JP2020168523A5 - - Google Patents

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Publication number
JP2020168523A5
JP2020168523A5 JP2020121034A JP2020121034A JP2020168523A5 JP 2020168523 A5 JP2020168523 A5 JP 2020168523A5 JP 2020121034 A JP2020121034 A JP 2020121034A JP 2020121034 A JP2020121034 A JP 2020121034A JP 2020168523 A5 JP2020168523 A5 JP 2020168523A5
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JP
Japan
Prior art keywords
grant
section
state
game
expectation
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Pending
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JP2020121034A
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Japanese (ja)
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JP2020168523A (en
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Publication date
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Priority to JP2020121034A priority Critical patent/JP2020168523A/en
Priority claimed from JP2020121034A external-priority patent/JP2020168523A/en
Publication of JP2020168523A publication Critical patent/JP2020168523A/en
Publication of JP2020168523A5 publication Critical patent/JP2020168523A5/ja
Priority to JP2022091941A priority patent/JP2022111204A/en
Priority to JP2024023331A priority patent/JP2024050962A/en
Pending legal-status Critical Current

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上記課題を解決すべく請求項1記載の発明は、第1区間よりも遊技者に有利な第2区間に遊技区間を設定する区間設定手段と、
複数ゲームに亘って継続し終了後に特典が付与される第1期待状態に設定する第1状態設定手段と、
複数ゲームに亘って継続し終了後に前記特典が付与されない第2期待状態に設定する第2状態設定手段と、
前記第1期待状態及び前記第2期待状態の各ゲームにおいて前記特典が付与されることを遊技者に期待させることを可能とする期待演出が行われるようにする期待演出制御手段と、
複数ゲームに亘って継続する付与期待状態に設定する付与期待設定手段と、
前記付与期待状態において付与対応契機が発生した場合に前記特典を付与するか否かの付与対応抽選処理を実行する付与対応抽選手段と、
前記付与対応抽選処理にて付与対応当選となったことに基づいて、前記特典を付与する対応付与手段と、
前記付与期待状態の各ゲームにおいて付与期待演出が行われるようにする付与期待演出制御手段と、
を備え、
前記区間設定手段は、前記第2期待状態において前記第2区間であるようにする手段を備え、
本遊技機は、前記第2期待状態であり前記期待演出が実行されている状況において前記付与期待設定手段により前記付与期待状態に設定された場合、前記付与期待演出を開始させるのではなく、実行中である前記期待演出を継続させる手段を備え、
前記第1区間において前記第2区間への移行が決定された場合、当該第2区間への移行が決定されたゲームに対して次のゲームにおいて前記区間設定手段による前記第2区間の設定が行われることを特徴とする。
The invention according to claim 1 in order to solve the above problems includes a section setting means for setting a game section in a second section which is more advantageous to the player than the first section.
A first state setting means for setting the first expected state in which benefits are given after the game continues over a plurality of games, and
A second state setting means for setting the second expected state in which the privilege is not given after the game is completed and continues for a plurality of games.
An expectation effect control means that enables a player to expect that the privilege is given in each of the first expected state and the second expected state games.
Grant expectation setting means for setting the grant expectation state that continues over multiple games,
Grant-supporting lottery means for executing grant-supporting lottery processing as to whether or not to grant the privilege when a grant-supporting opportunity occurs in the grant-expected state, and
Based on the fact that the grant correspondence was won in the grant correspondence lottery process, the correspondence grant means for granting the privilege and the correspondence grant means
A grant expectation effect control means for performing the grant expectation effect in each game in the grant expectation state, and
With
The section setting means includes means for making the second section in the second expected state.
When the game machine is set to the grant expectation state by the grant expectation setting means in the situation where the second expectation state is executed and the expectation effect is executed, the grant expectation effect is executed instead of being started. With a means to continue the expected production inside
When the transition to the second section is determined in the first section, the second section is set by the section setting means in the next game for the game in which the transition to the second section is determined. It is characterized by being struck .

Claims (2)

第1区間よりも遊技者に有利な第2区間に遊技区間を設定する区間設定手段と、
複数ゲームに亘って継続し終了後に特典が付与される第1期待状態に設定する第1状態設定手段と、
複数ゲームに亘って継続し終了後に前記特典が付与されない第2期待状態に設定する第2状態設定手段と、
前記第1期待状態及び前記第2期待状態の各ゲームにおいて前記特典が付与されることを遊技者に期待させることを可能とする期待演出が行われるようにする期待演出制御手段と、
複数ゲームに亘って継続する付与期待状態に設定する付与期待設定手段と、
前記付与期待状態において付与対応契機が発生した場合に前記特典を付与するか否かの付与対応抽選処理を実行する付与対応抽選手段と、
前記付与対応抽選処理にて付与対応当選となったことに基づいて、前記特典を付与する対応付与手段と、
前記付与期待状態の各ゲームにおいて付与期待演出が行われるようにする付与期待演出制御手段と、
を備え、
前記区間設定手段は、前記第2期待状態において前記第2区間であるようにする手段を備え、
本遊技機は、前記第2期待状態であり前記期待演出が実行されている状況において前記付与期待設定手段により前記付与期待状態に設定された場合、前記付与期待演出を開始させるのではなく、実行中である前記期待演出を継続させる手段を備え、
前記第1区間において前記第2区間への移行が決定された場合、当該第2区間への移行が決定されたゲームに対して次のゲームにおいて前記区間設定手段による前記第2区間の設定が行われることを特徴とする遊技機。
A section setting means for setting a game section in a second section, which is more advantageous to the player than the first section,
A first state setting means for setting the first expected state in which benefits are given after the game continues over a plurality of games, and
A second state setting means for setting the second expected state in which the privilege is not given after the game is completed and continues for a plurality of games.
An expectation effect control means that enables a player to expect that the privilege is given in each of the first expected state and the second expected state games.
Grant expectation setting means for setting the grant expectation state that continues over multiple games,
Grant-supporting lottery means for executing grant-supporting lottery processing as to whether or not to grant the privilege when a grant-supporting opportunity occurs in the grant-expected state, and
Based on the fact that the grant correspondence was won in the grant correspondence lottery process, the correspondence grant means for granting the privilege and the correspondence grant means
A grant expectation effect control means for performing the grant expectation effect in each game in the grant expectation state, and
With
The section setting means includes means for making the second section in the second expected state.
When the game machine is set to the grant expectation state by the grant expectation setting means in the situation where the second expectation state is executed and the expectation effect is executed, the grant expectation effect is executed instead of being started. With a means to continue the expected production inside
When the transition to the second section is determined in the first section, the second section is set by the section setting means in the next game for the game in which the transition to the second section is determined. gaming machine and wherein the dividing.
遊技価値を利用して遊技が行われることを特徴とする請求項1に記載の遊技機。The gaming machine according to claim 1, wherein the game is performed by utilizing the gaming value.
JP2020121034A 2020-07-15 2020-07-15 Game machine Pending JP2020168523A (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2020121034A JP2020168523A (en) 2020-07-15 2020-07-15 Game machine
JP2022091941A JP2022111204A (en) 2020-07-15 2022-06-07 game machine
JP2024023331A JP2024050962A (en) 2020-07-15 2024-02-20 Gaming Machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020121034A JP2020168523A (en) 2020-07-15 2020-07-15 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2017137555A Division JP6739025B2 (en) 2017-07-14 2017-07-14 Amusement machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022091941A Division JP2022111204A (en) 2020-07-15 2022-06-07 game machine

Publications (2)

Publication Number Publication Date
JP2020168523A JP2020168523A (en) 2020-10-15
JP2020168523A5 true JP2020168523A5 (en) 2021-02-18

Family

ID=72746277

Family Applications (3)

Application Number Title Priority Date Filing Date
JP2020121034A Pending JP2020168523A (en) 2020-07-15 2020-07-15 Game machine
JP2022091941A Pending JP2022111204A (en) 2020-07-15 2022-06-07 game machine
JP2024023331A Pending JP2024050962A (en) 2020-07-15 2024-02-20 Gaming Machines

Family Applications After (2)

Application Number Title Priority Date Filing Date
JP2022091941A Pending JP2022111204A (en) 2020-07-15 2022-06-07 game machine
JP2024023331A Pending JP2024050962A (en) 2020-07-15 2024-02-20 Gaming Machines

Country Status (1)

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JP (3) JP2020168523A (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6616172B2 (en) * 2015-12-14 2019-12-04 山佐株式会社 Game machine
JP6149986B1 (en) * 2016-07-07 2017-06-21 サミー株式会社 Slot machine
JP6152918B1 (en) * 2016-12-16 2017-06-28 サミー株式会社 Revolving machine
JP6673302B2 (en) * 2017-07-14 2020-03-25 株式会社三洋物産 Gaming machine

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