JP2023126502A5 - - Google Patents
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- JP2023126502A5 JP2023126502A5 JP2023116493A JP2023116493A JP2023126502A5 JP 2023126502 A5 JP2023126502 A5 JP 2023126502A5 JP 2023116493 A JP2023116493 A JP 2023116493A JP 2023116493 A JP2023116493 A JP 2023116493A JP 2023126502 A5 JP2023126502 A5 JP 2023126502A5
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- performance
- reduction
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- canceling
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- 230000000694 effects Effects 0.000 claims description 19
Description
この目的を達成するために請求項1記載の遊技機は、遊技の進行に伴って、少なくとも所定方向から照射される光によって第1演出を行う第1演出手段と、前記第1演出手段の前記所定方向側に設けられ、遊技の進行に伴って前記第1演出と異なる演出であって、光を発光する第2演出を行う第2演出手段と、前記第1演出手段による前記第1演出の実行中に、前記第2演出手段によって前記第2演出が実行を開始する場合に、前記第2演出を実行中の所定期間において前記第1演出の演出範囲を低減して実行する第1演出低減手段と、前記所定期間の終了後に前記第1演出低減手段による前記第1演出の演出範囲の低減を解除する低減解除手段と、を備えている。
In order to achieve this object, the gaming machine according to claim 1 is provided with a first effect means that performs a first effect using light emitted from at least a predetermined direction as the game progresses; a second performance means provided on a predetermined direction side, which performs a second performance that is different from the first performance as the game progresses, and which emits light; A first performance reduction that reduces the performance range of the first performance during a predetermined period while the second performance is being executed when the second performance starts to be performed by the second performance means during execution. and a reduction canceling means for canceling the reduction in the effect range of the first effect by the first effect reducing means after the end of the predetermined period .
請求項1記載の遊技機によれば、少なくとも所定方向から照射される光によって第1演出を行う第1演出手段と、前記第1演出手段の前記所定方向側に設けられ、遊技の進行に伴って前記第1演出と異なる演出であって、光を発光する第2演出を行う第2演出手段と、前記第1演出手段による前記第1演出の実行中に、前記第2演出手段によって前記第2演出が実行を開始する場合に、前記第2演出を実行中の所定期間において前記第1演出の演出範囲を低減して実行する第1演出低減手段と、前記所定期間の終了後に前記第1演出低減手段による前記第1演出の演出範囲の低減を解除する低減解除手段と、を備えている。これにより、遊技への注目度を好適に高めることができる、という効果がある。 According to the gaming machine according to claim 1, there is provided a first effect means for performing a first effect using light emitted from at least a predetermined direction ; a second effect that performs a second effect that is different from the first effect and that emits light; and a second effect that performs a second effect that emits light; a first effect reducing means for reducing the effect range of the first effect during a predetermined period while the second effect is being executed when the second effect starts to be executed; and a reduction canceling means for canceling the reduction in the performance range of the first performance by the performance reduction means . This has the effect that the degree of attention to the game can be suitably increased.
Claims (1)
前記第1演出手段の前記所定方向側に設けられ、遊技の進行に伴って前記第1演出と異なる演出であって、光を発光する第2演出を行う第2演出手段と、
前記第1演出手段による前記第1演出の実行中に、前記第2演出手段によって前記第2演出が実行を開始する場合に、前記第2演出を実行中の所定期間において前記第1演出の演出範囲を低減して実行する第1演出低減手段と、
前記所定期間の終了後に前記第1演出低減手段による前記第1演出の演出範囲の低減を解除する低減解除手段と、を備えている
ことを特徴とする遊技機。
a first performance means that performs a first performance using light emitted from at least a predetermined direction as the game progresses ;
a second performance means that is provided on the predetermined direction side of the first performance means and performs a second performance that is different from the first performance and that emits light as the game progresses;
When the second performance is started by the second performance while the first performance is being executed by the first performance, the first performance is performed during a predetermined period while the second performance is being performed. a first effect reduction means for reducing the range;
and reduction canceling means for canceling the reduction in the performance range of the first performance by the first performance reduction unit after the end of the predetermined period.
A gaming machine characterized by:
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018232506 | 2018-12-12 | ||
JP2018232506 | 2018-12-12 | ||
JP2019016740A JP2020093051A (en) | 2018-12-12 | 2019-02-01 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019016740A Division JP2020093051A (en) | 2018-12-12 | 2019-02-01 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2023126502A JP2023126502A (en) | 2023-09-07 |
JP2023126502A5 true JP2023126502A5 (en) | 2024-02-07 |
Family
ID=71085361
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019016740A Withdrawn JP2020093051A (en) | 2018-12-12 | 2019-02-01 | Game machine |
JP2023116493A Pending JP2023126502A (en) | 2018-12-12 | 2023-07-18 | game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019016740A Withdrawn JP2020093051A (en) | 2018-12-12 | 2019-02-01 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (2) | JP2020093051A (en) |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2018139840A (en) * | 2017-02-28 | 2018-09-13 | 株式会社三共 | Game machine |
JP2019016738A (en) * | 2017-07-10 | 2019-01-31 | トヨタ自動車株式会社 | Semiconductor device |
JP6903505B2 (en) * | 2017-07-10 | 2021-07-14 | 太陽誘電株式会社 | Electronic components and their manufacturing methods |
JP6737246B2 (en) * | 2017-07-10 | 2020-08-05 | 株式会社村田製作所 | Multilayer board |
JP7081090B2 (en) * | 2017-07-10 | 2022-06-07 | 株式会社村田製作所 | How to manufacture wiring boards, probe cards, and wiring boards |
JP6921665B2 (en) * | 2017-07-10 | 2021-08-18 | Tdk株式会社 | Coil device |
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2019
- 2019-02-01 JP JP2019016740A patent/JP2020093051A/en not_active Withdrawn
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2023
- 2023-07-18 JP JP2023116493A patent/JP2023126502A/en active Pending