JP2021108932A5 - - Google Patents
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- JP2021108932A5 JP2021108932A5 JP2020002464A JP2020002464A JP2021108932A5 JP 2021108932 A5 JP2021108932 A5 JP 2021108932A5 JP 2020002464 A JP2020002464 A JP 2020002464A JP 2020002464 A JP2020002464 A JP 2020002464A JP 2021108932 A5 JP2021108932 A5 JP 2021108932A5
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- game
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- game ball
- character string
- privilege area
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- 230000007704 transition Effects 0.000 claims description 2
- 238000010304 firing Methods 0.000 description 1
Description
遊技機の代表例としてパチンコ機がある。従来の典型的なパチンコ機においては、例えば、通常の遊技状態においては遊技球の発射強度の小さい左打ちにより遊技球を所定の左側の流下領域に遊技球を流下させ、通常の遊技状態よりも遊技者にとって有利な遊技状態においては遊技球の発射強度が左打ちの場合より大きい右打ちにより遊技球を右側の流下領域を流下させて遊技を行う等、遊技の進行に伴って遊技球の打ち出しの仕方を変化させる構成とされる。このような遊技機において、通常の遊技状態から有利な遊技状態への遊技状態の切り替わりに際して、右側の流下領域を流下する遊技球が進入可能な特定の装置や領域(以下、これらを特典領域と称す)に遊技球を進入させることを条件とする構成が知られている(例えば、特許文献1)。 Pachinko machines are typical examples of game machines. In a typical conventional pachinko machine, for example, in a normal game state, the game ball is caused to flow down to a predetermined left-side flow-down area by hitting the game ball with a small firing intensity to the left, and the game ball is made to flow down more than the normal game state. In a game state that is advantageous to the player, the game ball is launched as the game progresses, such as by making the game ball flow down the right flowing area by hitting the game ball to the right, which is greater than the intensity of hitting the game ball to the left. It is configured to change the way of In such a gaming machine, when the game state is switched from the normal game state to the advantageous game state, a specific device or area into which the game balls flowing down the right flowing area can enter (hereinafter referred to as the privilege area) (For example, Patent Document 1).
しかしながら、特典領域へ遊技球を進入させることが可能な場合に、好適な演出を実行する構成について、未だ改良の余地がある可能性がある。 However, there is a possibility that there is still room for improvement regarding the configuration for executing a suitable effect when it is possible to enter the game ball into the privilege area .
本発明は、上記例示した事情等に鑑みてなされたものであり、特典領域へ遊技球を進入させることが可能な場合に、好適な演出を実行可能な遊技機を提供することを目的としている。 SUMMARY OF THE INVENTION The present invention has been made in view of the circumstances exemplified above, and it is an object of the present invention to provide a gaming machine capable of executing a suitable effect when a game ball can enter a privilege area. .
本発明に係る遊技機は、上記の課題を解決するために、
識別情報の変動表示を行う表示手段と、該表示手段によって表示される表示内容を制御する制御手段とを備え、遊技球が流下可能な遊技領域のうち通常遊技状態において所定の第1領域に遊技球を流下させて遊技を行い、前記表示手段によって所定の表示結果が表示された場合には前記第1領域とは別に設けられる第2領域に遊技球を流下させることによって所定の特典領域に遊技球を入球させることが可能であり、該特典領域に遊技球が入球した場合には当該特典領域に遊技球が入球しない場合に比べて遊技者にとって有利な遊技状態へ遷移可能に構成された遊技機において、
前記表示手段に対して遊技機正面側から見て複数の方向側に複数の装飾部材が設けられ、
前記複数の装飾部材には、表面部分を発光させることを可能とする発光手段が設けられ、
前記複数の装飾部材の一部には、複数の文字を並べて構成した文字列部分が設けられ、
前記所定の特典領域に遊技球を入球させることが可能となった場合には、遊技機正面側から見て左上側から右下側に連続する右下がりとなるように前記文字列部分の複数の文字を表示可能であり、
前記文字列部分が右下がりとなった場合において、遊技機正面側から見て前記文字列部分より右下側においては、前記文字列部分を構成する前記装飾部材の下側の辺に対する延長線と上側の辺に対する延長線との間に前記特典領域、または前記特典領域へ遊技球を進入させるために動作する進入規制機構を含む入賞装置が位置するように構成されている。
In order to solve the above problems, the gaming machine according to the present invention includes:
Display means for performing variable display of identification information and control means for controlling display contents displayed by the display means are provided, and a game ball is played in a predetermined first area in a normal game state among game areas in which a game ball can flow down. A game is played by making balls flow down, and when a predetermined display result is displayed by the display means, the game balls are made to flow down to a second region provided separately from the first region, thereby playing the game in a predetermined privilege region. It is possible to enter a ball, and when a game ball enters the privilege area, it is configured to be able to transition to a game state that is more advantageous to the player than when the game ball does not enter the privilege area. In the gaming machine that was
A plurality of decorative members are provided on a plurality of direction sides as viewed from the front side of the game machine with respect to the display means,
The plurality of decorative members are provided with light-emitting means capable of causing the surface portion to emit light,
Some of the plurality of decorative members are provided with a character string portion configured by arranging a plurality of characters,
When it becomes possible to make the game ball enter the predetermined privilege area, the plurality of character string portions are arranged so as to continuously descend from the upper left side to the lower right side as viewed from the front side of the gaming machine. characters can be displayed,
When the character string portion slopes downward to the right, the lower right side of the character string portion as viewed from the front side of the gaming machine is an extension line to the lower side of the decorative member that constitutes the character string portion. A prize-winning device including an entry control mechanism that operates to allow game balls to enter the privilege area or the privilege area is positioned between the extension line to the upper side.
本発明によれば、特典領域へ遊技球を進入させることが可能な場合に、好適な演出を実行可能な遊技機を提供することができる。 According to the present invention, it is possible to provide a gaming machine capable of executing a suitable effect when a game ball can enter the privilege area .
Claims (1)
前記表示手段に対して遊技機正面側から見て複数の方向側に複数の装飾部材が設けられ、
前記複数の装飾部材には、表面部分を発光させることを可能とする発光手段が設けられ、
前記複数の装飾部材の一部には、複数の文字を並べて構成した文字列部分が設けられ、
前記所定の特典領域に遊技球を入球させることが可能となった場合には、遊技機正面側から見て左上側から右下側に連続する右下がりとなるように前記文字列部分の複数の文字を表示可能であり、
前記文字列部分が右下がりとなった場合において、遊技機正面側から見て前記文字列部分より右下側においては、前記文字列部分を構成する前記装飾部材の下側の辺に対する延長線と上側の辺に対する延長線との間に前記特典領域、または前記特典領域へ遊技球を進入させるために動作する進入規制機構を含む入賞装置が位置するように構成されていることを特徴とする遊技機。 Display means for performing variable display of identification information and control means for controlling display contents displayed by the display means are provided, and a game ball is played in a predetermined first area in a normal game state among game areas in which a game ball can flow down. A game is played by causing balls to flow down, and when a predetermined display result is displayed by the display means, the game balls are caused to flow down to a second area provided separately from the first area, thereby playing the game in a predetermined privilege area. A ball can be entered, and when the game ball enters the privilege area, it is configured to be able to transition to a game state that is more advantageous to the player than when the game ball does not enter the privilege area. In the gaming machine that was
A plurality of decorative members are provided on a plurality of direction sides as viewed from the front side of the game machine with respect to the display means,
The plurality of decorative members are provided with light-emitting means that enable the surface portion to emit light,
Some of the plurality of decorative members are provided with a character string portion configured by arranging a plurality of characters,
When it becomes possible to let the game ball enter the predetermined privilege area, the plurality of character string portions are arranged so as to continuously descend from the upper left side to the lower right side as viewed from the front side of the gaming machine. characters can be displayed,
When the character string portion slopes downward to the right, the lower right side of the character string portion as viewed from the front side of the gaming machine is an extension line to the lower side of the decorative member that constitutes the character string portion. A game characterized in that a winning device including an entry control mechanism that operates to allow game balls to enter the privilege area or the privilege area is positioned between an extension line to the upper side. machine.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020002464A JP7400478B2 (en) | 2020-01-09 | 2020-01-09 | gaming machine |
JP2023205746A JP2024019303A (en) | 2020-01-09 | 2023-12-06 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020002464A JP7400478B2 (en) | 2020-01-09 | 2020-01-09 | gaming machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2023205746A Division JP2024019303A (en) | 2020-01-09 | 2023-12-06 | Game machine |
Publications (3)
Publication Number | Publication Date |
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JP2021108932A JP2021108932A (en) | 2021-08-02 |
JP2021108932A5 true JP2021108932A5 (en) | 2023-03-30 |
JP7400478B2 JP7400478B2 (en) | 2023-12-19 |
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Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
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JP2020002464A Active JP7400478B2 (en) | 2020-01-09 | 2020-01-09 | gaming machine |
JP2023205746A Pending JP2024019303A (en) | 2020-01-09 | 2023-12-06 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
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JP2023205746A Pending JP2024019303A (en) | 2020-01-09 | 2023-12-06 | Game machine |
Country Status (1)
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JP (2) | JP7400478B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
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JP7428012B2 (en) | 2020-02-29 | 2024-02-06 | 株式会社三洋物産 | gaming machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP4858904B2 (en) * | 2005-10-31 | 2012-01-18 | 株式会社大一商会 | Game machine |
JP4811922B2 (en) * | 2006-01-31 | 2011-11-09 | 株式会社大一商会 | Game machine |
JP6001349B2 (en) * | 2012-06-25 | 2016-10-05 | 株式会社平和 | Game machine |
JP6702682B2 (en) * | 2015-10-06 | 2020-06-03 | 株式会社平和 | Amusement machine |
JP2018192170A (en) * | 2017-05-21 | 2018-12-06 | 京楽産業.株式会社 | Game machine |
-
2020
- 2020-01-09 JP JP2020002464A patent/JP7400478B2/en active Active
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2023
- 2023-12-06 JP JP2023205746A patent/JP2024019303A/en active Pending
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