JP2020116324A5 - - Google Patents

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JP2020116324A5
JP2020116324A5 JP2019012416A JP2019012416A JP2020116324A5 JP 2020116324 A5 JP2020116324 A5 JP 2020116324A5 JP 2019012416 A JP2019012416 A JP 2019012416A JP 2019012416 A JP2019012416 A JP 2019012416A JP 2020116324 A5 JP2020116324 A5 JP 2020116324A5
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hit
privileged
gaming state
gaming machine
gaming
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JP2019012416A
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JP2020116324A (en
JP7246698B2 (en
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Description

本発明の遊技機は、
遊技者に有利な特別遊技の終了に応じて、非特典遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機であって、
前記特別遊技の契機となる当たりには、第1の当たりと第2の当たりとがあり、
前記第1の当たりに基づく前記特別遊技の終了に応じた前記特典遊技状態では、次の当たりの当選判定前に当該特典遊技状態が終了して前記非特典遊技状態に移行し得る一方、
前記第2の当たりに基づく前記特別遊技の終了に応じた前記特典遊技状態では、次の当たりの当選判定まで当該特典遊技状態が続くよう構成されていることを特徴とする遊技機である。
The gaming machine of the present invention
It is a gaming machine that can control the privileged gaming state that is more advantageous to the player than the non-privileged gaming state according to the end of the special game that is advantageous to the player.
There are a first hit and a second hit as triggers for the special game.
In the privileged game state corresponding to the end of the special game based on the first hit, the privileged game state may end and shift to the non-privilege game state before the next winning determination.
The privileged gaming state according to the end of the special game based on the second hit is characterized in that the privileged gaming state is configured to continue until the next winning determination .

Claims (5)

遊技者に有利な特別遊技の終了に応じて、非特典遊技状態よりも遊技者に有利な特典遊技状態に制御可能な遊技機であって、
前記特別遊技の契機となる当たりには、第1の当たりと第2の当たりとがあり、
前記第1の当たりに基づく前記特別遊技の終了に応じた前記特典遊技状態では、次の当たりの当選判定前に当該特典遊技状態が終了して前記非特典遊技状態に移行し得る一方、
前記第2の当たりに基づく前記特別遊技の終了に応じた前記特典遊技状態では、次の当たりの当選判定まで当該特典遊技状態が続くよう構成されていることを特徴とする遊技機。
It is a gaming machine that can control the privileged gaming state that is more advantageous to the player than the non-privileged gaming state according to the end of the special game that is advantageous to the player.
There are a first hit and a second hit as triggers for the special game.
In the privileged game state corresponding to the end of the special game based on the first hit, the privileged game state may end and shift to the non-privilege game state before the next winning determination.
A gaming machine characterized in that, in the privileged gaming state corresponding to the end of the special game based on the second hit, the privileged gaming state continues until the next winning determination .
請求項1に記載の遊技機であって、The gaming machine according to claim 1.
前記特典遊技状態は、前記非特典遊技状態よりも可変始動口に遊技球が入球し易い遊技状態であり、 The privileged gaming state is a gaming state in which the gaming ball is easier to enter into the variable starting port than the non-privilege gaming state.
前記可変始動口への入球に基づいて前記当たりであるかの判定を実行可能であることを特徴とする遊技機。 A gaming machine characterized in that it is possible to determine whether or not it is a hit based on the entry of a ball into the variable starting port.
請求項2に記載の遊技機であって、The gaming machine according to claim 2.
前記当たりに基づいて所定の入賞口を開放させて、当該所定の入賞口に入賞した遊技球が特定領域を通過したことに基づいて前記特別遊技を実行することが可能であることを特徴とする遊技機。 It is characterized in that it is possible to open a predetermined winning opening based on the hit and execute the special game based on the fact that the gaming ball winning the predetermined winning opening has passed through a specific area. Gaming machine.
請求項3に記載の遊技機であって、The gaming machine according to claim 3.
所定の図柄を変動させて当該所定の図柄を所定の態様で停止させた場合に前記可変始動口を開放させ、 When the predetermined symbol is changed and the predetermined symbol is stopped in the predetermined mode, the variable start port is opened.
前記第1の当たりに基づく特典遊技状態において前記所定の図柄が第1回数変動したことに基づいて当該特典遊技状態を終了させ、前記第2の当たりに基づく特典遊技状態において前記所定の図柄が前記第1回数よりも多い第2回数変動したことに基づいて当該特典遊技状態を終了させることが可能であり、 In the privilege game state based on the first hit, the privilege game state is terminated based on the fact that the predetermined symbol fluctuates the first time, and in the privilege game state based on the second hit, the predetermined symbol is said. It is possible to terminate the privileged game state based on the change in the second number of times, which is larger than the first number of times.
前記第1の当たりに基づく特典遊技状態では前記所定の図柄が前記第1回数変動してから次の当たりの当選判定が行われ、前記第2の当たりに基づく特典遊技状態では前記所定の図柄が前記第2回数変動する前に次の当たりの当選判定が行われることを特徴とする遊技機。 In the privileged gaming state based on the first hit, the winning determination of the next hit is performed after the predetermined symbol fluctuates the first number of times, and in the privileged gaming state based on the second hit, the predetermined symbol is A gaming machine characterized in that the next winning determination is made before the second number of fluctuations.
請求項4に記載の遊技機であって、The gaming machine according to claim 4.
前記特別遊技の終了に応じて前記特典遊技状態に制御した連続回数が所定回数に至ったことに基づいて、前記特別遊技の終了後の遊技状態を前記非特典遊技状態に制御可能であり、 Based on the fact that the number of consecutive times controlled to the privileged gaming state reaches a predetermined number according to the end of the special game, the gaming state after the end of the special game can be controlled to the non-privilege gaming state.
前記当たりと判定されることなく前記特典遊技状態が終了して前記非特典遊技状態に移行した場合には、前記連続回数のカウントをリセットすることを特徴とする遊技機。 A gaming machine characterized in that when the privileged gaming state ends and the player shifts to the non-privileged gaming state without being determined to be a hit, the count of the number of consecutive times is reset.
JP2019012416A 2019-01-28 2019-01-28 game machine Active JP7246698B2 (en)

Priority Applications (1)

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JP2019012416A JP7246698B2 (en) 2019-01-28 2019-01-28 game machine

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JP2019012416A JP7246698B2 (en) 2019-01-28 2019-01-28 game machine

Publications (3)

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JP2020116324A JP2020116324A (en) 2020-08-06
JP2020116324A5 true JP2020116324A5 (en) 2022-02-04
JP7246698B2 JP7246698B2 (en) 2023-03-28

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5354796B2 (en) * 2010-03-30 2013-11-27 サミー株式会社 Bullet ball machine
JP6697196B2 (en) * 2015-08-06 2020-05-20 株式会社高尾 Ball game machine
JP2017189548A (en) * 2016-04-15 2017-10-19 株式会社三洋物産 Game machine

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