JP2019092705A5 - - Google Patents

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JP2019092705A5
JP2019092705A5 JP2017223503A JP2017223503A JP2019092705A5 JP 2019092705 A5 JP2019092705 A5 JP 2019092705A5 JP 2017223503 A JP2017223503 A JP 2017223503A JP 2017223503 A JP2017223503 A JP 2017223503A JP 2019092705 A5 JP2019092705 A5 JP 2019092705A5
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effect
information output
suggestion effect
setting
game
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JP2019092705A (en
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Description

遊技者にとっての有利度が異なる複数の設定値のうちのいずれかの設定値に設定可能に構成され、設定された設定値にもとづいて有利状態の制御を実行可能に構成されたパチンコ遊技機として、例えば、特許文献1に記載されたものがある。特許文献1には、変更前後の設定値に対応する変動停止コマンド(設定値指定コマンド)を主制御基板から演出制御基板に送信し、その変動停止コマンドにより得られる変更前後の設定値にもとづいて、キリン、ゾウ、ライオンの3種類のキャラクタに対応する3種類の演出パターンによる表示を行うことが記載されている。A pachinko gaming machine configured to be settable to any one of a plurality of set values having different degrees of advantage for a player, and configured to be able to execute control of an advantageous state based on the set set value. For example, there is one described in Patent Document 1. In Patent Document 1, a change stop command (a set value specification command) corresponding to a set value before and after change is transmitted from the main control board to the effect control board, and based on the set value before and after change obtained by the change stop command. It is described that display is performed by three types of effect patterns corresponding to three types of characters:, giraffe, elephant, and lion.

特開2010−200902号公報Unexamined-Japanese-Patent No. 2010-200902

しかしながら、特許文献1に記載の遊技機にあっては、設定値情報(設定値指定コマンド)が正常でないときに誤った示唆演出が実行されてしまう可能性があり、設定された設定値にもとづいて有利状態の制御を実行可能に構成した遊技機において、却って遊技に対する興趣を低下させてしまうおそれがある。However, in the gaming machine described in Patent Document 1, there is a possibility that an erroneous suggestion effect may be executed when the setting value information (setting value designation command) is not normal, and it is based on the setting value set. In the gaming machine configured to be able to execute control of the advantageous state, there is a possibility that the interest to the game may be reduced.

この発明は、上記の実状に鑑みてなされたものであり、設定された設定値にもとづいて有利状態の制御を実行可能に構成した遊技機において、遊技に対する興趣の低下を防止できるようにすることを目的とする。 The present invention has been made in view of the above situation, and in a gaming machine configured to be able to execute control of an advantageous state based on a set value set, it is possible to prevent a drop in interest for gaming With the goal.

本発明による遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能な遊技機であって、
遊技者にとっての有利度が異なる複数の設定値(例えば、設定値「1」〜設定値「3」)のうちのいずれかの設定値に設定可能な設定手段(例えば、遊技制御用マイクロコンピュータ100におけるステップ112IWS005〜S010を実行する部分)と、
設定された設定値に応じて異なる割合により前記有利状態に制御するかを決定可能な決定手段(例えば、遊技制御用マイクロコンピュータ100におけるステップ112IWS110を実行する部分)と、
いずれの設定値に設定されたかを特定可能な設定値情報(例えば、設定値コマンド)を出力可能な情報出力手段(例えば、遊技制御用マイクロコンピュータ100におけるステップ112IWS011,S108を実行する部分)と、
前記情報出力手段から出力された設定値情報にもとづいて、示唆演出(例えば、遊技前示唆演出、遊技中示唆演出、大当り中示唆演出)を実行可能な演出実行手段(例えば、演出制御用CPU120におけるステップ112IWS409〜S415,S504〜S509,S601〜S606を実行する部分)と、を備え、
前記演出実行手段は、
前記示唆演出として第1示唆演出(例えば、第3演出態様による遊技前示唆演出や遊技中示唆演出、第4演出態様による大当り中示唆演出)と第2示唆演出(例えば、第1演出態様による遊技前示唆演出や、遊技中示唆演出、大当り中示唆演出)とを実行可能であり、
前記情報出力手段から出力された設定値情報が正常でない場合、前記示唆演出として前記第1示唆演出を実行せず、前記示唆演出として前記第2示唆演出を実行可能である(例えば、演出制御用CPU120は、ステップ112IWS414,S509,S606を実行することにより、第3演出態様による遊技前示唆演出や遊技中示唆演出、第4演出態様による大当り中示唆演出を実行しない)
ことを特徴とする。
この特徴によれば、設定された設定値にもとづいて有利状態の制御を実行可能に構成した遊技機において、遊技に対する興趣の低下を防止することができる。
(1)また、遊技機は、
遊技者にとって有利な有利状態(例えば大当り遊技状態)に制御可能な遊技機(例えばパチンコ遊技機1)であって、
前記有利状態に制御されることを示唆する示唆演出(例えばリーチ演出)を実行可能な示唆演出実行手段(例えば演出制御用CPU120)と、
前記示唆演出に対応したタイトルを報知可能なタイトル報知手段(例えば演出制御用CPU120)と、を備え、
前記タイトル報知手段は、前記示唆演出の開始から所定期間経過したときに当該示唆演出に対応したタイトルを報知可能である(例えば図9(D)、(F))。
このような構成によれば、演出効果を高めることができる。
The gaming machine according to the present invention is
A gaming machine that can be controlled to an advantageous state (eg, a big hit gaming state) advantageous to the player,
Setting means (for example, the game control microcomputer 100) which can be set to any one of a plurality of setting values (for example, setting value "1" to setting value "3") having different degrees of advantage for the player Step 112) to execute step IWS005 to step S010), and
Determining means capable of determining whether to control to the advantageous state according to a different ratio according to the set value set (for example, a portion that executes step 112 IWS 110 in the game control microcomputer 100);
Information output means capable of outputting setting value information (for example, setting value command) capable of specifying which setting value has been set (for example, a portion that executes step 112IWS011, S108 in the game control microcomputer 100);
Based on the set value information output from the information output means, effect execution means (for example, in the CPU 120 for effect control) that can execute suggestion effects (for example, pre-game indication effects, in-game indication effects, big hit indication effects) (Steps for executing steps 112 IWS 409 to S 415, S 504 to S 509, and S 601 to S 606);
The effect executing means is
The 1st indication effect (for example, the indication before the game with the 3rd effect aspect and the indication during the game with the 3rd effect aspect and the big hit indication with the 4th effect aspect) and the 2nd indication effect (for example, the game with the 1st appearance aspect) as the indication effect It is possible to execute pre-suggestion production, suggestion production during game, big hit suggestion production)),
If the set value information output from the information output unit is not normal, the second suggested effect can be executed as the suggested effect without executing the first suggested effect as the suggested effect (for example, for effect control) The CPU 120 executes steps 112 IWS 414, S 509, and S 606 so as not to execute the suggestion before the game according to the third effect mode, the suggestion during the game during the game, the suggestion effect during the big hit according to the fourth effect mode)
It is characterized by
According to this feature, in the gaming machine configured to be able to execute the control of the advantageous state based on the set value set, it is possible to prevent a decrease in interest for the game.
(1) In addition, the gaming machine,
A gaming machine (e.g., pachinko gaming machine 1) that can be controlled to an advantageous state (e.g., a big hit gaming state) advantageous to the player,
Suggestion effect execution means (for example, CPU 120 for effect control) capable of executing suggestion effect (for example, reach effect) suggesting control to the advantageous state;
And title notification means (for example, CPU 120 for effect control) capable of informing a title corresponding to the suggested effect;
The title notification means can notify a title corresponding to the suggested effect when a predetermined period has elapsed since the start of the suggested effect (for example, FIGS. 9D and 9F).
According to such a configuration, the rendering effect can be enhanced.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者にとっての有利度が異なる複数の設定値のうちのいずれかの設定値に設定可能な設定手段と、
設定された設定値に応じて異なる割合により前記有利状態に制御するかを決定可能な決定手段と、
いずれの設定値に設定されたかを特定可能な設定値情報を出力可能な情報出力手段と、
前記情報出力手段から出力された設定値情報にもとづいて、示唆演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記示唆演出として第1示唆演出と第2示唆演出とを実行可能であり、
前記情報出力手段から出力された設定値情報が正常でない場合、前記示唆演出として前記第1示唆演出を実行せず、前記示唆演出として前記第2示唆演出を実行可能である
ことを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state advantageous to a player,
Setting means capable of setting any one of a plurality of setting values having different degrees of advantage for the player;
A determination unit capable of determining whether to control in the advantageous state by a different ratio according to a set value set;
Information output means capable of outputting setting value information capable of identifying which setting value is set;
And an effect executing unit capable of executing a suggested effect based on the set value information output from the information output unit.
The effect executing means is
It is possible to execute the first suggestion effect and the second suggestion effect as the indication effect,
When the set value information output from the information output means is not normal, the game is characterized in that the first suggestion effect is not executed as the suggestion effect, and the second suggestion effect is executable as the suggestion effect. Machine.
JP2017223503A 2017-11-21 2017-11-21 Game machine Pending JP2019092705A (en)

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JP2019092705A5 true JP2019092705A5 (en) 2019-07-25

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JP6706242B2 (en) * 2017-12-27 2020-06-03 株式会社三共 Amusement machine

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JP2003199931A (en) * 2001-12-28 2003-07-15 Sankyo Kk Game machine
JP3766329B2 (en) * 2002-01-16 2006-04-12 株式会社藤商事 Bullet ball machine
JP6521318B2 (en) * 2015-12-09 2019-05-29 株式会社高尾 Ball game machine

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