JP2022077559A5 - - Google Patents

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Publication number
JP2022077559A5
JP2022077559A5 JP2020188384A JP2020188384A JP2022077559A5 JP 2022077559 A5 JP2022077559 A5 JP 2022077559A5 JP 2020188384 A JP2020188384 A JP 2020188384A JP 2020188384 A JP2020188384 A JP 2020188384A JP 2022077559 A5 JP2022077559 A5 JP 2022077559A5
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JP
Japan
Prior art keywords
game
game ball
nail
guide rail
detection device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2020188384A
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Japanese (ja)
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JP2022077559A (en
JP7332901B2 (en
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Publication date
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Priority to JP2020188384A priority Critical patent/JP7332901B2/en
Priority claimed from JP2020188384A external-priority patent/JP7332901B2/en
Publication of JP2022077559A publication Critical patent/JP2022077559A/en
Publication of JP2022077559A5 publication Critical patent/JP2022077559A5/ja
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Publication of JP7332901B2 publication Critical patent/JP7332901B2/en
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Description

本態様に係る遊技機は、
遊技球が流下可能な遊技領域が設けられた遊技盤と、
遊技領域に向けて遊技球を発射する発射手段と、
発射手段によって発射された遊技球を遊技領域に案内する案内レールと、
案内レールの出口近傍に設けられ、遊技領域に流入した遊技球が案内レール内に戻ることを防止する防止片と、
遊技盤の所定位置に設けられ、遊技球が入球可能な主遊技始動口と、
主遊技始動口に入球した遊技球を検出可能な遊技球検出装置と、
遊技盤の所定位置に設けられ、上面で遊技球が転動可能な遊技部品と、
基体部と、
基体部に取り付けられており、開閉可能な扉部と、
遊技盤に設けられる複数の遊技釘が並んで構成される複数の連釘と
を備え、
所定の連釘は、
少なくとも第1の遊技釘、第2の遊技釘、第3の遊技釘の順に並ぶよう設けられており、
正面視において、第3の遊技釘よりも第2の遊技釘の方が高い位置に設けられるとともに、第2の遊技釘よりも第1の遊技釘の方が高い位置に設けられており、
第2の遊技釘が遊技盤から抜けた状態であって、遊技球が第1の遊技釘と第3の遊技釘とに接している状態において、第1の遊技釘の上端よりも遊技球の中心の方が正面視にて高い位置となるよう構成されており、
前記遊技部品の上面に所定部を有し、
前記所定部は、手前下方向に傾斜しており、
基体部は、基体部の前面であって正面視にて扉部の上面よりも高い領域である段差部を有しており、
前記段差部の高さ方向の長さは、遊技球の半径よりも短いように構成されており、
発射手段によって遊技球が発射され、遊技球が案内レールに沿って移動している状況にて遊技機への電源供給が遮断され、遊技球が案内レールに沿って移動している状況にて電源供給が再開され、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過する場合、電源供給が再開されてから遊技球検出装置によって遊技球の検出が可能となるまでの時間が、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過するまでの時間よりも長時間であるよう構成されている
ことを特徴とする遊技機である。
<付記>
尚、本態様とは異なる別態様について以下に列記しておくが、これらには何ら限定されることなく実施することが可能である。
本別態様に係る遊技機は、
画像を表示可能な演出表示部
を備え、
演出表示部は、複数の画素を有しており、
演出表示部の画素は、赤色に対応したRと、緑色に対応したGと、青色に対応したBとのそれぞれを0~255の256段階の階調で表したRGB階調値に基づいた表示色にて表示可能であり、
遊技進行に関する状態として、遊技が進行している状態である遊技中状態と、遊技が進行していない状態である待機中状態と、を少なくとも有しており、
待機中状態では、所定の待機演出を演出表示部に表示し得るよう構成されており、
前記所定の待機演出の表示中における所定のタイミングでは、演出表示部のすべての画素のRGB階調値において、Rの値が1以上でありGの値が1以上でありBの値が1以上であるよう構成されており、
前記所定の待機演出の表示中における特定のタイミングでは、演出表示部のすべての画素のRGB階調値において、Rの値が0でありGの値が0でありBの値が0であるよう構成されている
ことを特徴とする遊技機である。
The gaming machine according to this aspect is
a game board provided with a game area in which game balls can flow down;
a shooting means for shooting game balls toward the game area;
a guide rail for guiding the game ball shot by the shooting means to the game area;
a prevention piece provided near the exit of the guide rail for preventing the game ball that has flowed into the game area from returning into the guide rail;
A main game start opening provided at a predetermined position of the game board and into which a game ball can enter;
A game ball detection device capable of detecting a game ball that has entered the main game start opening;
a game part provided at a predetermined position on the game board and capable of rolling a game ball on the upper surface thereof;
a base portion;
a door portion that is attached to the base portion and that can be opened and closed;
A plurality of continuous nails configured by arranging a plurality of game nails provided on the game board;
with
The specified continuous nail is
At least the first game nail, the second game nail, and the third game nail are arranged in order,
In a front view, the second game nail is provided at a higher position than the third game nail, and the first game nail is provided at a higher position than the second game nail,
In a state where the second game nail is pulled out from the game board and the game ball is in contact with the first game nail and the third game nail, the height of the game ball is higher than the upper end of the first game nail. It is configured so that the center is at a higher position when viewed from the front,
Having a predetermined portion on the upper surface of the game part,
The predetermined portion is inclined downward toward the front,
The base portion has a stepped portion which is a front surface of the base portion and is a region higher than the upper surface of the door portion when viewed from the front,
The length in the height direction of the stepped portion is configured to be shorter than the radius of the game ball,
The power supply to the gaming machine is interrupted when the game ball is shot by the shooting means and the game ball is moving along the guide rail, and the power is turned off when the game ball is moving along the guide rail. When the supply is resumed and the fired game ball passes through the prevention piece and then passes through the game ball detection device via the main game start port, the game ball is detected by the game ball detection device after the power supply is restarted. The time until detection becomes possible is longer than the time from when the launched game ball passes through the prevention piece to when it passes through the game ball detection device via the main game start port. ing
It is a gaming machine characterized by
<Appendix>
Other aspects different from this aspect will be listed below, but the present invention can be implemented without being limited to these.
The game machine according to this alternative aspect is
Equipped with a production display unit that can display images,
The effect display unit has a plurality of pixels,
The pixels of the effect display portion are displayed based on RGB gradation values in which each of R corresponding to red, G corresponding to green, and B corresponding to blue is expressed in 256 levels of gradation from 0 to 255. can be displayed in color,
As states related to game progress, at least a playing state in which the game is in progress and a waiting state in which the game is not in progress,
In the standby state, it is configured so that a predetermined standby effect can be displayed on the effect display unit,
At a predetermined timing during display of the predetermined standby effect, the value of R is 1 or more, the value of G is 1 or more, and the value of B is 1 or more in the RGB gradation values of all pixels of the effect display portion. is configured to be
At a specific timing during display of the predetermined standby effect, the R value is 0, the G value is 0, and the B value is 0 in the RGB gradation values of all the pixels of the effect display unit. The game machine is characterized by:

Claims (1)

遊技球が流下可能な遊技領域が設けられた遊技盤と、
遊技領域に向けて遊技球を発射する発射手段と、
発射手段によって発射された遊技球を遊技領域に案内する案内レールと、
案内レールの出口近傍に設けられ、遊技領域に流入した遊技球が案内レール内に戻ることを防止する防止片と、
遊技盤の所定位置に設けられ、遊技球が入球可能な主遊技始動口と、
主遊技始動口に入球した遊技球を検出可能な遊技球検出装置と、
遊技盤の所定位置に設けられ、上面で遊技球が転動可能な遊技部品と、
基体部と、
基体部に取り付けられており、開閉可能な扉部と、
遊技盤に設けられる複数の遊技釘が並んで構成される複数の連釘と
を備え、
所定の連釘は、
少なくとも第1の遊技釘、第2の遊技釘、第3の遊技釘の順に並ぶよう設けられており、
正面視において、第3の遊技釘よりも第2の遊技釘の方が高い位置に設けられるとともに、第2の遊技釘よりも第1の遊技釘の方が高い位置に設けられており、
第2の遊技釘が遊技盤から抜けた状態であって、遊技球が第1の遊技釘と第3の遊技釘とに接している状態において、第1の遊技釘の上端よりも遊技球の中心の方が正面視にて高い位置となるよう構成されており、
前記遊技部品の上面に所定部を有し、
前記所定部は、手前下方向に傾斜しており、
基体部は、基体部の前面であって正面視にて扉部の上面よりも高い領域である段差部を有しており、
前記段差部の高さ方向の長さは、遊技球の半径よりも短いように構成されており、
発射手段によって遊技球が発射され、遊技球が案内レールに沿って移動している状況にて遊技機への電源供給が遮断され、遊技球が案内レールに沿って移動している状況にて電源供給が再開され、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過する場合、電源供給が再開されてから遊技球検出装置によって遊技球の検出が可能となるまでの時間が、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過するまでの時間よりも長時間であるよう構成されている
ことを特徴とする遊技機。
a game board provided with a game area in which game balls can flow down;
a shooting means for shooting game balls toward the game area;
a guide rail for guiding the game ball shot by the shooting means to the game area;
a prevention piece provided near the exit of the guide rail for preventing the game ball that has flowed into the game area from returning into the guide rail;
A main game start opening provided at a predetermined position of the game board and into which a game ball can enter;
A game ball detection device capable of detecting a game ball that has entered the main game start opening;
a game part provided at a predetermined position on the game board and capable of rolling a game ball on the upper surface thereof;
a base portion;
a door portion that is attached to the base portion and that can be opened and closed;
A plurality of continuous nails configured by arranging a plurality of game nails provided on the game board;
with
The specified continuous nail is
At least the first game nail, the second game nail, and the third game nail are arranged in order,
In a front view, the second game nail is provided at a higher position than the third game nail, and the first game nail is provided at a higher position than the second game nail,
In a state where the second game nail is pulled out from the game board and the game ball is in contact with the first game nail and the third game nail, the height of the game ball is higher than the upper end of the first game nail. It is configured so that the center is at a higher position when viewed from the front,
Having a predetermined portion on the upper surface of the game part,
The predetermined portion is inclined downward toward the front,
The base portion has a stepped portion which is a front surface of the base portion and is a region higher than the upper surface of the door portion when viewed from the front,
The length in the height direction of the stepped portion is configured to be shorter than the radius of the game ball,
The power supply to the gaming machine is interrupted when the game ball is shot by the shooting means and the game ball is moving along the guide rail, and the power is turned off when the game ball is moving along the guide rail. When the supply is resumed and the fired game ball passes through the prevention piece and then passes through the game ball detection device via the main game start port, the game ball is detected by the game ball detection device after the power supply is restarted. The time until detection becomes possible is longer than the time from when the launched game ball passes through the prevention piece to when it passes through the game ball detection device via the main game start port. A gaming machine characterized by:
JP2020188384A 2020-11-12 2020-11-12 pachinko machine Active JP7332901B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020188384A JP7332901B2 (en) 2020-11-12 2020-11-12 pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
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Publications (3)

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JP2022077559A JP2022077559A (en) 2022-05-24
JP2022077559A5 true JP2022077559A5 (en) 2023-05-11
JP7332901B2 JP7332901B2 (en) 2023-08-24

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7332899B2 (en) * 2020-11-12 2023-08-24 サミー株式会社 pachinko machine

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS60104178U (en) * 1983-12-23 1985-07-16 株式会社 ソフイア Pachinko machine ball winning device
JP2000014887A (en) * 1998-06-30 2000-01-18 Taiyo Elec Co Ltd Pachinko game machine
JP4401303B2 (en) * 2005-02-03 2010-01-20 株式会社オリンピア Game machine
JP5159151B2 (en) * 2007-04-20 2013-03-06 株式会社大一商会 Pachinko machine
JP2010119443A (en) * 2008-11-17 2010-06-03 Olympia:Kk Fraudulence preventing device of pinball game machine
JP2012019938A (en) * 2010-07-14 2012-02-02 Kyoraku Sangyo Kk Game machine
JP5649346B2 (en) * 2010-07-16 2015-01-07 京楽産業.株式会社 Game machine
JP2014073247A (en) * 2012-10-04 2014-04-24 Fujishoji Co Ltd Game machine
JP7202969B2 (en) * 2019-05-15 2023-01-12 サントリーホールディングス株式会社 Case
JP7185142B2 (en) * 2019-12-19 2022-12-07 サミー株式会社 pachinko machine
JP7421083B2 (en) * 2020-02-07 2024-01-24 サミー株式会社 pachinko machine
JP7332899B2 (en) * 2020-11-12 2023-08-24 サミー株式会社 pachinko machine

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