JP2023013195A5 - - Google Patents
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- JP2023013195A5 JP2023013195A5 JP2021117199A JP2021117199A JP2023013195A5 JP 2023013195 A5 JP2023013195 A5 JP 2023013195A5 JP 2021117199 A JP2021117199 A JP 2021117199A JP 2021117199 A JP2021117199 A JP 2021117199A JP 2023013195 A5 JP2023013195 A5 JP 2023013195A5
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Description
本発明は、
遊技者の遊技の結果に応じて遊技利益を付与可能とする遊技機であって、
付与される遊技利益数に基づいて所定の計数を行い、計数値を更新可能とする計数手段と、
遊技機の遊技状態を制御可能とする制御手段と、を備え、
前記遊技状態には、所定遊技状態と、該所定遊技状態よりも遊技者にとって有利な有利遊技状態と、があり、
前記計数値が特定値に達したことに基づいて、前記所定遊技状態及び前記有利遊技状態の何れとも異なる特別状態に制御可能であり、
前記特別状態に制御された場合には、遊技の進行が不能とされ、
前記遊技状態が前記所定遊技状態に制御されている状況で前記計数値が前記特定値に達した場合、直ちに前記特別状態に制御される一方で、
前記遊技状態が前記有利遊技状態に制御されている状況で前記計数値が前記特定値に達した場合、直ちに前記特別状態に制御されることはなく、前記有利遊技状態が終了したのちに前記特別状態に制御されるものであり、
さらに、
前記特別状態に制御されている状況で実行される電源再投入操作が、所定パターンで実行された場合、電源投入後も前記特別状態へと制御されるようになっており、
前記特別状態に制御されている状況で実行される電源再投入操作が、特定パターンで実行された場合、電源投入後に前記特別状態へと制御されず、遊技が可能な状態へと制御されるようになっている
ことを特徴とする。
The present invention
A gaming machine capable of awarding gaming profits according to a player's gaming results,
A counting means that performs a predetermined counting based on the number of gaming profits awarded and is capable of updating the counted value;
A control means capable of controlling the gaming state of the gaming machine,
The gaming states include a predetermined gaming state and an advantageous gaming state that is more advantageous to the player than the predetermined gaming state,
Based on the count value reaching a specific value, control is possible to a special state different from either the predetermined gaming state or the advantageous gaming state,
When controlled to the special state, it is impossible to proceed with the game,
If the counted value reaches the specific value in a situation where the gaming state is controlled to the predetermined gaming state, the gaming state is immediately controlled to the special state,
If the count value reaches the specific value in a situation where the gaming state is controlled to the advantageous gaming state, the special state will not be controlled immediately, but the special state will be changed after the advantageous gaming state ends. is controlled by the state,
moreover,
If a power-on operation executed in a situation where the device is controlled to the special state is executed in a predetermined pattern, the device is controlled to the special state even after the power is turned on;
If the power-on operation executed in a situation where the special state is controlled is executed in a specific pattern, the power is not controlled to the special state after the power is turned on, but is controlled to a state where games can be played. It has become
It is characterized by
Claims (1)
付与される遊技利益数に基づいて所定の計数を行い、計数値を更新可能とする計数手段と、
遊技機の遊技状態を制御可能とする制御手段と、を備え、
前記遊技状態には、所定遊技状態と、該所定遊技状態よりも遊技者にとって有利な有利遊技状態と、があり、
前記計数値が特定値に達したことに基づいて、前記所定遊技状態及び前記有利遊技状態の何れとも異なる特別状態に制御可能であり、
前記特別状態に制御された場合には、遊技の進行が不能とされ、
前記遊技状態が前記所定遊技状態に制御されている状況で前記計数値が前記特定値に達した場合、直ちに前記特別状態に制御される一方で、
前記遊技状態が前記有利遊技状態に制御されている状況で前記計数値が前記特定値に達した場合、直ちに前記特別状態に制御されることはなく、前記有利遊技状態が終了したのちに前記特別状態に制御されるものであり、
さらに、
前記特別状態に制御されている状況で実行される電源再投入操作が、所定パターンで実行された場合、電源投入後も前記特別状態へと制御されるようになっており、
前記特別状態に制御されている状況で実行される電源再投入操作が、特定パターンで実行された場合、電源投入後に前記特別状態へと制御されず、遊技が可能な状態へと制御されるようになっている
ことを特徴する遊技機。 A gaming machine capable of awarding gaming profits according to a player's gaming results,
A counting means that performs a predetermined counting based on the number of gaming profits awarded and is capable of updating the counted value;
A control means capable of controlling the gaming state of the gaming machine,
The gaming states include a predetermined gaming state and an advantageous gaming state that is more advantageous to the player than the predetermined gaming state,
Based on the count value reaching a specific value, control is possible to a special state different from either the predetermined gaming state or the advantageous gaming state,
When controlled to the special state, it is impossible to proceed with the game,
If the counted value reaches the specific value in a situation where the gaming state is controlled to the predetermined gaming state, the gaming state is immediately controlled to the special state,
If the count value reaches the specific value in a situation where the gaming state is controlled to the advantageous gaming state, the special state will not be controlled immediately, but the special state will be changed after the advantageous gaming state ends. is controlled by the state,
moreover,
If a power-on operation executed in a situation where the device is controlled to the special state is executed in a predetermined pattern, the device is controlled to the special state even after the power is turned on;
If the power-on operation executed in a situation where the special state is controlled is executed in a specific pattern, the power is not controlled to the special state after the power is turned on, but is controlled to a state where games can be played. A gaming machine characterized by :
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021117199A JP2023013195A (en) | 2021-07-15 | 2021-07-15 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021117199A JP2023013195A (en) | 2021-07-15 | 2021-07-15 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2023013195A JP2023013195A (en) | 2023-01-26 |
JP2023013195A5 true JP2023013195A5 (en) | 2024-03-21 |
Family
ID=85129758
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021117199A Pending JP2023013195A (en) | 2021-07-15 | 2021-07-15 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2023013195A (en) |
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2021
- 2021-07-15 JP JP2021117199A patent/JP2023013195A/en active Pending