JP2020014762A5 - - Google Patents
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- JP2020014762A5 JP2020014762A5 JP2018141306A JP2018141306A JP2020014762A5 JP 2020014762 A5 JP2020014762 A5 JP 2020014762A5 JP 2018141306 A JP2018141306 A JP 2018141306A JP 2018141306 A JP2018141306 A JP 2018141306A JP 2020014762 A5 JP2020014762 A5 JP 2020014762A5
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- JP
- Japan
- Prior art keywords
- period
- effect
- player
- valid period
- operation valid
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (2)
遊技者が操作可能な操作手段と、
遊技者に対し、前記操作手段が操作された状態を維持する維持操作することが促される演出であって、当該維持操作が演出に反映される操作有効期間、および、当該操作有効期間に続く期間である遊技者に有利な事象が発生するか否かが判明する結果期間を含む維持操作演出を実行する演出実行手段と、
を備え、
前記操作有効期間は、前記維持操作がなされることにより遊技者に有利な事象が発生する可能性があることを示唆する煽り演出が生じる期間であって、前記表示領域に当該操作有効期間の終了時点を示す画像が表示されない期間である
ことを特徴とする遊技機。 Display means having a display area,
Operation means that can be operated by the player,
An effect in which the player is urged to perform a maintenance operation for maintaining the state in which the operation means is operated, an operation valid period in which the maintenance operation is reflected in the effect, and a period following the operation valid period. An effect execution means for executing a maintenance operation effect including a result period in which it is determined whether or not an event advantageous to the player occurs.
Equipped with a,
The operation valid period is a period in which a fanning effect suggesting that an event advantageous to the player may occur due to the maintenance operation being performed, and the end of the operation valid period is displayed in the display area. A gaming machine characterized in that an image indicating a time point is not displayed.
遊技者が操作可能な操作手段と、
遊技者に対し、前記操作手段を連続的に操作する連続操作することが促される演出であって、当該連続操作が演出に反映される操作有効期間、および、当該操作有効期間に続く期間である遊技者に有利な事象が発生するか否かが判明する結果期間を含む連続操作演出を実行する演出実行手段と、
を備え、
前記操作有効期間は、前記連続操作がなされることにより遊技者に有利な事象が発生する可能性があることを示唆する煽り演出が生じる期間であって、前記表示領域に当該操作有効期間の終了時点を示す画像が表示されない期間である
ことを特徴とする遊技機。 Display means having a display area,
Operation means that can be operated by the player,
It is an effect that encourages the player to continuously operate the operation means continuously, and is an operation valid period in which the continuous operation is reflected in the effect, and a period following the operation valid period. An effect execution means for executing a continuous operation effect including a result period in which it is determined whether or not an event advantageous to the player occurs, and an effect execution means.
Equipped with a,
The operation valid period is a period in which a fanning effect suggesting that an event advantageous to the player may occur due to the continuous operation, and the end of the operation valid period in the display area. A gaming machine characterized in that an image indicating a time point is not displayed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018141306A JP2020014762A (en) | 2018-07-27 | 2018-07-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018141306A JP2020014762A (en) | 2018-07-27 | 2018-07-27 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2020014762A JP2020014762A (en) | 2020-01-30 |
JP2020014762A5 true JP2020014762A5 (en) | 2021-09-02 |
Family
ID=69579806
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018141306A Pending JP2020014762A (en) | 2018-07-27 | 2018-07-27 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2020014762A (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5219738B2 (en) * | 2008-10-29 | 2013-06-26 | 株式会社ニューギン | Game machine |
JP5674830B2 (en) * | 2013-01-15 | 2015-02-25 | 株式会社ソフイア | Game machine |
JP6287019B2 (en) * | 2013-10-08 | 2018-03-07 | 株式会社三洋物産 | Game machine |
JP6547288B2 (en) * | 2014-12-15 | 2019-07-24 | 株式会社三洋物産 | Gaming machine |
JP6420265B2 (en) * | 2016-02-08 | 2018-11-07 | 株式会社三共 | Game machine |
JP6436937B2 (en) * | 2016-07-25 | 2018-12-12 | 株式会社三共 | Game machine |
JP6806992B2 (en) * | 2016-09-29 | 2021-01-06 | サミー株式会社 | Pachinko game machine |
JP6340056B2 (en) * | 2016-10-25 | 2018-06-06 | 株式会社藤商事 | Game machine |
JP2019076155A (en) * | 2017-10-20 | 2019-05-23 | 株式会社三共 | Game machine |
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2018
- 2018-07-27 JP JP2018141306A patent/JP2020014762A/en active Pending