JP2022077557A5 - - Google Patents

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Publication number
JP2022077557A5
JP2022077557A5 JP2020188382A JP2020188382A JP2022077557A5 JP 2022077557 A5 JP2022077557 A5 JP 2022077557A5 JP 2020188382 A JP2020188382 A JP 2020188382A JP 2020188382 A JP2020188382 A JP 2020188382A JP 2022077557 A5 JP2022077557 A5 JP 2022077557A5
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Japan
Prior art keywords
game
game ball
nail
length
board
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JP2020188382A
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Japanese (ja)
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JP7303446B2 (en
JP2022077557A (en
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Priority to JP2020188382A priority Critical patent/JP7303446B2/en
Priority claimed from JP2020188382A external-priority patent/JP7303446B2/en
Publication of JP2022077557A publication Critical patent/JP2022077557A/en
Publication of JP2022077557A5 publication Critical patent/JP2022077557A5/ja
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Description

本態様に係る遊技機は、
遊技球が流下可能な遊技領域が設けられた遊技盤と、
遊技領域に向けて遊技球を発射する発射手段と、
発射手段によって発射された遊技球を遊技領域に案内する案内レールと、
案内レールの出口近傍に設けられ、遊技領域に流入した遊技球が案内レール内に戻ることを防止する防止片と、
遊技盤の所定位置に設けられ、遊技球が入球可能な主遊技始動口と、
主遊技始動口に入球した遊技球を検出可能な遊技球検出装置と、
遊技盤の前面に設けられた透明板と、
遊技盤に植設された複数の遊技釘と、
遊技球の流路上に設けられ、遊技部品を遊技盤に螺設する所定の螺子と、
基体部と、
基体部に取り付けられており、開閉可能な扉部と、
遊技盤に設けられる複数の遊技釘が並んで構成される複数の連釘と
を備え、
前記所定の螺子と最も近い位置に植設された所定の遊技釘の長手方向の長さの所定の割合の長さである第一の長さが遊技盤に植設されており、
前記所定の螺子の長手方向の長さの前記所定の割合の長さである第二の長さが遊技盤内に螺入した状態であって、前記所定の螺子の第三の長さが遊技盤に対して突出した状態において、
遊技盤から透明板までの長さから前記第三の長さを減算した値が、遊技球の直径以上となるよう構成されており、
所定の連釘は、
少なくとも第1の遊技釘、第2の遊技釘、第3の遊技釘の順に並ぶよう設けられており、
正面視において、第3の遊技釘よりも第2の遊技釘の方が高い位置に設けられるとともに、第2の遊技釘よりも第1の遊技釘の方が高い位置に設けられており、
第2の遊技釘が遊技盤から抜けた状態であって、遊技球が第1の遊技釘と第3の遊技釘とに接している状態において、第1の遊技釘の上端よりも遊技球の中心の方が正面視にて高い位置となるよう構成されており、
基体部は、基体部の前面であって正面視にて扉部の上面よりも高い領域である段差部を有しており、
前記段差部の高さ方向の長さは、遊技球の半径よりも短いように構成されており、
発射手段によって遊技球が発射され、遊技球が案内レールに沿って移動している状況にて遊技機への電源供給が遮断され、遊技球が案内レールに沿って移動している状況にて電源供給が再開され、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過する場合、電源供給が再開されてから遊技球検出装置によって遊技球の検出が可能となるまでの時間が、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過するまでの時間よりも長時間であるよう構成されている
ことを特徴とする遊技機である。
<付記>
尚、本態様とは異なる別態様について以下に列記しておくが、これらには何ら限定されることなく実施することが可能である。
本別態様に係る遊技機は、
画像を表示可能な演出表示部
を備え、
演出表示部は、複数の画素を有しており、
演出表示部の画素は、赤色に対応したRと、緑色に対応したGと、青色に対応したBとのそれぞれを0~255の256段階の階調で表したRGB階調値に基づいた表示色にて表示可能であり、
遊技進行に関する状態として、遊技が進行している状態である遊技中状態と、遊技が進行していない状態である待機中状態と、を少なくとも有しており、
待機中状態では、所定の待機演出を演出表示部に表示し得るよう構成されており、
前記所定の待機演出の表示中における所定のタイミングでは、演出表示部のすべての画素のRGB階調値において、Rの値が1以上でありGの値が1以上でありBの値が1以上であるよう構成されている
ことを特徴とする遊技機である。
The gaming machine according to this aspect is
a game board provided with a game area in which game balls can flow down;
a shooting means for shooting game balls toward the game area;
a guide rail for guiding the game ball shot by the shooting means to the game area;
a prevention piece provided near the exit of the guide rail for preventing the game ball that has flowed into the game area from returning into the guide rail;
A main game start opening provided at a predetermined position of the game board and into which a game ball can enter;
A game ball detection device capable of detecting a game ball that has entered the main game start opening;
A transparent plate provided in front of the game board;
a plurality of game nails planted on the game board;
a predetermined screw provided on the flow path of the game ball for screwing the game part to the game board;
a base portion;
a door portion that is attached to the base portion and that can be opened and closed;
A plurality of continuous nails configured by arranging a plurality of game nails provided on the game board;
with
a first length, which is a length of a predetermined proportion of a length of a predetermined game nail planted at a position closest to the predetermined screw, is implanted in the game board;
The second length, which is the length of the predetermined ratio of the length of the predetermined screw in the longitudinal direction, is screwed into the game board, and the third length of the predetermined screw is the game board. In a state protruding from the board,
The value obtained by subtracting the third length from the length from the game board to the transparent plate is equal to or larger than the diameter of the game ball,
The specified continuous nail is
At least the first game nail, the second game nail, and the third game nail are arranged in order,
In a front view, the second game nail is provided at a higher position than the third game nail, and the first game nail is provided at a higher position than the second game nail,
In a state where the second game nail is pulled out from the game board and the game ball is in contact with the first game nail and the third game nail, the height of the game ball is higher than the upper end of the first game nail. It is configured so that the center is at a higher position when viewed from the front,
The base portion has a stepped portion which is a front surface of the base portion and is a region higher than the upper surface of the door portion when viewed from the front,
The length in the height direction of the stepped portion is configured to be shorter than the radius of the game ball,
The power supply to the gaming machine is interrupted when the game ball is shot by the shooting means and the game ball is moving along the guide rail, and the power is turned off when the game ball is moving along the guide rail. When the supply is resumed and the fired game ball passes through the prevention piece and then passes through the game ball detection device via the main game start port, the game ball is detected by the game ball detection device after the power supply is restarted. The time until detection becomes possible is longer than the time from when the launched game ball passes through the prevention piece to when it passes through the game ball detection device via the main game start port. ing
It is a gaming machine characterized by
<Appendix>
Other aspects different from this aspect will be listed below, but the present invention can be implemented without being limited to these.
The game machine according to this alternative aspect is
Equipped with a production display unit that can display images,
The effect display unit has a plurality of pixels,
The pixels of the effect display portion are displayed based on RGB gradation values, in which each of R corresponding to red, G corresponding to green, and B corresponding to blue is expressed in 256 levels of gradation from 0 to 255. can be displayed in color,
As states related to game progress, at least a playing state in which the game is in progress and a waiting state in which the game is not in progress,
In the standby state, it is configured so that a predetermined standby effect can be displayed on the effect display unit,
At a predetermined timing during display of the predetermined standby effect, the value of R is 1 or more, the value of G is 1 or more, and the value of B is 1 or more in the RGB gradation values of all pixels of the effect display portion. It is a gaming machine characterized in that it is configured to be

Claims (1)

遊技球が流下可能な遊技領域が設けられた遊技盤と、
遊技領域に向けて遊技球を発射する発射手段と、
発射手段によって発射された遊技球を遊技領域に案内する案内レールと、
案内レールの出口近傍に設けられ、遊技領域に流入した遊技球が案内レール内に戻ることを防止する防止片と、
遊技盤の所定位置に設けられ、遊技球が入球可能な主遊技始動口と、
主遊技始動口に入球した遊技球を検出可能な遊技球検出装置と、
遊技盤の前面に設けられた透明板と、
遊技盤に植設された複数の遊技釘と、
遊技球の流路上に設けられ、遊技部品を遊技盤に螺設する所定の螺子と、
基体部と、
基体部に取り付けられており、開閉可能な扉部と、
遊技盤に設けられる複数の遊技釘が並んで構成される複数の連釘と
を備え、
前記所定の螺子と最も近い位置に植設された所定の遊技釘の長手方向の長さの所定の割合の長さである第一の長さが遊技盤に植設されており、
前記所定の螺子の長手方向の長さの前記所定の割合の長さである第二の長さが遊技盤内に螺入した状態であって、前記所定の螺子の第三の長さが遊技盤に対して突出した状態において、
遊技盤から透明板までの長さから前記第三の長さを減算した値が、遊技球の直径以上となるよう構成されており、
所定の連釘は、
少なくとも第1の遊技釘、第2の遊技釘、第3の遊技釘の順に並ぶよう設けられており、
正面視において、第3の遊技釘よりも第2の遊技釘の方が高い位置に設けられるとともに、第2の遊技釘よりも第1の遊技釘の方が高い位置に設けられており、
第2の遊技釘が遊技盤から抜けた状態であって、遊技球が第1の遊技釘と第3の遊技釘とに接している状態において、第1の遊技釘の上端よりも遊技球の中心の方が正面視にて高い位置となるよう構成されており、
基体部は、基体部の前面であって正面視にて扉部の上面よりも高い領域である段差部を有しており、
前記段差部の高さ方向の長さは、遊技球の半径よりも短いように構成されており、
発射手段によって遊技球が発射され、遊技球が案内レールに沿って移動している状況にて遊技機への電源供給が遮断され、遊技球が案内レールに沿って移動している状況にて電源供給が再開され、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過する場合、電源供給が再開されてから遊技球検出装置によって遊技球の検出が可能となるまでの時間が、前記発射された遊技球が防止片を通過してから主遊技始動口を介して遊技球検出装置を通過するまでの時間よりも長時間であるよう構成されている
ことを特徴とする遊技機。
a game board provided with a game area in which game balls can flow down;
a shooting means for shooting game balls toward the game area;
a guide rail for guiding the game ball shot by the shooting means to the game area;
a prevention piece provided near the exit of the guide rail for preventing the game ball that has flowed into the game area from returning into the guide rail;
A main game start opening provided at a predetermined position of the game board and into which a game ball can enter;
A game ball detection device capable of detecting a game ball that has entered the main game start opening;
A transparent plate provided in front of the game board;
a plurality of game nails planted on the game board;
a predetermined screw provided on the flow path of the game ball for screwing the game part to the game board;
a base portion;
a door portion that is attached to the base portion and that can be opened and closed;
A plurality of continuous nails configured by arranging a plurality of game nails provided on the game board;
with
a first length, which is a length of a predetermined proportion of a length of a predetermined game nail planted at a position closest to the predetermined screw, is implanted in the game board;
The second length, which is the length of the predetermined ratio of the length of the predetermined screw in the longitudinal direction, is screwed into the game board, and the third length of the predetermined screw is the game board. In a state protruding from the board,
The value obtained by subtracting the third length from the length from the game board to the transparent plate is equal to or larger than the diameter of the game ball,
The specified continuous nail is
At least the first game nail, the second game nail, and the third game nail are arranged in order,
In a front view, the second game nail is provided at a higher position than the third game nail, and the first game nail is provided at a higher position than the second game nail,
In a state where the second game nail is pulled out from the game board and the game ball is in contact with the first game nail and the third game nail, the height of the game ball is higher than the upper end of the first game nail. It is configured so that the center is at a higher position when viewed from the front,
The base portion has a stepped portion which is a front surface of the base portion and is a region higher than the upper surface of the door portion when viewed from the front,
The length in the height direction of the stepped portion is configured to be shorter than the radius of the game ball,
The power supply to the gaming machine is interrupted when the game ball is shot by the shooting means and the game ball is moving along the guide rail, and the power is turned off when the game ball is moving along the guide rail. When the supply is resumed and the fired game ball passes through the prevention piece and then passes through the game ball detection device via the main game start port, the game ball is detected by the game ball detection device after the power supply is restarted. The time until detection becomes possible is longer than the time from when the launched game ball passes through the prevention piece to when it passes through the game ball detection device via the main game start port. A gaming machine characterized by:
JP2020188382A 2020-11-12 2020-11-12 pachinko machine Active JP7303446B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020188382A JP7303446B2 (en) 2020-11-12 2020-11-12 pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020188382A JP7303446B2 (en) 2020-11-12 2020-11-12 pachinko machine

Publications (3)

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JP2022077557A JP2022077557A (en) 2022-05-24
JP2022077557A5 true JP2022077557A5 (en) 2023-05-11
JP7303446B2 JP7303446B2 (en) 2023-07-05

Family

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Family Applications (1)

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Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS60104178U (en) * 1983-12-23 1985-07-16 株式会社 ソフイア Pachinko machine ball winning device
JP2000014887A (en) 1998-06-30 2000-01-18 Taiyo Elec Co Ltd Pachinko game machine
JP4401303B2 (en) 2005-02-03 2010-01-20 株式会社オリンピア Game machine
JP5159151B2 (en) 2007-04-20 2013-03-06 株式会社大一商会 Pachinko machine
JP2010119443A (en) 2008-11-17 2010-06-03 Olympia:Kk Fraudulence preventing device of pinball game machine
JP2012019938A (en) 2010-07-14 2012-02-02 Kyoraku Sangyo Kk Game machine
JP5649346B2 (en) 2010-07-16 2015-01-07 京楽産業.株式会社 Game machine
JP2014073247A (en) 2012-10-04 2014-04-24 Fujishoji Co Ltd Game machine
JP7185142B2 (en) 2019-12-19 2022-12-07 サミー株式会社 pachinko machine
JP7421083B2 (en) 2020-02-07 2024-01-24 サミー株式会社 pachinko machine

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