JP2019166056A5 - - Google Patents

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Publication number
JP2019166056A5
JP2019166056A5 JP2018056196A JP2018056196A JP2019166056A5 JP 2019166056 A5 JP2019166056 A5 JP 2019166056A5 JP 2018056196 A JP2018056196 A JP 2018056196A JP 2018056196 A JP2018056196 A JP 2018056196A JP 2019166056 A5 JP2019166056 A5 JP 2019166056A5
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Japan
Prior art keywords
game medal
detection means
game
time
detected
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Granted
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JP2018056196A
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Japanese (ja)
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JP2019166056A (en
JP6820483B2 (en
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Priority to JP2018056196A priority Critical patent/JP6820483B2/en
Priority claimed from JP2018056196A external-priority patent/JP6820483B2/en
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Publication of JP2019166056A5 publication Critical patent/JP2019166056A5/ja
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Description

本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)
本発明は、
遊技メダル投入口(メダル投入口47)と、
ブロッカ(45)と、
前記遊技メダル投入口から投入された遊技メダルが通過する通路(メダル通路)中に設けられ、遊技メダルを検知し得る検知手段A(投入センサ44a)及び検知手段B(投入センサ44b)(検知手段Bは、検知手段Aより下流側に位置する)と
を備え、
所定の状況(遊技メダルが検知手段A及び検知手段Bにより検知し得る状況)にて、電源の供給が遮断される事象が発生した時から、当該電源の供給が遮断される事象を検知し、電源断処理を実行する時までの期間の設計値をT1(図5中、「T1」)とし、
所定の状況にて、前記遊技メダル投入口から遊技メダルが投入される場合において、当該遊技メダルを検知手段Aが検知した時から、当該遊技メダルを検知手段Bが検知した後当該遊技メダルを検知手段Aが検知しなくなり当該遊技メダルを検知手段Bが検知しなくなった時までの期間の設計値をT2(図2及び図5中、「T3」)とし、
所定の状況にて、前記遊技メダル投入口から遊技メダルが投入される場合において、当該遊技メダルが投入された時から、当該遊技メダルがブロッカに到達する直前までの期間の設計値をT3(明細書「0227」に記載の「T2’」に相当)としたとき、
T1<T2
T1<T3
となっている遊技機である
The present invention solves the above-mentioned problems by the following means (in parentheses, the configuration of the corresponding embodiment is shown) .
The present invention
Game medal slot (medal slot 47) and
Blocker (45) and
A detection means A (insertion sensor 44a) and a detection means B (insertion sensor 44b) (detection means) provided in a passage (medal passage) through which a game medal inserted from the game medal insertion slot passes and can detect a game medal. B is located on the downstream side of the detection means A).
From the time when the event that the power supply is cut off occurs in a predetermined situation (the situation where the game medal can be detected by the detection means A and the detection means B), the event that the power supply is cut off is detected. The design value for the period until the power cutoff process is executed is T1 (“T1” in FIG. 5).
In a predetermined situation, when a game medal is inserted from the game medal insertion slot, the game medal is detected after the detection means B detects the game medal from the time when the game medal is detected by the detection means A. The design value for the period until the means A stops detecting and the detection means B stops detecting the game medal is T2 (“T3” in FIGS. 2 and 5).
When a game medal is inserted from the game medal insertion slot in a predetermined situation, the design value of the period from the time when the game medal is inserted to immediately before the game medal reaches the blocker is T3 (details). (Equivalent to "T2'" described in the book "0227")
T1 <T2
T1 <T3
It is a game machine that has become .

Claims (1)

遊技メダル投入口と、
ブロッカと、
前記遊技メダル投入口から投入された遊技メダルが通過する通路中に設けられ、遊技メダルを検知し得る検知手段A及び検知手段B(検知手段Bは、検知手段Aより下流側に位置する)と
を備え、
所定の状況にて、電源の供給が遮断される事象が発生した時から、当該電源の供給が遮断される事象を検知し、電源断処理を実行する時までの期間の設計値をT1とし、
所定の状況にて、前記遊技メダル投入口から遊技メダルが投入される場合において、当該遊技メダルを検知手段Aが検知した時から、当該遊技メダルを検知手段Bが検知した後当該遊技メダルを検知手段Aが検知しなくなり当該遊技メダルを検知手段Bが検知しなくなった時までの期間の設計値をT2とし、
所定の状況にて、前記遊技メダル投入口から遊技メダルが投入される場合において、当該遊技メダルが投入された時から、当該遊技メダルがブロッカに到達する直前までの期間の設計値をT3としたとき、
T1<T2
T1<T3
となっている遊技機。
Game medal slot and
With a blocker
Detection means A and detection means B (detection means B is located on the downstream side of the detection means A) provided in the passage through which the game medals inserted from the game medal insertion slot pass and can detect the game medals. With
In a predetermined situation, the design value of the period from the time when the power supply cutoff event occurs to the time when the power supply cutoff event is detected and the power supply cutoff process is executed is set to T1.
In a predetermined situation, when a game medal is inserted from the game medal insertion slot, the game medal is detected after the detection means B detects the game medal from the time when the game medal is detected by the detection means A. Let T2 be the design value for the period until the means A stops detecting and the detection means B stops detecting the game medal.
When a game medal is inserted from the game medal slot under a predetermined situation, the design value of the period from the time when the game medal is inserted to immediately before the game medal reaches the blocker is set to T3. When
T1 <T2
T1 <T3
The game machine that has become .
JP2018056196A 2018-03-23 2018-03-23 Game machine Active JP6820483B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018056196A JP6820483B2 (en) 2018-03-23 2018-03-23 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018056196A JP6820483B2 (en) 2018-03-23 2018-03-23 Game machine

Publications (3)

Publication Number Publication Date
JP2019166056A JP2019166056A (en) 2019-10-03
JP2019166056A5 true JP2019166056A5 (en) 2020-12-10
JP6820483B2 JP6820483B2 (en) 2021-01-27

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Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019166062A (en) * 2018-03-23 2019-10-03 サミー株式会社 Game machine

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6730637B2 (en) * 2018-03-23 2020-07-29 サミー株式会社 Amusement machine
JP6679149B2 (en) * 2018-03-23 2020-04-15 サミー株式会社 Amusement machine
JP6674109B2 (en) * 2018-03-23 2020-04-01 サミー株式会社 Gaming machine
JP6674110B2 (en) * 2018-03-23 2020-04-01 サミー株式会社 Gaming machine
JP6712064B2 (en) * 2018-03-23 2020-06-17 サミー株式会社 Amusement machine
JP6579235B1 (en) * 2018-06-20 2019-09-25 サミー株式会社 Game machine
JP6579234B1 (en) * 2018-06-20 2019-09-25 サミー株式会社 Game machine

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