JP2020110199A5 - - Google Patents

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Publication number
JP2020110199A5
JP2020110199A5 JP2019000885A JP2019000885A JP2020110199A5 JP 2020110199 A5 JP2020110199 A5 JP 2020110199A5 JP 2019000885 A JP2019000885 A JP 2019000885A JP 2019000885 A JP2019000885 A JP 2019000885A JP 2020110199 A5 JP2020110199 A5 JP 2020110199A5
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Japan
Prior art keywords
light emitting
brightness
effect
data
driving
Prior art date
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Pending
Application number
JP2019000885A
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Japanese (ja)
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JP2020110199A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2019000885A priority Critical patent/JP2020110199A/en
Priority claimed from JP2019000885A external-priority patent/JP2020110199A/en
Publication of JP2020110199A publication Critical patent/JP2020110199A/en
Publication of JP2020110199A5 publication Critical patent/JP2020110199A5/ja
Priority to JP2023039744A priority patent/JP2023063437A/en
Pending legal-status Critical Current

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Description

本発明者は、上述したような遊技機について、鋭意検討を重ねる過程において、識別情報の変動中の演出に関して工夫を凝らすことにより、遊技者の遊技に対する興趣を向上させ、遊技者の遊技に対する意欲を向上させることができるのではないかという考えに至った。 The present inventor improves the interest of the player in the game and the player's motivation for the game by devising the production while the identification information is fluctuating in the process of diligently studying the game machine as described above. I came up with the idea that it could be improved.

上記目的を達成するため、本発明は、以下の遊技機を提供する。
所定の演出において所定の態様で発光可能な第1の発光手段と、
前記第1の発光手段により発光される発光態様に対応する駆動データを所定の領域に記憶可能なデータ記憶手段と、
前記データ記憶手段に記憶される前記駆動データに基づく制御信号を、前記第1の発光手段に出力する発光駆動手段と、
前記駆動データを前記データ記憶手段の所定の領域に設定するデータ設定手段と、
遊技者により操作されたことに応じて前記第1の発光手段の輝度を変更可能な操作手段と、
前記操作手段が操作されたことに応じて、前記第1の発光手段の輝度を変更可能な第1発光制御手段と、
前記第1の発光手段とは別に設けられる第2の発光手段と、
前記第2の発光手段の輝度を変更可能な第2発光制御手段と、
を備えた遊技機であって、
前記データ設定手段は、
前記操作手段が操作されたときには、新たな駆動データとして、輝度が変更されたのちの駆動データを設定可能に構成されており、
前記第2発光制御手段は、
前記操作手段が操作されたことに応じて前記第1の発光手段の輝度が変更されたとき、前記第1の発光手段の輝度が変更されるタイミングとは異なるタイミングで、前記第2の発光手段の輝度を変更可能に構成されており、
識別情報の変動表示及び停止表示を行うことが可能な識別情報表示手段と、
前記所定の演出を実行可能な演出手段と、を更に備え、
前記演出手段は、前記識別情報の変動中に前記所定の演出として、特定のリーチ演出と、時間の経過を示すような演出を行うタイマー演出と、を実行可能であり、当該タイマー演出では経過すべき時間の開始時期を異ならせることが可能であり、経過すべき時間が残っているときに前記特定のリーチ演出を継続して実行することが可能である、
ことを特徴とする遊技機。
In order to achieve the above object, the present invention provides the following gaming machines.
A first light emitting means capable of emitting light in a predetermined mode in a predetermined effect,
A data storage means capable of storing drive data corresponding to a light emission mode emitted by the first light emitting means in a predetermined area, and a data storage means.
A light emitting driving means for outputting a control signal based on the driving data stored in the data storage means to the first light emitting means, and a light emitting driving means.
A data setting means for setting the driving data in a predetermined area of the data storage means, and a data setting means.
An operating means capable of changing the brightness of the first light emitting means according to the operation by the player, and an operating means.
A first light emitting control means capable of changing the brightness of the first light emitting means according to the operation of the operating means, and a first light emitting control means.
A second light emitting means provided separately from the first light emitting means,
A second light emitting control means capable of changing the brightness of the second light emitting means,
It is a gaming machine equipped with
The data setting means is
When the operating means is operated, the driving data after the brightness is changed can be set as new driving data.
The second light emission control means is
When the brightness of the first light emitting means is changed in response to the operation of the operating means, the second light emitting means is changed at a timing different from the timing at which the brightness of the first light emitting means is changed. It is configured to be able to change the brightness of
Identification information display means capable of variable display and stop display of identification information,
Further provided with an effect means capable of executing the predetermined effect,
The effect means can execute a specific reach effect and a timer effect that indicates the passage of time as the predetermined effect while the identification information is fluctuating, and the timer effect elapses. It is possible to make the start time of the time to be different, and it is possible to continue to execute the specific reach effect when the time to elapse remains.
A gaming machine characterized by that.

Claims (1)

所定の演出において所定の態様で発光可能な第1の発光手段と、
前記第1の発光手段により発光される発光態様に対応する駆動データを所定の領域に記憶可能なデータ記憶手段と、
前記データ記憶手段に記憶される前記駆動データに基づく制御信号を、前記第1の発光手段に出力する発光駆動手段と、
前記駆動データを前記データ記憶手段の所定の領域に設定するデータ設定手段と、
遊技者により操作されたことに応じて前記第1の発光手段の輝度を変更可能な操作手段と、
前記操作手段が操作されたことに応じて、前記第1の発光手段の輝度を変更可能な第1発光制御手段と、
前記第1の発光手段とは別に設けられる第2の発光手段と、
前記第2の発光手段の輝度を変更可能な第2発光制御手段と、
を備えた遊技機であって、
前記データ設定手段は、
前記操作手段が操作されたときには、新たな駆動データとして、輝度が変更されたのちの駆動データを設定可能に構成されており、
前記第2発光制御手段は、
前記操作手段が操作されたことに応じて前記第1の発光手段の輝度が変更されたとき、前記第1の発光手段の輝度が変更されるタイミングとは異なるタイミングで、前記第2の発光手段の輝度を変更可能に構成されており、
識別情報の変動表示及び停止表示を行うことが可能な識別情報表示手段と、
前記所定の演出を実行可能な演出手段と、を更に備え、
前記演出手段は、前記識別情報の変動中に前記所定の演出として、特定のリーチ演出と、時間の経過を示すような演出を行うタイマー演出と、を実行可能であり、当該タイマー演出では経過すべき時間の開始時期を異ならせることが可能であり、経過すべき時間が残っているときに前記特定のリーチ演出を継続して実行することが可能である、
ことを特徴とする遊技機。
A first light emitting means capable of emitting light in a predetermined mode in a predetermined effect,
A data storage means capable of storing drive data corresponding to a light emission mode emitted by the first light emitting means in a predetermined area, and a data storage means.
A light emitting driving means for outputting a control signal based on the driving data stored in the data storage means to the first light emitting means, and a light emitting driving means.
A data setting means for setting the driving data in a predetermined area of the data storage means, and a data setting means.
An operating means capable of changing the brightness of the first light emitting means according to the operation by the player, and an operating means.
A first light emitting control means capable of changing the brightness of the first light emitting means according to the operation of the operating means, and a first light emitting control means.
A second light emitting means provided separately from the first light emitting means,
A second light emitting control means capable of changing the brightness of the second light emitting means,
It is a gaming machine equipped with
The data setting means is
When the operating means is operated, the driving data after the brightness is changed can be set as new driving data.
The second light emission control means is
When the brightness of the first light emitting means is changed in response to the operation of the operating means, the second light emitting means is changed at a timing different from the timing at which the brightness of the first light emitting means is changed. It is configured to be able to change the brightness of
Identification information display means capable of variable display and stop display of identification information,
Further provided with an effect means capable of executing the predetermined effect,
The effect means can execute a specific reach effect and a timer effect that indicates the passage of time as the predetermined effect while the identification information is fluctuating, and the timer effect elapses. It is possible to make the start time of the time to be different, and it is possible to continue to execute the specific reach effect when the time to elapse remains .
A gaming machine characterized by that.
JP2019000885A 2019-01-07 2019-01-07 Game machine Pending JP2020110199A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2019000885A JP2020110199A (en) 2019-01-07 2019-01-07 Game machine
JP2023039744A JP2023063437A (en) 2019-01-07 2023-03-14 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019000885A JP2020110199A (en) 2019-01-07 2019-01-07 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2023039744A Division JP2023063437A (en) 2019-01-07 2023-03-14 game machine

Publications (2)

Publication Number Publication Date
JP2020110199A JP2020110199A (en) 2020-07-27
JP2020110199A5 true JP2020110199A5 (en) 2021-12-16

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Family Applications (2)

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JP2019000885A Pending JP2020110199A (en) 2019-01-07 2019-01-07 Game machine
JP2023039744A Pending JP2023063437A (en) 2019-01-07 2023-03-14 game machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2023039744A Pending JP2023063437A (en) 2019-01-07 2023-03-14 game machine

Country Status (1)

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JP (2) JP2020110199A (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5478567B2 (en) * 2011-07-26 2014-04-23 株式会社大都技研 Amusement stand
JP6421152B2 (en) * 2016-09-15 2018-11-07 京楽産業.株式会社 Game machine

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