JP2019126708A5 - - Google Patents
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- JP2019126708A5 JP2019126708A5 JP2018186831A JP2018186831A JP2019126708A5 JP 2019126708 A5 JP2019126708 A5 JP 2019126708A5 JP 2018186831 A JP2018186831 A JP 2018186831A JP 2018186831 A JP2018186831 A JP 2018186831A JP 2019126708 A5 JP2019126708 A5 JP 2019126708A5
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Claims (6)
前記上限回数に基づいて、前記共同イベントに参加可能なプレイヤの上限数を決定するプレイヤ数決定部と、
前記第1プレイヤ以外の他のプレイヤの端末から前記共同イベントへの参加を希望するためのリクエストを受け付ける場合、前記他のプレイヤに対応づけられた所定のパラメータと、決定された前記上限数とに基づいて前記他のプレイヤの前記共同イベントへの参加が可能と判定されたとき、前記第2プレイヤに対応づけられた所定のパラメータを消費するとともに前記他のプレイヤの前記共同イベントへの参加を許可する共同イベント参加管理部と、
前記共同イベントへの参加が許可された複数のプレイヤのうちいずれかのプレイヤに前記共同イベントの実行権限を付与する権限管理部と、
前記実行権限が付与されたプレイヤの端末から前記共同イベントの実行指示を受け付けた場合に、前記共同イベントの実行を開始する共同イベント実行制御部と、
前記共同イベントの進捗状況に応じて、前記共同イベントに参加したプレイヤごとに報酬を提供する報酬提供部と、
をコンピュータに実現させるための情報処理プログラムであって、
前記権限管理部は、前記共同イベントが終了するたびに、前記実行権限が付与された前記いずれかのプレイヤから前記共同イベントの前記実行権限を剥奪し、過去に前記実行権限が付与されたプレイヤ以外のプレイヤへ前記実行権限を付与し、
前記共同イベント実行制御部は、前記共同イベントへの参加が許可された全てのプレイヤに前記実行権限が付与された場合に、前記共同イベントの繰り返し実行を終了する。 A first control signal for generating the joint event including an upper limit number of times that a joint event in which a plurality of players participate jointly can be continuously executed is received from a terminal of the first player among the plurality of players. If, wherein when the occurrence of the joint event is determined to be based on a predetermined parameter associated with the first player, the first player with consuming a predetermined parameter associated with the first player A joint event occurrence management unit that generates the joint event as a participant,
A player number determination unit that determines the upper limit number of players that can participate in the joint event based on the upper limit number of times;
When accepting a request for wishing to participate in the joint event from the terminal of the other player other than the first player, and a predetermined parameter associated with the other player, was determined and the maximum number when the participation in the joint event of the other player is determined to be based on, allowed to participate to the joint event of the other players as well as consuming a predetermined parameter associated with said second player A joint event participation management department,
An authority management unit for granting execution authority of the joint event to any one of a plurality of players permitted to participate in the joint event;
When the execution authority from terminal player granted accept an execution instruction of the joint event, a joint event execution control unit to start execution of the joint event,
A reward providing unit that provides a reward for each player who participated in the joint event according to the progress of the joint event;
An information processing program for realizing the to the computer,
Whenever the joint event ends, the authority management unit deprives the execution authority of the joint event from any of the players to which the execution authority has been granted, and is a player other than the player to which the execution authority has been granted in the past The execution authority is given to the player of
The joint event execution control unit ends the repeated execution of the joint event when the execution authority is granted to all players permitted to participate in the joint event .
請求項1に記載の情報処理プログラム。 The authority management unit grants the execution authority to a player other than the player to which the execution authority has been granted in the past when the joint event is executed less than the upper limit number of times and the joint event has ended. To
The information processing program according to claim 1.
請求項1又は請求項2に記載の情報処理プログラム。 When the joint event execution control unit receives a second control signal for stopping the repeated execution of the joint event from a terminal of one of the plurality of players permitted to participate in the joint event, All players other than the one player are inquired about whether or not the repeated execution of the joint event can be stopped, and when the answer results from all the players other than the one player satisfy a predetermined condition, Canceling repeated execution of events,
The information processing program according to claim 1 or 2.
請求項1乃至請求項3のいずれか一項に記載の情報処理プログラム。 The joint event participation management unit is a third control for prohibiting participation of a player other than the one player from a terminal of one player among a plurality of players permitted to participate in the joint event. When the signal is received, all players other than the one player and the target player whose participation is prohibited are inquired whether participation in the joint event is prohibited, and all players other than the one player and the target player are asked. Prohibiting the target player from participating in the joint event when an answer from the player satisfies a predetermined condition;
The information processing program according to any one of claims 1 to 3.
前記上限回数に基づいて、前記共同イベントに参加可能なプレイヤの上限数を決定するプレイヤ数決定部と、
前記第1プレイヤ以外の他のプレイヤの端末から前記共同イベントへの参加を希望するためのリクエストを受け付ける場合、前記他のプレイヤに対応づけられた所定のパラメータと、決定された前記上限数とに基づいて前記他のプレイヤの前記共同イベントへの参加が可能と判定されたとき、第2プレイヤに対応づけられた所定のパラメータを消費するとともに前記他のプレイヤの前記共同イベントへの参加を許可する共同イベント参加管理部と、
前記共同イベントへの参加が許可された複数のプレイヤのうちいずれかのプレイヤに前記共同イベントの実行権限を付与する権限管理部と、
前記実行権限が付与されたプレイヤの端末から前記共同イベントの実行指示を受け付けた場合に、前記共同イベントの実行を開始する共同イベント実行制御部と、
前記共同イベントの進捗状況に応じて、前記共同イベントに参加したプレイヤごとに報酬を提供する報酬提供部と、
を備え、
前記権限管理部は、前記共同イベントが終了するたびに、前記実行権限が付与された前記いずれかのプレイヤから前記共同イベントの前記実行権限を剥奪し、過去に前記実行権限が付与されたプレイヤ以外のプレイヤへ前記実行権限を付与し、
前記共同イベント実行制御部は、前記共同イベントへの参加が許可された全てのプレイヤに前記実行権限が付与された場合に、前記共同イベントの繰り返し実行を終了する、
情報処理サーバ。 A first control signal for generating the joint event including an upper limit number of times that a joint event in which a plurality of players participate jointly can be continuously executed is received from a terminal of the first player among the plurality of players. In this case , when it is determined that the joint event can be generated based on a predetermined parameter associated with the first player, the predetermined parameter associated with the first player is consumed and the first player is A joint event occurrence management unit that generates the joint event as a participant;
A player number determination unit that determines the upper limit number of players that can participate in the joint event based on the upper limit number of times;
When accepting a request for wishing to participate in the joint event from the terminal of the other player other than the first player, and a predetermined parameter associated with the other player, was determined and the maximum number when the participation in the joint event of the other player is determined to be based, to allow participation in the joint event of the other players as well as consuming a predetermined parameter associated with the second player Joint event participation management department,
An authority management unit for granting execution authority of the joint event to any one of a plurality of players permitted to participate in the joint event;
When the execution authority from terminal player granted accept an execution instruction of the joint event, a joint event execution control unit to start execution of the joint event,
A reward providing unit that provides a reward for each player who participated in the joint event according to the progress of the joint event;
Bei to give a,
Whenever the joint event ends, the authority management unit deprives the execution authority of the joint event from any of the players to which the execution authority has been granted, and is a player other than the player to which the execution authority has been granted in the past The execution authority is given to the player of
The joint event execution control unit terminates the repeated execution of the joint event when the execution authority is granted to all players permitted to participate in the joint event.
Information processing server.
前記複数の端末と通信可能に接続された情報処理サーバと、を備える情報処理システムであって、
前記複数の端末のそれぞれは、
前記情報処理サーバからの問い合わせに対する回答を受け付けるための回答画面を生成する画面生成部と、
生成された前記回答画面を介して前記回答を受け付ける回答受付部と、
を備え、
前記情報処理サーバは、
複数のプレイヤが共同して参加する共同イベントを連続して実行可能な上限回数を含む、前記共同イベントを発生させるための第1制御信号を、前記複数のプレイヤのうち第1プレイヤの端末から受け付ける場合、前記第1プレイヤに対応づけられた所定のパラメータに基づいて前記共同イベントの発生が可能と判定されたとき、第1プレイヤに対応づけられた所定のパラメータを消費するとともに前記第1プレイヤを参加者として前記共同イベントを発生させる共同イベント発生管理部と、
前記上限回数に基づいて、前記共同イベントに参加可能なプレイヤの上限数を決定するプレイヤ数決定部と、
前記第1プレイヤ以外の他のプレイヤの端末から前記共同イベントへの参加を希望するためのリクエストを受け付ける場合、前記他のプレイヤに対応づけられた所定のパラメータと、決定された前記上限数とに基づいて前記他のプレイヤの前記共同イベントへの参加が可能と判定されたとき、第2プレイヤに対応づけられた所定のパラメータを消費するとともに前記他のプレイヤの前記共同イベントへの参加を許可する共同イベント参加管理部と、
前記共同イベントへの参加が許可された複数のプレイヤのうち一のプレイヤに前記共同イベントの実行権限を付与する権限管理部と、
前記実行権限が付与されたプレイヤの端末から前記共同イベントの実行指示を受け付けた場合に、前記共同イベントの実行を開始する共同イベント実行制御部と、
前記共同イベントの進捗状況に応じて、前記共同イベントに参加したプレイヤごとに報酬を提供する報酬提供部と、
を備え、
前記権限管理部は、前記共同イベントが終了するたびに、前記実行権限が付与された前記いずれかのプレイヤから前記共同イベントの前記実行権限を剥奪し、過去に前記実行権限が付与されたプレイヤ以外のプレイヤへ前記実行権限を付与し、
前記共同イベント実行制御部は、前記共同イベントへの参加が許可された全てのプレイヤに前記実行権限が付与された場合に、前記共同イベントの繰り返し実行を終了する、
情報処理システム。 A plurality of terminals used by each of a plurality of players;
An information processing system comprising an information processing server connected to be communicable with the plurality of terminals,
Each of the plurality of terminals is
A screen generator for generating an answer screen for accepting an answer to the inquiry from the information processing server;
An answer receiving unit for receiving the answer via the generated answer screen;
With
The information processing server
A first control signal for generating the joint event including an upper limit number of times that a joint event in which a plurality of players participate jointly can be continuously executed is received from a terminal of the first player among the plurality of players. In this case , when it is determined that the joint event can be generated based on a predetermined parameter associated with the first player, the predetermined parameter associated with the first player is consumed and the first player is A joint event occurrence management unit that generates the joint event as a participant;
A player number determination unit that determines the upper limit number of players that can participate in the joint event based on the upper limit number of times;
When accepting a request for wishing to participate in the joint event from the terminal of the other player other than the first player, and a predetermined parameter associated with the other player, was determined and the maximum number when the participation in the joint event of the other player is determined to be based, to allow participation in the joint event of the other players as well as consuming a predetermined parameter associated with the second player Joint event participation management department,
An authority management unit that grants execution authority of the joint event to one of a plurality of players permitted to participate in the joint event;
When the execution authority from terminal player granted accept an execution instruction of the joint event, a joint event execution control unit to start execution of the joint event,
A reward providing unit that provides a reward for each player who participated in the joint event according to the progress of the joint event;
Bei to give a,
Whenever the joint event ends, the authority management unit deprives the execution authority of the joint event from any of the players to which the execution authority has been granted, and is a player other than the player to which the execution authority has been granted in the past The execution authority is given to the player of
The joint event execution control unit terminates the repeated execution of the joint event when the execution authority is granted to all players permitted to participate in the joint event.
Information processing system.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2018186831A JP6600058B2 (en) | 2018-10-01 | 2018-10-01 | Information processing program, information processing server, and information processing system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2018186831A JP6600058B2 (en) | 2018-10-01 | 2018-10-01 | Information processing program, information processing server, and information processing system |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018009874A Division JP6415013B1 (en) | 2018-01-24 | 2018-01-24 | Information processing program, information processing server, and information processing system |
Publications (3)
Publication Number | Publication Date |
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JP2019126708A JP2019126708A (en) | 2019-08-01 |
JP2019126708A5 true JP2019126708A5 (en) | 2019-09-12 |
JP6600058B2 JP6600058B2 (en) | 2019-10-30 |
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JP2018186831A Active JP6600058B2 (en) | 2018-10-01 | 2018-10-01 | Information processing program, information processing server, and information processing system |
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Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5558733B2 (en) * | 2009-03-27 | 2014-07-23 | 株式会社バンダイナムコゲームス | Program, information storage medium, and game system |
JP6148022B2 (en) * | 2013-01-25 | 2017-06-14 | 株式会社バンダイナムコエンターテインメント | Server system |
JP6185518B2 (en) * | 2015-06-30 | 2017-08-23 | グリー株式会社 | Program, method and server apparatus |
JP6730014B2 (en) * | 2015-09-30 | 2020-07-29 | 株式会社バンダイナムコエンターテインメント | Game system and program |
US20170239563A1 (en) * | 2016-02-23 | 2017-08-24 | Sony Interactive Entertainment America Llc | Game selection and invitation process |
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