JP2020044083A5 - - Google Patents

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JP2020044083A5
JP2020044083A5 JP2018174459A JP2018174459A JP2020044083A5 JP 2020044083 A5 JP2020044083 A5 JP 2020044083A5 JP 2018174459 A JP2018174459 A JP 2018174459A JP 2018174459 A JP2018174459 A JP 2018174459A JP 2020044083 A5 JP2020044083 A5 JP 2020044083A5
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state
special
special state
setting
advantageous
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(0)上記目的を達成するため、本願発明に係る遊技機は、所定条件の成立後に遊技媒体が特定領域を通過したことに基づいて遊技者にとって有利な有利状態に制御可能であるとともに(例えば、大当り図柄が導出表示された後に遊技球が通過ゲート41を通過したことに基づいて大当り遊技状態に制御可能)、前記有利状態とは異なる特殊状態(例えば、小当り遊技状態)と、前記有利状態及び前記特殊状態とは異なる遊技状態であって前記特殊状態に制御されやすい特別状態(KT状態)に制御可能な遊技機であって(例えば、チンコ遊技機1等)、遊技者にとって有利度が異なる複数の設定値のうちのいずれかの設定値に設定可能な設定手段と(例えば、図9−6〜図9−8に示す電源投入時処理における設定変更モードにおいて、大当りの当選確率が異なる6段階の設定値のうちのいずれかの設定値に設定可能なCPU103等)、記設定手段に関する示唆を行う設定示唆演出を実行可能な演出実行手段と(例えば、現在の設定値を示唆するゲート通過待ち時示唆演出を実行可能な演出制御用CPU120等)、を備え、前記特別状態として、第1特別状態(例えば、第1KT状態)と、該第1特別状態よりも有利な第2特別状態(例えば、第2KT状態)と、があり、遊技状態が切り替わるときに設定示唆演出を実行可能であるとともに(例えば、大当り遊技の開始時や終了時、低確率/第1KT状態から通常状態(低確率/低ベース状態)に移行するときにステップ052IWS624で右打ち表示の表示態様(例えば、表示色)を変化させる)、前記所定条件とは異なる特別条件が成立したときに設定示唆演出を実行可能であり(小当りとなって特殊入賞口に遊技球が入賞した場合に、小当り入賞時示唆演出や賞球数表示示唆演出を実行可能である)、前記第1特別状態において前記特別条件が成立したときと、前記第2特別状態において前記特別条件が成立したときとで異なる割合により設定示唆演出を実行可能であり(例えば、第2KT状態中に小当りとなって特殊入賞口に遊技球が入賞した場合のみ、小当り入賞時示唆演出や賞球数表示示唆演出を実行可能である)、前記所定条件の成立後で遊技媒体が前記特定領域を通過前に、前記特定領域への遊技媒体の発射を促進する促進演出を実行可能である(例えば、大当り図柄が導出表示された後から遊技球が通過ゲート41を通過するまでのゲート通過待ち期間に、通過ゲート41へ向けて遊技球を発射すべきことを報知する右打ち報知を実行可能であること等)。 (0) In order to achieve the above object, the gaming machine according to the present invention can be controlled to an advantageous state advantageous to the player based on the fact that the game medium has passed through the specific region after the predetermined condition is satisfied (for example, , It is possible to control the big hit game state based on the game ball passing through the passage gate 41 after the big hit symbol is derived and displayed), a special state different from the advantageous state (for example, a small hit game state), and the advantage a state and the special state capable gaming machine control different gaming state is a by the easily controlled to the special state special state (KT state) (e.g., pachinko gaming machine 1 or the like), preferably for the player Setting means capable of setting any one of a plurality of setting values having different degrees (for example, in the setting change mode in the power-on process shown in FIGS. 9-6 to 9-8, Per a possible set to one of the set value of the winning probability are different 6 stages of set value CPU103, etc.), before SL and viable demonstration execution means setting suggesting effect of performing suggestion of setting means (e.g., the current The effect control CPU 120 or the like capable of executing the gate passage waiting suggestion suggesting the set value of 1), the first special state (for example, the first KT state) as the special state, and the first special state There is also an advantageous second special state (for example, the second KT state), and setting suggestion production can be executed when the game state is switched (for example, at the start or end of the big hit game, low probability / first When the 1KT state is changed to the normal state (low probability / low base state), the display mode (for example, display color) of the right-handed display is changed in step 052IWS624), and the predetermined condition is satisfied. It is possible to execute the setting suggestion effect when different special conditions are established (when the game ball is won in the special winning opening as a small hit, the suggestion effect at the time of winning the small hit and the indication indication of the number of prize balls can be executed. The setting suggestion effect can be executed at different ratios when the special condition is satisfied in the first special state and when the special condition is satisfied in the second special state (for example, the second KT). Only when the game ball is a small hit in the state and the game ball is won in the special winning opening, it is possible to execute the suggestion effect at the time of winning the small hit and the suggestion effect for displaying the number of prize balls). Before passing through the specific area, it is possible to execute a promotion effect for promoting the emission of the game medium to the specific area (for example, after the big hit symbol is derived and displayed until the game ball passes through the passage gate 41). Gate During the passage waiting period, it is possible to execute a right-handed notification for informing that the game ball should be launched toward the passage gate 41).

(1)本願の他の遊技機は、所定条件の成立後に遊技媒体が特定領域を通過したことに基づいて遊技者にとって有利な有利状態に制御可能な遊技機であって(例えば、大当り図柄が導出表示された後に遊技球が通過ゲート41を通過したことに基づいて大当り遊技状態に制御可能なパチンコ遊技機1等)、遊技者にとって有利度が異なる複数の設定値のうちのいずれかの設定値に設定可能な設定手段と(例えば、図9−6〜図9−8に示す電源投入時処理における設定変更モードにおいて、大当りの当選確率が異なる6段階の設定値のうちのいずれかの設定値に設定可能なCPU103等)、前記所定条件の成立後から遊技媒体が前記特定領域を通過するまでの期間に、前記設定手段に関する設定示唆演出を実行可能な演出実行手段(例えば、現在の設定値を示唆するゲート通過待ち時示唆演出を実行可能な演出制御用CPU120等)と、を備え、前記有利状態は、複数種類あり(例えば、複数種類の大当り種別の大当り遊技状態に制御可能であること等)、前記演出実行手段は、前記特定領域を通過した後に制御される前記有利状態の種類に応じて、異なる割合で前記設定示唆演出を実行可能である(例えば、大当り遊技状態の大当り種別に応じて、異なる割合でゲート通過待ち時示唆演出を実行可能であること等)。
このような構成によれば、設定示唆演出の演出効果を高めることができる。
(1) Another gaming machine of the present application is a gaming machine that can be controlled in an advantageous state that is advantageous to the player based on the fact that the game medium has passed through a specific area after a predetermined condition is satisfied (for example, a big hit symbol is A pachinko gaming machine 1 or the like that can be controlled to a jackpot gaming state based on the fact that the game ball has passed through the passage gate 41 after being derived and displayed, and any one of a plurality of setting values having different advantages for the player Setting means capable of setting a value (for example, in the setting change mode in the power-on process shown in FIG. 9-6 to FIG. 9-8, any one of six setting values with different jackpot winning probabilities) A CPU 103 or the like that can be set to a value), a performance executing means (for example, a performance executing means capable of executing a setting suggesting performance related to the setting means during a period after the predetermined condition is satisfied and before the game medium passes through the specific area) With a production control CPU 120 or the like capable of executing a gate passage waiting suggestive effect that suggests the current set value, and the advantageous state has a plurality of types (for example, a jackpot gaming state of a plurality of types of jackpots is controlled. It is possible, etc.), the effect execution means can execute the setting suggestion effect at different rates according to the type of the advantageous state that is controlled after passing through the specific area (for example, a big hit game state. Depending on the jackpot type, it is possible to execute the suggestive effect while waiting for the gate to pass, etc.).
With such a configuration, it is possible to enhance the effect of the setting suggestion effect.

Claims (1)

所定条件の成立後に遊技媒体が特定領域を通過したことに基づいて遊技者にとって有利な有利状態に制御可能であるとともに、前記有利状態とは異なる特殊状態と、前記有利状態及び前記特殊状態とは異なる遊技状態であって前記特殊状態に制御されやすい特別状態に制御可能な遊技機であって、
遊技者にとって有利度が異なる複数の設定値のうちのいずれかの設定値に設定可能な設定手段と、
記設定手段に関する示唆を行う設定示唆演出を実行可能な演出実行手段と、
を備え、
前記特別状態として、第1特別状態と、該第1特別状態よりも有利な第2特別状態と、があり、
前記演出実行手段は、
遊技状態が切り替わるときに設定示唆演出を実行可能であるとともに、前記所定条件とは異なる特別条件が成立したときに設定示唆演出を実行可能であり、
前記第1特別状態において前記特別条件が成立したときと、前記第2特別状態において前記特別条件が成立したときとで異なる割合により設定示唆演出を実行可能であり、
前記所定条件の成立後で遊技媒体が前記特定領域を通過前に、前記特定領域への遊技媒体の発射を促進する促進演出を実行可能である
ことを特徴とする遊技機。
It is possible to control to an advantageous state advantageous to the player based on the fact that the game medium has passed the specific region after the establishment of the predetermined condition, and the special state different from the advantageous state and the advantageous state and the special state. A gaming machine that can be controlled in a special state that is in a different game state and is easily controlled in the special state ,
Setting means capable of setting any one of a plurality of setting values having different degrees of advantage for the player,
And viable demonstration execution means the settings suggested director to carry out the suggestion for the previous Symbol setting means,
Equipped with
The special state includes a first special state and a second special state that is more advantageous than the first special state.
The effect execution means,
It is possible to execute the setting suggestion effect when the game state is switched, and it is possible to execute the setting suggestion effect when a special condition different from the predetermined condition is satisfied.
The setting suggestion effect can be executed at different ratios when the special condition is satisfied in the first special state and when the special condition is satisfied in the second special state,
A game machine characterized by being capable of executing a promotion effect for promoting the ejection of the game medium to the specific area after the predetermined condition is satisfied and before the game medium passes through the specific area .
JP2018174459A 2018-09-19 2018-09-19 Game machine Withdrawn JP2020044083A (en)

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JP2020044083A5 true JP2020044083A5 (en) 2020-05-07

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JP2020044082A (en) * 2018-09-19 2020-03-26 株式会社三共 Game machine
JP7229473B2 (en) * 2018-10-31 2023-02-28 株式会社高尾 game machine

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JP6052329B2 (en) * 2015-04-23 2016-12-27 タイヨーエレック株式会社 Game machine
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JP6521318B2 (en) * 2015-12-09 2019-05-29 株式会社高尾 Ball game machine
JP2020044082A (en) * 2018-09-19 2020-03-26 株式会社三共 Game machine

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