JP2023097997A - 画像処理装置、画像処理方法およびプログラム - Google Patents

画像処理装置、画像処理方法およびプログラム Download PDF

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Publication number
JP2023097997A
JP2023097997A JP2021214448A JP2021214448A JP2023097997A JP 2023097997 A JP2023097997 A JP 2023097997A JP 2021214448 A JP2021214448 A JP 2021214448A JP 2021214448 A JP2021214448 A JP 2021214448A JP 2023097997 A JP2023097997 A JP 2023097997A
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Prior art keywords
image
angle
perspective projection
wide
image processing
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JP2021214448A
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Japanese (ja)
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JP2023097997A5 (enExample
Inventor
正明 小林
Masaaki Kobayashi
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Canon Inc
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Canon Inc
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Application filed by Canon Inc filed Critical Canon Inc
Priority to JP2021214448A priority Critical patent/JP2023097997A/ja
Priority to EP22214843.9A priority patent/EP4207050A1/en
Priority to US18/068,565 priority patent/US20230206386A1/en
Priority to CN202211664157.5A priority patent/CN116366825A/zh
Publication of JP2023097997A publication Critical patent/JP2023097997A/ja
Publication of JP2023097997A5 publication Critical patent/JP2023097997A5/ja
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • G06T3/04Context-preserving transformations, e.g. by using an importance map
    • G06T3/047Fisheye or wide-angle transformations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/111Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation
    • H04N13/117Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation the virtual viewpoint locations being selected by the viewers or determined by viewer tracking
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • G06T3/12Panospheric to cylindrical image transformations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration
    • G06T5/90Dynamic range modification of images or parts thereof
    • G06T5/92Dynamic range modification of images or parts thereof based on global image properties
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/10Segmentation; Edge detection
    • G06T7/11Region-based segmentation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/122Improving the 3D impression of stereoscopic images by modifying image signal contents, e.g. by filtering or adding monoscopic depth cues
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/344Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/366Image reproducers using viewer tracking
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/20Special algorithmic details
    • G06T2207/20112Image segmentation details
    • G06T2207/20132Image cropping

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • Image Processing (AREA)
  • Controls And Circuits For Display Device (AREA)
JP2021214448A 2021-12-28 2021-12-28 画像処理装置、画像処理方法およびプログラム Pending JP2023097997A (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP2021214448A JP2023097997A (ja) 2021-12-28 2021-12-28 画像処理装置、画像処理方法およびプログラム
EP22214843.9A EP4207050A1 (en) 2021-12-28 2022-12-20 Image processing apparatus, image processing method, program, and storage medium
US18/068,565 US20230206386A1 (en) 2021-12-28 2022-12-20 Image processing apparatus, image processing method, and storage medium
CN202211664157.5A CN116366825A (zh) 2021-12-28 2022-12-23 图像处理装置、图像处理方法、以及存储介质

Applications Claiming Priority (1)

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JP2021214448A JP2023097997A (ja) 2021-12-28 2021-12-28 画像処理装置、画像処理方法およびプログラム

Publications (2)

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JP2023097997A true JP2023097997A (ja) 2023-07-10
JP2023097997A5 JP2023097997A5 (enExample) 2024-11-05

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JP2021214448A Pending JP2023097997A (ja) 2021-12-28 2021-12-28 画像処理装置、画像処理方法およびプログラム

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US (1) US20230206386A1 (enExample)
EP (1) EP4207050A1 (enExample)
JP (1) JP2023097997A (enExample)
CN (1) CN116366825A (enExample)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008131405A (ja) * 2006-11-21 2008-06-05 Sony Corp 撮影装置、画像処理装置、および、これらにおける画像処理方法ならびに当該方法をコンピュータに実行させるプログラム
JP2014085897A (ja) * 2012-10-25 2014-05-12 Kyocera Corp 表示制御装置,表示制御プログラムおよび表示制御方法
WO2016017121A1 (ja) * 2014-07-28 2016-02-04 パナソニックIpマネジメント株式会社 拡張現実表示システム、端末装置および拡張現実表示方法
JP2018109740A (ja) * 2016-12-28 2018-07-12 株式会社リコー 表示装置、プログラム、表示方法
JP2018182566A (ja) * 2017-04-14 2018-11-15 富士通株式会社 視点選択支援プログラム、視点選択支援方法及び視点選択支援装置
WO2020162218A1 (ja) * 2019-02-08 2020-08-13 ソニー株式会社 再生装置、および再生方法、並びにプログラム
JP2021140676A (ja) * 2020-03-09 2021-09-16 株式会社リコー 画像処理システム、情報処理装置および方法

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008131405A (ja) * 2006-11-21 2008-06-05 Sony Corp 撮影装置、画像処理装置、および、これらにおける画像処理方法ならびに当該方法をコンピュータに実行させるプログラム
JP2014085897A (ja) * 2012-10-25 2014-05-12 Kyocera Corp 表示制御装置,表示制御プログラムおよび表示制御方法
WO2016017121A1 (ja) * 2014-07-28 2016-02-04 パナソニックIpマネジメント株式会社 拡張現実表示システム、端末装置および拡張現実表示方法
JP2018109740A (ja) * 2016-12-28 2018-07-12 株式会社リコー 表示装置、プログラム、表示方法
JP2018182566A (ja) * 2017-04-14 2018-11-15 富士通株式会社 視点選択支援プログラム、視点選択支援方法及び視点選択支援装置
WO2020162218A1 (ja) * 2019-02-08 2020-08-13 ソニー株式会社 再生装置、および再生方法、並びにプログラム
JP2021140676A (ja) * 2020-03-09 2021-09-16 株式会社リコー 画像処理システム、情報処理装置および方法

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
岸下 直弘,外3名: "広視野シースルーHMDによる情報提示のためのVR環境を用いた周辺視野の影響の調査", 電子情報通信学会技術研究報告, vol. 112, no. 106, JPN6025026258, 19 June 2012 (2012-06-19), JP, pages 85 - 90, ISSN: 0005630330 *

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EP4207050A1 (en) 2023-07-05
CN116366825A (zh) 2023-06-30
US20230206386A1 (en) 2023-06-29

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