JP2020146182A5 - - Google Patents

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JP2020146182A5
JP2020146182A5 JP2019045379A JP2019045379A JP2020146182A5 JP 2020146182 A5 JP2020146182 A5 JP 2020146182A5 JP 2019045379 A JP2019045379 A JP 2019045379A JP 2019045379 A JP2019045379 A JP 2019045379A JP 2020146182 A5 JP2020146182 A5 JP 2020146182A5
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promotion effect
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Description

手段Aに記載の遊技機は、
遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者の動作を検出可能であって複数の部品で構成された検出手段と、
前記検出手段が検出可能な動作を遊技者が行うように促す促進演出を実行可能な促進演出実行手段と、
前記促進演出が実行される前に、特定演出画像の表示態様が変化する特定演出を実行可能な特定演出実行手段と、
を備え、
前記促進演出として、前記特定演出に応じて実行する特定促進演出と、前記特定演出と関連なく実行される所定演出に応じて実行する所定促進演出と、を含み、
前記特定演出実行手段は、
前記特定演出画像として、前記検出手段を構成する各部品を斜めから視した状態を模した複数の斜視部品画像を表示可能であり、
前記特定演出において、前記複数の斜視部品画像が分離している未完成段階の表示態様から前記複数の斜視部品画像の全てが組み立てられた完成段階の表示態様に前記特定演出画像を変化させることが可能であり、
前記特定演出において、分離している斜視部品画像を、遊技者の近傍となる画面手前側に位置しているように表示し、徐々に画像の大きさを小さく表示することで、遊技者の遠方となる画面奥方に位置しているように表示している斜視部品画像に近づくように表示し、
前記特定演出画像として表示される前記複数の斜視部品画像は、前記検出手段を構成する各部品のうち、各部品により該検出手段が完成したときに遊技者から視認不能となる部分を有する内部部品の斜視部品画像を含む一方、特定部品の斜視部品画像を含んでおらず、
前記内部部品の斜視部品画像は、前記内部部品が有する形状の一部が省略された簡略化画像であり、
前記促進演出実行手段は、
前記促進演出を、第1態様と該第1態様の促進演出が実行される場合よりも前記有利状態となる割合が高い第2態様とを含む複数種類の態様にて前記促進演出を実行可能であり、
前記特定演出において前記特定演出画像の表示態様が前記完成段階の表示態様に変化したときに前記第2態様にて前記促進演出を実行可能である、
ことを特徴とする。
さらに、手段1に記載の遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能であるとともに、遊技者にとって有利度が異なる複数の設定値(例えば、1~6)のうちいずれかの設定値に設定可能な遊技機(例えば、パチンコ遊技機1)であって、
前記有利状態に制御されることを示唆する示唆演出(例えば、チャンスアップ演出)を実行可能な示唆演出実行手段(例えば、演出制御用CPU120が図9-2に示すチャンスアップ演出決定処理を実行した後に可変表示中演出処理を実行する部分)を備え、
前記示唆演出実行手段は、前記示唆演出として、前記有利状態に制御されることを報知する特別示唆演出を実行可能であり(例えば、演出制御用CPU120がチャンスアップ演出をパターンCU-3やパターンCU-4で実行する部分)、
前記特別示唆演出の実行割合は設定されている設定値に応じて異なり(例えば、図9-4(A)に示すように、可変表示結果が大当りであることにもとづいてチャンスアップ演出の演出パターンを決定する際に、パチンコ遊技機1に設定されている設定値に応じてパターンCU-3に決定される割合とパターンCU-4に決定される割合の合計が異なる部分)、
さらに、
遊技者の動作を検出可能な検出手段(例えば、コントローラセンサユニット35Aを含むスティックコントローラ31Aやプッシュセンサ35Bを含むプッシュボタン31B、ハンドルセンサ(図示略)を含む打球操作ハンドル30など)と、
前記検出手段が検出可能な動作を遊技者が行うように促す促進演出を実行可能な促進演出実行手段(例えば、演出制御用CPU120が、スティックコントローラ31Aまたはプッシュボタン31Bの操作有効期間において、スティックコントローラ31Aまたはプッシュボタン31Bが検出可能な動作を遊技者が行うように促す操作促進演出を実行可能な部分。図10-19(A)(B)参照)と、
前記促進演出が実行される前に、特定演出画像の表示態様が段階的に変化する特定演出を実行可能な特定演出実行手段(例えば、演出制御用CPU120が、スーパーリーチ演出において操作促進演出を開始する前に、該操作促進演出に用いるコントローラ画像Z1やプッシュボタン画像Z3に関連する部品画像ZA1~ZA5、ZC1~ZC5を段階的に表示する部品集合演出を実行可能な部分。図10-14~図10-16参照)と、
を備え、
前記促進演出実行手段は、
前記促進演出を、第1態様と該第1態様の促進演出が実行される場合よりも前記有利状態となる割合が高い第2態様とを含む複数種類の態様にて前記促進演出を実行可能であり(例えば、演出制御用CPU120が、操作促進演出において、図10-19(A)に示すように、画像表示装置5にスティックコントローラ31Aを模したコントローラ画像Z1と「引け!」なる文字画像Z2を表示するか、図10-19(B)に示すように、画像表示装置5にプッシュボタン31Bを模したプッシュボタン画像Z3と「押せ!」なる文字画像Z4を表示する部分)、
前記特定演出において前記特定演出画像の表示態様が特定表示態様に変化したときに前記第2態様にて前記促進演出を実行可能である(例えば、演出パターンPT2-2、PT2-3に基づく集合成功の部品集合演出が実行された場合、演出パターンPT2-1に基づく集合失敗の部品集合演出が実行された場合よりも高い割合で、操作促進演出においてコントローラ組立演出を経てスティックコントローラ31Aの操作が促進される部分。図10-10参照)
ことを特徴としている。
この特徴によれば、有利状態に制御されることを報知する特別示唆演出の実行割合によって遊技機に設定されている設定値を遊技者に対して示唆することができるので、示唆演出の興趣を向上できる。さらに、特定演出画像の表示態様が特定表示態様に変化して促進演出が第2態様にて実行されることに対する期待感を段階的に高めることができるため、遊技の興趣が向上する。
The gaming machine described in means A is
A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A detection means that can detect the movement of the player and is composed of a plurality of parts,
A promotion effect executing means capable of executing a promotion effect for prompting the player to perform an action that can be detected by the detection means, and a promotion effect executing means.
A specific effect executing means capable of executing a specific effect in which the display mode of the specific effect image changes before the promotion effect is executed.
Equipped with
The promotion effect includes a specific promotion effect executed according to the specific effect and a predetermined promotion effect executed according to a predetermined effect performed independently of the specific effect.
The specific effect executing means is
As the specific effect image, it is possible to display a plurality of perspective component images that imitate a state in which each component constituting the detection means is viewed from an angle.
In the specific effect, the specific effect image may be changed from the display mode in the unfinished stage in which the plurality of perspective component images are separated to the display mode in the completed stage in which all of the plurality of perspective component images are assembled. It is possible and
In the specific effect, the separated perspective component image is displayed as if it is located on the front side of the screen near the player, and the size of the image is gradually reduced in size so that the player is far away. It is displayed so that it approaches the perspective part image that is displayed as if it is located at the back of the screen.
The plurality of perspective component images displayed as the specific effect image is an internal component having a portion of the components constituting the detection means that is invisible to the player when the detection means is completed by each component. Includes images of squint parts, but does not include images of squint parts of specific parts,
The perspective component image of the internal component is a simplified image in which a part of the shape of the internal component is omitted.
The promotion effect execution means is
The promotion effect can be executed in a plurality of types including the first aspect and the second aspect in which the rate of becoming the advantageous state is higher than that in the case where the promotion effect of the first aspect is executed. can be,
When the display mode of the specific effect image changes to the display mode at the completion stage in the specific effect, the promotion effect can be executed in the second aspect.
It is characterized by that.
Further, the gaming machine described in means 1 is
It is possible to control an advantageous state (for example, a jackpot gaming state) that is advantageous to the player, and it is possible to set one of a plurality of set values (for example, 1 to 6) having different advantages for the player. It is a gaming machine (for example, pachinko gaming machine 1).
The suggestion effect execution means (for example, the effect control CPU 120) that can execute the suggestion effect (for example, the chance-up effect) suggesting that the control is controlled to the advantageous state has executed the chance-up effect determination process shown in FIG. 9-2. It is equipped with a part that executes the effect processing during variable display later).
As the suggestion effect, the suggestion effect execution means can execute a special suggestion effect for notifying that the effect is controlled to the advantageous state (for example, the effect control CPU 120 performs a chance-up effect on the pattern CU-3 or the pattern CU). Part to be executed in -4),
The execution rate of the special suggestion effect differs depending on the set value (for example, as shown in FIG. 9-4 (A), the effect pattern of the chance-up effect based on the variable display result being a big hit. The part where the total of the ratio determined by the pattern CU-3 and the ratio determined by the pattern CU-4 differs according to the set value set in the pachinko gaming machine 1),
moreover,
Detection means capable of detecting the movement of the player (for example, a stick controller 31A including a controller sensor unit 35A, a push button 31B including a push sensor 35B, a ball striking operation handle 30 including a handle sensor (not shown), and the like).
The promotion effect execution means (for example, the effect control CPU 120 is a stick controller during the operation valid period of the stick controller 31A or the push button 31B) that can execute the promotion effect that urges the player to perform an operation that can be detected by the detection means. A portion capable of executing an operation promotion effect that urges the player to perform an operation that can be detected by the 31A or the push button 31B. See FIGS. 10-19 (A) and 10-19 (B).
Before the promotion effect is executed, the specific effect execution means (for example, the effect control CPU 120) capable of executing the specific effect in which the display mode of the specific effect image changes stepwise starts the operation promotion effect in the super reach effect. A portion capable of executing a component set effect of stepwise displaying component images ZA1 to ZA5 and ZC1 to ZC5 related to the controller image Z1 and the push button image Z3 used for the operation promotion effect. (See Figure 10-16) and
Equipped with
The promotion effect execution means is
The promotion effect can be executed in a plurality of types including the first aspect and the second aspect in which the rate of becoming the advantageous state is higher than that in the case where the promotion effect of the first aspect is executed. Yes (for example, in the operation promotion effect, the effect control CPU 120 has a controller image Z1 imitating the stick controller 31A and a character image Z2 "close!" On the image display device 5, as shown in FIG. 10-19 (A). Or display the push button image Z3 imitating the push button 31B and the character image Z4 "press!" On the image display device 5 as shown in FIG. 10-19 (B)).
When the display mode of the specific effect image changes to the specific display mode in the specific effect, the promotion effect can be executed in the second aspect (for example, a set success based on the effect patterns PT2-2 and PT2-3). When the parts set effect of is executed, the operation of the stick controller 31A is promoted through the controller assembly effect in the operation promotion effect at a higher rate than when the parts set effect of the assembly failure based on the effect pattern PT2-1 is executed. The part to be used. See Fig. 10-10)
It is characterized by that.
According to this feature, the set value set in the gaming machine can be suggested to the player by the execution ratio of the special suggestion effect that informs the player that the control is in an advantageous state. Can be improved. Further, since the display mode of the specific effect image is changed to the specific display mode and the expectation that the promotion effect is executed in the second aspect can be gradually increased, the interest of the game is improved.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者の動作を検出可能であって複数の部品で構成された検出手段と、
前記検出手段が検出可能な動作を遊技者が行うように促す促進演出を実行可能な促進演出実行手段と、
前記促進演出が実行される前に、特定演出画像の表示態様が変化する特定演出を実行可能な特定演出実行手段と、
を備え、
前記促進演出として、前記特定演出に応じて実行する特定促進演出と、前記特定演出と関連なく実行される所定演出に応じて実行する所定促進演出と、を含み、
前記特定演出実行手段は、
前記特定演出画像として、前記検出手段を構成する各部品を斜めから視した状態を模した複数の斜視部品画像を表示可能であり、
前記特定演出において、前記複数の斜視部品画像が分離している未完成段階の表示態様から前記複数の斜視部品画像の全てが組み立てられた完成段階の表示態様に前記特定演出画像を変化させることが可能であり、
前記特定演出において、分離している斜視部品画像を、遊技者の近傍となる画面手前側に位置しているように表示し、徐々に画像の大きさを小さく表示することで、遊技者の遠方となる画面奥方に位置しているように表示している斜視部品画像に近づくように表示し、
前記特定演出画像として表示される前記複数の斜視部品画像は、前記検出手段を構成する各部品のうち、各部品により該検出手段が完成したときに遊技者から視認不能となる部分を有する内部部品の斜視部品画像を含む一方、特定部品の斜視部品画像を含んでおらず、
前記内部部品の斜視部品画像は、前記内部部品が有する形状の一部が省略された簡略化画像であり、
前記促進演出実行手段は、
前記促進演出を、第1態様と該第1態様の促進演出が実行される場合よりも前記有利状態となる割合が高い第2態様とを含む複数種類の態様にて前記促進演出を実行可能であり、
前記特定演出において前記特定演出画像の表示態様が前記完成段階の表示態様に変化したときに前記第2態様にて前記促進演出を実行可能である
ことを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A detection means that can detect the movement of the player and is composed of a plurality of parts ,
A promotion effect executing means capable of executing a promotion effect for prompting the player to perform an action that can be detected by the detection means, and a promotion effect executing means.
A specific effect executing means capable of executing a specific effect in which the display mode of the specific effect image changes before the promotion effect is executed.
Equipped with
The promotion effect includes a specific promotion effect executed according to the specific effect and a predetermined promotion effect executed according to a predetermined effect performed independently of the specific effect.
The specific effect executing means is
As the specific effect image, it is possible to display a plurality of perspective component images that imitate a state in which each component constituting the detection means is viewed from an angle.
In the specific effect, the specific effect image may be changed from the display mode in the unfinished stage in which the plurality of perspective component images are separated to the display mode in the completed stage in which all of the plurality of perspective component images are assembled. It is possible and
In the specific effect, the separated perspective component image is displayed as if it is located on the front side of the screen near the player, and the size of the image is gradually reduced in size so that the player is far away. It is displayed so that it approaches the perspective part image that is displayed as if it is located at the back of the screen.
The plurality of perspective component images displayed as the specific effect image is an internal component having a portion of the components constituting the detection means that is invisible to the player when the detection means is completed by each component. Includes images of squint parts, but does not include images of squint parts of specific parts,
The perspective component image of the internal component is a simplified image in which a part of the shape of the internal component is omitted.
The promotion effect execution means is
The promotion effect can be executed in a plurality of types including the first aspect and the second aspect in which the rate of becoming the advantageous state is higher than that in the case where the promotion effect of the first aspect is executed. can be,
When the display mode of the specific effect image changes to the display mode at the completion stage in the specific effect, the promotion effect can be executed in the second aspect.
A gaming machine characterized by that.
JP2019045379A 2019-03-13 2019-03-13 game machine Active JP7218218B2 (en)

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JP2020146182A5 true JP2020146182A5 (en) 2022-02-21
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JP6104546B2 (en) 2012-09-20 2017-03-29 株式会社三共 Game machine
JP6042489B1 (en) 2015-06-07 2016-12-14 京楽産業.株式会社 Game machine
JP6283000B2 (en) 2015-06-18 2018-02-21 株式会社三共 Game machine
JP6069807B1 (en) 2015-09-18 2017-02-01 株式会社サンセイアールアンドディ Game machine
JP2017136233A (en) 2016-02-04 2017-08-10 株式会社ソフイア Game machine
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