JP2022010501A5 - - Google Patents

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Publication number
JP2022010501A5
JP2022010501A5 JP2020111128A JP2020111128A JP2022010501A5 JP 2022010501 A5 JP2022010501 A5 JP 2022010501A5 JP 2020111128 A JP2020111128 A JP 2020111128A JP 2020111128 A JP2020111128 A JP 2020111128A JP 2022010501 A5 JP2022010501 A5 JP 2022010501A5
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JP
Japan
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specific state
specific
result
state
derived
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Pending
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JP2020111128A
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Japanese (ja)
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JP2022010501A (en
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Priority to JP2020111128A priority Critical patent/JP2022010501A/en
Priority claimed from JP2020111128A external-priority patent/JP2022010501A/en
Publication of JP2022010501A publication Critical patent/JP2022010501A/en
Publication of JP2022010501A5 publication Critical patent/JP2022010501A5/ja
Pending legal-status Critical Current

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Description

本発明に係る遊技機は、
所定の判定結果を報知する識別情報の可変表示で第1特定結果が導出されると大当たり遊技を実行することがあり、前記第1特定結果と異なる第2特定結果が導出されると前記大当たり遊技を実行することがない遊技制御手段と、
表示手段を含む所定の演出手段を用いて所定の演出を実行可能な演出制御手段と、を備え、
前記遊技制御手段は、遊技に関する所定事項について通常の非特定状態よりも遊技者に有利な特定状態にすることがあり、当該特定状態になってから前記第1特定結果が導出されることなく前記識別情報の可変表示が所定回数実行されることによって当該特定状態から前記非特定状態にすることが可能である遊技機であって、
前記遊技制御手段は、前記特定状態になってから前記所定回数目の前記識別情報の可変表示で、前記第2特定結果が導出された場合、新たに前記特定状態にし、前記特定状態になってから前記所定回数目に達する前の前記識別情報の可変表示で、前記第2特定結果が導出された場合、新たに前記特定状態にせず、
前記演出制御手段は、前記特定状態になってから前記所定回数目の前記識別情報の可変表示で前記第2特定結果が導出されて、新たに前記特定状態になる場合、前記第2特定結果が導出されて前記特定状態になることを示唆する特定状態示唆演出を実行可能であり、
前記特定状態示唆演出を実行する前に、当該特定状態が終了しないことを認識可能な終了示唆演出を実行することがあることを特徴とする。
The gaming machine according to the present invention is
A jackpot game may be executed when a first specific result is derived by variable display of identification information for notifying a predetermined determination result, and the jackpot game may be executed when a second specific result different from the first specific result is derived. a game control means that does not execute
Effect control means capable of executing a predetermined effect using a predetermined effect means including display means,
The game control means may set the predetermined matters related to the game to a specific state that is more advantageous to the player than the normal non-specific state, and the first specific result is not derived after the specific state is reached. A gaming machine capable of changing from the specific state to the non-specific state by executing variable display of identification information a predetermined number of times,
The game control means, in the variable display of the identification information of the predetermined number of times after the specific state, when the second specific result is derived, to the specific state newly, and to the specific state When the second specified result is derived by the variable display of the identification information before reaching the predetermined number of times from, the specified state is not newly set,
The effect control means derives the second specified result by the variable display of the identification information for the predetermined number of times after the specified state is entered, and when the specified state is newly entered, the second specified result is capable of executing a specific state suggesting effect that suggests that the specific state is derived, and
It is characterized in that, before executing the specific state suggesting effect, an end suggesting effect enabling recognition that the specific state will not end may be executed.

Claims (1)

所定の判定結果を報知する識別情報の可変表示で第1特定結果が導出されると大当たり遊技を実行することがあり、前記第1特定結果と異なる第2特定結果が導出されると前記大当たり遊技を実行することがない遊技制御手段と、
表示手段を含む所定の演出手段を用いて所定の演出を実行可能な演出制御手段と、を備え、
前記遊技制御手段は、遊技に関する所定事項について通常の非特定状態よりも遊技者に有利な特定状態にすることがあり、当該特定状態になってから前記第1特定結果が導出されることなく前記識別情報の可変表示が所定回数実行されることによって当該特定状態から前記非特定状態にすることが可能である遊技機であって、
前記遊技制御手段は、前記特定状態になってから前記所定回数目の前記識別情報の可変表示で、前記第2特定結果が導出された場合、新たに前記特定状態にし、前記特定状態になってから前記所定回数目に達する前の前記識別情報の可変表示で、前記第2特定結果が導出された場合、新たに前記特定状態にせず、
前記演出制御手段は、前記特定状態になってから前記所定回数目の前記識別情報の可変表示で前記第2特定結果が導出されて、新たに前記特定状態になる場合、前記第2特定結果が導出されて前記特定状態になることを示唆する特定状態示唆演出を実行可能であり、
前記特定状態示唆演出を実行する前に、当該特定状態が終了しないことを認識可能な終了示唆演出を実行することがあることを特徴とする遊技機。
A jackpot game may be executed when a first specific result is derived by variable display of identification information for notifying a predetermined determination result, and the jackpot game may be executed when a second specific result different from the first specific result is derived. a game control means that does not execute
Effect control means capable of executing a predetermined effect using a predetermined effect means including display means,
The game control means may set the predetermined matters related to the game to a specific state that is more advantageous to the player than the normal non-specific state, and the first specific result is not derived after the specific state is reached. A gaming machine capable of changing from the specific state to the non-specific state by executing variable display of identification information a predetermined number of times,
The game control means, in the variable display of the identification information of the predetermined number of times after the specific state, when the second specific result is derived, to the specific state newly, and to the specific state When the second specified result is derived by the variable display of the identification information before reaching the predetermined number of times from, the specified state is not newly set,
The effect control means derives the second specified result by the variable display of the identification information for the predetermined number of times after the specified state is entered, and when the specified state is newly entered, the second specified result is capable of executing a specific state suggesting effect that suggests that the specific state is derived, and
The gaming machine is characterized in that, before executing the specific state suggesting performance, an end suggesting performance enabling recognition that the specific state will not end may be executed.
JP2020111128A 2020-06-29 2020-06-29 Game machine Pending JP2022010501A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020111128A JP2022010501A (en) 2020-06-29 2020-06-29 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020111128A JP2022010501A (en) 2020-06-29 2020-06-29 Game machine

Publications (2)

Publication Number Publication Date
JP2022010501A JP2022010501A (en) 2022-01-17
JP2022010501A5 true JP2022010501A5 (en) 2023-07-07

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ID=80147517

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020111128A Pending JP2022010501A (en) 2020-06-29 2020-06-29 Game machine

Country Status (1)

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JP (1) JP2022010501A (en)

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