JP2023502243A5 - - Google Patents

Info

Publication number
JP2023502243A5
JP2023502243A5 JP2022529084A JP2022529084A JP2023502243A5 JP 2023502243 A5 JP2023502243 A5 JP 2023502243A5 JP 2022529084 A JP2022529084 A JP 2022529084A JP 2022529084 A JP2022529084 A JP 2022529084A JP 2023502243 A5 JP2023502243 A5 JP 2023502243A5
Authority
JP
Japan
Prior art keywords
data
game
user input
control data
game control
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2022529084A
Other languages
English (en)
Japanese (ja)
Other versions
JP7596379B2 (ja
JP2023502243A (ja
Filing date
Publication date
Priority claimed from US16/688,833 external-priority patent/US11717748B2/en
Application filed filed Critical
Publication of JP2023502243A publication Critical patent/JP2023502243A/ja
Publication of JP2023502243A5 publication Critical patent/JP2023502243A5/ja
Application granted granted Critical
Publication of JP7596379B2 publication Critical patent/JP7596379B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

JP2022529084A 2019-11-19 2020-11-13 ユーザ入力の機械学習予測を使用したレイテンシ補正 Active JP7596379B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US16/688,833 2019-11-19
US16/688,833 US11717748B2 (en) 2019-11-19 2019-11-19 Latency compensation using machine-learned prediction of user input
PCT/US2020/060504 WO2021101811A1 (en) 2019-11-19 2020-11-13 Latency compensation using machine-learned prediction of user input

Publications (3)

Publication Number Publication Date
JP2023502243A JP2023502243A (ja) 2023-01-23
JP2023502243A5 true JP2023502243A5 (enExample) 2023-11-20
JP7596379B2 JP7596379B2 (ja) 2024-12-09

Family

ID=75909748

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022529084A Active JP7596379B2 (ja) 2019-11-19 2020-11-13 ユーザ入力の機械学習予測を使用したレイテンシ補正

Country Status (6)

Country Link
US (1) US11717748B2 (enExample)
EP (1) EP4042342A4 (enExample)
JP (1) JP7596379B2 (enExample)
KR (1) KR102835443B1 (enExample)
CN (1) CN114730391B (enExample)
WO (1) WO2021101811A1 (enExample)

Families Citing this family (46)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2588584B (en) * 2019-10-17 2023-11-29 Sony Interactive Entertainment Inc User adaptation system and method
US11123639B2 (en) 2019-11-18 2021-09-21 Sony Interactive Entertainment Inc. Server-based mechanics help determination from aggregated user data
JP6748281B1 (ja) * 2019-12-10 2020-08-26 株式会社Cygames サーバ、処理システム、処理方法及びプログラム
US11768945B2 (en) * 2020-04-07 2023-09-26 Allstate Insurance Company Machine learning system for determining a security vulnerability in computer software
US11663039B2 (en) * 2020-04-07 2023-05-30 International Business Machines Corporation Workload management using reinforcement learning
US20210406642A1 (en) * 2020-06-30 2021-12-30 Nvidia Corporation Anomaly characterization using one or more neural networks
SG10202100950PA (en) * 2021-01-28 2021-06-29 Garena Online Private Ltd A method for implementing multi-player games
IL305750A (en) 2021-03-10 2023-11-01 Bungie Inc Controller state management for client-server networks
CN113730902A (zh) * 2021-08-13 2021-12-03 许磊 一种用于游戏的免下载运行方法
US11930247B2 (en) * 2021-10-13 2024-03-12 Rovi Guides, Inc. System and method for selection of supplemental content according to skip likelihood
KR20230056452A (ko) 2021-10-20 2023-04-27 삼성전자주식회사 디스플레이 장치 및 그 동작 방법
US12388889B2 (en) 2021-10-27 2025-08-12 Nvidia Corporation Augmenting multimedia streaming by anticipating events using artificial intelligence
US20230186121A1 (en) * 2021-12-10 2023-06-15 International Business Machines Corporation Computer optimization of task performance through dynamic sensing
JP7441207B2 (ja) * 2021-12-21 2024-02-29 任天堂株式会社 情報処理システム、プログラム、情報処理装置、および情報処理方法
US12250150B2 (en) * 2021-12-28 2025-03-11 International Business Machines Corporation AI-based compensation of resource constrained communication
US12300221B2 (en) * 2022-05-28 2025-05-13 Sony Interactiveentertainment Inc. Methods for examining game context for determining a user's voice commands
US12115441B2 (en) * 2022-08-03 2024-10-15 Sony Interactive Entertainment Inc. Fidelity of motion sensor signal by filtering voice and haptic components
US12361160B2 (en) 2022-08-03 2025-07-15 Sony Interactive Entertainment Inc. Tunable filtering of voice-related components from motion sensor
US12572622B2 (en) * 2022-10-06 2026-03-10 Zscaler, Inc. Identifying incorrect labels and improving label correction for machine learning (ML) for security
US20240221751A1 (en) * 2023-01-04 2024-07-04 Wispr Al, Inc. Wearable silent speech device, systems, and methods
CN118286687A (zh) * 2023-01-05 2024-07-05 竞舞娱乐私人有限公司 用于在电子游戏设备上模拟视频游戏环境的设备和方法
JP7898690B2 (ja) * 2023-01-30 2026-08-03 Ntt株式会社 映像送信システム
GB2627918A (en) * 2023-03-02 2024-09-11 Sony Interactive Entertainment Europe Ltd Method and system to reduce latency in cloud gaming
GB2629189A (en) * 2023-04-20 2024-10-23 Sony Interactive Entertainment Inc Content interaction system and method
US12521627B2 (en) 2023-06-09 2026-01-13 Sony Interactive Entertainment Inc. Indirect video game context determination based on game I/O
US12521625B2 (en) 2023-07-06 2026-01-13 Sony Interactive Entertainment Inc. Inference window for gesture input
WO2025010132A2 (en) * 2023-07-06 2025-01-09 Sony Interactive Entertainment Inc. Timed input/action release
US12496529B2 (en) 2023-07-07 2025-12-16 Sony Interactive Entertainment Inc. Method for personalizing a video game trophy
US20250010207A1 (en) * 2023-07-07 2025-01-09 Sony Interactive Entertainment Inc. Method for churn detection in a simulation
GB2631748A (en) * 2023-07-12 2025-01-15 Rebellion Group Ltd Method of updating a game state, client terminal system, and server
CN119311110A (zh) * 2023-07-13 2025-01-14 腾讯科技(深圳)有限公司 虚拟场景的交互处理方法、装置、设备及介质
US12491436B2 (en) 2023-07-31 2025-12-09 Sony Interactive Entertainment Inc. Virtual assistant for game discovery
GB2632830A (en) * 2023-08-22 2025-02-26 Sony Interactive Entertainment Europe Ltd Orientation aware smart input correction
GB2632846A (en) * 2023-08-23 2025-02-26 Sony Interactive Entertainment Europe Ltd Method of interacting with a video game system
US20250128170A1 (en) * 2023-10-18 2025-04-24 Sony Interactive Entertainment Inc. Systems and Methods for Supporting Team-Based Video Game Play
US12198698B1 (en) 2023-10-30 2025-01-14 Reflex Technologies, Inc. Devices for non-audible speech detection
GB2635180A (en) * 2023-11-01 2025-05-07 Sony Interactive Entertainment Inc Apparatus, systems and methods for controller devices
EP4559549A1 (en) * 2023-11-27 2025-05-28 Sony Interactive Entertainment Inc. Data processing apparatus and method
CN117707346B (zh) * 2023-12-25 2024-07-12 深圳尚睿博科技有限公司 一种电竞键盘及其交互控制方法
US12380193B2 (en) * 2023-12-29 2025-08-05 COGNTIV Neurosystems Ltd. User calibration of a machine learning model to recognize neural activities, and applications thereof
US20250242232A1 (en) * 2024-01-25 2025-07-31 Sony Interactive Entertainment Inc. Systems and methods for electronic game control and game controller configurations with emg sensing
US20250319406A1 (en) * 2024-04-12 2025-10-16 Sony Interactive Entertainment LLC System and methods for electronic gaming control and performance normalization using artificial intelligence
US20260131234A1 (en) * 2024-11-14 2026-05-14 Sony Interactive Entertainment Inc. Multi sensor dynamic encoding and machine learning for computer game
US20260183670A1 (en) * 2024-12-26 2026-07-02 Tata Consultancy Services Limited Method and system for enhancing fine-motor skills based on adaptive thresholding
CN120640194B (zh) * 2025-08-12 2025-10-28 深圳市海瑞泰克电子有限公司 一种蓝牙音箱智能调控方法、系统和蓝牙音箱
CN121284302B (zh) * 2025-12-08 2026-06-23 杭州炳炳其章网络科技有限公司 一种vr生成过程中用户等待时长的预测方法

Family Cites Families (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10361802B1 (en) * 1999-02-01 2019-07-23 Blanding Hovenweep, Llc Adaptive pattern recognition based control system and method
US6475090B2 (en) 2001-03-29 2002-11-05 Koninklijke Philips Electronics N.V. Compensating for network latency in a multi-player game
JP5519130B2 (ja) 2008-07-16 2014-06-11 株式会社バンダイナムコゲームス プログラム、ゲーム機
US9511289B2 (en) 2009-07-10 2016-12-06 Valve Corporation Player biofeedback for dynamically controlling a video game state
JP5874292B2 (ja) 2011-10-12 2016-03-02 ソニー株式会社 情報処理装置、情報処理方法、及びプログラム
CN104081321A (zh) * 2012-02-01 2014-10-01 约瑟夫·米兹腊希 改善在线游戏的预测的方法与系统
BR112016006090A2 (pt) * 2013-09-18 2017-08-01 Tactual Labs Co sistemas e métodos para fornecer resposta à entrada de usuário usando informações sobre alterações de estado prevendo entrada de usuário futuro
JP2015212920A (ja) 2014-04-16 2015-11-26 俊介 山内 先行画像生成プログラム、仮想マシーン制御プログラムおよびコンピュータ可読記憶媒体
US10552752B2 (en) * 2015-11-02 2020-02-04 Microsoft Technology Licensing, Llc Predictive controller for applications
US9907253B2 (en) * 2016-06-02 2018-03-06 Monsanto Technology Llc Soybean variety 01058513
US10514799B2 (en) * 2016-09-08 2019-12-24 Google Llc Deep machine learning to perform touch motion prediction
US10449440B2 (en) * 2017-06-30 2019-10-22 Electronic Arts Inc. Interactive voice-controlled companion application for a video game
EP3694619B1 (en) 2017-10-11 2026-03-04 Warner Bros. Entertainment Inc. Flexible computer gaming based on machine learning
US10773168B2 (en) * 2018-04-02 2020-09-15 Google Llc Temporary game control by user simulation following loss of active control
US11077364B2 (en) * 2018-04-02 2021-08-03 Google Llc Resolution-based scaling of real-time interactive graphics
US10918941B2 (en) * 2019-03-27 2021-02-16 Electronic Arts Inc. Predictive execution of distributed game engines

Similar Documents

Publication Publication Date Title
JP7596379B2 (ja) ユーザ入力の機械学習予測を使用したレイテンシ補正
JP7140818B2 (ja) ゲーミングアプリケーション中に特定のタスクをプレイするための制御モード
JP7627264B2 (ja) 途絶の間のアプリケーションへの自動ユーザ入力の提供
US12533592B2 (en) In-game resource surfacing platform
JP2019524212A (ja) 自動人工知能(ai)パーソナルアシスタント
US12434137B2 (en) Dynamic in-game refinement of calibration of user input
US12300221B2 (en) Methods for examining game context for determining a user's voice commands
JP2022137148A5 (enExample)
WO2023216484A1 (zh) 一种游戏中运动载具的控制方法、控制装置、设备和介质
US20260140572A1 (en) Controller use by hand-tracked communicator and gesture predictor
US20260097313A1 (en) Cooperative game artificial intelligence (ai) voice chat
US12472442B2 (en) Methods and systems for assistive chat interactivity
WO2023229920A1 (en) Method and system for providing game reimmersion
US20260124533A1 (en) Gameplay input timer training to reinforce muscle memory
US20250010180A1 (en) Artificial intelligence determined emotional state with dynamic modification of output of an interaction application
US20260097314A1 (en) Real player adjusted chat words for real-time cooperative gaming
US20250128170A1 (en) Systems and Methods for Supporting Team-Based Video Game Play
WO2025014650A1 (en) Artificial intelligence determined emotional state with dynamic modification of output of an interaction application
Wagh et al. Distributed approach for implementation of A3c on TORCS
JP2025519004A5 (enExample)
HK40099462B (en) Training method, device, equipment and storage medium for decision model
HK40099462A (en) Training method, device, equipment and storage medium for decision model
WO2025199020A1 (en) Automated game data using ai recognition