JP2020081800A5 - - Google Patents

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JP2020081800A5
JP2020081800A5 JP2018226123A JP2018226123A JP2020081800A5 JP 2020081800 A5 JP2020081800 A5 JP 2020081800A5 JP 2018226123 A JP2018226123 A JP 2018226123A JP 2018226123 A JP2018226123 A JP 2018226123A JP 2020081800 A5 JP2020081800 A5 JP 2020081800A5
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discrimination
specific
condition
gaming state
game
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パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり遊技を実行するものがある。かかる遊技機の中には、例えば、遊技者にとって有利度合いが異なる複数の当たり種別を設けることにより興趣向上を図っているものも存在する。 Some gaming machines such as pachinko machines execute a winning game when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a hit. Some such gaming machine, for example, by Rukoto a plurality of per type advantageously different degrees for the player, even that exists which is aimed the interest improved.

特許第2514417号公報Japanese Patent No. 2514417

しかしながら、更なる興趣上が求められている。 However, further interest towards the top is required.

この目的を達成するために請求項1記載の遊技機は、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別結果が特定の判別結果になったことに基づいて遊技者に有利な特典遊技を実行する特典遊技実行手段と、を有し、少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態を設定する第2遊技状態設定手段と、予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、前記遊技機は、前記判別手段として、第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記第1の判別条件とは異なる第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、前記第1遊技状態は、前記第2の判別条件よりも前記第1の判別条件の方が成立し易い遊技状態であり、前記第2遊技状態は、前記第1の判別条件よりも前記第2の判別条件の方が成立し易い遊技状態であり、前記遊技機は、前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成であり、前記特定の設定条件は、少なくとも前記遊技機が初期化されて前記第1遊技状態が設定された後で予め定められた特定回数の判別に渡って連続して前記特定の判別結果とは異なる判別結果となった場合に成立し得る条件である。 In order to achieve this object, the gaming machine according to claim 1 has a discrimination means that executes discrimination based on the establishment of a discrimination condition and a game based on the discrimination result of the discrimination means becoming a specific discrimination result. The discriminating result of the discriminating means is at least different from the specific discriminating result in the first gaming state, which has a privileged game executing means for executing the privileged game that is advantageous to the player and is disadvantageous to the player at least. Based on the establishment of the specific setting condition, the second gaming state setting means for setting the second gaming state which is more advantageous to the player than the first gaming state and the predetermined specific condition are satisfied. Based on this, the second game state includes a specific game execution means for executing a specific game in which the player can acquire a predetermined privilege, and the second game state is a game in which the predetermined privilege is more easily acquired than the first game state. It is a state, and the first gaming state is a gaming state that is set at least when the gaming machine is initialized, and the gaming machine satisfies the first discrimination condition as the discrimination means. It is configured to have at least a first discrimination means for executing discrimination based on the above and a second discrimination means for executing discrimination based on the establishment of a second discrimination condition different from the first discrimination condition. The gaming state at the time when the specific condition is satisfied is a configuration that can be maintained even after the specific game executed based on the establishment of the specific condition is completed, and the determination of the second determination means is performed. The configuration is such that the degree of advantage when the specific discrimination result is obtained is more likely to be higher than the discrimination of the first discrimination means, and the first gaming state is the first discrimination rather than the second discrimination condition. The condition is a gaming state in which the condition is more likely to be satisfied, the second gaming state is a gaming state in which the second determination condition is more likely to be satisfied than the first determination condition, and the gaming machine is the above-mentioned gaming machine. Even if the specific determination result is obtained in the first gaming state, the above-mentioned is the case where the specific setting condition is satisfied without executing the privilege game after the privilege game based on the specific determination result is completed. The configuration is such that the second gaming state can be set, and the specific setting condition is at least over a predetermined specific number of times after the gaming machine is initialized and the first gaming state is set. It is a condition that can be satisfied when the discrimination result is continuously different from the specific discrimination result.

請求項1記載の遊技機によれば、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別結果が特定の判別結果になったことに基づいて遊技者に有利な特典遊技を実行する特典遊技実行手段と、を有し、少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態を設定する第2遊技状態設定手段と、予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、前記遊技機は、前記判別手段として、第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記第1の判別条件とは異なる第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、前記第1遊技状態は、前記第2の判別条件よりも前記第1の判別条件の方が成立し易い遊技状態であり、前記第2遊技状態は、前記第1の判別条件よりも前記第2の判別条件の方が成立し易い遊技状態であり、前記遊技機は、前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成であり、前記特定の設定条件は、少なくとも前記遊技機が初期化されて前記第1遊技状態が設定された後で予め定められた特定回数の判別に渡って連続して前記特定の判別結果とは異なる判別結果となった場合に成立し得る条件である。 According to the gaming machine according to claim 1, a discriminating means for executing discriminating based on the establishment of a discriminating condition and a privilege advantageous to the player based on the discriminating result of the discriminating means becoming a specific discriminant result. A specific setting condition that is at least different from the determination result of the determination means being the specific determination result in the first gaming state having the privileged game execution means for executing the game and at least disadvantageous to the player. Based on the establishment, the second gaming state setting means for setting the second gaming state which is more advantageous to the player than the first gaming state, and the player based on the establishment of the predetermined specific condition. The second gaming state is a gaming state in which the predetermined privilege is more easily acquired than the first gaming state. The first gaming state is a gaming state that is at least set when the gaming machine is initialized, and the gaming machine executes discrimination based on the fact that the first discrimination condition is satisfied as the discrimination means. The specific condition is configured to include at least a first discriminating means for performing discrimination and a second discriminating means for executing discrimination based on the establishment of a second discriminating condition different from the first discriminating condition. The game state at the time of establishment can be maintained even after the specific game executed based on the establishment of the specific condition is completed, and the determination of the second determination means is the determination of the first determination means. It is a configuration in which the degree of advantage is likely to be higher when the specific determination result is obtained than the determination of the above, and the first determination condition is more satisfied than the second determination condition in the first gaming state. The second gaming state is a gaming state in which the second discriminating condition is more likely to be satisfied than the first discriminating condition, and the gaming machine is in the first gaming state. Even if the specific determination result is obtained, the second gaming state is set when the specific setting condition is satisfied without executing the privilege game after the privilege game based on the specific determination result is completed. The specific setting condition is a configurable configuration, and the specific setting condition is continuously specified for a predetermined specific number of times after the gaming machine is initialized and the first gaming state is set. It is a condition that can be satisfied when the discrimination result is different from the discrimination result of.

上述した各遊技機のいずれかにおいて、前記遊技機はパチンコ遊技機とスロットマシンとを融合させたものであることを特徴とする遊技機Z3。中でも、融合させた遊技機の基本構成としては、「複数の識別情報からなる識別情報列を動的表示した後に識別情報を確定表示する可変表示手段を備え、始動用操作手段(例えば操作レバー)の操作に起因して識別情報の変動が開始され、停止用操作手段(例えばストップボタン)の操作に起因して、或いは、所定時間経過することにより、識別情報の動的表示が停止され、その停止時の確定識別情報が特定識別情報であることを必要条件として、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、遊技媒体として球を使用すると共に、前記識別情報の動的表示の開始に際しては所定数の球を必要とし、特別遊技状態の発生に際しては多くの球が払い出されるように構成されている遊技機」となる。
<その他>
パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり遊技を実行するものがある。かかる遊技機の中には、遊技者にとって有利度合いが異なる複数の遊技を実行可能にし、様々な遊技において当たり遊技を目指す遊技を行わせることにより遊技者の遊技に対する興趣向上を図っているものがある(例えば、特許文献1:特開2001−038007号公報)。
しかしながら、更なる興趣の向上が求められている。
本技術的思想は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上させることができる遊技機を提供することを目的としている。
<手段>
この目的を達成するために技術的思想1の遊技機は、遊技に関する主な制御を実行可能な第1制御手段と、前記第1制御手段から出力される情報に基づいて、遊技の制御を実行可能な第2制御手段と、遊技球が入球可能な第1入球手段と、前記第1入球手段とは異なる第2入球手段と、を有し、前記第1制御手段は、前記第1入球手段または前記第2入球手段に遊技球が入球したことに基づいて判別を実行可能な判別手段と、前記判別の結果に基づいて遊技情報を決定することが可能な遊技情報決定手段と、前記遊技情報決定手段により決定された遊技情報を示すための制御信号を出力可能な制御信号出力手段と、を有し、前記第2制御手段は、前記制御信号に基づく前記判別結果を示すための演出を実行可能な演出実行手段を有し、前記第1制御手段は、前記第1入球手段に入球したことに基づく前記制御信号であるか、前記第2入球手段に入球したことに基づく前記制御信号であるかを識別可能な識別情報を前記第2制御手段へ出力可能に構成され、前記演出実行手段は、前記識別情報に基づいて前記演出を実行している期間に遊技者に有利となる特定演出を実行可能に構成されているものである。
技術的思想2の遊技機は、技術的思想1記載の遊技機において、前記演出情報実行手段は、前記識別情報に基づいて、前記特定演出の実行頻度を異ならせることが可能である。
技術的思想3の遊技機は、技術的思想1または2記載の遊技機において、前記主制御手段は、前記判別手段の判別結果が特定判別結果であることに基づいて特典遊技を実行可能な特典遊技実行手段を有し、前記演出実行手段は、前記制御信号に基づく前記判別結果が前記特定判別結果である場合に前記特定演出を実行可能である。
<効果>
技術的思想1記載の遊技機によれば、遊技に関する主な制御を実行可能な第1制御手段と、前記第1制御手段から出力される情報に基づいて、遊技の制御を実行可能な第2制御手段と、遊技球が入球可能な第1入球手段と、前記第1入球手段とは異なる第2入球手段と、を有し、前記第1制御手段は、前記第1入球手段または前記第2入球手段に遊技球が入球したことに基づいて判別を実行可能な判別手段と、前記判別の結果に基づいて遊技情報を決定することが可能な遊技情報決定手段と、前記遊技情報決定手段により決定された遊技情報を示すための制御信号を出力可能な制御信号出力手段と、を有し、前記第2制御手段は、前記制御信号に基づく前記判別結果を示すための演出を実行可能な演出実行手段を有し、前記第1制御手段は、前記第1入球手段に入球したことに基づく前記制御信号であるか、前記第2入球手段に入球したことに基づく前記制御信号であるかを識別可能な識別情報を前記第2制御手段へ出力可能に構成され、前記演出実行手段は、前記識別情報に基づいて前記演出を実行している期間に遊技者に有利となる特定演出を実行可能に構成されているものである。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
技術的思想2記載の遊技機によれば、技術的思想1記載の遊技機の奏する効果に加え、次の効果を奏する。即ち、前記演出情報実行手段は、前記識別情報に基づいて、前記特定演出の実行頻度を異ならせることが可能である。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
技術的思想3記載の遊技機によれば、技術的思想1または2記載の遊技機の奏する効果に加え、次の効果を奏する。即ち、前記主制御手段は、前記判別手段の判別結果が特定判別結果であることに基づいて特典遊技を実行可能な特典遊技実行手段を有し、前記演出実行手段は、前記制御信号に基づく前記判別結果が前記特定判別結果である場合に前記特定演出を実行可能である。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
In any of the above-mentioned gaming machines, the gaming machine Z3 is characterized in that the gaming machine is a fusion of a pachinko gaming machine and a slot machine. Among them, as a basic configuration of the fused gaming machine, "a variable display means for dynamically displaying an identification information string composed of a plurality of identification information and then confirming and displaying the identification information is provided, and a starting operation means (for example, an operation lever). The fluctuation of the identification information is started due to the operation of, and the dynamic display of the identification information is stopped due to the operation of the stop operation means (for example, the stop button) or after a predetermined time elapses. A special gaming state generating means for generating a special gaming state advantageous to the player is provided on the condition that the definite identification information at the time of stopping is the specific identification information, the ball is used as the game medium, and the identification information is described. A game machine that requires a predetermined number of balls to start the dynamic display of the game, and is configured to pay out a large number of balls when a special game state occurs. "
<Others>
Some gaming machines such as pachinko machines execute a winning game when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a hit. Some of these gaming machines are designed to improve the interest of the player's game by making it possible to execute a plurality of games having different degrees of advantage for the player and playing a game aiming at a winning game in various games. (For example, Patent Document 1: Japanese Patent Application Laid-Open No. 2001-038007).
However, there is a need for further improvement in interest.
The present technical idea is made to solve the above-exemplified problems and the like, and an object thereof is to provide a gaming machine capable of improving a player's interest in playing a game.
<Means>
In order to achieve this purpose, the gaming machine of the technical idea 1 executes the control of the game based on the first control means capable of executing the main control related to the game and the information output from the first control means. It has a possible second control means, a first ball entry means on which a game ball can enter, and a second ball entry means different from the first ball entry means, and the first control means is said. Discrimination means capable of performing discrimination based on the fact that a game ball has entered the first ball entry means or the second ball entry means, and game information capable of determining game information based on the result of the discrimination. The second control means has the determination means and the control signal output means capable of outputting the control signal for indicating the game information determined by the game information determination means, and the second control means is the discrimination result based on the control signal. The first control means is the control signal based on the fact that the ball has entered the first ball entry means, or the second control means has the effect execution means capable of executing the effect to indicate. Identification information that can identify whether the control signal is based on the entry of a ball is configured to be output to the second control means, and the effect executing means executes the effect based on the identification information. It is configured so that a specific effect that is advantageous to the player can be executed during the period.
The gaming machine of the technical idea 2 is the gaming machine described in the technical idea 1, and the effect information executing means can make the execution frequency of the specific effect different based on the identification information.
The gaming machine of the technical idea 3 is the gaming machine according to the technical idea 1 or 2, and the main control means can execute a privilege game based on the discrimination result of the discrimination means being a specific discrimination result. The game executing means has the effect executing means, and the effect executing means can execute the specific effect when the determination result based on the control signal is the specific determination result.
<Effect>
According to the gaming machine according to the technical idea 1, the first control means capable of executing the main control related to the game and the second control means capable of executing the control of the game based on the information output from the first control means. It has a control means, a first ball entry means on which a game ball can enter, and a second ball entry means different from the first ball entry means, and the first control means has the first ball entry means. A discrimination means capable of performing discrimination based on the fact that a game ball has entered the means or the second ball entry means, and a game information determination means capable of determining game information based on the result of the discrimination. The second control means has a control signal output means capable of outputting a control signal for indicating the game information determined by the game information determining means, and the second control means is for showing the discrimination result based on the control signal. It has an effect executing means capable of executing an effect, and the first control means is the control signal based on the ball entering the first ball entry means, or the ball has entered the second ball entry means. Identification information that can identify whether the control signal is based on the above is configured to be output to the second control means, and the effect executing means is a player during a period in which the effect is executed based on the identification information. It is configured so that a specific effect that is advantageous to the player can be executed.
This has the effect of improving the interest of the player in the game.
According to the gaming machine described in Technical Thought 2, the following effects are exhibited in addition to the effects of the gaming machine described in Technical Thought 1. That is, the effect information executing means can change the execution frequency of the specific effect based on the identification information.
This has the effect of improving the interest of the player in the game.
According to the gaming machine described in Technical Thought 3, the following effects are exhibited in addition to the effects of the gaming machine described in Technical Thought 1 or 2. That is, the main control means has a privilege game execution means capable of executing a privilege game based on the discrimination result of the discrimination means being a specific discrimination result, and the effect executing means is based on the control signal. When the determination result is the specific determination result, the specific effect can be executed.
This has the effect of improving the interest of the player in the game.

10 パチンコ機(遊技機)
64c 中央第1入球口(第1入球手段)
64r 右第1入球口(第2入球手段)
110 主制御装置(第1制御手段)
113 音声ランプ制御装置(第2制御手段)
S406 第12実施形態における判別手段の一部、第1判別手段
S408 第12実施形態における特典遊技実行手段の一部
S1006 第12実施形態における判別手段の一部、第2判別手段
S1008 第12実施形態における特典遊技実行手段の一部
S1101 第12実施形態における判別手段の一部、第2判別手段
S1103 第12実施形態における特定遊技実行手段
S2201 制御信号出力手段
S10331 判別手段
10 Pachinko machine (game machine)
64c Central first ball entry port (first ball entry means)
64r Right first ball entry port (second ball entry means)
110 Main controller (first control means)
113 Voice lamp control device (second control means)
S406 A part of the discrimination means in the twelfth embodiment, the first discrimination means
S408 Part of the privilege game execution means in the twelfth embodiment
S1006 Part of the discriminating means in the twelfth embodiment, the second discriminating means
Part of the privilege game execution means in the 12th embodiment of S1008
S1101 Part of the discriminating means in the twelfth embodiment, the second discriminating means
S1103 Specific game execution means S2201 control signal output means S10331 discrimination means in the twelfth embodiment

Claims (1)

判別条件の成立に基づいて判別を実行する判別手段と、
その判別手段の判別結果が特定の判別結果になったことに基づいて遊技者に有利な特典遊技を実行する特典遊技実行手段と、を有した遊技機において、
少なくとも遊技者にとって不利な第1遊技状態において、前記判別手段の判別結果が前記特定の判別結果になることとは少なくとも異なる特定の設定条件が成立したことに基づいて、前記第1遊技状態よりも遊技者に有利な第2遊技状態を設定する第2遊技状態設定手段と、
予め定められた特定条件が成立したことに基づいて、遊技者が所定の特典を獲得し得る特定遊技を実行する特定遊技実行手段と、を備え、
前記第2遊技状態は、前記第1遊技状態よりも前記所定の特典を獲得し易い遊技状態であり、
前記第1遊技状態は、前記遊技機が初期化された場合に少なくとも設定される遊技状態であり、
前記遊技機は、
前記判別手段として、第1の判別条件が成立したことに基づいて判別を実行する第1判別手段と、前記第1の判別条件とは異なる第2の判別条件が成立したことに基づいて判別を実行する第2判別手段と、を少なくとも有して構成され、
前記特定条件が成立した時点の遊技状態が、当該特定条件が成立したことに基づいて実行された前記特定遊技が終了した後も維持され得る構成であり、
前記第2判別手段の判別は、前記第1判別手段の判別よりも、前記特定の判別結果となった場合の有利度合いが高くなり易い構成であり、
前記第1遊技状態は、前記第2の判別条件よりも前記第1の判別条件の方が成立し易い遊技状態であり、
前記第2遊技状態は、前記第1の判別条件よりも前記第2の判別条件の方が成立し易い遊技状態であり、
前記遊技機は、前記第1遊技状態において前記特定の判別結果になったとしても、当該特定の判別結果に基づく前記特典遊技が終了した後で前記特典遊技が実行されずに前記特定の設定条件が成立した場合に前記第2遊技状態を設定可能な構成であり、
前記特定の設定条件は、少なくとも前記遊技機が初期化されて前記第1遊技状態が設定された後で予め定められた特定回数の判別に渡って連続して前記特定の判別結果とは異なる判別結果となった場合に成立し得る条件であることを特徴とする遊技機。
A discrimination means that executes discrimination based on the establishment of the discrimination condition, and
In a gaming machine having a privilege game execution means for executing a privilege game advantageous to the player based on the discrimination result of the discrimination means becoming a specific discrimination result.
At least in the first gaming state which is disadvantageous to the player, the discrimination result of the discrimination means is more than the first gaming state based on the fact that a specific setting condition which is at least different from the specific discrimination result is satisfied. A second game state setting means for setting a second game state that is advantageous to the player, and
A specific game execution means for executing a specific game in which a player can acquire a predetermined privilege based on the establishment of a predetermined specific condition is provided.
The second gaming state is a gaming state in which it is easier to obtain the predetermined privilege than the first gaming state.
The first gaming state is a gaming state that is at least set when the gaming machine is initialized.
The gaming machine is
As the discrimination means, the first discrimination means that executes the discrimination based on the establishment of the first discrimination condition and the second discrimination condition different from the first discrimination condition are satisfied. It is configured to have at least a second discriminating means to be executed.
The gaming state at the time when the specific condition is satisfied is a configuration that can be maintained even after the specific game executed based on the establishment of the specific condition is completed.
The discrimination of the second discriminating means has a configuration in which the degree of advantage is more likely to be higher when the specific discriminating result is obtained than the discriminating of the first discriminating means.
The first gaming state is a gaming state in which the first discriminating condition is more likely to be satisfied than the second discriminating condition.
The second gaming state is a gaming state in which the second discriminating condition is more likely to be satisfied than the first discriminating condition.
Even if the specific determination result is obtained in the first gaming state, the gaming machine does not execute the privilege game after the privilege game based on the specific determination result is completed, and the specific setting condition. Is configured so that the second gaming state can be set when is satisfied.
The specific setting condition is different from the specific determination result continuously over a predetermined specific number of determinations after the gaming machine is initialized and the first gaming state is set. A gaming machine characterized in that it is a condition that can be satisfied when the result is obtained.
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