JP2019080760A5 - - Google Patents

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Publication number
JP2019080760A5
JP2019080760A5 JP2017209925A JP2017209925A JP2019080760A5 JP 2019080760 A5 JP2019080760 A5 JP 2019080760A5 JP 2017209925 A JP2017209925 A JP 2017209925A JP 2017209925 A JP2017209925 A JP 2017209925A JP 2019080760 A5 JP2019080760 A5 JP 2019080760A5
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JP
Japan
Prior art keywords
movable member
predetermined
displaced
effect
detection
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2017209925A
Other languages
Japanese (ja)
Other versions
JP6669150B2 (en
JP2019080760A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2017209925A priority Critical patent/JP6669150B2/en
Priority claimed from JP2017209925A external-priority patent/JP6669150B2/en
Publication of JP2019080760A publication Critical patent/JP2019080760A/en
Publication of JP2019080760A5 publication Critical patent/JP2019080760A5/ja
Application granted granted Critical
Publication of JP6669150B2 publication Critical patent/JP6669150B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Claims (1)

遊技の進行を制御する主制御手段と、
遊技者に有利な特別遊技状態に移行させるか否かの移行判定を行う判定手段と、
飾り図柄が変動表示される変動表示画像が表示される画像表示手段と、
前記画像表示手段の正面側である所定領域において所定の物体が存在する場合に所定の検知状態となる検知手段と、
第1位置と第2位置との間で変位される可動部材と、
前記可動部材を変位させる変位手段と、
遊技の進行において遊技演出を前記画像表示手段に実行させる演出実行手段と、
を備え、
前記可動部材が前記第1位置から前記第2位置に変位される場合に前記検知手段が前記所定の検知状態となり得るものであり、
前記演出実行手段は、
前記変位手段によって前記可動部材が前記第1位置から前記第2位置へ変位される所定変位の場合に、前記可動部材が変位するよりも前に、対応した第1演出を実行させる第1演出実行手段と、
所定期間に前記所定領域での前記所定の物体の存在が前記検知手段によって検知された場合に、前記特別遊技状態に移行されることを明示又は示唆するための第2演出を実行させる第2演出実行手段と、
を備え、
当該遊技機は、
前記所定期間において、前記第1演出が実行されないように制限する手段と、
前記可動部材が前記第1位置から前記第2位置に変位される場合に所定のランプ演出を実行する手段と、
前記所定期間において、前記判定手段による前記移行判定の結果に基づいて、前記可動部材とは異なる領域において変位可能な第2可動部材と、
を備えることを特徴とする遊技機。
Main control means for controlling the progress of the game;
Determining means for determining whether or not to shift to a special gaming state advantageous to a player;
Image display means for displaying a variable display image in which a decorative pattern is displayed in a variable manner;
A detection means for a predetermined detection state when a predetermined object is present in the predetermined region is a front side of said image display means,
And moving parts material to be displaced between the first position and the second position,
Displacement means for displacing the movable member;
And demonstration execution means for executing a game effects on the image display hand stages in the progression of the game,
With
When the movable member is displaced from the first position to the second position, the detection means can be in the predetermined detection state,
The production execution means
When the movable member is displaced from the first position to the second position by the displacing means, the first effect is executed to execute the corresponding first effect before the movable member is displaced. Means,
When the presence of the predetermined object in the predetermined area is detected by the detection means in a predetermined period, a second effect is executed for executing a second effect for clearly or suggesting that the state is shifted to the special gaming state. Execution means;
With
The gaming machine is
Means for restricting the first performance from not being executed in the predetermined period;
Means for performing a predetermined lamp effect when the movable member is displaced from the first position to the second position;
A second movable member displaceable in a region different from the movable member based on a result of the transition determination by the determination unit in the predetermined period
Gaming machine according to claim Rukoto equipped with.
JP2017209925A 2017-10-31 2017-10-31 Gaming machine Active JP6669150B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017209925A JP6669150B2 (en) 2017-10-31 2017-10-31 Gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017209925A JP6669150B2 (en) 2017-10-31 2017-10-31 Gaming machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020029319A Division JP2020078596A (en) 2020-02-25 2020-02-25 Game machine

Publications (3)

Publication Number Publication Date
JP2019080760A JP2019080760A (en) 2019-05-30
JP2019080760A5 true JP2019080760A5 (en) 2019-10-24
JP6669150B2 JP6669150B2 (en) 2020-03-18

Family

ID=66669310

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017209925A Active JP6669150B2 (en) 2017-10-31 2017-10-31 Gaming machine

Country Status (1)

Country Link
JP (1) JP6669150B2 (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5948555B2 (en) * 2011-07-29 2016-07-06 株式会社大一商会 Game machine
JP6149193B2 (en) * 2013-09-12 2017-06-21 株式会社ソフイア Game machine
JP6671841B2 (en) * 2014-11-20 2020-03-25 株式会社三洋物産 Gaming machine
JP6078130B1 (en) * 2015-09-14 2017-02-08 京楽産業.株式会社 Game machine

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