JP2019205500A5 - - Google Patents
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- JP2019205500A5 JP2019205500A5 JP2018101179A JP2018101179A JP2019205500A5 JP 2019205500 A5 JP2019205500 A5 JP 2019205500A5 JP 2018101179 A JP2018101179 A JP 2018101179A JP 2018101179 A JP2018101179 A JP 2018101179A JP 2019205500 A5 JP2019205500 A5 JP 2019205500A5
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- JP
- Japan
- Prior art keywords
- control means
- effect
- game
- output
- setting change
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Description
(1) 遊技を行うことが可能な遊技機(例えば、パチンコ遊技機1)であって、
遊技の進行を制御する遊技制御手段(例えば、CPU103)と、
前記遊技制御手段からの情報(例えば、演出制御コマンド)に基づいて演出を制御する演出制御手段(例えば、演出制御用CPU120)と、
音を出力可能な出力手段(例えば、演出制御用CPU120、スピーカ8L,8R)と、を備え、
前記遊技制御手段は、設定変更操作に応じて、遊技者にとっての有利度が異なる複数段階の設定値(例えば、設定値1〜6)に対応した遊技用データ(例えば、大当りの判定値に関する情報)を設定可能であり、
前記演出制御手段は、演出調整操作(例えば、音量調整操作)に応じて、演出に関する調整(例えば、音量調整)を行うことが可能であり、
前記出力手段は、
前記演出調整操作に応じた操作音を出力可能であるが、前記設定変更操作に応じた操作音を出力せず(例えば、演出制御用CPU120は、音量調整操作に応じた操作音を出力するが、設定変更操作に応じた操作音を出力しない)、
設定値に対応した遊技用データを設定するための設定変更状態が開始されたときに音を出力可能である。
(1) A gaming machine capable of performing a game (for example, a pachinko gaming machine 1),
A game control means (for example, CPU 103) for controlling the progress of the game,
Effect control means (for example, effect control CPU 120) for controlling an effect based on information (for example, effect control command) from the game control means,
Output possible output means sound (e.g., effect control CPU 120, a speaker 8L, 8R) includes a, a,
The game control means includes game data (for example, information on a jackpot determination value) corresponding to a plurality of set values (for example, set values 1 to 6) having different degrees of advantage for the player in accordance with the setting change operation. ) Can be set,
The effect control means is capable of performing an effect related to the effect (for example, volume adjustment) in response to an effect adjustment operation (for example, volume adjustment operation),
The output means,
Although the operation sound corresponding to the effect adjustment operation can be output, the operation sound corresponding to the setting change operation is not output (for example, the effect control CPU 120 outputs the operation sound corresponding to the volume adjustment operation. , Does not output the operation sound according to the setting change operation) ,
A sound can be output when a setting change state for setting game data corresponding to the set value is started.
Claims (1)
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段からの情報に基づいて演出を制御する演出制御手段と、
音を出力可能な出力手段と、を備え、
前記遊技制御手段は、設定変更操作に応じて、遊技者にとっての有利度が異なる複数段階の設定値を設定可能であり、
前記演出制御手段は、演出調整操作に応じて、演出に関する調整を行うことが可能であり、
前記出力手段は、
前記演出調整操作に応じた操作音を出力可能であるが、前記設定変更操作に応じた操作音を出力せず、
設定値に対応した遊技用データを設定するための設定変更状態が開始されたときに音を出力可能である、遊技機。 A gaming machine capable of playing games,
Game control means for controlling the progress of the game,
Effect control means for controlling the effect based on information from the game control means,
And an output unit capable of outputting sound,
The game control means can set a plurality of set values having different degrees of advantage for the player according to a setting change operation,
The effect control means, in accordance with the effect adjustment operation, it is possible to perform an adjustment related to the effect,
The output means,
Although it is possible to output an operation sound according to the staging adjustment operation, it does not output an operation sound according to the setting change operation ,
A game machine capable of outputting a sound when a setting change state for setting game data corresponding to a set value is started .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018101179A JP2019205500A (en) | 2018-05-28 | 2018-05-28 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018101179A JP2019205500A (en) | 2018-05-28 | 2018-05-28 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020119649A Division JP7073447B2 (en) | 2020-07-13 | 2020-07-13 | Pachinko machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2019205500A JP2019205500A (en) | 2019-12-05 |
JP2019205500A5 true JP2019205500A5 (en) | 2020-01-23 |
Family
ID=68768051
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018101179A Withdrawn JP2019205500A (en) | 2018-05-28 | 2018-05-28 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2019205500A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2020120804A (en) * | 2019-01-29 | 2020-08-13 | 株式会社ソフイア | Game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5174389B2 (en) * | 2007-08-01 | 2013-04-03 | 株式会社三共 | Game machine |
JP6755592B2 (en) * | 2018-02-28 | 2020-09-16 | 株式会社ソフイア | Game machine |
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2018
- 2018-05-28 JP JP2018101179A patent/JP2019205500A/en not_active Withdrawn