an accurate puncture state, and to set a puncture state. It is an object of the present invention to provide a puncture state detection method that does not require a puncture.
【0007】請求項2の発明は、上記のような問題点を
解決するために、遊戯機とくにパチンコ台において、正
確なパンク状態を知るとともに、パンク状態の設定に当
たり、熟練度を必要としないパンク状態検出装置を提供
することを目的とする。According to a second aspect of the present invention, in order to solve the above-described problems, in a game machine, particularly in a pachinko machine, a precise puncture state is known, and a puncture state which does not require skill is required for setting the puncture state. It is an object to provide a state detection device.
【0008】[0008]
【課題を解決するための手段】請求項1の発明に係る遊
戯機のパンク状態検出方法は、一回の特賞出玉数を検出
するとともに、過去における所定回数の特賞出玉数を記
録し、この過去における特賞出玉数の記録からその特賞
出玉数の平均値を計算し、この特賞出玉数の平均値から
所定の値を減じた玉数をパンク状態における設定値と
し、このパンク状態における設定値と特賞出玉数とから
パンク状態を検出する方法である。According to a first aspect of the present invention, there is provided a method for detecting a punctured state of a game machine, comprising detecting a number of special prize balls once and recording a predetermined number of special prize balls in the past. The average value of the number of the special prize balls is calculated from the record of the number of the special prize balls in the past, and the number of balls obtained by subtracting a predetermined value from the average value of the number of the special prize balls is set as a set value in the puncture state. Is a method for detecting a puncture state from the set value and the number of special prize balls.
【0009】請求項2の発明に係る遊戯機のパンク状態
検出装置は、一回の特賞出玉数を検出する計数手段と、
過去における所定回数の特賞出玉数を記録する記録手段
と、この記録手段に記録された、過去における特賞出玉
数からこの特賞出玉数の平均値を計算し、この特賞出玉
数の平均値およびパンク状態における設定値を演算し、
この設定値と上記特賞出玉数とからパンク状態を検出す
る判断処理手段とを備えたものである。According to a second aspect of the present invention, there is provided a punk state detecting device for a game machine, wherein:
A recording means for recording a predetermined number of special prize balls in the past, and calculating an average value of the special prize balls from the past special prize balls recorded in the recording means; Calculate the value and the set value in the punctured state,
A judgment processing means for detecting a puncture state based on the set value and the number of the special prize balls is provided.
【0010】[0010]
【作用】請求項1の発明における遊戯機のパンク状態検
出方法は、特賞の払い出し玉数の平均値が順次記録さ
れ、その平均値をパンク検出の判断の基準値とすること
により、パンク状態が判断される。また一定回数の記録
をもとに特賞払い出し平均値は常に更新される。According to the first aspect of the present invention, in the method for detecting a punctured state of a game machine, the average value of the number of payout balls of a special prize is sequentially recorded, and the average value is used as a reference value for puncture detection. Is determined. The average value of the special prize payout is constantly updated based on the record of a fixed number of times.
【0011】請求項2の発明における遊戯機のパンク状
態検出装置は、特賞の払い出し玉数の平均値が順次記録
され、その平均値をパンク検出の判断の基準値とするこ
とにより、パンク状態が判断される。また一定回数の記
録をもとに特賞払い出し平均値は常に更新される。The puncture state detecting device of the game machine according to the second aspect of the present invention records the average value of the number of payout balls of the special prize sequentially, and uses the average value as a reference value for judging puncture detection. Is determined. The average value of the special prize payout is constantly updated based on the record of a fixed number of times.
【0012】[0012]
【実施例】以下、この発明の一実施例をパチンコ台に適
用した場合について説明する。図1はこの発明における
遊戯機のパンク状態検出方法のフローチャート、図2は
この発明における遊戯機のパンク状態検出方法を適用し
たハードウエアの構成図である。図2において、1は遊
戯機で、たとえばパチンコ台である。2は計数手段、3
はこの計数手段2に接続され、その計数手段2の出力状
態を記録する出力記録手段で、単位時間当たりの補給玉
数あるいは出玉数を記録する。4はあらかじめ種々の値
を記憶する主記録手段で、後述する判断手段5による判
断結果から特賞回数や特賞中の玉の計数状態を記録す
る。5は出力記録手段3および主記憶手段4に接続され
た判断処理手段で、たとえばコンピュータにより構成さ
れ、出力記録手段3や主記憶手段4の内容を取り出し、
特賞の有無判断や各手段を制御する。6は判断処理手段
4の実行状態を表示する表示手段、7は判断処理手段5
の出力を必要に応じてプリントアウトするための印刷手
段である。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, an embodiment in which one embodiment of the present invention is applied to a pachinko machine will be described. FIG. 1 is a flowchart of a method for detecting a punctured state of a game machine according to the present invention, and FIG. 2 is a block diagram of hardware to which the method for detecting a punctured state of a game machine according to the present invention is applied. In FIG. 2, reference numeral 1 denotes an amusement machine, for example, a pachinko machine. 2 is a counting means, 3
Is an output recording means which is connected to the counting means 2 and records the output state of the counting means 2, and records the number of replenished balls or the number of discharged balls per unit time. Reference numeral 4 denotes a main recording unit which stores various values in advance, and records the number of special prizes and the counting state of balls in the special prize based on the result of determination by the determining unit 5 described later. Reference numeral 5 denotes a judgment processing means connected to the output recording means 3 and the main storage means 4, which is constituted by a computer, for example, and extracts the contents of the output recording means 3 and the main storage means 4,
It controls the presence or absence of a special prize and controls each means. 6 is a display unit for displaying the execution state of the judgment processing unit 4, and 7 is a judgment processing unit 5.
This is a printing means for printing out the output as needed.
【0013】次に、図2の構成において、特賞の検出ル
ーチンについて図1を参照して説明する。まず単位時間
当たりの玉数を計数手段2により計数し、その値が設定
値より大きいか否かを判断処理手段5により判断し、そ
の値が設定値よりも大きいときには特賞と判断する。こ
の状態が図2のスタート時点である。 (ステップ1)遊戯機1の特賞状態において、その出玉
数またはその特賞状態の補給数とあらかじめ設定された
値、すなわち主記録手段4の記録とを比較し、判断処理
手段5によりパンク状態を判断する。 (ステップ2)そして単位時間当たりの玉数すなわち出
力記録手段3に記録された値が主記録手段4に記録され
た設定値よりも少ない場合は判断処理手段5によりパン
ク状態と判断する。 (ステップ3)逆に、通常の特賞状態である場合にはそ
の玉数を主として出力記録手段3に記録するが必要に応
じて主記録手段4にも記録する。出力記録手段3ないし
主記録手段4は過去の通常特賞状態における玉数を現在
から遡ってあらかじめ設定した回数だけ記録している。 (ステップ4)判断処理手段5は出力記録手段3の値と
すでに主記録手段4に記録された設定値の最古の通常特
賞状態記録を消去する。 (ステップ5)判断処理手段5は新規のデータから、主
記録手段4に記録される設定値すなわち特賞出玉数の平
均値を演算する。 (ステップ6)次にステップ5における平均値から一定
値を減算し、判断処理手段5により新規の設定値を演算
する。なおこの場合一定値の減算のみでなく、標準偏差
の2倍など統計手段による数値を採用してもよいことは
いうまでもない。判断処理手段5により演算された設定
値は新規の設定値として主記録手段4に記録される。Next, a routine for detecting a special prize in the configuration of FIG. 2 will be described with reference to FIG. First, the number of balls per unit time is counted by the counting means 2, and whether or not the value is larger than a set value is judged by the judgment processing means 5, and when the value is larger than the set value, it is judged as a prize. This state is the starting point in FIG. (Step 1) In the prize state of the amusement machine 1, the number of balls or the number of replenishment in the prize state is compared with a preset value, that is, the record of the main recording means 4, and the puncture state is determined by the judgment processing means 5. to decide. (Step 2) If the number of balls per unit time, that is, the value recorded in the output recording means 3 is smaller than the set value recorded in the main recording means 4, the puncturing state is determined by the determination processing means 5. (Step 3) Conversely, when the game is in a normal special prize state, the number of balls is mainly recorded in the output recording means 3, but is also recorded in the main recording means 4 as necessary. The output recording unit 3 or the main recording unit 4 records the number of balls in the past normal prize state by a preset number of times retroactively from the present. (Step 4) The judgment processing means 5 deletes the oldest normal prize state record of the value of the output recording means 3 and the set value already recorded in the main recording means 4. (Step 5) From the new data, the judgment processing means 5 calculates the set value recorded in the main recording means 4, that is, the average value of the number of special prize balls. (Step 6) Next, a constant value is subtracted from the average value in Step 5, and a new set value is calculated by the judgment processing means 5. In this case, it goes without saying that not only the subtraction of a constant value but also a numerical value by statistical means such as twice the standard deviation may be adopted. The set value calculated by the judgment processing means 5 is recorded in the main recording means 4 as a new set value.
【0014】またソフトウエアによる判断処理は先にフ
ローチャートで示したが、判断処理や記録の機能は計数
手段2やそこに接続される出力記録手段3あるいは主記
録手段4に設けてもよい。さらに計数手段2にすべての
機能を設けてもよい。また各手段は有線に限ることな
く、光線あるいは無線にて結合してもよい。Although the judgment processing by software is shown in the flowchart above, the judgment processing and the recording function may be provided in the counting means 2, the output recording means 3 or the main recording means 4 connected thereto. Further, the counting means 2 may be provided with all functions. Further, each means is not limited to a wire, but may be connected by light or wireless.
【0015】[0015]
【発明の効果】以上説明したように請求項1の発明によ
れば、一回の特賞出玉数を検出するとともに、過去にお
ける所定回数の特賞出玉数を記録し、この過去における
特賞出玉数の記録からその特賞出玉数の平均値を計算
し、この特賞出玉数の平均値から所定の値を減じた玉数
をパンク状態における設定値とし、このパンク状態にお
ける設定値と特賞出玉数とからパンク状態を検出するの
で、特賞の払い出し玉数の平均値がパンク検出の判断の
基準値となり、これによって正確なパンク状態の判断を
行なうことができるという効果がある。また一定回数の
記録をもとに特賞払い出し平均値が常に更新されること
から、パチンコ台を他の機種に交換した場合や釘のへた
りで払い出し数が変化した場合にも自動的に判断基準値
が変更される。このことからパンク状態の判断という工
数を削減できるという効果がある。さらに現場での設定
作業を削減できるだけでなく、熟練者でなくとも扱いが
可能となり、いきおい正確なパチンコ台の状況把握によ
り、釘の調整や交換の判断を間違いなく行なうことがで
きるという効果がある。As described above, according to the first aspect of the present invention, the number of special prize payouts at one time is detected, and the number of special prize payouts at a predetermined number in the past is recorded. The average value of the number of special winning balls is calculated from the record of the number, and the number of balls obtained by subtracting a predetermined value from the average value of the number of special winning balls is set as a set value in the punctured state. Since the puncture state is detected based on the number of balls, the average value of the number of payout balls of the special prize becomes a reference value for the judgment of the puncture detection, whereby there is an effect that the puncture state can be accurately judged. Also, since the average value of the special prize payout is constantly updated based on the record of a certain number of times, it is automatically determined when the pachinko machine is replaced with another model or when the number of payouts changes due to nail slippage The value changes. This has the effect of reducing the number of steps for determining the puncture state. Furthermore, not only the setting work on site can be reduced, but also it is possible to handle even non-experts, and there is an effect that it is possible to judge the adjustment and replacement of nails accurately by grasping the situation of the pachinko machine very accurately .
【0016】また請求項2の発明に係る遊戯機のパンク
状態検出装置は、一回の特賞出玉数を検出する計数手段
と、過去における所定回数の特賞出玉数を記録する記録
手段と、この記録手段に記録された、過去における特賞
出玉数からこの特賞出玉数の平均値およびパンク状態に
おける設定値を演算し、この設定値と上記特賞出玉数と
からパンク状態を検出する判断処理手段とを備えている
ので、判断処理手段による特賞の払い出し玉数の平均値
がパンク検出の判断の基準値となり、これによって正確
なパンク状態の判断を行なうことができるという効果が
ある。また出力記録手段ないしは主記録手段による一定
回数の記録をもとに特賞払い出し平均値が常に更新され
ることから、パチンコ台を他の機種に交換した場合や釘
のへたりで払い出し数が変化した場合にも自動的に判断
基準値が変更される。このことからパンク状態の判断と
いう工数を削減できるという効果がある。さらに現場で
の設定作業を削減できるだけでなく、熟練者でなくとも
扱いが可能となり、いきおい正確なパチンコ台の状況把
握により、釘の調整や交換の判断を間違いなく行なうこ
とができるという効果がある。A puncture state detecting device for a game machine according to the present invention comprises: a counting means for detecting the number of special prize payouts at one time; a recording means for recording a predetermined number of special prize payouts in the past; An average value of the number of special prize balls and a set value in the puncture state are calculated from the past number of prize balls recorded in the recording means, and a puncture state is detected from the set value and the number of prize balls. Since the processing means is provided, the average value of the number of payout balls of the special prize by the determination processing means serves as a reference value for the determination of the puncture detection, thereby providing an effect that an accurate puncture state can be determined. Also, since the average prize payout value is constantly updated based on a fixed number of records by the output recording means or the main recording means, the number of payouts changed when the pachinko machine was replaced with another model or when the nail was settled In such a case, the criterion value is automatically changed. This has the effect of reducing the number of steps for determining the puncture state. Furthermore, not only the setting work on site can be reduced, but also it is possible to handle even non-experts, and there is an effect that it is possible to judge the adjustment and replacement of nails accurately by grasping the situation of the pachinko machine very accurately .
【図1】この発明における遊戯機のパンク状態検出方法
のフローチャートである。FIG. 1 is a flowchart of a method for detecting a punctured state of a game machine according to the present invention.
【図2】この発明における遊戯機のパンク状態検出装置
の構成図である。FIG. 2 is a configuration diagram of a puncture state detection device for a game machine according to the present invention.
1 遊戯機 2 計数手段 3 出力記録手段 4 主記録手段 5 判断処理手段 DESCRIPTION OF SYMBOLS 1 Amusement machine 2 Counting means 3 Output recording means 4 Main recording means 5 Judgment processing means
───────────────────────────────────────────────────── フロントページの続き (72)発明者 藤田 俊二 神奈川県藤沢市川名1丁目12番2号 山 武ハネウエル株式会社 藤沢工場内 (72)発明者 山岸 覚 神奈川県藤沢市川名1丁目12番2号 山 武ハネウエル株式会社 藤沢工場内 (58)調査した分野(Int.Cl.6,DB名) A63F 7/02 332──────────────────────────────────────────────────続 き Continuing on the front page (72) Inventor Shunji Fujita 1-12-2 Kawana, Fujisawa-shi, Kanagawa Prefecture Inside the Fujisawa Plant of Yamatake Honeywell Co., Ltd. (72) Inventor Satoru Yamagishi 1-12-2 Kawana, Fujisawa-shi, Kanagawa Prefecture No. Takeshi Yamatake Honeywell Co., Ltd. Fujisawa Plant (58) Field surveyed (Int.Cl. 6 , DB name) A63F 7/02 332
Claims (2)
過去における所定回数の特賞出玉数を記録し、この過去
における特賞出玉数の記録からその特賞出玉数の平均値
を計算し、この特賞出玉数の平均値から所定の値を減じ
た玉数をパンク状態における設定値とし、このパンク状
態における設定値と上記特賞出玉数とからパンク状態を
検出する遊戯機のパンク状態検出方法。1. Detecting the number of winning balls at one time,
A predetermined number of special prize balls in the past were recorded, the average value of the special prize balls was calculated from the record of the special prize balls in the past, and a predetermined value was subtracted from the average value of the special prize balls. A puncture state detecting method for a game machine, wherein the number of balls is set as a set value in a punctured state, and the punctured state is detected from the set value in the punctured state and the number of the special prize balls.
と、過去における所定回数の特賞出玉数を記録する出力
記録手段と、この出力記録手段に記録された、過去にお
ける特賞出玉数からこの特賞出玉数の平均値およびパン
ク状態における設定値を演算し、この設定値と上記特賞
出玉数とからパンク状態を検出する判断処理手段とを備
えた遊戯機のパンク状態検出装置。2. A counting means for detecting the number of special prize payouts at one time, an output recording means for recording a predetermined number of special prize payouts in the past, and a special prize payout in the past recorded in the output recording means. The average value of the number of the special prize balls and the set value in the puncture state are calculated from the numbers, and the puncture state detection device of the amusement machine includes judgment processing means for detecting the puncture state from the set value and the number of the special prize balls. .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP27052493A JP2825747B2 (en) | 1993-10-28 | 1993-10-28 | Puncture state detection method and apparatus for amusement machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP27052493A JP2825747B2 (en) | 1993-10-28 | 1993-10-28 | Puncture state detection method and apparatus for amusement machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH07116329A JPH07116329A (en) | 1995-05-09 |
JP2825747B2 true JP2825747B2 (en) | 1998-11-18 |
Family
ID=17487427
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP27052493A Expired - Lifetime JP2825747B2 (en) | 1993-10-28 | 1993-10-28 | Puncture state detection method and apparatus for amusement machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2825747B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006094960A (en) * | 2004-09-28 | 2006-04-13 | Heiwa Corp | Game machine management device |
-
1993
- 1993-10-28 JP JP27052493A patent/JP2825747B2/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
JPH07116329A (en) | 1995-05-09 |
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