JP2022502759A5 - - Google Patents
Info
- Publication number
- JP2022502759A5 JP2022502759A5 JP2021516749A JP2021516749A JP2022502759A5 JP 2022502759 A5 JP2022502759 A5 JP 2022502759A5 JP 2021516749 A JP2021516749 A JP 2021516749A JP 2021516749 A JP2021516749 A JP 2021516749A JP 2022502759 A5 JP2022502759 A5 JP 2022502759A5
- Authority
- JP
- Japan
- Prior art keywords
- content
- video game
- game
- client machine
- data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US16/143,192 | 2018-09-26 | ||
| US16/143,192 US10569164B1 (en) | 2018-09-26 | 2018-09-26 | Augmented reality (AR) system for providing AR in video games |
| PCT/US2019/053009 WO2020069021A1 (en) | 2018-09-26 | 2019-09-25 | Augmented reality (ar) system for providing ar in video games |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2022502759A JP2022502759A (ja) | 2022-01-11 |
| JP2022502759A5 true JP2022502759A5 (https=) | 2022-10-03 |
| JP7516357B2 JP7516357B2 (ja) | 2024-07-16 |
Family
ID=69590673
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021516749A Active JP7516357B2 (ja) | 2018-09-26 | 2019-09-25 | ビデオゲームで拡張現実(ar)を提供するためのarシステム |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US10569164B1 (https=) |
| EP (1) | EP3852893A4 (https=) |
| JP (1) | JP7516357B2 (https=) |
| KR (1) | KR102817690B1 (https=) |
| CN (1) | CN112839725B (https=) |
| WO (1) | WO2020069021A1 (https=) |
Families Citing this family (37)
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| US9332285B1 (en) * | 2014-05-28 | 2016-05-03 | Lucasfilm Entertainment Company Ltd. | Switching modes of a media content item |
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| US10254941B2 (en) | 2017-06-29 | 2019-04-09 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US10140392B1 (en) | 2017-06-29 | 2018-11-27 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US11861136B1 (en) * | 2017-09-29 | 2024-01-02 | Apple Inc. | Systems, methods, and graphical user interfaces for interacting with virtual reality environments |
| US10867081B2 (en) | 2018-11-21 | 2020-12-15 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US10922449B2 (en) | 2018-11-21 | 2021-02-16 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US11896909B2 (en) | 2018-12-14 | 2024-02-13 | Sony Interactive Entertainment LLC | Experience-based peer recommendations |
| US11468611B1 (en) * | 2019-05-16 | 2022-10-11 | Apple Inc. | Method and device for supplementing a virtual environment |
| US11405347B1 (en) * | 2019-05-31 | 2022-08-02 | Meta Platforms, Inc. | Systems and methods for providing game-related content |
| US11699353B2 (en) * | 2019-07-10 | 2023-07-11 | Tomestic Fund L.L.C. | System and method of enhancement of physical, audio, and electronic media |
| US11470017B2 (en) * | 2019-07-30 | 2022-10-11 | At&T Intellectual Property I, L.P. | Immersive reality component management via a reduced competition core network component |
| US11213748B2 (en) | 2019-11-01 | 2022-01-04 | Sony Interactive Entertainment Inc. | Content streaming with gameplay launch |
| US11263371B2 (en) | 2020-03-03 | 2022-03-01 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US11123634B1 (en) | 2020-03-17 | 2021-09-21 | Valve Corporation | Tracking file system read operations for instant play of video games, and for client-side discarding and prefetching of game data |
| US11514203B2 (en) * | 2020-05-18 | 2022-11-29 | Best Apps, Llc | Computer aided systems and methods for creating custom products |
| US11420130B2 (en) | 2020-05-28 | 2022-08-23 | Sony Interactive Entertainment Inc. | Media-object binding for dynamic generation and displaying of play data associated with media |
| US11602687B2 (en) | 2020-05-28 | 2023-03-14 | Sony Interactive Entertainment Inc. | Media-object binding for predicting performance in a media |
| WO2022098707A1 (en) * | 2020-11-09 | 2022-05-12 | Sony Interactive Entertainment Inc. | Replayable activities for interactive content titles |
| US20220188167A1 (en) * | 2020-12-14 | 2022-06-16 | Dell Products, Lp | System and method to adapt memory usage of containerized workspaces |
| CN114286142B (zh) * | 2021-01-18 | 2023-03-28 | 海信视像科技股份有限公司 | 一种虚拟现实设备及vr场景截屏方法 |
| KR102562849B1 (ko) * | 2021-02-16 | 2023-08-02 | 라인플러스 주식회사 | 아바타 사용 권한 관리 방법 및 시스템 |
| KR102625748B1 (ko) * | 2021-09-30 | 2024-01-24 | 플링커 주식회사 | 증강현실을 이용한 온택트 인터랙션 서비스 제공시스템 및 이를 이용한 온택트 인터랙션 서비스 제공방법 |
| CN114445539A (zh) * | 2021-12-30 | 2022-05-06 | 中国电信股份有限公司 | 区域ar渲染方法、装置、电子设备及可读存储介质 |
| GB2615108A (en) * | 2022-01-28 | 2023-08-02 | Sony Interactive Entertainment Europe Ltd | Standardized location ID for virtual environments |
| US11855831B1 (en) | 2022-06-10 | 2023-12-26 | T-Mobile Usa, Inc. | Enabling an operator to resolve an issue associated with a 5G wireless telecommunication network using AR glasses |
| US11886767B2 (en) | 2022-06-17 | 2024-01-30 | T-Mobile Usa, Inc. | Enable interaction between a user and an agent of a 5G wireless telecommunication network using augmented reality glasses |
| CN115665461B (zh) * | 2022-10-13 | 2024-03-22 | 聚好看科技股份有限公司 | 一种视频录制方法及虚拟现实设备 |
| US12370452B2 (en) * | 2022-10-14 | 2025-07-29 | Sony Interactive Entertainment Inc. | Real world simulation for meta-verse |
| WO2024099630A1 (en) * | 2022-11-08 | 2024-05-16 | Telefonaktiebolaget Lm Ericsson (Publ) | Application programming interfaces for extended reality |
| CN115794251A (zh) * | 2022-11-21 | 2023-03-14 | 北京曼恒数字技术有限公司 | 虚拟仿真内容的自启动方法、插件、设备及可读介质 |
| US11935195B1 (en) * | 2022-12-13 | 2024-03-19 | Astrovirtual, Inc. | Web browser derived content including real-time visualizations in a three-dimensional gaming environment |
| CN116347176B (zh) * | 2023-03-31 | 2025-09-09 | 广州方硅信息技术有限公司 | 前后端分离的直播间游戏互动方法、装置、系统以及设备 |
| KR102789897B1 (ko) * | 2023-05-18 | 2025-04-04 | 주식회사 퍼니스톰 | 게임내 공간 이동 시스템, 방법 및 방법을 실행하는 프로그램을 저장하는 기록매체 |
| US20250037362A1 (en) * | 2023-07-28 | 2025-01-30 | Sony Interactive Entertainment Inc. | Generation of 3D Content Moment from Captured Gameplay Video |
| US20250032914A1 (en) * | 2023-07-28 | 2025-01-30 | Sony Interactive Entertainment Inc. | Generation of 3D Video Content Moment from Captured Gameplay Video |
| KR102859139B1 (ko) * | 2025-01-23 | 2025-09-12 | 주식회사 유탑소프트 | Ai 3d 아바타 영상의 창작 및 운영 시스템 |
Family Cites Families (27)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9558612B2 (en) * | 2010-11-15 | 2017-01-31 | Bally Gaming, Inc. | System and method for augmented reality gaming |
| RU2017115669A (ru) | 2011-10-28 | 2019-01-28 | Мэджик Лип, Инк. | Система и способ для дополненной и виртуальной реальности |
| KR101703061B1 (ko) | 2012-11-16 | 2017-02-06 | 소니 인터랙티브 엔터테인먼트 아메리카 엘엘씨 | 원격으로 프로세싱되는 애플리케이션들의 스트리밍 비디오 프레임들 상의 컨텐츠의 클라우드 프로세싱 및 오버레잉을 위한 시스템들 및 방법들 |
| US9317972B2 (en) * | 2012-12-18 | 2016-04-19 | Qualcomm Incorporated | User interface for augmented reality enabled devices |
| US9940897B2 (en) * | 2013-05-24 | 2018-04-10 | Awe Company Limited | Systems and methods for a shared mixed reality experience |
| US10137361B2 (en) * | 2013-06-07 | 2018-11-27 | Sony Interactive Entertainment America Llc | Systems and methods for using reduced hops to generate an augmented virtual reality scene within a head mounted system |
| US9908048B2 (en) * | 2013-06-08 | 2018-03-06 | Sony Interactive Entertainment Inc. | Systems and methods for transitioning between transparent mode and non-transparent mode in a head mounted display |
| US10262462B2 (en) * | 2014-04-18 | 2019-04-16 | Magic Leap, Inc. | Systems and methods for augmented and virtual reality |
| CN103559713B (zh) * | 2013-11-10 | 2017-01-11 | 深圳市幻实科技有限公司 | 一种提供增强现实的方法及终端 |
| CN103752010B (zh) * | 2013-12-18 | 2017-07-11 | 微软技术许可有限责任公司 | 用于控制设备的增强现实覆盖 |
| US10852838B2 (en) * | 2014-06-14 | 2020-12-01 | Magic Leap, Inc. | Methods and systems for creating virtual and augmented reality |
| CN104436634B (zh) * | 2014-11-19 | 2017-09-19 | 重庆邮电大学 | 一种采用沉浸式虚拟现实技术的真人射击游戏系统及实现方法 |
| US10775878B2 (en) * | 2015-04-10 | 2020-09-15 | Sony Interactive Entertainment Inc. | Control of personal space content presented via head mounted display |
| WO2017004433A1 (en) | 2015-06-30 | 2017-01-05 | Amazon Technologies, Inc. | Integrating games systems with a spectating system |
| US10249091B2 (en) * | 2015-10-09 | 2019-04-02 | Warner Bros. Entertainment Inc. | Production and packaging of entertainment data for virtual reality |
| CN105405168A (zh) * | 2015-11-19 | 2016-03-16 | 青岛黑晶信息技术有限公司 | 一种实现三维增强现实的方法及装置 |
| CN105797378A (zh) * | 2016-03-16 | 2016-07-27 | 成都电锯互动科技有限公司 | 一种基于虚拟现实技术的游戏视频实现方法 |
| WO2017214040A1 (en) * | 2016-06-06 | 2017-12-14 | Warner Bros. Entertainment Inc. | Mixed reality system |
| US20180005440A1 (en) * | 2016-06-30 | 2018-01-04 | Daqri, Llc | Universal application programming interface for augmented reality |
| US10390165B2 (en) * | 2016-08-01 | 2019-08-20 | Magic Leap, Inc. | Mixed reality system with spatialized audio |
| KR20180068709A (ko) * | 2016-12-14 | 2018-06-22 | 김경필 | 유니티 기반의 가상현실(vr) 인터랙션 게임 서비스 제공 시스템 |
| US10410422B2 (en) * | 2017-01-09 | 2019-09-10 | Samsung Electronics Co., Ltd. | System and method for augmented reality control |
| EP3577631A1 (en) * | 2017-02-01 | 2019-12-11 | PCMS Holdings, Inc. | System and method for augmented reality content delivery in pre-captured environments |
| US11347054B2 (en) | 2017-02-16 | 2022-05-31 | Magic Leap, Inc. | Systems and methods for augmented reality |
| CN107441714A (zh) * | 2017-06-01 | 2017-12-08 | 杨玉苹 | 一种实现ar第一人称射击游戏的图像处理方法及其装置、射击游戏对战系统及其工作方法 |
| CN108325208A (zh) * | 2018-03-20 | 2018-07-27 | 昆山时记信息科技有限公司 | 应用于游戏领域的增强现实实现方法 |
| US10719989B2 (en) * | 2018-08-24 | 2020-07-21 | Facebook, Inc. | Suggestion of content within augmented-reality environments |
-
2018
- 2018-09-26 US US16/143,192 patent/US10569164B1/en active Active
-
2019
- 2019-09-25 CN CN201980062079.1A patent/CN112839725B/zh active Active
- 2019-09-25 KR KR1020217011894A patent/KR102817690B1/ko active Active
- 2019-09-25 JP JP2021516749A patent/JP7516357B2/ja active Active
- 2019-09-25 WO PCT/US2019/053009 patent/WO2020069021A1/en not_active Ceased
- 2019-09-25 EP EP19865284.4A patent/EP3852893A4/en active Pending
-
2020
- 2020-01-09 US US16/738,811 patent/US10888778B2/en active Active
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