JP2015144928A5 - - Google Patents

Download PDF

Info

Publication number
JP2015144928A5
JP2015144928A5 JP2015102240A JP2015102240A JP2015144928A5 JP 2015144928 A5 JP2015144928 A5 JP 2015144928A5 JP 2015102240 A JP2015102240 A JP 2015102240A JP 2015102240 A JP2015102240 A JP 2015102240A JP 2015144928 A5 JP2015144928 A5 JP 2015144928A5
Authority
JP
Japan
Prior art keywords
control
control information
game
effect
power supply
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2015102240A
Other languages
Japanese (ja)
Other versions
JP6148283B2 (en
JP2015144928A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2015102240A priority Critical patent/JP6148283B2/en
Priority claimed from JP2015102240A external-priority patent/JP6148283B2/en
Publication of JP2015144928A publication Critical patent/JP2015144928A/en
Publication of JP2015144928A5 publication Critical patent/JP2015144928A5/ja
Application granted granted Critical
Publication of JP6148283B2 publication Critical patent/JP6148283B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

上記課題を解決するために、本発明の請求項1に記載の遊技機は、
所定の遊技を行うことが可能な遊技機であって、
ゲームの進行制御を行うとともに、該ゲームの進行制御に基づく制御情報を送信する遊技制御手段と、
演出を行う演出装置と、
前記遊技制御手段から受信した制御情報に基づいて前記演出装置による出力制御を行う演出制御手段と、
を備え、
前記遊技制御手段は、
制御情報を複数格納可能な制御情報格納手段と、
前記ゲームの進行制御に応じて制御情報を生成し、前記制御情報格納手段に格納する制御情報生成手段と、
前記遊技機へ電力供給が停止しても、前記制御情報格納手段に格納されている制御情報を含む前記遊技制御手段の制御状態を電力供給停止前の制御状態へ復帰させるための遊技バックアップデータを保持する遊技バックアップデータ保持手段と、
前記遊技機への電力供給が開始したときに、前記遊技制御手段の制御状態を前記遊技バックアップデータに基づいて電力供給停止前の制御状態に復帰させることが可能な遊技復帰手段と、
前記遊技復帰手段が電力供給停止前の制御状態に復帰させるときに復帰時制御情報を生成し、前記制御情報格納手段に格納する復帰時制御情報生成手段と、
前記制御情報格納手段に格納されている制御情報を生成された順番で前記演出制御手段に対して送信する制御情報送信手段と、
を含み、
前記演出制御手段は、
制御情報の受信に基づいて前記演出制御手段の制御状態を更新する制御状態更新手段と、
前記演出制御手段の制御状態に基づいて前記演出装置の出力制御を行う演出出力制御手段と、
前記遊技機へ電力供給が停止しても、前記演出制御手段の制御状態を電力供給停止前の制御状態へ復帰させるための演出バックアップデータを保持する演出バックアップデータ保持手段と、
前記遊技機へ電力供給が停止しても、前記演出制御手段の制御状態を電力供給停止前の制御状態へ復帰させるための演出バックアップデータを保持する演出バックアップデータ保持手段と
前記遊技機への電力供給が開始したときに前記復帰時制御情報を受信したか否かに関わらず、前記演出制御手段の制御状態を前記演出バックアップデータに基づいて電力供給停止前の制御状態に復帰させる演出復帰手段と、
前記遊技機への電力供給が開始した後、前記復帰時制御情報を受信したときに、前記演出出力制御手段による前記演出制御手段の制御状態に基づく前記演出装置の出力制御を開始させる演出出力制御開始手段と、
を含み、
前記制御状態更新手段は、前記遊技機への電力供給が開始した後、前記復帰時制御情報を受信する前に、該復帰時制御情報以外の制御情報を受信したときでも、該受信した制御情報に基づいて前記演出制御手段の制御状態を更新する
ことを特徴としている。
In order to solve the above-described problem, a gaming machine according to claim 1 of the present invention provides:
A gaming machine capable of performing a predetermined game,
Game control means for performing progress control of the game and transmitting control information based on the progress control of the game;
A directing device for directing;
Effect control means for performing output control by the effect device based on control information received from the game control means;
With
The game control means includes
Control information storage means capable of storing a plurality of control information;
Control information generating means for generating control information according to the progress control of the game and storing the control information in the control information storage means;
Even if power supply to the gaming machine is stopped, game backup data for returning the control state of the game control means including the control information stored in the control information storage means to the control state before the power supply stop is provided. Game backup data holding means for holding;
A game return means capable of returning the control state of the game control means to the control state before the power supply stop based on the game backup data when power supply to the gaming machine is started;
Return-time control information generating means for generating return-time control information when the game return means is returned to the control state before the power supply stop, and storing in the control information storage means;
Control information transmitting means for transmitting the control information stored in the control information storage means to the effect control means in the order of generation;
Including
The production control means includes
Control state update means for updating the control state of the effect control means based on reception of control information;
Effect output control means for performing output control of the effect device based on the control state of the effect control means;
Effect backup data holding means for holding effect backup data for returning the control state of the effect control means to the control state before the power supply stop even if power supply to the gaming machine is stopped,
Effect backup data holding means for holding effect backup data for returning the control state of the effect control means to the control state before the power supply stop even if power supply to the gaming machine is stopped ,
When power supply to the gaming machine is started, regardless of whether or not it has received the return time control information, the control state before stopping power supply based on the control state to the effect backup data of the presentation control means Production return means to return to,
Effect output control for starting output control of the effect device based on the control state of the effect control means by the effect output control means when the return control information is received after power supply to the gaming machine is started Starting means;
Including
The control state update means receives the control information even when control information other than the return time control information is received after the power supply to the gaming machine is started and before the return time control information is received. The control state of the effect control means is updated based on the above.

Claims (1)

所定の遊技を行うことが可能な遊技機であって、
ゲームの進行制御を行うとともに、該ゲームの進行制御に基づく制御情報を送信する遊技制御手段と、
演出を行う演出装置と、
前記遊技制御手段から受信した制御情報に基づいて前記演出装置による出力制御を行う演出制御手段と、
を備え、
前記遊技制御手段は、
制御情報を複数格納可能な制御情報格納手段と、
前記ゲームの進行制御に応じて制御情報を生成し、前記制御情報格納手段に格納する制御情報生成手段と、
前記遊技機へ電力供給が停止しても、前記制御情報格納手段に格納されている制御情報を含む前記遊技制御手段の制御状態を電力供給停止前の制御状態へ復帰させるための遊技バックアップデータを保持する遊技バックアップデータ保持手段と、
前記遊技機への電力供給が開始したときに、前記遊技制御手段の制御状態を前記遊技バックアップデータに基づいて電力供給停止前の制御状態に復帰させることが可能な遊技復帰手段と、
前記遊技復帰手段が電力供給停止前の制御状態に復帰させるときに復帰時制御情報を生成し、前記制御情報格納手段に格納する復帰時制御情報生成手段と、
前記制御情報格納手段に格納されている制御情報を生成された順番で前記演出制御手段に対して送信する制御情報送信手段と、
を含み、
前記演出制御手段は、
制御情報の受信に基づいて前記演出制御手段の制御状態を更新する制御状態更新手段と、
前記演出制御手段の制御状態に基づいて前記演出装置の出力制御を行う演出出力制御手段と、
前記遊技機へ電力供給が停止しても、前記演出制御手段の制御状態を電力供給停止前の制御状態へ復帰させるための演出バックアップデータを保持する演出バックアップデータ保持手段と、
前記遊技機への電力供給が開始したときに前記復帰時制御情報を受信したか否かに関わらず、前記演出制御手段の制御状態を前記演出バックアップデータに基づいて電力供給停止前の制御状態に復帰させる演出復帰手段と、
前記遊技機への電力供給が開始した後、前記復帰時制御情報を受信したときに、前記演出出力制御手段による前記演出制御手段の制御状態に基づく前記演出装置の出力制御を開始させる演出出力制御開始手段と、
を含み、
前記制御状態更新手段は、前記遊技機への電力供給が開始した後、前記復帰時制御情報を受信する前に、該復帰時制御情報以外の制御情報を受信したときでも、該受信した制御情報に基づいて前記演出制御手段の制御状態を更新する遊技機。
A gaming machine capable of performing a predetermined game,
Game control means for performing progress control of the game and transmitting control information based on the progress control of the game;
A directing device for directing;
Effect control means for performing output control by the effect device based on control information received from the game control means;
With
The game control means includes
Control information storage means capable of storing a plurality of control information;
Control information generating means for generating control information according to the progress control of the game and storing the control information in the control information storage means;
Even if power supply to the gaming machine is stopped, game backup data for returning the control state of the game control means including the control information stored in the control information storage means to the control state before the power supply stop is provided. Game backup data holding means for holding;
A game return means capable of returning the control state of the game control means to the control state before the power supply stop based on the game backup data when power supply to the gaming machine is started;
Return-time control information generating means for generating return-time control information when the game return means is returned to the control state before the power supply stop, and storing in the control information storage means;
Control information transmitting means for transmitting the control information stored in the control information storage means to the effect control means in the order of generation;
Including
The production control means includes
Control state update means for updating the control state of the effect control means based on reception of control information;
Effect output control means for performing output control of the effect device based on the control state of the effect control means;
Effect backup data holding means for holding effect backup data for returning the control state of the effect control means to the control state before the power supply stop even if power supply to the gaming machine is stopped,
When power supply to the gaming machine is started, regardless of whether or not it has received the return time control information, the control state before stopping power supply based on the control state to the effect backup data of the presentation control means Production return means to return to,
Effect output control for starting output control of the effect device based on the control state of the effect control means by the effect output control means when the return control information is received after power supply to the gaming machine is started Starting means;
Including
The control state update means receives the control information even when control information other than the return time control information is received after the power supply to the gaming machine is started and before the return time control information is received. A gaming machine that updates the control state of the effect control means based on the game machine.
JP2015102240A 2015-05-19 2015-05-19 Game machine Expired - Fee Related JP6148283B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015102240A JP6148283B2 (en) 2015-05-19 2015-05-19 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015102240A JP6148283B2 (en) 2015-05-19 2015-05-19 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2013079122A Division JP5754748B2 (en) 2013-04-05 2013-04-05 Game machine

Publications (3)

Publication Number Publication Date
JP2015144928A JP2015144928A (en) 2015-08-13
JP2015144928A5 true JP2015144928A5 (en) 2015-12-03
JP6148283B2 JP6148283B2 (en) 2017-06-14

Family

ID=53889518

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2015102240A Expired - Fee Related JP6148283B2 (en) 2015-05-19 2015-05-19 Game machine

Country Status (1)

Country Link
JP (1) JP6148283B2 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019213668A (en) * 2018-06-12 2019-12-19 株式会社三共 Game machine
JP2020014570A (en) * 2018-07-24 2020-01-30 株式会社三共 Game machine
JP2020014569A (en) * 2018-07-24 2020-01-30 株式会社三共 Game machine
JP2020014568A (en) * 2018-07-24 2020-01-30 株式会社三共 Game machine
JP2020171757A (en) * 2020-07-07 2020-10-22 株式会社ユニバーサルエンターテインメント Game machine

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0467733U (en) * 1990-10-18 1992-06-16
JP4614192B2 (en) * 1999-09-20 2011-01-19 サミー株式会社 Slot machine
JP3727522B2 (en) * 2000-08-22 2005-12-14 株式会社三共 Game machine
JP2002143523A (en) * 2000-11-14 2002-05-21 Sophia Co Ltd Game machine
JP3640636B2 (en) * 2001-12-07 2005-04-20 株式会社三共 Game machine
JP2006149838A (en) * 2004-11-30 2006-06-15 Sankyo Kk Game machine
JP5305567B2 (en) * 2006-05-18 2013-10-02 株式会社三共 Slot machine
JP4947547B2 (en) * 2006-10-11 2012-06-06 豊丸産業株式会社 Game machine
JP5799726B2 (en) * 2011-10-03 2015-10-28 コニカミノルタ株式会社 Sheet post-processing device
JP5754748B2 (en) * 2013-04-05 2015-07-29 株式会社三共 Game machine

Similar Documents

Publication Publication Date Title
JP2015144928A5 (en)
JP2019103692A5 (en)
JP2019103690A5 (en)
JP2019103688A5 (en)
JP2019103691A5 (en)
JP2015144670A5 (en)
JP2014166302A5 (en)
JP2014223305A5 (en)
JP2014239880A5 (en)
JP2017070380A5 (en)
JP2019103693A5 (en)
JP2013192763A5 (en)
JP2019103689A5 (en)
JP2016051925A5 (en)
JP2014223303A5 (en)
JP2016128017A5 (en)
RU2015123133A (en) METHOD AND DEVICE FOR DISPLAYING INFORMATION
JP2019017610A5 (en)
JP2014208100A5 (en)
JP2019042126A5 (en)
JP2019037654A5 (en)
JP2016067557A5 (en)
JP2013150865A5 (en)
JP2013192769A5 (en)
JP2015147084A5 (en)