JP2018191678A5 - - Google Patents
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- JP2018191678A5 JP2018191678A5 JP2017095229A JP2017095229A JP2018191678A5 JP 2018191678 A5 JP2018191678 A5 JP 2018191678A5 JP 2017095229 A JP2017095229 A JP 2017095229A JP 2017095229 A JP2017095229 A JP 2017095229A JP 2018191678 A5 JP2018191678 A5 JP 2018191678A5
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- storage
- gaming machine
- control means
- power supply
- predetermined condition
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- 238000000034 method Methods 0.000 claims description 6
- 230000000694 effects Effects 0.000 claims description 3
- 238000004519 manufacturing process Methods 0.000 description 1
Description
(1)上記目的を達成するため、本願の請求項に係る遊技機は、遊技を行うことが可能な遊技機(例えばパチンコ遊技機1など)であって、表示制御に関するデータと演出音の出力制御に関するデータとを記憶可能な記憶手段(例えば演出データメモリ123など)と、前記記憶手段の記憶データを読み出して表示手段を制御可能な表示制御手段(例えばCPU131、VDP135など)と、前記記憶手段の記憶データを保護するための保護処理を実行可能な記憶制御手段(例えばメモリコントローラ122など)とを備え、前記記憶制御手段は、 遊技機への電力供給が開始されてから所定条件が成立したことに基づいて、前記保護処理を実行可能であるとともに、前記所定条件が成立した後に遊技機への電力供給が停止されずに所定期間が経過したときにも前記保護処理を実行可能である(例えば演出制御メイン処理のステップS52、S59を参照)。
このような構成においては、保護処理を適切に実行できる。
(1) In order to achieve the above object, the gaming machine according to the claims of the present application is a gaming machine capable of playing a game (for example, pachinko gaming machine 1 or the like), and outputs data related to display control and production sound. Storage means (for example, effect data memory 123) that can store data relating to control, display control means (for example, CPU 131, VDP 135, etc.) that can control the display means by reading the storage data of the storage means, and the storage means Storage control means (for example, the memory controller 122) capable of executing protection processing for protecting the stored data, and the storage control means satisfies a predetermined condition after power supply to the gaming machine is started. On the basis of the above, the protection process can be executed, and the power supply to the gaming machine is not stopped after the predetermined condition is satisfied. The protection process can be executed even after the elapse of time (see, for example, steps S52 and S59 of the effect control main process).
In such a configuration, the protection process can be appropriately executed.
Claims (1)
表示制御に関するデータと演出音の出力制御に関するデータとを記憶可能な記憶手段と、
前記記憶手段の記憶データを読み出して表示手段を制御可能な表示制御手段と、
前記記憶手段の記憶データを保護するための保護処理を実行可能な記憶制御手段とを備え、
前記記憶制御手段は、
遊技機への電力供給が開始されてから所定条件が成立したことに基づいて、前記保護処理を実行可能であるとともに、前記所定条件が成立した後に遊技機への電力供給が停止されずに所定期間が経過したときにも前記保護処理を実行可能である、
ことを特徴とする遊技機。 A gaming machine capable of playing a game,
Storage means capable of storing data relating to display control and data relating to output control of effect sound ;
Display control means capable of reading the storage data of the storage means and controlling the display means;
Storage control means capable of executing protection processing for protecting the storage data of the storage means,
The storage control means
The protection process can be executed based on the establishment of a predetermined condition after the power supply to the gaming machine is started, and the power supply to the gaming machine is not stopped after the predetermined condition is established. The protection process can be executed even when the period has elapsed.
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017095229A JP6557277B2 (en) | 2017-05-12 | 2017-05-12 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017095229A JP6557277B2 (en) | 2017-05-12 | 2017-05-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018191678A JP2018191678A (en) | 2018-12-06 |
JP2018191678A5 true JP2018191678A5 (en) | 2019-01-24 |
JP6557277B2 JP6557277B2 (en) | 2019-08-07 |
Family
ID=64569220
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017095229A Active JP6557277B2 (en) | 2017-05-12 | 2017-05-12 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6557277B2 (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2008119341A (en) * | 2006-11-15 | 2008-05-29 | Daiman:Kk | Game machine |
JP5440558B2 (en) * | 2011-05-31 | 2014-03-12 | 株式会社三洋物産 | Game machine |
JP6345131B2 (en) * | 2015-02-17 | 2018-06-20 | 株式会社ユニバーサルエンターテインメント | Game machine |
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2017
- 2017-05-12 JP JP2017095229A patent/JP6557277B2/en active Active