JP2021094167A5 - - Google Patents

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Publication number
JP2021094167A5
JP2021094167A5 JP2019226828A JP2019226828A JP2021094167A5 JP 2021094167 A5 JP2021094167 A5 JP 2021094167A5 JP 2019226828 A JP2019226828 A JP 2019226828A JP 2019226828 A JP2019226828 A JP 2019226828A JP 2021094167 A5 JP2021094167 A5 JP 2021094167A5
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JP
Japan
Prior art keywords
game
displayed
acquired
cumulative number
specific period
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
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JP2019226828A
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Japanese (ja)
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JP2021094167A (en
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Publication date
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Priority to JP2019226828A priority Critical patent/JP2021094167A/en
Priority claimed from JP2019226828A external-priority patent/JP2021094167A/en
Publication of JP2021094167A publication Critical patent/JP2021094167A/en
Publication of JP2021094167A5 publication Critical patent/JP2021094167A5/ja
Priority to JP2023073000A priority patent/JP2023086888A/en
Priority to JP2023215507A priority patent/JP7457446B2/en
Pending legal-status Critical Current

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Description

本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)。
本発明(第48実施形態)は、
特定期間(特別遊技やAT等)における遊技価値の獲得数の累計が表示可能であり、
特定期間における遊技価値の獲得数の累計が表示される遊技(特別遊技やAT等の最終遊技)では、遊技開始操作(スタートスイッチ41の操作)が行われた時から全てのリールが停止する前までの所定のタイミングで遊技価値の獲得数の累計が表示可能であり(図454(h))、
特定期間における遊技価値の獲得数の累計が表示される遊技の前記所定のタイミングでは、当該遊技における遊技価値のベット数を減算した後の値が表示可能であり(図454(g)及び(h))、
特定期間における遊技価値の獲得数の累計が表示される遊技の前記所定のタイミングにて遊技価値の獲得数の累計が表示された後に、当該遊技の結果として所定数の遊技価値が付与される場合であっても、表示されている特定期間における遊技価値の獲得数の累計に当該遊技の結果として付与される遊技価値の付与数が加算されない
ことを特徴とする。
The present invention solves the above-mentioned problems by the following means (in parentheses, the configuration of the corresponding embodiment is shown).
The present invention (48th embodiment)
It is possible to display the cumulative number of game values acquired during a specific period (special games, AT, etc.).
In a game (the final game such as a special game or AT) in which the cumulative number of game values acquired in a specific period is displayed, the game start operation (operation of the start switch 41) is performed and before all reels are stopped. The cumulative number of game value acquisitions can be displayed at the specified timing up to (Fig. 454 (h)).
At the predetermined timing of the game in which the cumulative number of acquired game values in a specific period is displayed, the value after subtracting the number of bets of the game value in the game can be displayed (FIGS. 454 (g) and (h). )),
When the cumulative number of acquired game values in a specific period is displayed After the cumulative number of acquired game values is displayed at the predetermined timing of the game, a predetermined number of game values are given as a result of the game. Even so, the number of game values granted as a result of the game is not added to the cumulative number of game values acquired during the displayed specific period.
It is characterized by that.

Claims (1)

特定期間における遊技価値の獲得数の累計が表示可能であり、
特定期間における遊技価値の獲得数の累計が表示される遊技では、遊技開始操作が行われた時から全てのリールが停止する前までの所定のタイミングで遊技価値の獲得数の累計が表示可能であり、
特定期間における遊技価値の獲得数の累計が表示される遊技の前記所定のタイミングでは、当該遊技における遊技価値のベット数を減算した後の値が表示可能であり、
特定期間における遊技価値の獲得数の累計が表示される遊技の前記所定のタイミングにて遊技価値の獲得数の累計が表示された後に、当該遊技の結果として所定数の遊技価値が付与される場合であっても、表示されている特定期間における遊技価値の獲得数の累計に当該遊技の結果として付与される遊技価値の付与数が加算されない
ことを特徴とする遊技機。
It is possible to display the cumulative number of game values acquired during a specific period.
In the game where the cumulative number of acquired game values in a specific period is displayed, the cumulative number of acquired game values can be displayed at a predetermined timing from the time when the game start operation is performed to the time before all reels are stopped. can be,
At the predetermined timing of the game in which the cumulative number of acquired game values in a specific period is displayed, the value after subtracting the number of bets on the game value in the game can be displayed.
When the cumulative number of acquired game values in a specific period is displayed After the cumulative number of acquired game values is displayed at the predetermined timing of the game, a predetermined number of game values are given as a result of the game. Even so, the gaming machine is characterized in that the number of game values granted as a result of the game is not added to the cumulative number of game values acquired in the displayed specific period .
JP2019226828A 2019-12-16 2019-12-16 Game machine Pending JP2021094167A (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2019226828A JP2021094167A (en) 2019-12-16 2019-12-16 Game machine
JP2023073000A JP2023086888A (en) 2019-12-16 2023-04-27 game machine
JP2023215507A JP7457446B2 (en) 2019-12-16 2023-12-21 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019226828A JP2021094167A (en) 2019-12-16 2019-12-16 Game machine

Related Child Applications (1)

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JP2023073000A Division JP2023086888A (en) 2019-12-16 2023-04-27 game machine

Publications (2)

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JP2021094167A JP2021094167A (en) 2021-06-24
JP2021094167A5 true JP2021094167A5 (en) 2022-06-27

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JP2019226828A Pending JP2021094167A (en) 2019-12-16 2019-12-16 Game machine
JP2023073000A Withdrawn JP2023086888A (en) 2019-12-16 2023-04-27 game machine
JP2023215507A Active JP7457446B2 (en) 2019-12-16 2023-12-21 gaming machine

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JP2023073000A Withdrawn JP2023086888A (en) 2019-12-16 2023-04-27 game machine
JP2023215507A Active JP7457446B2 (en) 2019-12-16 2023-12-21 gaming machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2021094166A (en) * 2019-12-16 2021-06-24 サミー株式会社 Game machine

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6399185B1 (en) * 2017-09-29 2018-10-03 サミー株式会社 Game machine
JP2019118498A (en) * 2017-12-28 2019-07-22 京楽産業.株式会社 Game machine
JP7014964B2 (en) * 2018-03-26 2022-02-02 サミー株式会社 Pachinko machine
JP6566222B1 (en) * 2018-09-25 2019-08-28 株式会社大都技研 Amusement stand
JP7260754B2 (en) 2019-03-19 2023-04-19 サミー株式会社 game machine
JP6811800B2 (en) * 2019-04-10 2021-01-13 株式会社藤商事 Rotating game machine
JP6666577B2 (en) * 2019-08-08 2020-03-18 サミー株式会社 Gaming machine
JP2021094166A (en) * 2019-12-16 2021-06-24 サミー株式会社 Game machine

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