JP2020103413A5 - - Google Patents

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JP2020103413A5
JP2020103413A5 JP2018242971A JP2018242971A JP2020103413A5 JP 2020103413 A5 JP2020103413 A5 JP 2020103413A5 JP 2018242971 A JP2018242971 A JP 2018242971A JP 2018242971 A JP2018242971 A JP 2018242971A JP 2020103413 A5 JP2020103413 A5 JP 2020103413A5
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gaming state
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パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり遊技を実行するものがある。かかる遊技機の中には、例えば、遊技者にとって有利度合いが異なる複数の当たり種別を設けることにより趣向上を図っているものも存在する。 Some gaming machines such as pachinko machines execute a winning game when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a hit. Some such gaming machine, for example, by providing a game more per type advantageously different degrees for persons, also that exists which is aimed on Xing taste.

特許第2514417号公報Japanese Patent No. 2514417

しかしながら、更なる興趣上が求められている。 However, further interest towards the top is required.

この目的を達成するために請求項1記載の遊技機は、判別条件の成立に基づいて判別を実行する別手段と、その判別手段の判別結果が特定の別結果になったことに基づいて遊技者に有利特典遊技を実行する特典遊技実行手段と、を有し、少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態設定する第2遊技状態設定手段と、予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、前記遊技機は、遊技球を遊技領域へと発射可能な発射手段と、を有し、前記判別手段として、前記発射手段によって第1方向へと遊技球が発射された場合に成立し得る第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記発射手段によって前記第1方向とは異なる第2方向へと遊技球が発射された場合に成立し得る第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、前記特定条件は、前記発射手段によって前記第1方向へと遊技球が発射された場合に成立しない条件であって前記発射手段によって前記第2方向へと遊技球が発射された場合に成立し得る条件であり、前記第1遊技状態は、前記発射手段によって前記第2方向へと遊技球が発射され続けた場合よりも、前記第1方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、前記第2遊技状態は、前記発射手段によって前記第1方向へと遊技球が発射され続けた場合よりも、前記第2方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、前記遊技機は、前記第2遊技状態において前記第2判別手段の判別が実行されたことに基づいて、前記第2遊技状態に対応する第1演出態様を少なくとも含む第1演出を実行可能な第1演出実行手段と、少なくとも前記第2遊技状態が設定されてから最初に前記特定遊技が実行されるまでの間の所定期間において、前記第1演出の実行時には開始されない第2演出態様を少なくとも含んで構成される第2演出を実行可能な第2演出実行手段と、を有し、前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成である。 Gaming machine of claim 1, wherein in order to achieve the object, the stamp by means for performing the determination based on the establishment of the determination condition, based on the discrimination result of the discriminating means becomes a particular determine specific results It is said that the discrimination result of the discrimination means becomes the specific discrimination result in the first gaming state which has the privilege game execution means for executing the privilege game advantageous to the player and at least disadvantageous to the player. Based on the establishment of at least different specific setting conditions, a second gaming state setting means for setting a second gaming state that is more advantageous to the player than the first gaming state, and a predetermined specific condition are established. Based on this, a specific game execution means for executing a specific game in which the player can acquire a predetermined privilege is provided, and the second game state acquires the predetermined privilege more than the first game state. It is an easy gaming state, and the first gaming state is a gaming state that is at least set when the gaming machine is initialized, and the gaming machine is a launching means capable of launching a gaming ball into a gaming area. , And as the discriminating means, the first discriminating means for executing the discriminating based on the fact that the first discriminating condition that can be satisfied when the gaming ball is launched in the first direction by the launching means is satisfied. And the second discriminating means that executes the discriminant based on the fact that the second discriminating condition that can be satisfied when the gaming ball is launched in the second direction different from the first direction by the launching means is satisfied. , And the gaming state at the time when the specific condition is satisfied can be maintained even after the specific game executed based on the establishment of the specific condition is completed. The discrimination of the second discriminating means has a configuration in which the degree of advantage is more likely to be higher when the specific discriminating result is obtained than the discriminating of the first discriminating means, and the specific condition is the first by the launching means. It is a condition that is not satisfied when the gaming ball is launched in the direction and can be satisfied when the gaming ball is launched in the second direction by the launching means, and the first gaming state is the above-mentioned. The determination condition is more likely to be satisfied when the gaming ball is continuously launched in the first direction than when the gaming ball is continuously launched in the second direction by the launching means. In the second gaming state, the determination condition is better when the gaming ball is continuously launched in the second direction than when the gaming ball is continuously launched in the first direction by the launching means. The configuration is such that it is easy to establish, and the gaming machine is in front of the second gaming state. Based on the determination of the second discriminating means, the first effect executing means capable of executing the first effect including at least the first effect mode corresponding to the second game state, and at least the second game. In a predetermined period from the setting of the state to the first execution of the specific game, it is possible to execute the second effect configured to include at least the second effect mode that is not started when the first effect is executed. Even if the specific determination result is obtained in the first game state with the second effect executing means, the privilege game is not executed after the privilege game based on the specific determination result is completed. The second game state can be set when the specific setting condition is satisfied .

請求項1記載の遊技機によれば、判別条件の成立に基づいて判別を実行する別手段と、その判別手段の判別結果が特定の別結果になったことに基づいて遊技者に有利特典遊技を実行する特典遊技実行手段と、を有し、少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態設定する第2遊技状態設定手段と、予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、前記遊技機は、遊技球を遊技領域へと発射可能な発射手段と、を有し、前記判別手段として、前記発射手段によって第1方向へと遊技球が発射された場合に成立し得る第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記発射手段によって前記第1方向とは異なる第2方向へと遊技球が発射された場合に成立し得る第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、前記特定条件は、前記発射手段によって前記第1方向へと遊技球が発射された場合に成立しない条件であって前記発射手段によって前記第2方向へと遊技球が発射された場合に成立し得る条件であり、前記第1遊技状態は、前記発射手段によって前記第2方向へと遊技球が発射され続けた場合よりも、前記第1方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、前記第2遊技状態は、前記発射手段によって前記第1方向へと遊技球が発射され続けた場合よりも、前記第2方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、前記遊技機は、前記第2遊技状態において前記第2判別手段の判別が実行されたことに基づいて、前記第2遊技状態に対応する第1演出態様を少なくとも含む第1演出を実行可能な第1演出実行手段と、少なくとも前記第2遊技状態が設定されてから最初に前記特定遊技が実行されるまでの間の所定期間において、前記第1演出の実行時には開始されない第2演出態様を少なくとも含んで構成される第2演出を実行可能な第2演出実行手段と、を有し、前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成である。 According to claim 1 the gaming machine, comprising: a determine by means for performing the determination based on the establishment of the determination condition, preferably to the player based on the discrimination result of the discriminating means becomes a particular determine specific results A specific setting that is at least different from the determination result of the determination means being the specific determination result in the first gaming state , which has a privilege game execution means for executing a special privilege game, and is at least disadvantageous to the player. Based on the fact that the condition is satisfied, the second gaming state setting means for setting the second gaming state that is more advantageous to the player than the first gaming state, and the predetermined specific condition are satisfied. A specific game execution means for executing a specific game in which a player can acquire a predetermined privilege is provided, and the second game state is a game state in which the predetermined privilege is more easily acquired than the first game state. The first gaming state is a gaming state that is at least set when the gaming machine is initialized, and the gaming machine has a launching means capable of launching a gaming ball into a gaming area. As the discriminating means, a first discriminating means that executes discrimination based on the fact that the first discriminating condition that can be satisfied when the gaming ball is launched in the first direction by the launching means is satisfied, and the launching means. It has at least a second discriminant means for executing a discriminant based on the fact that a second discriminant condition that can be satisfied when the game ball is launched in a second direction different from the first direction is satisfied. The gaming state at the time when the specific condition is satisfied is a configuration that can be maintained even after the specific game executed based on the establishment of the specific condition is completed. The discrimination has a configuration in which the degree of advantage when the specific discrimination result is obtained is more likely to be higher than the discrimination of the first discrimination means, and the specific condition is that the launching means moves the gaming ball in the first direction. Is a condition that cannot be satisfied when the launching means is launched, and is a condition that can be satisfied when the gaming ball is launched in the second direction by the launching means, and the first gaming state is the first gaming state by the launching means. The configuration is such that the determination condition is more likely to be satisfied when the game ball is continuously fired in the first direction than when the game ball is continuously fired in two directions. Is a configuration in which the determination condition is more likely to be satisfied when the gaming ball is continuously launched in the second direction than when the gaming ball is continuously launched in the first direction by the launching means. The gaming machine is determined by the second discriminating means in the second gaming state. After the first effect executing means capable of executing the first effect including at least the first effect mode corresponding to the second game state and at least the second game state are set based on the execution of another. A second effect executing means capable of executing a second effect configured including at least a second effect mode that is not started at the time of executing the first effect in a predetermined period until the specific game is first executed. , And even if the specific determination result is obtained in the first game state, the privilege game is not executed after the privilege game based on the specific determination result is completed, and the specific setting condition is satisfied. Is configured so that the second gaming state can be set when is satisfied .

上述した各遊技機のいずれかにおいて、前記遊技機はパチンコ遊技機とスロットマシンとを融合させたものであることを特徴とする遊技機Z3。中でも、融合させた遊技機の基本構成としては、「複数の識別情報からなる識別情報列を動的表示した後に識別情報を確定表示する可変表示手段を備え、始動用操作手段(例えば操作レバー)の操作に起因して識別情報の変動が開始され、停止用操作手段(例えばストップボタン)の操作に起因して、或いは、所定時間経過することにより、識別情報の動的表示が停止され、その停止時の確定識別情報が特定識別情報であることを必要条件として、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、遊技媒体として球を使用すると共に、前記識別情報の動的表示の開始に際しては所定数の球を必要とし、特別遊技状態の発生に際しては多くの球が払い出されるように構成されている遊技機」となる。
<その他>
パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり遊技を実行するものがある。かかる遊技機の中には、遊技者にとって有利度合いが異なる複数の遊技を実行可能にし、様々な遊技において当たり遊技を目指す遊技を行わせることにより遊技者の遊技に対する興趣向上を図っているものがある(例えば、特許文献1:特開2001−038007号公報)。
しかしながら、更なる興趣の向上が求められている。
本技術的思想は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上させることができる遊技機を提供することを目的としている。
<手段>
この目的を達成するために技術的思想1の遊技機は、遊技球が入球可能な入球手段と、前記入球手段に遊技球が入球したことに基づいて情報を取得可能な取得手段と、前記取得手段により取得された前記情報を、所定数を上限に記憶可能な記憶手段と、前記記憶手段に記憶されている前記情報に基づいて判別することが可能な判別手段と、前記判別手段による判別結果を示すための識別情報を表示手段に動的表示することが可能な動的表示手段と、その表示手段に特定の前記判別結果を示すための態様で前記識別情報が表示された場合に、遊技者に有利となる特典遊技を実行可能な特典遊技実行手段と、を有し、前記特典遊技が実行される期間に、特定領域を遊技球が通過することで遊技者に特典を付与することが可能な特典付与手段と、前記入球手段に遊技球が入球し易くする第1状態と、前記第1状態よりも入球が困難となる第2状態とに可変されることが可能な可変手段と、第1遊技状態と、前記第1遊技状態よりも前記可変手段が第2状態から前記第1状態へと可変され易くする第2遊技状態とを設定可能な遊技状態設定手段と、前記遊技状態設定手段により第2遊技状態が設定されている場合に、前記第1遊技状態が前記遊技状態設定手段により設定される終了条件が成立する前に実行が開始される前記識別情報の動的表示の開始に対応して演出を実行することが可能な演出実行手段と、その演出実行手段により実行される前記演出の演出態様を設定可能な演出態様設定手段と、前記記憶手段に記憶されている前記情報を、その情報に基づく前記判別手段による前記判別が実行されるよりも前に事前判別可能な事前判別手段と、を有し、前記演出態様設定手段は、前記記憶手段に記憶されている前記情報に対する前記事前判別の結果の少なくとも一部に基づいた演出態様を設定可能であり、前記遊技機は、前記演出態様設定手段により前記演出態様を設定するために用いられていない前記情報の数を示唆可能な示唆演出を実行可能である。
<効果>
技術的思想1記載の遊技機によれば、遊技球が入球可能な入球手段と、前記入球手段に遊技球が入球したことに基づいて情報を取得可能な取得手段と、前記取得手段により取得された前記情報を、所定数を上限に記憶可能な記憶手段と、前記記憶手段に記憶されている前記情報に基づいて判別することが可能な判別手段と、前記判別手段による判別結果を示すための識別情報を表示手段に動的表示することが可能な動的表示手段と、その表示手段に特定の前記判別結果を示すための態様で前記識別情報が表示された場合に、遊技者に有利となる特典遊技を実行可能な特典遊技実行手段と、を有し、前記特典遊技が実行される期間に、特定領域を遊技球が通過することで遊技者に特典を付与することが可能な特典付与手段と、前記入球手段に遊技球が入球し易くする第1状態と、前記第1状態よりも入球が困難となる第2状態とに可変されることが可能な可変手段と、第1遊技状態と、前記第1遊技状態よりも前記可変手段が第2状態から前記第1状態へと可変され易くする第2遊技状態とを設定可能な遊技状態設定手段と、前記遊技状態設定手段により第2遊技状態が設定されている場合に、前記第1遊技状態が前記遊技状態設定手段により設定される終了条件が成立する前に実行が開始される前記識別情報の動的表示の開始に対応して演出を実行することが可能な演出実行手段と、その演出実行手段により実行される前記演出の演出態様を設定可能な演出態様設定手段と、前記記憶手段に記憶されている前記情報を、その情報に基づく前記判別手段による前記判別が実行されるよりも前に事前判別可能な事前判別手段と、を有し、前記演出態様設定手段は、前記記憶手段に記憶されている前記情報に対する前記事前判別の結果の少なくとも一部に基づいた演出態様を設定可能であり、前記遊技機は、前記演出態様設定手段により前記演出態様を設定するために用いられていない前記情報の数を示唆可能な示唆演出を実行可能である。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
In any of the above-mentioned gaming machines, the gaming machine Z3 is characterized in that the gaming machine is a fusion of a pachinko gaming machine and a slot machine. Among them, as a basic configuration of the fused gaming machine, "a variable display means for dynamically displaying an identification information string composed of a plurality of identification information and then confirming and displaying the identification information is provided, and a starting operation means (for example, an operation lever). The fluctuation of the identification information is started due to the operation of, and the dynamic display of the identification information is stopped due to the operation of the stop operation means (for example, the stop button) or after a predetermined time elapses. A special gaming state generating means for generating a special gaming state advantageous to the player is provided on the condition that the definite identification information at the time of stopping is the specific identification information, the ball is used as the game medium, and the identification information is described. A game machine that requires a predetermined number of balls to start the dynamic display of the game, and is configured to pay out a large number of balls when a special game state occurs. "
<Others>
Some gaming machines such as pachinko machines execute a winning game when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a hit. Some of these gaming machines are designed to improve the interest of the player's game by making it possible to execute a plurality of games having different degrees of advantage for the player and playing a game aiming at a winning game in various games. (For example, Patent Document 1: Japanese Patent Application Laid-Open No. 2001-038007).
However, there is a need for further improvement in interest.
The present technical idea is made to solve the above-exemplified problems and the like, and an object thereof is to provide a gaming machine capable of improving a player's interest in playing a game.
<Means>
In order to achieve this purpose, the gaming machine of the technical idea 1 is a ball entry means capable of entering a game ball and an acquisition means capable of acquiring information based on the entry means of the game ball entering the ball entry means. And the storage means that can store the information acquired by the acquisition means up to a predetermined number, and the discrimination means that can discriminate based on the information stored in the storage means. The identification information is displayed in a dynamic display means capable of dynamically displaying the identification information for showing the discrimination result by the means on the display means and a mode for showing the specific discrimination result on the display means. In this case, the player has a privilege game execution means capable of executing a privilege game that is advantageous to the player, and the player is given a privilege by passing the game ball through a specific area during the period when the privilege game is executed. It is variable to a privilege granting means that can be granted, a first state that makes it easier for a game ball to enter the ball entry means, and a second state that makes it more difficult to enter the ball than the first state. A game state setting capable of setting a variable means capable of setting a first game state and a second game state in which the variable means is more likely to be changed from the second state to the first state than in the first game state. The identification that, when the second game state is set by the means and the game state setting means, the execution of the first game state is started before the end condition set by the game state setting means is satisfied. An effect execution means capable of executing an effect in response to the start of dynamic display of information, an effect mode setting means capable of setting an effect mode of the effect executed by the effect execution means, and a storage means. The information stored in the storage means is provided with a pre-discrimination means capable of pre-discriminating the information stored in the information before the discrimination is executed by the discriminating means based on the information, and the effect mode setting means is the storage means. It is possible to set an effect mode based on at least a part of the result of the prior determination for the information stored in the game machine, and the game machine is used to set the effect mode by the effect mode setting means. It is possible to perform a suggestion effect that can suggest the number of the above-mentioned information that is not present.
<Effect>
According to the gaming machine according to the technical idea 1, an entry means capable of entering a game ball, an acquisition means capable of acquiring information based on the entry of the game ball into the entry means, and the acquisition. A storage means capable of storing the information acquired by the means up to a predetermined number, a discrimination means capable of discriminating based on the information stored in the storage means, and a discrimination result by the discriminating means. A game when the dynamic display means capable of dynamically displaying the identification information for indicating is displayed on the display means and the identification information is displayed on the display means in an manner for showing the specific determination result. It has a privilege game execution means capable of executing a privilege game that is advantageous to the player, and the player can be given a privilege by passing the game ball through a specific area during the period when the privilege game is executed. A variable that can be changed into a possible privilege granting means, a first state that makes it easier for a game ball to enter the ball entry means, and a second state that makes it more difficult to enter the ball than the first state. A gaming state setting means capable of setting a means, a first gaming state, and a second gaming state in which the variable means is more likely to be changed from the second state to the first state than the first gaming state, and the above-mentioned game state setting means. When the second game state is set by the game state setting means, the dynamic of the identification information is started before the end condition set by the game state setting means is satisfied for the first game state. It is stored in the effect execution means capable of executing the effect in response to the start of the display, the effect mode setting means capable of setting the effect mode of the effect executed by the effect execution means, and the storage means. The information is preliminarily discriminated before the discriminating by the discriminating means based on the information is executed, and the effect mode setting means is stored in the storage means. It is possible to set an effect mode based on at least a part of the result of the prior determination for the information, and the game machine is not used for setting the effect mode by the effect mode setting means. It is possible to carry out a suggestion effect that can suggest the number of.
This has the effect of improving the interest of the player in the game.

10 パチンコ機(遊技機)
112 発射制御装置(第12実施形態における発射手段)
640 第2入球口(入球手段)
C213 判別手段
C308 取得手段
C310 記憶手段
C4104 演出実行手段
S406 第12実施形態における判別手段の一部、第1判別手段
S408 第12実施形態における特典遊技実行手段の一部
S1006 第12実施形態における判別手段の一部、第2判別手段
S1008 第12実施形態における特典遊技実行手段の一部
S1101 第12実施形態における判別手段の一部、第2判別手段
S1103 第12実施形態における特定遊技実行手段
S13404 第12実施形態における第1演出実行手段
S13503 第12実施形態における第2演出実行手段
10 Pachinko machine (game machine)
112 Launch control device (launch means in the twelfth embodiment)
640 Second ball entry port (ball entry means)
C213 Discrimination means C308 Acquisition means C310 Storage means C4104 Direction execution means
S406 A part of the discrimination means in the twelfth embodiment, the first discrimination means
S408 Part of the privilege game execution means in the twelfth embodiment
S1006 Part of the discriminating means in the twelfth embodiment, the second discriminating means
Part of the privilege game execution means in the 12th embodiment of S1008
S1101 Part of the discriminating means in the twelfth embodiment, the second discriminating means
S1103 Specific game execution means in the twelfth embodiment
S13404 First effect execution means in the twelfth embodiment
S13503 Second production execution means in the twelfth embodiment

Claims (1)

判別条件の成立に基づいて判別を実行する別手段と、
その判別手段の判別結果が特定の別結果になったことに基づいて遊技者に有利特典遊技を実行する特典遊技実行手段と、を有した遊技機において、
少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態設定する第2遊技状態設定手段と、
予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、
前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、
前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、
前記遊技機は、
遊技球を遊技領域へと発射可能な発射手段と、を有し、
前記判別手段として、前記発射手段によって第1方向へと遊技球が発射された場合に成立し得る第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記発射手段によって前記第1方向とは異なる第2方向へと遊技球が発射された場合に成立し得る第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、
前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、
前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、
前記特定条件は、前記発射手段によって前記第1方向へと遊技球が発射された場合に成立しない条件であって前記発射手段によって前記第2方向へと遊技球が発射された場合に成立し得る条件であり、
前記第1遊技状態は、前記発射手段によって前記第2方向へと遊技球が発射され続けた場合よりも、前記第1方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、
前記第2遊技状態は、前記発射手段によって前記第1方向へと遊技球が発射され続けた場合よりも、前記第2方向へと遊技球が発射され続けた場合の方が、前記判別条件が成立し易くなる構成であり、
前記遊技機は、
前記第2遊技状態において前記第2判別手段の判別が実行されたことに基づいて、前記第2遊技状態に対応する第1演出態様を少なくとも含む第1演出を実行可能な第1演出実行手段と、
少なくとも前記第2遊技状態が設定されてから最初に前記特定遊技が実行されるまでの間の所定期間において、前記第1演出の実行時には開始されない第2演出態様を少なくとも含んで構成される第2演出を実行可能な第2演出実行手段と、を有し、
前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成であることを特徴とする遊技機。
And determine by means for performing the determination based on the establishment of evaluation criteria,
In the gaming machine having the benefits and game execution means, the result of the decision in the discriminating means performs the advantageous benefits the player to the player based on became particular determine specific results,
At least in the first gaming state which is disadvantageous to the player, the discrimination result of the discrimination means is more than the first gaming state based on the fact that a specific setting condition which is at least different from the specific discrimination result is satisfied. A second game state setting means for setting a second game state that is advantageous to the player, and
A specific game execution means for executing a specific game in which a player can acquire a predetermined privilege based on the establishment of a predetermined specific condition is provided.
The second gaming state is a gaming state in which it is easier to obtain the predetermined privilege than the first gaming state.
The first gaming state is a gaming state that is at least set when the gaming machine is initialized.
The gaming machine is
It has a launching means that can launch a game ball into the game area,
As the discriminating means, a first discriminating means that executes discrimination based on the fact that the first discriminating condition that can be satisfied when the game ball is launched in the first direction by the launching means is satisfied, and the launching means. It has at least a second discriminating means that executes a discriminant based on the fact that a second discriminating condition that can be satisfied when the game ball is launched in a second direction different from the first direction is satisfied. Is composed of
The gaming state at the time when the specific condition is satisfied is a configuration that can be maintained even after the specific game executed based on the establishment of the specific condition is completed.
The discrimination of the second discriminating means has a configuration in which the degree of advantage is more likely to be higher when the specific discriminating result is obtained than the discriminating of the first discriminating means.
The specific condition is a condition that is not satisfied when the game ball is launched in the first direction by the launching means, and may be satisfied when the game ball is launched in the second direction by the launching means. It is a condition,
In the first gaming state, the determination condition is better when the game ball is continuously launched in the first direction than when the game ball is continuously launched in the second direction by the launching means. It is a configuration that is easy to establish,
In the second gaming state, the determination condition is better when the game ball is continuously launched in the second direction than when the game ball is continuously launched in the first direction by the launching means. It is a configuration that is easy to establish,
The gaming machine is
Based on the fact that the determination of the second discriminating means is executed in the second gaming state, the first effect executing means capable of executing the first effect including at least the first effect mode corresponding to the second game state. ,
A second effect configuration including at least a second effect mode that is not started when the first effect is executed in a predetermined period from the setting of the second game state to the first execution of the specific game. It has a second effect execution means capable of executing the effect, and has.
Even if the specific determination result is obtained in the first gaming state, when the specific setting condition is satisfied without executing the privilege game after the privilege game based on the specific determination result is completed. A gaming machine characterized in that the configuration is such that the second gaming state can be set.
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