JP2019010337A5 - - Google Patents

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JP2019010337A5
JP2019010337A5 JP2017128697A JP2017128697A JP2019010337A5 JP 2019010337 A5 JP2019010337 A5 JP 2019010337A5 JP 2017128697 A JP2017128697 A JP 2017128697A JP 2017128697 A JP2017128697 A JP 2017128697A JP 2019010337 A5 JP2019010337 A5 JP 2019010337A5
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Prior art keywords
dimensional field
area
terminal device
game
turn
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JP2017128697A
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JP2019010337A (en
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Priority to JP2017128697A priority Critical patent/JP2019010337A/en
Priority claimed from JP2017128697A external-priority patent/JP2019010337A/en
Priority to CN201810643273.6A priority patent/CN109200577A/en
Publication of JP2019010337A publication Critical patent/JP2019010337A/en
Publication of JP2019010337A5 publication Critical patent/JP2019010337A5/ja
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一実施形態に係るスマートフォンのハードウェア構成の一例を示す図。The figure which shows an example of the hardware constitutions of the smart phone which concerns on one Embodiment. 一実施形態に係るスマートフォンの機能構成の一例を示す図。The figure showing an example of the functional composition of the smart phone concerning one embodiment. 一実施形態に係る星テーブルの一例を示す図。The figure which shows an example of the star table which concerns on one Embodiment. 一実施形態に係る星テーブルの地形特徴情報の一例を示す図。The figure which shows an example of the topographical characteristic information of the star table which concerns on one Embodiment. 一実施形態に係るキャラクタテーブルの一例を示す図。The figure which shows an example of the character table which concerns on one Embodiment. 一実施形態に係る資源/施設テーブルの一例を示す図。The figure which shows an example of the resource/facility table which concerns on one Embodiment. 一実施形態に係る宝箱/武器テーブルの一例を示す図。The figure which shows an example of the treasure box/weapon table which concerns on one Embodiment. 一実施形態に係る兵科テーブルの一例を示す図。The figure which shows an example of the department table which concerns on one Embodiment. 一実施形態に係るゲーム実行処理の一例を示すフローチャート。The flowchart which shows an example of the game execution process which concerns on one Embodiment. 一実施形態に係るゲーム実行過程の一例を示す図。The figure which shows an example of the game execution process which concerns on one Embodiment. 一実施形態に係るゲームにおける表示処理の一例を示すフローチャート。The flowchart which shows an example of the display process in the game which concerns on one Embodiment. 一実施形態に係るゲームにおける回転表示の一例を示す図。The figure which shows an example of the rotation display in the game which concerns on one Embodiment. 一実施形態に係るゲームにおけるガイド表示の一例を示す図。The figure which shows an example of the guide display in the game which concerns on one Embodiment. 一実施形態に係るゲームにおける合戦の一例を示す図。The figure which shows an example of the battle in the game which concerns on one Embodiment. 一実施形態に係るゲームにおける合戦を説明するための図。The figure for demonstrating the battle in the game which concerns on one Embodiment. 一実施形態に係るゲームにおけるガイド表示の一例を示す図。The figure which shows an example of the guide display in the game which concerns on one Embodiment. 一実施形態に係るゲームにおける攻撃の一例を示す図。The figure which shows an example of the attack in the game which concerns on one Embodiment. 一実施形態に係るオートコマンドの一例を示す図。The figure which shows an example of the auto command which concerns on one Embodiment. 一実施形態に係るオブジェクトのパラメータの一例を示す図。The figure which shows an example of the parameter of the object which concerns on one Embodiment. 一実施形態に係るゲーム実行結果の一例を示す図。The figure which shows an example of the game execution result which concerns on one Embodiment. 一実施形態の変形例に係るゲーム実行処理の一例を示すフローチャート。The flowchart which shows an example of the game execution process which concerns on the modification of one Embodiment. 一実施形態の変形例に係る引っ張り操作処理の一例を示すフローチャート。The flowchart which shows an example of the pulling operation process which concerns on the modification of one Embodiment. 一実施形態の変形例に係るゲームの引っ張り操作表示の一例を示す図。The figure which shows an example of the pulling operation display of the game which concerns on the modification of one Embodiment. 一実施形態の変形例に係るゲームにおける合戦の一例を示す図。The figure which shows an example of the battle in the game which concerns on the modification of one Embodiment. 一実施形態に係るゲームのフィールドの一例を示す図。The figure which shows an example of the field of the game which concerns on one Embodiment.

スマートフォンの機能構成]
次に、本実施形態に係るスマートフォン100の機能構成の一例について、図2を参照しながら説明する。本実施形態に係るスマートフォン100は、検出部30、グラフィック処理部31、サウンド処理部32、ゲーム実行部33、表示制御部34、通信部35及び記憶部29を有する。
[ Smartphone functional configuration]
Next, an example of a functional configuration of the smartphone 100 according to the present embodiment will be described with reference to FIG. The smartphone 100 according to the present embodiment includes a detection unit 30, a graphic processing unit 31, a sound processing unit 32, a game execution unit 33, a display control unit 34, a communication unit 35, and a storage unit 29.

攻撃の一例としては、例えば、図15(a)に示すように、プレイヤが兵科の自キャラクタのオブジェクト208をタップ操作すると、ゲーム実行部33は、タップしたオブジェクト208を選択し、移動及び攻撃範囲を表示する。更にプレイヤがオブジェクト208をタップ操作すると、ゲーム実行部33は、図15(b)に示すように、タップしたオブジェクト208をタップした位置に移動させ、敵キャラクタのオブジェクト300を攻撃する。オブジェクト208と敵キャラクタのオブジェクト300との攻撃は、交互に与えられるターンの順番で行われる。
As an example of the attack, for example, as shown in FIG. 15A, when the player taps the object 208 of the player character of the class, the game execution unit 33 selects the tapped object 208 and moves and attacks the object. Is displayed. When the player further taps the object 208, the game execution unit 33 moves the tapped object 208 to the tapped position and attacks the enemy character object 300 , as shown in FIG. 15B. Attacks between the object 208 and the enemy character object 300 are performed in the order of turns that are alternately given.

Claims (10)

所定の順序のターン毎にプレイするターン制ゲームを行う端末装置であって、
特定のタッチ操作が検出されると、前記ターン制ゲームが行われる3次元の立体フィールドの表示が回転することで、前記立体フィールドの、回転する前には表示されていない第1の領域を含む領域を表示する表示制御部と、
オブジェクト情報を記憶する記憶部を参照して、前記第1の領域を含む領域のオブジェクト情報を使用して前記立体フィールドに配置した自キャラクタのオブジェクトとその他のオブジェクトとがターン毎にプレイするゲームを実行するゲーム実行部と、
を有する端末装置。
A terminal device for playing a turn-based game that is played every turn in a predetermined order,
When a specific touch operation is detected, the display of the three-dimensional three-dimensional field in which the turn-based game is played is rotated, so that the first area of the three-dimensional field that is not displayed before the rotation is included. A display control unit for displaying the area,
A game in which an object of the player character and other objects arranged in the three-dimensional field using the object information of the area including the first area are referred to each other by referring to a storage unit that stores the object information. A game execution unit to execute,
Terminal device having.
前記表示制御部は、検出した前記特定のタッチ操作の長さと方向とに応じて、前記立体フィールドの回転量と回転方向とを決定し、
前記ゲーム実行部は、決定した前記回転方向と回転量に応じて前記使用するオブジェクト情報を変更する、
請求項1に記載の端末装置。
The display control unit determines a rotation amount and a rotation direction of the three-dimensional field according to a length and a direction of the detected specific touch operation,
The game execution unit changes the object information to be used according to the determined rotation direction and rotation amount,
The terminal device according to claim 1.
前記表示制御部は、前記立体フィールドの、表示されていない領域に存在するオブジェクトに関する情報をガイド表示する、
請求項1又は2に記載の端末装置。
The display control unit guide-displays information about an object existing in a non-displayed area of the three-dimensional field,
The terminal device according to claim 1.
前記表示制御部は、前記立体フィールドの、表示されていない領域における対戦相手のオブジェクトに関する情報をガイド表示する、
請求項3に記載の端末装置。
The display control unit guide-displays information about an opponent's object in a non-displayed area of the three-dimensional field,
The terminal device according to claim 3.
前記表示制御部は、前記立体フィールドの外縁の近傍であって、表示されていない領域に存在するオブジェクトに関する情報をガイド表示する、
請求項3又は4に記載の端末装置。
The display control unit guide-displays information about an object existing in a non-displayed area near the outer edge of the three-dimensional field,
The terminal device according to claim 3 or 4.
前記表示制御部は、前記立体フィールドの、表示されていない領域に存在するオブジェクトのうち、選択された属性のオブジェクトをガイド表示する、
請求項3〜5のいずれか一項に記載の端末装置。
The display control unit guide-displays an object having a selected attribute among objects existing in a non-displayed area of the three-dimensional field,
The terminal device according to any one of claims 3 to 5.
前記立体フィールドは、第1の立体フィールドと第2の立体フィールドとを有し、
前記第2の立体フィールドにおいてプレイしたゲームの結果を、前記第1の立体フィールドにおいてプレイするゲームに反映する、
請求項1〜6のいずれか一項に記載の端末装置。
The three-dimensional field has a first three-dimensional field and a second three-dimensional field,
The result of the game played in the second three-dimensional field is reflected in the game played in the first three-dimensional field,
The terminal device according to any one of claims 1 to 6.
前記第2の立体フィールドの上の着陸位置を、選択可能に表示する、
請求項7に記載の端末装置。
A landing position on the second solid field is selectably displayed,
The terminal device according to claim 7.
前記第2の立体フィールドの上の着陸位置を、前記第2の立体フィールドにおける前記ターン制ゲームの開始位置に決定する、
請求項7又は8に記載の端末装置。
Determining a landing position on the second three-dimensional field as a start position of the turn-based game in the second three-dimensional field,
The terminal device according to claim 7 or 8.
所定の順序のターン毎にプレイするターン制ゲームの処理をコンピュータに実行させるための制御プログラムであって、特定のタッチ操作が検出されると、前記ターン制ゲームが行われる3次元の立体フィールドの表示が回転することで、前記立体フィールドの、回転する前には表示されていない第1の領域を含む領域を表示する処理と、
オブジェクト情報を記憶する記憶部を参照して、前記第1の領域を含む領域のオブジェクト情報を使用して前記立体フィールドに配置した自キャラクタのオブジェクトとその他のオブジェクトとがターン毎にプレイするゲームを実行する処理と、
を含む制御プログラム。
A control program for causing a computer to execute a process of a turn-based game played for each turn in a predetermined order, wherein when a specific touch operation is detected, a three-dimensional three-dimensional field in which the turn-based game is played is displayed. A process of displaying an area of the three-dimensional field including a first area that is not displayed before the rotation by rotating the display;
A game in which an object of the player character and other objects arranged in the three-dimensional field using the object information of the area including the first area are referred to each other by referring to a storage unit that stores object information. The process to perform,
The including control program.
JP2017128697A 2017-06-30 2017-06-30 Terminal device and control program Pending JP2019010337A (en)

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JP2017128697A JP2019010337A (en) 2017-06-30 2017-06-30 Terminal device and control program
CN201810643273.6A CN109200577A (en) 2017-06-30 2018-06-21 Terminal installation and control program

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CN109876440B (en) * 2019-03-07 2021-07-27 腾讯科技(深圳)有限公司 Object display method and device, storage medium and electronic device
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