JP2022184731A5 - - Google Patents

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Publication number
JP2022184731A5
JP2022184731A5 JP2022053385A JP2022053385A JP2022184731A5 JP 2022184731 A5 JP2022184731 A5 JP 2022184731A5 JP 2022053385 A JP2022053385 A JP 2022053385A JP 2022053385 A JP2022053385 A JP 2022053385A JP 2022184731 A5 JP2022184731 A5 JP 2022184731A5
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JP
Japan
Prior art keywords
deck
slot
player
game
game medium
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2022053385A
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Japanese (ja)
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JP2022184731A (en
Filing date
Publication date
Priority claimed from JP2021092306A external-priority patent/JP7057536B1/en
Application filed filed Critical
Priority to JP2022053385A priority Critical patent/JP2022184731A/en
Publication of JP2022184731A publication Critical patent/JP2022184731A/en
Publication of JP2022184731A5 publication Critical patent/JP2022184731A5/ja
Pending legal-status Critical Current

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Claims (5)

プロセッサを備え、前記プロセッサは、
複数のゲーム媒体を含むデッキを編成してプレイするゲームにおいて、
デッキには、それぞれにゲーム媒体を割り当て可能な第1枠と第2枠とが含まれ、
第2枠は、プレイヤが保有するゲーム媒体を設定可能であり、ゲーム媒体を設定しなくてもゲームをプレイすることが可能な枠であって、
デッキの編成に関する指示をプレイヤから受け付け、
プレイヤが過去に編成してプレイした経験のある履歴デッキを使用する指示をプレイヤから受け付けた場合であって、前記履歴デッキの第2枠にゲーム媒体が設定されていない場合、プレイヤが現在選択している現在デッキの第2枠に設定されたゲーム媒体と、前記履歴デッキの第1枠に設定されたゲーム媒体と、を含む推奨デッキを提示する、
情報処理装置。
a processor, the processor comprising:
In a game in which a deck containing multiple game media is organized and played,
the deck includes a first slot and a second slot to each of which a game content can be assigned;
The second slot is a slot in which a game medium owned by the player can be set, and in which the game can be played without setting a game medium,
Accept instructions from players regarding deck composition,
When an instruction to use a history deck that the player has organized and played in the past is received from the player, and a game medium is not set in the second slot of the history deck, a recommended deck is presented that includes the game medium set in the second slot of the current deck currently selected by the player and the game medium set in the first slot of the history deck.
Information processing device.
前記履歴デッキは、所定時点のプレイ履歴に基づくデッキであって、
前記プロセッサは、前記現在デッキに含まれるゲーム媒体であって、前記所定時点より後にプレイヤが取得したゲーム媒体を含む推奨デッキを提示する、
請求項1に記載の情報処理装置。
The history deck is a deck based on a play history at a given point in time,
the processor presents a recommended deck including game media that are included in the current deck and that have been acquired by the player after the predetermined time point.
The information processing device according to claim 1 .
複数のゲーム媒体を含むデッキを編成してプレイするゲームにおいて、
デッキには、それぞれにゲーム媒体を割り当て可能な第1枠と第2枠とが含まれ、
第2枠は、プレイヤが保有するゲーム媒体を設定可能であり、ゲーム媒体を設定しなくてもゲームをプレイすることが可能な枠であって、
プロセッサが、デッキの編成に関する指示をプレイヤから受け付け、
プロセッサが、プレイヤが過去に編成してプレイした経験のある履歴デッキを使用する指示をプレイヤから受け付けた場合であって、前記履歴デッキの第2枠にゲーム媒体が設定されていない場合、プレイヤが現在選択している現在デッキの第2枠に設定されたゲーム媒体と、前記履歴デッキの第1枠に設定されたゲーム媒体と、を含む推奨デッキを提示する、
情報処理方法。
In a game in which a deck containing multiple game media is organized and played,
the deck includes a first slot and a second slot to each of which a game content can be assigned;
The second slot is a slot in which a game medium owned by the player can be set, and in which the game can be played without setting a game medium,
The processor receives instructions from the player regarding the composition of the deck;
When the processor receives an instruction from a player to use a history deck that the player has organized and played in the past, and a game medium is not set in a second slot of the history deck, the processor presents a recommended deck including the game medium set in the second slot of the current deck currently selected by the player and the game medium set in the first slot of the history deck.
Information processing methods.
複数のゲーム媒体を含むデッキを編成してプレイするゲームにおいて、
デッキには、それぞれにゲーム媒体を割り当て可能な第1枠と第2枠とが含まれ、
第2枠は、プレイヤが保有するゲーム媒体を設定可能であり、ゲーム媒体を設定しなくてもゲームをプレイすることが可能な枠であって、
プロセッサに、デッキの編成に関する指示をプレイヤから受け付けさせ、
プロセッサに、プレイヤが過去に編成してプレイした経験のある履歴デッキを使用する指示をプレイヤから受け付けた場合であって、前記履歴デッキの第2枠にゲーム媒体が設定されていない場合、プレイヤが現在選択している現在デッキの第2枠に設定されたゲーム媒体と、前記履歴デッキの第1枠に設定されたゲーム媒体と、を含む推奨デッキを提示させる、
プログラム。
In a game in which a deck containing multiple game media is organized and played,
the deck includes a first slot and a second slot to each of which a game content can be assigned;
The second slot is a slot in which a game medium owned by the player can be set, and in which the game can be played without setting a game medium,
causing the processor to receive instructions from a player regarding the composition of the deck;
when a processor receives an instruction from a player to use a history deck that the player has organized and played in the past and a game medium is not set in a second slot of the history deck, the processor presents a recommended deck including the game medium set in the second slot of a current deck currently selected by the player and the game medium set in the first slot of the history deck.
program.
サーバとプレイヤ端末とを備え、
複数のゲーム媒体を含むデッキを編成してプレイするゲームにおいて、
デッキには、それぞれにゲーム媒体を割り当て可能な第1枠と第2枠とが含まれ、
第2枠は、プレイヤが保有するゲーム媒体を設定可能であり、ゲーム媒体を設定しなくてもゲームをプレイすることが可能な枠であって、
前記サーバは、
デッキの編成に関する指示をプレイヤから受け付け、
プレイヤが過去に編成してプレイした経験のある履歴デッキを使用する指示をプレイヤから受け付けた場合であって、前記履歴デッキの第2枠にゲーム媒体が設定されていない場合、プレイヤが現在選択している現在デッキの第2枠に設定されたゲーム媒体と、前記履歴デッキの第1枠に設定されたゲーム媒体と、を含む推奨デッキを提示する、
システム。
A server and a player terminal are provided,
In a game in which a deck containing multiple game media is organized and played,
the deck includes a first slot and a second slot to each of which a game content can be assigned;
The second slot is a slot in which a game medium owned by a player can be set, and in which a game can be played without setting a game medium,
The server,
Accept instructions from players regarding deck composition,
When an instruction to use a history deck that the player has organized and played in the past is received from the player, and a game medium is not set in the second slot of the history deck, a recommended deck is presented that includes the game medium set in the second slot of the current deck currently selected by the player and the game medium set in the first slot of the history deck.
system.
JP2022053385A 2021-06-01 2022-03-29 Information processing device, information processing method, and program Pending JP2022184731A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2022053385A JP2022184731A (en) 2021-06-01 2022-03-29 Information processing device, information processing method, and program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2021092306A JP7057536B1 (en) 2021-06-01 2021-06-01 Information processing equipment, information processing methods and programs
JP2022053385A JP2022184731A (en) 2021-06-01 2022-03-29 Information processing device, information processing method, and program

Related Parent Applications (1)

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JP2021092306A Division JP7057536B1 (en) 2021-06-01 2021-06-01 Information processing equipment, information processing methods and programs

Publications (2)

Publication Number Publication Date
JP2022184731A JP2022184731A (en) 2022-12-13
JP2022184731A5 true JP2022184731A5 (en) 2024-04-10

Family

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Family Applications (2)

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JP2021092306A Active JP7057536B1 (en) 2021-06-01 2021-06-01 Information processing equipment, information processing methods and programs
JP2022053385A Pending JP2022184731A (en) 2021-06-01 2022-03-29 Information processing device, information processing method, and program

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Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7347600B1 (en) 2022-07-12 2023-09-20 株式会社セガ Programs and information processing equipment
JP7380766B1 (en) * 2022-07-12 2023-11-15 株式会社セガ Programs and information processing equipment
JP7323028B1 (en) * 2022-09-01 2023-08-08 株式会社セガ Program and information processing device
JP7323027B1 (en) * 2022-09-01 2023-08-08 株式会社セガ Program and information processing device
JP7463591B1 (en) 2023-03-31 2024-04-08 株式会社Cygames System, information processing device, method, and program for outputting a game media set
JP7454726B1 (en) 2023-04-04 2024-03-22 株式会社Cygames Systems, methods, and programs for generating game media sets

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6262528B2 (en) * 2013-12-27 2018-01-17 株式会社バンダイナムコエンターテインメント Program and server system
JP2016195691A (en) * 2015-04-04 2016-11-24 慶三 大友 Information processing apparatus and game program
JP6269881B1 (en) * 2017-03-31 2018-01-31 株式会社セガゲームス Information processing apparatus and game program
JP6521550B1 (en) * 2018-08-28 2019-05-29 株式会社コナミデジタルエンタテインメント Game system and program
JP7227495B2 (en) * 2019-09-27 2023-02-22 株式会社Mixi Information processing device, program, and information processing method
JP6845454B1 (en) * 2020-04-14 2021-03-17 株式会社ミクシィ Information processing equipment, information processing methods and programs

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