JP2022173536A5 - - Google Patents

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Publication number
JP2022173536A5
JP2022173536A5 JP2022159814A JP2022159814A JP2022173536A5 JP 2022173536 A5 JP2022173536 A5 JP 2022173536A5 JP 2022159814 A JP2022159814 A JP 2022159814A JP 2022159814 A JP2022159814 A JP 2022159814A JP 2022173536 A5 JP2022173536 A5 JP 2022173536A5
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Japan
Prior art keywords
game
predetermined
reference information
game value
imparting
Prior art date
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Application number
JP2022159814A
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Japanese (ja)
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JP2022173536A (en
JP7392796B2 (en
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Publication date
Priority claimed from JP2021031674A external-priority patent/JP2021079211A/en
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Priority to JP2022159814A priority Critical patent/JP7392796B2/en
Publication of JP2022173536A publication Critical patent/JP2022173536A/en
Publication of JP2022173536A5 publication Critical patent/JP2022173536A5/ja
Priority to JP2023197281A priority patent/JP7552833B2/en
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Publication of JP7392796B2 publication Critical patent/JP7392796B2/en
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Description

[形態]
所定の領域を通過した遊技球を検出する複数の所定検出手段と、
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、前記遊技価値としての賞球を付与するための賞球付与処理を実行する賞球付与手段と、
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記賞球付与処理とは別の異なる処理であって遊技に関する所定の数値情報の出力に関する特定処理を少なくとも実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって少なくとも遊技を進行させるために定期的に繰り返される所定の遊技処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記特定処理を実行する実行手段と、
前記実行手段による前記特定処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、
を備える
ことを特徴とする遊技機。

[form]
a plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area;
a game value imparting means electrically connected to the plurality of predetermined detection means and executing a process for imparting a game value to a game;
prize ball giving means electrically connected to the game value giving means for executing a prize ball giving process for giving the prize balls as the game value;
It is electrically connected to the game value imparting means by a signal line capable of transmitting various signals, and executes at least a specific process related to the output of predetermined numerical information relating to the game, which is different from the prize ball imparting process. a process execution means;
A gaming machine comprising
The game value imparting means is
a first reference information storage means for storing reference information that is information used in a process for imparting a game value to the game and is referenced for detection by the predetermined detection means;
After the predetermined supply of electric power to the game machine is started and at least before the execution of the predetermined game process that is periodically repeated to advance the game is started, the first reference information storage means a first transmission means for transmitting a reference information signal corresponding to the reference information stored in the processing execution means;
a second transmitting means for transmitting a predetermined information signal based on ball entry information, which is information acquired based on detection by the predetermined detecting means, to the processing executing means;
with
The processing execution means is
a second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value imparting means;
execution means for executing the specific processing based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means;
a processing result information storage unit that stores processing result information that is information about the processing result of the specific processing by the execution unit;
have
A gaming machine characterized by:

Claims (1)

所定の領域を通過した遊技球を検出する複数の所定検出手段と、 a plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area;
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、 a game value imparting means electrically connected to the plurality of predetermined detection means and executing a process for imparting a game value to a game;
前記遊技価値付与手段と電気的に接続され、前記遊技価値としての賞球を付与するための賞球付与処理を実行する賞球付与手段と、 prize ball giving means electrically connected to the game value giving means for executing a prize ball giving process for giving the prize balls as the game value;
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記賞球付与処理とは別の異なる処理であって遊技に関する所定の数値情報の出力に関する特定処理を少なくとも実行する処理実行手段と、 It is electrically connected to the game value imparting means by a signal line capable of transmitting various signals, and executes at least a specific process related to the output of predetermined numerical information relating to the game, which is different from the prize ball imparting process. a process execution means;
を備える遊技機であって、 A gaming machine comprising
前記遊技価値付与手段は、 The game value imparting means is
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、 a first reference information storage means for storing reference information that is information used in a process for imparting a game value to the game and is referenced for detection by the predetermined detection means;
本遊技機への電力の所定の供給が開始された後であって少なくとも遊技を進行させるために定期的に繰り返される所定の遊技処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、 After the predetermined supply of electric power to the game machine is started and at least before the execution of the predetermined game process that is periodically repeated to advance the game is started, the first reference information storage means a first transmission means for transmitting a reference information signal corresponding to the reference information stored in the processing execution means;
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、 a second transmitting means for transmitting a predetermined information signal based on ball entry information, which is information acquired based on detection by the predetermined detecting means, to the processing executing means;
を備え、 with
前記処理実行手段は、 The processing execution means is
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、 a second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value imparting means;
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記特定処理を実行する実行手段と、 execution means for executing the specific processing based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means;
前記実行手段による前記特定処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、 a processing result information storage unit that stores processing result information that is information about the processing result of the specific processing by the execution unit;
を備える have
ことを特徴とする遊技機。 A gaming machine characterized by:
JP2022159814A 2021-03-01 2022-10-03 gaming machine Active JP7392796B2 (en)

Priority Applications (2)

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JP2022159814A JP7392796B2 (en) 2021-03-01 2022-10-03 gaming machine
JP2023197281A JP7552833B2 (en) 2021-03-01 2023-11-21 Gaming Machines

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2021031674A JP2021079211A (en) 2021-03-01 2021-03-01 Game machine
JP2022159814A JP7392796B2 (en) 2021-03-01 2022-10-03 gaming machine

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JP2019072123A (en) 2017-10-13 2019-05-16 株式会社三洋物産 Game machine
JP2019072124A (en) 2017-10-13 2019-05-16 株式会社三洋物産 Game machine
JP2019072122A (en) 2017-10-13 2019-05-16 株式会社三洋物産 Game machine
JP2021079211A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2021079219A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2022172881A (en) 2021-05-07 2022-11-17 オードメルス株式会社 Carbon dioxide treatment agent and method for producing the same
JP7473060B2 (en) 2021-12-18 2024-04-23 株式会社三洋物産 Gaming Machines

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JP6623336B2 (en) * 2015-11-30 2019-12-25 株式会社高尾 Gaming machine
JP2016104395A (en) * 2016-03-08 2016-06-09 株式会社三洋物産 Game machine
JP6192188B2 (en) * 2016-07-27 2017-09-06 株式会社大一商会 Game machine
JP2019000558A (en) * 2017-06-19 2019-01-10 サミー株式会社 Pachinko game machine
JP2019022559A (en) * 2017-07-23 2019-02-14 株式会社三洋物産 Game machine
JP2020124519A (en) * 2020-03-19 2020-08-20 株式会社三洋物産 Game machine
JP6992838B2 (en) 2020-04-02 2022-01-13 株式会社三洋物産 Pachinko machine
JP7207500B2 (en) 2021-02-05 2023-01-18 株式会社三洋物産 game machine
JP7207501B2 (en) * 2021-02-05 2023-01-18 株式会社三洋物産 game machine
JP2021079207A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2021079214A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2021079218A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2021079211A (en) 2021-03-01 2021-05-27 株式会社三洋物産 Game machine
JP2022159816A (en) * 2021-04-05 2022-10-18 株式会社フジクラ High-frequency component
JP2022159815A (en) * 2021-04-05 2022-10-18 株式会社ニコン Imaging apparatus and information processing method

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