JP2018149440A - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2018149440A
JP2018149440A JP2018130322A JP2018130322A JP2018149440A JP 2018149440 A JP2018149440 A JP 2018149440A JP 2018130322 A JP2018130322 A JP 2018130322A JP 2018130322 A JP2018130322 A JP 2018130322A JP 2018149440 A JP2018149440 A JP 2018149440A
Authority
JP
Japan
Prior art keywords
game
nail
game board
board
game nail
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2018130322A
Other languages
Japanese (ja)
Inventor
彦則 立松
Hikonori Tatematsu
彦則 立松
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sanyo Bussan Co Ltd
Original Assignee
Sanyo Bussan Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sanyo Bussan Co Ltd filed Critical Sanyo Bussan Co Ltd
Priority to JP2018130322A priority Critical patent/JP2018149440A/en
Publication of JP2018149440A publication Critical patent/JP2018149440A/en
Pending legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a game machine in which behavior of game balls on a resin game board is preferable.SOLUTION: A tightening backlash equivalent to the difference between an inner diameter D3 of a portion holding a game nail 100 in a nail hole 52 and an outer diameter D2 of a holding portion 111 of the game nail 100 is set such that pull out force of the game nail 100 in a resin game board 50 can be suppressed small. Therefore, holding force of the game nail 100 is suppressed smaller than before. Due to the reduction of the holding force, feeling at the time of angle adjustment of the game nail 100 is soft and gives good workability. Further, the behavior of game balls abutting the game nail 100 is close to the behavior of the game balls on a wooden game board and therefore a game machine to which even a skilled player easily becomes familiar can be obtained.SELECTED DRAWING: Figure 3

Description

本発明は、パチンコ機等の遊技機に関する。   The present invention relates to a gaming machine such as a pachinko machine.

従来、遊技機の代表例としてパチンコ機がある。パチンコ機は、例えば、遊技球が流下する遊技領域を形成する遊技盤を備え、遊技領域には、遊技球が入賞した場合に遊技球が払い出される入賞口と、その入賞口へ遊技球を導く通路と入賞口に入賞しないでアウト口へ導く通路とを形成する多数の遊技釘が設けられている。多数の遊技釘は、遊技盤の外形を形成する遊技板に打ち込まれて固定されるものであり、この遊技板として、以前はベニヤ等の木材が用いられ、近年では透明樹脂製の板材または成形品も使用されている。かかる透明樹脂製の遊技板を用いることで、遊技板の背面側に設けた発光体等の装飾部材を遊技者から視認可能とすることができ、装飾部品の設置領域を従来以上に拡大することができる(例えば特許文献1参照)。   Conventionally, there is a pachinko machine as a representative example of a gaming machine. The pachinko machine has, for example, a game board that forms a game area in which game balls flow down. In the game area, a game ball is paid out when the game ball wins, and the game ball is guided to the prize opening. A number of game nails are provided that form a passage and a passage that leads to the out-out opening without winning the winning opening. A large number of game nails are driven into and fixed to the game board that forms the outer shape of the game board. As this game board, wood such as veneer has been used in the past. Goods are also used. By using such a game board made of transparent resin, it is possible to make a decorative member such as a light emitter provided on the back side of the game board visible to the player, and to expand the installation area of the decorative parts more than before. (For example, refer to Patent Document 1).

特開2008−161638号公報JP 2008-161638 A

しかしながら、遊技板の材質により遊技釘の保持状態が異なり、遊技球の挙動も異なるものとなり易い。このため、木製の遊技板を用いたパチンコ機の遊技球の挙動に慣れた遊技者にとっては、樹脂製の遊技板を用いたパチンコ機の遊技球の挙動に違和感を感じる可能性があるという問題点がある。   However, the holding state of the game nail differs depending on the material of the game board, and the behavior of the game ball tends to be different. For this reason, for players who are accustomed to the behavior of pachinko machine game balls using wooden game boards, there is a possibility that the game balls of pachinko machines using resin game boards may feel uncomfortable. There is a point.

本発明は、上記例示した事情等に鑑みてなされたものであり、樹脂製の遊技板における遊技球の挙動が好適な遊技機を提供することを目的とするものである。   The present invention has been made in view of the above-mentioned circumstances, and an object thereof is to provide a gaming machine in which the behavior of a game ball on a resin game board is suitable.

上記課題を解決すべく、請求項1記載の発明は、
遊技球が前面側を流下する遊技領域を形成する樹脂製の遊技板と、該遊技板の前面が向
く前方側に突出するようにして設けられる複数の遊技釘とを備えた遊技機において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部とを備え、前記遊技板に予め形成される穴部に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部が設けられ、
前記遊技板の穴部として形成した内径と前記保持部の外径との差に相当する締め代として、前記遊技釘の引き抜き力が略250Nから略500Nの範囲内となる締め代が前記複数の遊技釘の少なくとも一部の締め代として設定され、
前記複数の遊技釘は、前記遊技板の穴部または前記遊技釘の保持部のうち少なくとも一方の形状又は内径若しくは外径が異なる複数種類の係合構造により前記遊技板に保持され、
前記遊技領域に入った遊技球が最初に当接する部位に設けられる所定の遊技釘が、他の一部の遊技釘と比べて引き抜き力を低下させた係合構造によって前記遊技板に保持されていることを特徴とする。
In order to solve the above problems, the invention according to claim 1
In a gaming machine comprising a resin game board that forms a game area in which a game ball flows down the front side, and a plurality of game nails provided so as to protrude forward with the front side of the game board facing,
The game nail is formed with a head provided at a protruding end projecting forward, and a length that is narrower than the outer diameter of the head and extending from the front surface of the game board to the back side of the game board. A shaft portion, and the shaft portion is inserted from the front side of the game board into a hole portion formed in advance in the game board and held by the game board,
The shaft portion is provided with a holding portion formed in a predetermined outer diameter that can be held in the hole portion of the game board,
As a tightening allowance corresponding to the difference between the inner diameter formed as the hole portion of the game board and the outer diameter of the holding portion, a plurality of tightening allowances in which the pulling-out force of the game nail is within a range of about 250 N to about 500 N is provided. It is set as the allowance for at least part of the game nail,
The plurality of game nails are held on the game board by a plurality of types of engagement structures having different shapes or inner diameters or outer diameters of at least one of the hole part of the game board or the holding part of the game nail,
A predetermined game nail provided at a portion where the game ball that has entered the game area first contacts is held on the game board by an engagement structure in which a pulling force is reduced compared to some other game nails. It is characterized by being.

また、請求項2記載の発明は、請求項1記載の遊技機において、前記遊技機は、パチンコ遊技機であることを特徴とする。   The invention according to claim 2 is the gaming machine according to claim 1, wherein the gaming machine is a pachinko gaming machine.

本発明によれば、樹脂製の遊技板における遊技球の挙動が好適な遊技機を提供することができる。   ADVANTAGE OF THE INVENTION According to this invention, the game machine with which the behavior of the game ball in a resin game board is suitable can be provided.

第1実施形態におけるパチンコ機の斜視図である。It is a perspective view of the pachinko machine in a 1st embodiment. 遊技盤の正面図である。It is a front view of a game board. 遊技釘の固定状態を示す縦断面図である。It is a longitudinal cross-sectional view which shows the fixed state of a game nail. 始動入賞口の上側に設けられる2本の遊技釘を示した横断面図である。It is the cross-sectional view which showed the two game nails provided above the start winning opening. 第2実施形態における遊技釘の固定状態を示す縦断面図である。It is a longitudinal cross-sectional view which shows the fixed state of the game nail in 2nd Embodiment. 第3実施形態における遊技釘の固定状態を示す縦断面図である。It is a longitudinal cross-sectional view which shows the fixed state of the game nail in 3rd Embodiment.

以下、本発明の実施形態として、遊技機の一種であるパチンコ遊技機(以下、「パチンコ機」という)を参照して説明する。図1は、本発明の第1実施形態におけるパチンコ機10の斜視図、図2はパチンコ機10に備えられる遊技盤20の正面図である。   Hereinafter, an embodiment of the present invention will be described with reference to a pachinko gaming machine (hereinafter referred to as a “pachinko machine”) which is a kind of gaming machine. FIG. 1 is a perspective view of a pachinko machine 10 according to the first embodiment of the present invention, and FIG. 2 is a front view of a game board 20 provided in the pachinko machine 10.

パチンコ機10には、図1に示すように、その中央部分に透明なガラス板11が前後一対に配置された窓部12が設けられ、その窓部12を介して、遊技球が前面側を流下する遊技盤20が遊技者から視認可能とされている。窓部12の下側には、上下2つの球皿13,14が設けられ、この球皿13,14内に遊技球が貯留される。球皿13,14の右側には、発射ハンドル15が設けられ、遊技者が発射ハンドル15を操作すると、上側の球皿13に貯留された遊技球が1球ずつ、遊技盤20の前面側に向けて発射される。   As shown in FIG. 1, the pachinko machine 10 is provided with a window portion 12 in which a transparent glass plate 11 is arranged in a pair at the front and rear at the center portion, and the game ball is placed on the front side through the window portion 12. The game board 20 flowing down is visible from the player. Two lower and upper ball trays 13 and 14 are provided on the lower side of the window 12, and game balls are stored in the ball trays 13 and 14. A launch handle 15 is provided on the right side of the ball trays 13, 14. When the player operates the launch handle 15, the game balls stored in the upper ball tray 13 are placed one by one on the front side of the game board 20. Fired towards.

遊技盤20には、図2に示すように、略円形状に外周が区画された内側部分に遊技領域21が形成されている。遊技領域21の中央部および下側部分における左右両側には、センター装飾部材22および複数のサイド装飾部材23が設けられ、それら装飾部材22,23を避けた遊技領域21の全域に多数の遊技釘100が設けられている。多数の遊技釘100が設けられた領域には、一般入賞口24、始動入賞口25,26、大当たり時に開放される入賞口を開閉する可変入賞装置27、スルーゲート28等の遊技者にとって特典が付与される入球口が設けられ、それら入球口に遊技球が入球することで賞球が払い出されたり、大当たり等の抽選が行われたりする。遊技盤20は、図2に示すように、その外形を形成する合成樹脂製の遊技板50を備え、遊技板50の表面側から多数の遊技釘100が打ち込まれて取り付けられている。   As shown in FIG. 2, the game board 20 has a game area 21 formed in an inner portion of which the outer periphery is partitioned into a substantially circular shape. A center decorative member 22 and a plurality of side decorative members 23 are provided on the left and right sides of the center and lower part of the game area 21, and a large number of game nails are provided throughout the game area 21 avoiding the decorative members 22, 23. 100 is provided. In the area where a large number of game nails 100 are provided, there are special benefits for players such as the general winning port 24, the starting winning ports 25 and 26, the variable winning device 27 that opens and closes the winning port opened at the time of big hit, the through gate 28, and the like. The entrance holes to be given are provided, and a winning ball is paid out when a game ball enters the entrance, or a lottery such as a big win is performed. As shown in FIG. 2, the game board 20 includes a game board 50 made of synthetic resin that forms the outer shape of the game board 20, and a large number of game nails 100 are driven from the surface side of the game board 50.

遊技板50は、遊技釘100を保持する透明な樹脂により形成された板状の部材であり、ポリカーボネート樹脂、アクリル樹脂等の透明な合成樹脂を射出成形して形成されている。遊技板50は、必ずしも射出成形により形成する必要はなく、押出成形で形成された板状の部材にルータ加工を施して装飾部材等が取り付けられる貫通穴などを形成しても良いし、必ずしも1枚の板状部材で形成する必要はなく、複数の板状部材を重ね合わせて形
成しても良い。遊技板50の色についても、無色透明であっても、有色透明であっても良く、または透光性を有しない有色不透明の合成樹脂により形成されていても良い。
The game board 50 is a plate-like member formed of a transparent resin that holds the game nail 100, and is formed by injection molding a transparent synthetic resin such as a polycarbonate resin or an acrylic resin. The game board 50 does not necessarily need to be formed by injection molding, and a plate-like member formed by extrusion molding may be subjected to router processing to form a through hole or the like to which a decorative member or the like is attached. It is not necessary to form with a single plate-like member, and a plurality of plate-like members may be overlapped. The color of the game board 50 may be colorless and transparent, may be colored and transparent, or may be formed of a colored and opaque synthetic resin that does not have translucency.

図3は、遊技板50と遊技釘100との固定状態を示す縦断面図である。図3に示すように、遊技釘100は、遊技板50に対して一端側が保持され、遊技板50の前面51が向く前方側に突出するようにして遊技板50に取り付けられている。この遊技釘100が突出する側が遊技盤20の前面側に設けられる遊技領域に相当し、この前面側を遊技球が流下する。   FIG. 3 is a longitudinal sectional view showing a fixed state between the game board 50 and the game nail 100. As shown in FIG. 3, the game nail 100 is attached to the game board 50 so that one end side is held with respect to the game board 50 and protrudes to the front side where the front surface 51 of the game board 50 faces. The side from which the game nail 100 protrudes corresponds to a game area provided on the front side of the game board 20, and the game ball flows down on the front side.

遊技釘100は、図3に示すように、細長く形成された軸部101と、軸部101の一端側であって遊技板50の前面51側に突出する先端側端部(突端部)にて軸部101より太く形成された頭部102とを有している。この遊技釘100は、金属製であり、例えば、黄銅によって形成され、線材に対して転造などの圧造加工を施して形成されている。   As shown in FIG. 3, the game nail 100 includes an elongated shaft portion 101, and a tip end portion (protrusion end portion) that protrudes from one end side of the shaft portion 101 toward the front surface 51 side of the game board 50. And a head portion 102 formed thicker than the shaft portion 101. The game nail 100 is made of metal, for example, made of brass, and formed by subjecting a wire material to a forging process such as rolling.

軸部101は、頭部102とは反対側となる端部に遊技板50に保持される保持部111を有している。この保持部111は、二条の螺旋状の突条がローレット加工により形成されたねじ形状に形成されている。保持部111の更に先端側の先端面112は、半球状に形成されている。   The shaft portion 101 has a holding portion 111 that is held by the game board 50 at an end opposite to the head portion 102. The holding portion 111 is formed in a screw shape in which two spiral ridges are formed by knurling. The distal end surface 112 on the further distal end side of the holding portion 111 is formed in a hemispherical shape.

遊技板50とガラス板11の間を流下する遊技球は、図3に示すように、軸部101の一部分であって、保持部111と頭部102との間にて断面形状が円形の一定形状に形成された当接部113に当接する。遊技板50に対して遊技釘100は、上側に一定の傾斜を設けて取り付けられ、例えば、水平より5度上側に傾斜させて取り付けられ、上方から遊技釘100に当接した遊技球が遊技板50側に案内され、遊技板50の前面51に沿って遊技球が落下し易く構成されている。   As shown in FIG. 3, the game ball flowing down between the game board 50 and the glass plate 11 is a part of the shaft portion 101 and has a constant cross-sectional shape between the holding portion 111 and the head portion 102. It abuts on the abutting portion 113 formed in a shape. The game nail 100 is attached to the game board 50 with a certain inclination on the upper side. For example, the game nail 100 attached to the game nail 100 from above is attached with an inclination of 5 degrees above the horizontal. The game ball is guided to the 50 side and is configured to easily fall along the front surface 51 of the game board 50.

軸部101の一部分であって、当接部113を一部分とする断面形状が一定に形成された部位の外径D1は、保持部111の外径D2より細く形成され、例えば、略1.85mmの外形とされている。この当接部113に相当する部分が素材としての線材の外径と略同一とされ、保持部111に対しては、当接部113より大きな塑性変形が圧造加工により施される。このため、加工硬化により当接部113より保持部111の方が硬く形成されている。ここで、保持部111の外径D2とは、軸部101の中心となる軸線から最も離れた突条の外周側の端に相当する最大部分における外径である。   The outer diameter D1 of a portion of the shaft portion 101 where the cross-sectional shape including the abutment portion 113 is formed constant is smaller than the outer diameter D2 of the holding portion 111, and is, for example, approximately 1.85 mm. It is assumed to be the outer shape. The portion corresponding to the contact portion 113 is substantially the same as the outer diameter of the wire as the material, and the holding portion 111 is subjected to plastic deformation larger than the contact portion 113 by forging. For this reason, the holding part 111 is harder than the contact part 113 by work hardening. Here, the outer diameter D <b> 2 of the holding portion 111 is an outer diameter at the maximum portion corresponding to the outer peripheral end of the ridge farthest from the axis that is the center of the shaft portion 101.

遊技板50に対して保持部111は、図3に示すように、大部分が遊技板50の前面51より奥側に相当する遊技板50の厚み内に挿入され、一部が遊技板50の前面51より前方側に突出する長さに設定されている。遊技板50の前面51より前方側に保持部111が突出する突出量は僅かな量であり、略0.3mmとされている。遊技球の当接や角度調整のためのハンマの打力が遊技釘100の突出している部位に加えられると、遊技板50に設けられる釘穴52の縁部分には高い曲げ応力が生じ、釘穴52の縁部分と遊技釘100の表面との接触力も高いものとなる。この場合に、当接部113などよりも表面が硬化した保持部111が釘穴52の縁部分に当接する構成とされるため、遊技釘100の折損を防止することができる。なお、保持部111の軸方向に沿った長さは、例えば、略4.0mmとされ、遊技板50の前面51より遊技釘100が突出する突出量は、例えば、略18.5mmとされている。   As shown in FIG. 3, most of the holding unit 111 is inserted into the thickness of the game board 50 corresponding to the back side of the front surface 51 of the game board 50, and a part of the game board 50 is part of the game board 50. The length is set to protrude forward from the front surface 51. The amount of protrusion from which the holding portion 111 protrudes to the front side of the front surface 51 of the game board 50 is a slight amount, and is approximately 0.3 mm. When a hammer hitting force for the contact of the game ball or angle adjustment is applied to the protruding portion of the game nail 100, a high bending stress is generated at the edge portion of the nail hole 52 provided in the game board 50, and the nail The contact force between the edge portion of the hole 52 and the surface of the game nail 100 is also high. In this case, since the holding portion 111 whose surface is harder than the contact portion 113 or the like is configured to contact the edge portion of the nail hole 52, breakage of the game nail 100 can be prevented. The length of the holding portion 111 along the axial direction is, for example, approximately 4.0 mm, and the protrusion amount from which the game nail 100 protrudes from the front surface 51 of the game board 50 is, for example, approximately 18.5 mm. Yes.

遊技板50には、遊技釘100を挿入する前に予め保持部111より小径で断面円形の釘穴52を穿孔し、その釘穴52に遊技釘100が挿入される。詳しくは、遊技釘100は、頭部102を押さえられ、釘穴52内に保持部111のねじ形状に沿って回転しつつ釘穴52内に挿入される。   Before inserting the game nail 100 into the game board 50, a nail hole 52 having a smaller diameter and a circular cross section than the holding portion 111 is drilled in advance, and the game nail 100 is inserted into the nail hole 52. Specifically, the game nail 100 is inserted into the nail hole 52 while the head 102 is pressed and rotated along the screw shape of the holding portion 111 in the nail hole 52.

この釘穴52として予め穿孔される内径D3は、遊技板50から遊技釘100を引き抜く方向側への力に対抗する保持力(以下、引き抜き力と称す。)が略250Nから略500Nの範囲内となるように設定されている。引き抜き力は、頭部102を工具で掴んだ状態で遊技釘100を軸方向に沿って抜く方向側への力を測定し、遊技釘100が抜き出されることとなる力を測定することで求められる。この引き抜き力は、釘穴52における遊技釘100を保持する部位の内径D3と遊技釘100の保持部111の外径D2との差に相当する締め代によって変化し、締め代が大きくなるほど引き抜き力が高くなり、締め代が小さくなると引き抜き力が低くなる。   The inner diameter D3 previously drilled as the nail hole 52 has a holding force (hereinafter referred to as a pulling force) that opposes the force in the direction of pulling out the game nail 100 from the game board 50 within a range of approximately 250N to approximately 500N. It is set to become. The pulling force is obtained by measuring the force in the direction of pulling out the game nail 100 along the axial direction with the head 102 held by a tool, and measuring the force with which the game nail 100 is pulled out. It is done. This pull-out force varies depending on the tightening margin corresponding to the difference between the inner diameter D3 of the portion holding the game nail 100 in the nail hole 52 and the outer diameter D2 of the holding portion 111 of the game nail 100, and the pull-out force increases as the tightening margin increases. The pulling force decreases when the tightening margin decreases and the tightening margin decreases.

引き抜き力は、内径D3が異なる複数種類の釘穴52を遊技板50に穿孔し、保持部111の外径D2を一定とした遊技釘100を挿入して固定し、各遊技釘100の引き抜き力を測定することで設定した。この測定結果より、保持部111の外径D2および釘穴52の内径D3の許容寸法が決定されている。   With respect to the pulling force, a plurality of types of nail holes 52 having different inner diameters D3 are drilled in the game board 50, and the game nails 100 with a fixed outer diameter D2 of the holding portion 111 are inserted and fixed. Was set by measuring. From this measurement result, the allowable dimensions of the outer diameter D2 of the holding portion 111 and the inner diameter D3 of the nail hole 52 are determined.

保持部111が2.08mmの遊技釘100に対して遊技釘100の引き抜き力を測定した結果、釘穴52の内径D3が1.84mmから1.88mmの範囲(徐変範囲)では、釘穴52の内径D3が0.01mm変化する毎に30N〜50Nの範囲内で変化した。また、この徐変範囲においては、釘穴52の内径D3が0.01mm減少する毎に次第に引き抜き力の減少量が低下した。一方、1.88mmより内径D3を拡大した範囲(急変範囲)として、釘穴52の内径D3を1.89mmとした場合には、1.88mmの場合と比較して引き抜き力が大きく低下し、釘穴52の内径D3の0.01mmの変化に対して引き抜き力が60N以上低下した。本実施形態においては、この釘穴52の内径D3の変化量に対して、引き抜き力が大きく低下する1.88mmを釘穴52の内径D3の基準寸法として設定されている。なお、釘穴52の内径D3が1.88mmの場合における引き抜き力は略440Nであった。   As a result of measuring the pull-out force of the game nail 100 with respect to the game nail 100 having the holding portion 111 of 2.08 mm, the nail hole 52 has an inner diameter D3 of 1.84 mm to 1.88 mm (gradual change range). Each time the inner diameter D3 of 52 changed by 0.01 mm, it changed within the range of 30N to 50N. In this gradual change range, the amount of decrease in the pulling force gradually decreased every time the inner diameter D3 of the nail hole 52 decreased by 0.01 mm. On the other hand, when the inner diameter D3 of the nail hole 52 is 1.89 mm as a range (abrupt change range) in which the inner diameter D3 is expanded from 1.88 mm, the pulling force is greatly reduced as compared with the case of 1.88 mm. The pulling force decreased by 60 N or more with respect to a change of 0.01 mm in the inner diameter D3 of the nail hole 52. In the present embodiment, 1.88 mm at which the pulling force is greatly reduced with respect to the change amount of the inner diameter D3 of the nail hole 52 is set as the reference dimension of the inner diameter D3 of the nail hole 52. The pulling force when the inner diameter D3 of the nail hole 52 was 1.88 mm was about 440N.

釘穴52の内径D3の違いは、ハンマで遊技釘100の頭部102を叩いて遊技釘100の角度を規定の角度に調整する場合の感触に影響する。合成樹脂製の遊技板50は、木製の遊技板に比べて硬質であり、釘穴52に保持された遊技釘100を叩いた感触は、合成樹脂製の遊技板50においては硬く、木製の遊技板においては柔らかい。この違いは、遊技釘100に当接する遊技球の挙動にも影響し、木製の遊技板においては遊技釘に当接した遊技球が反発しやすく、それに比して合成樹脂製の遊技板50においてはその反発がしにくい。   The difference in the inner diameter D3 of the nail hole 52 affects the feel when the angle of the game nail 100 is adjusted to a predetermined angle by hitting the head 102 of the game nail 100 with a hammer. The synthetic resin game board 50 is harder than the wooden game board, and the feel of hitting the game nail 100 held in the nail hole 52 is hard in the synthetic resin game board 50, and the wooden game Soft on the board. This difference also affects the behavior of the game ball that comes into contact with the game nail 100. In the case of a wooden game board, the game ball that comes into contact with the game nail is likely to rebound, and in contrast, in the game board 50 made of synthetic resin. Is hard to resist.

また、釘穴52の内径D3の違いによって、遊技釘100の繰り返し曲げに対する耐久性も変化する。具体的には、遊技釘100の頭部102に対して力を加えて、遊技釘100を遊技板50の前面51と平行な一方側と他方側、例えば、左側と右側とに交互に塑性変形を伴う曲げ変形を生じさせた場合、釘穴52の内径D3が大きいほど、すなわち、引き抜き力が低いほど、遊技釘100が折損するまでの曲げ回数が多く、耐久性が高いものとなった。遊技球の当接部113に相当する箇所に力を繰り返し加え、塑性変形を伴わない耐久試験を実施した結果においても、釘穴52の内径D3が大きいほど、すなわち引き抜き力が低いほど、耐久性が高いものとなった。   Further, the durability of the game nail 100 against repeated bending also changes depending on the difference in the inner diameter D3 of the nail hole 52. Specifically, a force is applied to the head 102 of the game nail 100 to plastically deform the game nail 100 alternately on one side and the other side parallel to the front surface 51 of the game board 50, for example, the left side and the right side. When the bending deformation accompanied with is caused, the larger the inner diameter D3 of the nail hole 52, that is, the lower the pulling force, the more the number of times the game nail 100 is bent until it breaks, and the higher the durability. Even in the result of repeatedly applying a force to a location corresponding to the contact portion 113 of the game ball and performing a durability test without plastic deformation, the durability increases as the inner diameter D3 of the nail hole 52 increases, that is, the pull-out force decreases. Became high.

遊技釘100の引き抜き力は、木製の遊技板において250N程度であり、この木製の遊技板における遊技球の挙動および遊技釘100の調整の際の感触を近づけるために、本実施形態においては遊技釘100の引き抜き力は、略250Nから略500Nの範囲内となるように設定している。この引き抜き力の設定としては、例えば、略250Nから略400Nとした方が良く、略250Nから略350Nとした方が好適である。ただし、この引き抜き力の許容範囲を狭めるほど、釘穴52の内径D3と保持部111の外径D2の寸
法を厳しく管理する必要があるため、製造コスト等を考慮して一定以上の範囲に設定することが好ましい。
The pull-out force of the game nail 100 is about 250 N in the wooden game board, and in this embodiment, the game nail is brought close to the behavior of the game ball on the wooden game board and the feeling when adjusting the game nail 100. The pulling force of 100 is set to be in the range of about 250N to about 500N. As the setting of the pulling force, for example, approximately 250N to approximately 400N is preferable, and approximately 250N to approximately 350N is preferable. However, as the allowable range of the pull-out force is narrowed, the dimensions of the inner diameter D3 of the nail hole 52 and the outer diameter D2 of the holding portion 111 need to be strictly controlled. It is preferable to do.

図4は、上側の始動入賞口25の上側部分に設けられる2本の遊技釘100を模式的に示した図である。2本の遊技釘100は、互いの頭部102が離間する方向側に曲げられた状態とされている。2本の遊技釘100の角度は、頭部102の付け根部分の間隔を、薄板状で間隔Wに設定された金属製のゲージ30を差し込んで規定の間隔Wとすることで設定する。この規定の間隔Wとして、遊技釘100の頭部102の間隔の方が遊技釘100の付け根側より広げられる幅とすることで、遊技者から見て遊技球が始動入賞口25に入りやすく見える。しかし、この2本の遊技釘100およびその周辺の遊技釘100の引き抜き力によっては、全く同じ配列、同じ間隔、同じ角度に遊技釘100が配置されていても、始動入賞口25への遊技球の入賞確率が異なるものとなる。従来からのパチンコ機に慣れた遊技者にとっては、見た目と比べて入賞確率が低いと、遊技場や遊技機メーカーに嫌悪感を抱くことも考えられるため、合成樹脂製の遊技板50において、引き抜き力は木製の遊技板に近づけた低い値に設定することが好ましい。これにより、遊技釘100に当接する遊技球の挙動が木製の遊技板における遊技球の挙動に近く、熟練の遊技者にも親しみ易い遊技機を提供することができる。   FIG. 4 is a diagram schematically showing two game nails 100 provided in the upper part of the upper start winning opening 25. The two game nails 100 are bent in the direction in which the heads 102 are separated from each other. The angle of the two game nails 100 is set by setting the interval between the base portions of the head 102 to a predetermined interval W by inserting a metal gauge 30 having a thin plate shape and set to the interval W. As the predetermined interval W, the width of the head 102 of the game nail 100 is widened from the base side of the game nail 100 so that the game ball can easily enter the start winning opening 25 as viewed from the player. . However, depending on the pulling-out force of the two game nails 100 and the surrounding game nails 100, even if the game nails 100 are arranged at the same arrangement, the same interval, and the same angle, the game balls to the start winning opening 25 Will have different winning probabilities. For players accustomed to conventional pachinko machines, if the probability of winning a prize is low compared to the appearance, it may be aversion to amusement halls and machine manufacturers. The force is preferably set to a low value close to the wooden game board. Accordingly, it is possible to provide a gaming machine in which the behavior of the game ball in contact with the game nail 100 is close to the behavior of the game ball on the wooden game board and is easily familiar to skilled players.

このように、パチンコ機10においては、遊技釘100における当接部113より表面が硬い硬質部としての保持部111が遊技板50の前面51に対して前後両側に位置している。このため、遊技板50の前面51における釘穴52の縁部分に遊技釘100が接触することがあっても、その部位は当接部113よりも硬質な部位である。よって、釘穴52の縁部分と遊技釘100との当接による遊技釘100の折損を抑制することができ、樹脂製の遊技板50における遊技釘100の調整作業を好適に行うことができる。   Thus, in the pachinko machine 10, the holding portions 111 as hard portions whose surfaces are harder than the contact portions 113 in the game nail 100 are positioned on both the front and rear sides with respect to the front surface 51 of the game board 50. For this reason, even if the game nail 100 comes into contact with the edge portion of the nail hole 52 on the front surface 51 of the game board 50, that portion is a harder portion than the contact portion 113. Therefore, breakage of the game nail 100 due to the contact between the edge portion of the nail hole 52 and the game nail 100 can be suppressed, and the adjustment operation of the game nail 100 on the resin game board 50 can be suitably performed.

また、当接部113より表面が硬い保持部111は、遊技板50の前面51より僅かに突出した状態とされている。このため、保持部111と保持部111より軟らかい軸部101との境界位置を視認することで遊技釘が規定位置にあるか否かを容易に確認することができ、遊技釘100を規定位置に管理し易くすることができる。また、遊技板50が透明であるので、保持部111が透明な遊技板50によって透視でき、さらには遊技板50の前面51より前方側に突出する保持部111の突出量は僅かであるため、保持部111が完全に遊技板50の前面51より奥側に入り込んでいるものとの見た目に大差がない。従来における樹脂製の遊技板を用いたパチンコ機においては保持部が遊技板の前面より奥側に位置させるものの、そのパチンコ機と見栄えは変わらず、しかも遊技釘100を規定位置に管理しやすいパチンコ機とすることができる。   Further, the holding portion 111 whose surface is harder than the contact portion 113 is in a state of slightly protruding from the front surface 51 of the game board 50. Therefore, by visually recognizing the boundary position between the holding portion 111 and the shaft portion 101 that is softer than the holding portion 111, it can be easily confirmed whether or not the game nail is in the specified position, and the game nail 100 is in the specified position. Easy to manage. Further, since the game board 50 is transparent, the holding part 111 can be seen through the transparent game board 50, and further, the protruding amount of the holding part 111 protruding forward from the front surface 51 of the game board 50 is small. There is no big difference in appearance between the holding part 111 and the part that has entered the back side from the front surface 51 of the game board 50 completely. In a conventional pachinko machine using a plastic game board, the holding part is positioned on the back side of the front face of the game board, but the appearance does not change from that of the pachinko machine, and it is easy to manage the game nail 100 at a specified position. Can be a machine.

また、従来の樹脂製の遊技板における遊技釘の引き抜き力は、木製の遊技板における引き抜き力の2倍以上に相当する500Nより大きな値とされていた。樹脂製の遊技板は、木製の遊技板に比べて、締め代の変化に対して引き抜き力が大きく変化し、この変化量は、上記したように、一定量以上の締め代においては釘穴の内径の変化に対する変化量が少なくなるため、変化量が少なくなる寸法まで締め代を大きくし、それに伴い遊技釘の引き抜き力は大きな値となっていた。   Further, the pulling force of the game nail in the conventional resin game board is set to a value larger than 500 N corresponding to more than twice the pulling force in the wooden game board. As compared with wooden game boards, the plastic game board has a large change in the pulling force with respect to the change in the tightening allowance. Since the amount of change with respect to the change in the inner diameter is reduced, the tightening allowance is increased to a dimension where the amount of change is reduced, and accordingly, the pulling force of the game nail has a large value.

これに対し、本発明におけるパチンコ機10においては、樹脂製の遊技板50における遊技釘100の引き抜き力が低く抑えられた締め代とされ、遊技釘100の保持力が低く抑えられている。この保持力の低下により、遊技釘100の角度調整における感触が柔らかくて作業性が良く、また、遊技釘100に当接する遊技球の挙動が木製の遊技板における遊技球の挙動に近く、熟練の遊技者も親しみ易い遊技機とすることができる。   On the other hand, in the pachinko machine 10 according to the present invention, the allowance for pulling out the game nail 100 in the resin game board 50 is set low, and the holding force for the game nail 100 is kept low. Due to this decrease in holding power, the feel of adjusting the angle of the game nail 100 is soft and the workability is good, and the behavior of the game ball in contact with the game nail 100 is close to the behavior of the game ball on the wooden game board. The gaming machine can be easily familiar to a player.

ここで、上記した第1実施形態に代えて、全ての遊技釘100に対しての引き抜き力を
低く設定するように、寸法管理を厳しくしなくても、入賞口への入賞等、遊技の結果に影響しやすい遊技釘100(特定遊技釘100a)に対しての引き抜き力のみが低くなるようにしても良い。図3に示すように、入賞口の上流側や、入賞通路の入口付近、或いは、遊技領域21に入った遊技球が最初に当接する部位等の特定部位61に設けられる複数の特定遊技釘100aが設けられる釘穴52は、他の釘穴52に比べて内径D3の許容寸法の中央値を大きく設定しても良い。すなわち、締め代が異なる複数種類の係合構造となるように遊技釘および釘穴の寸法を設定し、特定遊技釘100aの釘穴52は、基準寸法の1.88mmに対して大小0.01mmの範囲を許容寸法として設定する一方、特定遊技釘100a以外の一般遊技釘100bは、基準寸法に対してマイナス0.01mmからプラス0.03mmまでの許容寸法とする。平均寸法として0.01mmの差となるものの、許容寸法が拡げられた釘穴52に対しては加工の速度を速めたり、管理コストを低減したりすることができ、製造時などにおいて角度調整が施されやすい特定遊技釘100aについては耐久性やハンマで叩いた感触を柔らかなものとする等、機能性を向上することができる。
Here, instead of the first embodiment described above, the result of the game, such as winning a prize opening or the like, without strict dimensional management so as to set the pull-out force for all the game nails 100 low. Only the pulling force with respect to the game nail 100 (specific game nail 100a) that easily affects the game may be lowered. As shown in FIG. 3, a plurality of specific game nails 100a provided at a specific part 61 such as an upstream side of the winning opening, the vicinity of the entrance of the winning path, or a part where a game ball entering the game area 21 first comes into contact. In the nail hole 52 provided with the inner diameter D3, the median value of the allowable dimension may be set larger than that of the other nail holes 52. That is, the dimensions of the game nail and the nail hole are set so as to have a plurality of types of engagement structures with different tightening allowances, and the nail hole 52 of the specific game nail 100a is 0.01 mm larger or smaller than the standard dimension of 1.88 mm. The general game nail 100b other than the specific game nail 100a has an allowable dimension from minus 0.01 mm to plus 0.03 mm with respect to the reference dimension. Although the difference in average dimension is 0.01 mm, the processing speed can be increased and the management cost can be reduced for the nail hole 52 with an increased allowable dimension, and the angle can be adjusted during manufacturing. With respect to the specific game nail 100a that is easily applied, the functionality can be improved, for example, the durability and the feel of hitting with a hammer can be softened.

次に、一般遊技釘100bに比べて特定遊技釘100aの引き抜き力を低下させる他の形態について説明する。図5は、第2実施形態における遊技板200における遊技釘100の固定状態を示す縦断面図である。上記した第1実施形態と遊技釘100は同一形状であり、釘穴の形状が異なっている。以下、第1実施形態における構成と同一の構成については同一の符号を付して説明を省略し、第1実施形態と異なる部分を説明する。   Next, another mode for reducing the pulling force of the specific game nail 100a as compared with the general game nail 100b will be described. FIG. 5 is a longitudinal sectional view showing a fixed state of the game nail 100 on the game board 200 in the second embodiment. The above-described first embodiment and the game nail 100 have the same shape, and the shape of the nail hole is different. Hereinafter, the same components as those in the first embodiment are denoted by the same reference numerals, description thereof will be omitted, and portions different from those in the first embodiment will be described.

第2実施形態における釘穴202は、図5に示すように、遊技板50における遊技釘100が突出する前面201側の内径D4が大きい段付きの断面円形の穴形状に形成され、奥側の内径D3が前面201側の内径D4より小さく形成されている。遊技釘100の保持部111は、奥側の内径D3の部分に保持されている。遊技板200の前面201からの遊技釘100の突出量は、第1実施形態における突出量と同一に設定され、保持部111の一部が遊技板200の前面201より前方側に位置している。かかる段付き釘穴202は、上記した特定遊技釘100aが配置される位置に設けられ、一般遊技釘100bに対しては上記した第1実施形態における断面一定の釘穴52が設けられている(図2および図3参照)。   As shown in FIG. 5, the nail hole 202 in the second embodiment is formed in a circular hole shape with a stepped cross section having a large inner diameter D <b> 4 on the front surface 201 side from which the game nail 100 protrudes in the game board 50. The inner diameter D3 is smaller than the inner diameter D4 on the front surface 201 side. The holding portion 111 of the game nail 100 is held by a portion of the inner diameter D3 on the back side. The amount of protrusion of the game nail 100 from the front surface 201 of the game board 200 is set to be the same as the amount of protrusion in the first embodiment, and a part of the holding portion 111 is located on the front side of the front surface 201 of the game board 200. . The stepped nail hole 202 is provided at a position where the specific game nail 100a is disposed, and the general game nail 100b is provided with the nail hole 52 having a constant cross section in the first embodiment. 2 and 3).

段付き釘穴202は、遊技板200に対して保持部111より小さい内径D3を遊技板200の前後に貫通するように形成し、その工程とは別工程で保持部111より大きな内径D4を遊技板200の前面201側から奥面に貫通しない一部に形成する。大きな内径D4を形成する工程は、奥側の内径D3を形成する前に形成しても、その後に形成しても良い。   The stepped nail hole 202 is formed so that the inner diameter D3 smaller than the holding portion 111 penetrates the game board 200 before and after the game board 200, and the inner diameter D4 larger than the holding portion 111 is different from that process. It forms in the part which does not penetrate from the front surface 201 side of the board 200 to a back surface. The step of forming the large inner diameter D4 may be formed before or after the inner diameter D3 on the back side.

一般遊技釘100bの釘穴52の内径D3は、段付き釘穴202の内径と同一の基準寸法とし、上記第1実施形態における基準寸法より小さな内径とし、例えば、0.02mm小さな内径とする。基準寸法が小さくされた分、遊技釘100の引き抜き力が高くなるものの、その保持部111の軸方向における内径D3に保持される保持長さは、段付き釘穴202において短く形成され、段付き釘穴202に保持される特定遊技釘100aの引き抜き力は一般遊技釘100bと比べて低くなる。このように構成することで、一般遊技釘100bおよび特定遊技釘100aの保持部111を保持する部分の内径D3を共通化し、同一の工具で加工することができる。そして、その加工速度を特定遊技釘100aにおける奥側の内径D3を加工する際には、一般遊技釘100bにおける内径D3を加工するときより遅くすることで工具の軸がぶれにくくなって、精度の高い内径D3を形成することができる。   The inner diameter D3 of the nail hole 52 of the general game nail 100b is set to the same reference dimension as the inner diameter of the stepped nail hole 202, which is smaller than the reference dimension in the first embodiment, for example, 0.02 mm smaller. Although the pulling force of the game nail 100 is increased by the reduction of the reference dimension, the holding length held by the inner diameter D3 in the axial direction of the holding portion 111 is formed short in the stepped nail hole 202 and is stepped. The pulling force of the specific game nail 100a held in the nail hole 202 is lower than that of the general game nail 100b. By comprising in this way, the internal diameter D3 of the part holding the holding | maintenance part 111 of the general game nail 100b and the specific game nail 100a can be made common, and it can process with the same tool. When machining the inner diameter D3 on the back side of the specific game nail 100a, the tool axis is less likely to be shaken by making the machining speed slower than when machining the inner diameter D3 of the general game nail 100b. A high inner diameter D3 can be formed.

また、遊技釘100が保持される保持部111は、特定遊技釘100aの方が遊技板2
00の前面201より奥側となり、同一の突出量で遊技釘100が設けられても特定遊技釘100aにおける遊技球が弾み易いものとなり、木製の遊技板に近い遊技球の挙動を合成樹脂製の遊技板200で実現しやすくすることができる。
In addition, the holding part 111 for holding the game nail 100 is the game board 2 of the specific game nail 100a.
Even if the game nail 100 is provided with the same protrusion amount, the game ball in the specific game nail 100a becomes easy to bounce, and the behavior of the game ball close to a wooden game board is made of synthetic resin. This can be easily realized by the game board 200.

次に、第3実施形態について説明する。第3実施形態においては、遊技釘100の形状が第1実施形態および第2実施形態と異なるものであり、また、遊技板50の厚みが厚く形成されている。図6は、第3実施形態における遊技釘の固定状態を示す縦断面図である。以下、第3実施形態における遊技釘の固定構造について、第1実施形態と異なる部分を説明する。   Next, a third embodiment will be described. In the third embodiment, the shape of the game nail 100 is different from those of the first embodiment and the second embodiment, and the game board 50 is formed thick. FIG. 6 is a longitudinal sectional view showing a fixed state of the game nail in the third embodiment. Hereinafter, the part different from 1st Embodiment is demonstrated about the fixing structure of the game nail in 3rd Embodiment.

第3実施形態における遊技釘150は、頭部102と保持部111との間の軸部分が一定の断面形状でなく、保持部111に近い一部分に外周が細く形成されたくびれ部152が設けられ、そのくびれ部152の長さ分、第1実施形態における遊技釘100より長く形成されている。このくびれ部152は、黄銅の線材を細く圧造加工することにより形成され、加工硬化により遊技球が当接する当接部113等に比べて表面が硬く形成されている。くびれ部152は、軸部151の長さ方向における中央部が最も細く、その両側が次第に太く形成され、側面視において円弧状に凹んで形成されている。くびれ部152の軸方向の長さは例えば2mmとされ、最小部分の直径は例えば1.75mmとされている。このくびれ部152の一部は、遊技板300の前面301より前方側に0.3mm突出するように位置し、残りの部分が遊技板300の厚み内に位置している。遊技板300は、第1実施形態における遊技板50より厚く形成され、遊技釘150の保持部111は、軸部101の軸方向に沿った全域が保持される。釘穴302の内径D3は、上記した第1実施形態における釘穴52の内径D3と同一である。   The game nail 150 according to the third embodiment is provided with a constricted portion 152 having a narrow outer periphery at a portion close to the holding portion 111, and the shaft portion between the head portion 102 and the holding portion 111 does not have a constant cross-sectional shape. The length of the constricted portion 152 is longer than the game nail 100 in the first embodiment. The constricted portion 152 is formed by thinly forging a brass wire, and has a harder surface than the contact portion 113 or the like on which the game ball contacts by work hardening. The constricted portion 152 has the thinnest central portion in the length direction of the shaft portion 151, and both sides thereof are gradually formed thicker, and are formed in a concave shape in an arc shape in a side view. The length of the constricted portion 152 in the axial direction is, for example, 2 mm, and the diameter of the minimum portion is, for example, 1.75 mm. A part of the constricted portion 152 is located so as to protrude 0.3 mm forward from the front surface 301 of the game board 300, and the remaining part is located within the thickness of the game board 300. The game board 300 is formed to be thicker than the game board 50 in the first embodiment, and the holding portion 111 of the game nail 150 is held in the entire area along the axial direction of the shaft portion 101. The inner diameter D3 of the nail hole 302 is the same as the inner diameter D3 of the nail hole 52 in the first embodiment described above.

この第3実施形態における遊技釘150が遊技板300に設けられることにより、第1実施形態における遊技釘100と比べて、遊技球が当接する当接部113と保持部111との間隔を離間させることができ、遊技球が弾み易く、木製の遊技板に近い遊技球の挙動を合成樹脂製の遊技板300で実現することができる。   By providing the game nail 150 in the third embodiment on the game board 300, the distance between the contact portion 113 and the holding portion 111 with which the game ball abuts is increased compared to the game nail 100 in the first embodiment. The game ball can be easily bounced and the behavior of the game ball close to a wooden game board can be realized by the game board 300 made of synthetic resin.

また、くびれ部152は、遊技板300の前面301における釘穴52の縁部分に当接するものの、当接部113に比べて硬化した高硬度の部位であり、しかも、その部位が細く形成されているので、遊技釘100と釘穴52の縁部分とが接触しにくく、接触したとしてもその接触力が低くなることで、遊技釘100の折損を防止することができる。   In addition, the constricted portion 152 abuts against the edge portion of the nail hole 52 on the front surface 301 of the game board 300, but is a hardened portion hardened as compared with the abutting portion 113, and the portion is formed to be thin. Therefore, the game nail 100 and the edge portion of the nail hole 52 are not easily in contact with each other, and even if they contact, the contact force is reduced, so that the game nail 100 can be prevented from being broken.

なお、本発明は、上記実施形態に限られることはなく、例えば、以下に記載するように変形して実施しても良い。この場合に、以下に記載する各構成を上記実施形態に対して適用しても良く、以下に記載する複数の構成を組み合わせて上記実施形態に対して適用しても良い。   In addition, this invention is not restricted to the said embodiment, For example, you may deform | transform and implement as described below. In this case, each configuration described below may be applied to the above embodiment, or a plurality of configurations described below may be combined and applied to the above embodiment.

上記第1実施形態においては、遊技板50に設けられる釘穴52は、断面円形としたが、必ずしも断面円形とする必要はなく、上記した引き抜き力となる断面形状として非円形の多角形あるいは星形など、他の形状で形成しても良い。また、釘穴52は、必ずしも貫通穴で構成する必要はなく、遊技板50の前面側のみが開放され、裏面側が塞がれた非貫通の穴で構成しても良い。ただし、遊技釘100が折損した場合には、遊技釘100を裏面側に押し出して抜き取り可能なように、上記実施形態のように、保持部111を保持する内径の穴が裏面側まで貫通していることが好ましい。これにより、遊技釘100が折損した場合に、遊技釘100の残り部分を表面側に抜き出す場合に比べて、釘穴52の内面が削られにくく、新たな遊技釘に交換した場合における遊技釘100の引き抜きに対する保持力を高いものとすることができる。   In the first embodiment, the nail hole 52 provided in the game board 50 has a circular cross section. However, it is not always necessary to have a circular cross section. You may form in other shapes, such as a shape. Further, the nail hole 52 is not necessarily configured as a through hole, and may be configured as a non-through hole in which only the front side of the game board 50 is opened and the back side is closed. However, when the game nail 100 breaks, the hole of the inner diameter that holds the holding portion 111 penetrates to the back side so that the game nail 100 can be pushed out and pulled out. Preferably it is. As a result, when the game nail 100 breaks, the inner surface of the nail hole 52 is less likely to be shaved than when the remaining portion of the game nail 100 is pulled out to the surface side, and the game nail 100 when the game nail 100 is replaced with a new game nail is obtained. The holding power against pulling out can be made high.

ここで、上記第1実施形態におけるセンター装飾部材22は、遊技板50に開口を設けて、遊技板50の前面51側よりネジ止めにより固定する等、遊技板50の開口に対して前面側より取り外し自在に固定されることが好ましい。上記したように折損した遊技釘100を遊技板50の裏面側に押し出して抜き取りする場合に、その遊技板50の開口を通じて遊技板50の前後に一部が配置される例えば側面視コの字状の専用の工具を配置することができる。詳細には、その工具における前面側に位置する部位には、裏面側に位置する部位側に突出するように移動可能な軸状の部材を設け、その部材で折損した遊技釘100を遊技板50の前面側より押し出すようにする。始動入賞口25の上側やその付近に設けられる遊技釘100、またはセンター装飾部材22に遊技球の通路を設けて始動入賞口25から離れた上流側部分から始動入賞口25の直上部分へ案内する場合などにおける当該通路の入口部分等、センター装飾部材22の周辺には、遊技球の当接頻度が高く、また入賞等の遊技の結果に対する影響の高い遊技釘100が多く配置され、これらの遊技釘は設計値通りに遊技者に遊技球が賞球として払い出されるように規定位置で規定の角度に配置する必要がある。この種の遊技釘100は折損する可能性が高く、かかる遊技釘100に対して透明な遊技板であっても遊技板50の開口を設けることで小型の専用の工具でも遊技板50の前面51側から裏面側に遊技釘100を押し出して、新たな遊技釘に交換した場合における遊技釘100の引き抜きに対する保持力を高く維持することができる。   Here, the center decoration member 22 in the first embodiment is provided with an opening in the game board 50 and fixed by screwing from the front surface 51 side of the game board 50 from the front side with respect to the opening of the game board 50. It is preferable to be fixed removably. When the broken game nail 100 is pushed out and pulled out to the back side of the game board 50 as described above, a part of the game nail 100 is disposed before and after the game board 50 through the opening of the game board 50. Special tools can be arranged. Specifically, a shaft-like member that can move so as to protrude toward the part located on the back side is provided at a part located on the front side of the tool, and the game nail 100 broken by the member is attached to the game board 50. Extrude from the front side. A game ball path is provided in the game nail 100 provided on or near the start winning opening 25 or in the center decoration member 22 and guided from the upstream side away from the starting winning opening 25 to the portion directly above the starting winning opening 25. In many cases, game nails 100 having a high contact frequency of game balls and having a high influence on the outcome of a game such as a prize are arranged around the center decoration member 22 such as an entrance portion of the passage. The nail needs to be arranged at a specified angle at a specified position so that the game ball is paid out to the player as a prize ball as designed. This type of game nail 100 is highly likely to break, and even if it is a transparent game board with respect to the game nail 100, the front 51 of the game board 50 can be obtained even if a small dedicated tool is provided by providing an opening in the game board 50. When the game nail 100 is pushed out from the side to the back side and replaced with a new game nail, it is possible to maintain a high holding force against the withdrawal of the game nail 100.

上記第3実施形態において、センター装飾部材22を、遊技板300の開口を通じて前面301側より固定した遊技板300に上記第3実施形態における遊技釘150を取り付ける構成としても良く、この場合には、硬質部としてのくびれ部152は断面積が当接部113より小さく、そのくびれ部152の中央部または曲げ応力が高い保持部111に近い部位にて遊技釘150が折損し易く、この折損した遊技釘150の先端側の一部が遊技板300の厚み範囲内、すなわち、釘穴302内に残存し易い。この残存した遊技釘150を遊技板300の裏面側に押し出して新たな遊技釘152を挿入する場合、折損した遊技釘150を押し出す際に釘穴302の内面における遊技板300の前面301側は残存した遊技釘150によって擦られることが全くないため、その部分が削られることがなく、新たな遊技釘に交換した場合における遊技釘100の引き抜きに対する保持力を高いものとし易くすることができる。   In the third embodiment, the center decoration member 22 may be configured to attach the game nail 150 in the third embodiment to the game board 300 fixed from the front surface 301 side through the opening of the game board 300. In this case, The constricted portion 152 as a hard portion has a smaller cross-sectional area than the contact portion 113, and the game nail 150 is easily broken at the central portion of the constricted portion 152 or at a portion close to the holding portion 111 having a high bending stress. A part on the tip side of the nail 150 tends to remain in the thickness range of the game board 300, that is, in the nail hole 302. When the remaining game nail 150 is pushed out to the back side of the game board 300 and a new game nail 152 is inserted, when the broken game nail 150 is pushed out, the front surface 301 side of the game board 300 on the inner surface of the nail hole 302 remains. Since the game nail 150 is not rubbed at all, the portion is not scraped off, and it is possible to easily increase the holding force against the extraction of the game nail 100 when the game nail is replaced with a new one.

上記各実施形態において、保持部111は、外周面側に突出する2条のねじ形状により構成したが、必ずしも2条のねじ形状とする必要はなく、1条または3条以上としても良いし、上記引き抜き力となるような形状であれば、断面形状が軸方向に沿ってねじれていない、網形状または縞状のローレット形状或いは軸方向に平行な突条が周方向に多数設けられることで周面に凹凸が設けられた断面形状を有する保持部としても良い。   In each of the above embodiments, the holding portion 111 is configured by two thread shapes protruding toward the outer peripheral surface side, but it is not always necessary to have two thread shapes, and may be one or three or more, If the shape is such that the pulling force is obtained, the cross-sectional shape is not twisted along the axial direction, and a net shape or a striped knurled shape or a large number of protrusions parallel to the axial direction are provided in the circumferential direction. It is good also as a holding | maintenance part which has the cross-sectional shape by which the unevenness | corrugation was provided in the surface.

上記各実施形態においては、硬質部としての保持部111およびくびれ部152は、遊技板50,200,300の前面51,201,301より前方側へ略0.3mm突出するようにして設けられていたが、必ずしも該突出量とする必要はないが、略0.1mm以上で0.5mmの範囲内とすることが好ましく、略0.2mmから略0.4mmの範囲に内とすることが好適である。また、遊技釘100,150が遊技板50,200,300に対して上方に傾けて取り付けられている場合には、硬質部の突出量は、上側部分で最小となるため、その最小部分において上記した突出量とすることが好ましい。   In each of the above embodiments, the holding portion 111 and the constricted portion 152 as the hard portion are provided so as to protrude approximately 0.3 mm forward from the front surfaces 51, 201, 301 of the game boards 50, 200, 300. However, it is not always necessary to set the protrusion amount, but it is preferably within a range of about 0.1 mm to 0.5 mm, and preferably within a range of about 0.2 mm to about 0.4 mm. It is. Further, when the game nails 100 and 150 are attached to the game boards 50, 200, and 300 while being tilted upward, the protruding amount of the hard portion is minimized at the upper portion, and thus the minimum portion is the above. It is preferable to set the protruding amount.

上記各実施形態においては、硬質部としての保持部111およびくびれ部152は、外形形状を形成する際の加工による塑性変形によって当接部より硬く形成したが、必ずしも形状を加工する際に硬く形成する必要はなく、他の方法により硬質部を形成しても良い。例えば、小径の鉄球を表面に衝突させて表面を硬化させるショットピーニング等の加工により表面を硬くしても良いし、または、遊技釘の軸部における遊技板の前面に対して前後に位置する範囲に母材としての黄銅より硬質な金属の膜または層を蒸着等により形成する
ことで表面を硬くしても良い。この硬質部としての保持部111又はくびれ部152と、硬質部でない部位との境界は、境界線として一見して確認可能なように、稜線がくっきりと出るように形成したり、表面の色を異ならせたりして、境界線が確認可能にすることが好ましく、これにより、遊技板50,200,300の前面側における釘穴52,202,302の縁部分と、境界線との位置関係を容易に確認することができ、また、その縁部分と上記境界線とが重なることで見栄えは良質なものとすることができる。なお、上記各実施形態における締め代又は引き抜き力とは異なる締め代又は引き抜き力となるように釘穴52,202,302の内径と保持部111の外径との組合せとしつつ、遊技板の前面側に硬質部の一部をわずかに突出させる構成としても良く、この場合でも樹脂製の遊技板における遊技釘の調整作業を好適に行うことができる。また、樹脂製の遊技板の前面に着色されたシート状の装飾板(セル板)を配置したり、不透明な樹脂製の遊技板としたりして、遊技板の前面側から釘穴の内部に挿入された遊技釘の先端部を視認不能に構成しても良く、この場合には遊技板の前面より突出している硬質部としての保持部111の一部の突出を視認し易くすることができて、好ましい。
In each of the above embodiments, the holding portion 111 and the constricted portion 152 as the hard portion are formed harder than the contact portion by plastic deformation due to processing when forming the outer shape, but are not necessarily formed hard when processing the shape. However, the hard portion may be formed by other methods. For example, the surface may be hardened by a process such as shot peening in which a small-diameter iron ball is collided with the surface to harden the surface, or is positioned forward and backward with respect to the front surface of the game board in the shaft portion of the game nail The surface may be hardened by forming a metal film or layer harder than brass as a base material by vapor deposition or the like. The boundary between the holding portion 111 or the constricted portion 152 as the hard portion and the portion that is not the hard portion can be formed so that the ridge line clearly appears, and the surface color can be changed so that it can be confirmed at a glance. It is preferable that the boundary line can be confirmed by differentiating the position of the boundary between the edge portions of the nail holes 52, 202, 302 on the front side of the game boards 50, 200, 300 and the boundary line. It can be easily confirmed, and the appearance can be improved in quality by overlapping the edge portion with the boundary line. The front surface of the game board while combining the inner diameter of the nail holes 52, 202, 302 and the outer diameter of the holding portion 111 so that the tightening allowance or pullout force is different from the tightening allowance or pullout force in each of the above embodiments. A part of the hard portion may be slightly protruded to the side, and even in this case, the adjustment operation of the game nail on the resin game board can be suitably performed. In addition, a colored sheet-like decorative board (cell board) is placed on the front of the resin game board, or an opaque resin game board is placed inside the nail hole from the front side of the game board. The tip of the inserted game nail may be configured to be invisible, and in this case, it is possible to make it easier to visually recognize a part of the holding portion 111 protruding as a hard portion protruding from the front surface of the game board. It is preferable.

上記各実施形態においては、硬質部としての保持部111又はくびれ部152の一部が遊技板50,200,300の前面より前方側に突出する構成としたが、必ずしもこの構成とする必要がなく、硬質部は釘穴52,202,302内に完全に入り込んで配置しつつ、上記した締め代又は引き抜き力の設定とすることで、樹脂製の遊技板における遊技球の挙動は好適なものとすることができて好ましい。   In each of the above-described embodiments, a part of the holding portion 111 or the constricted portion 152 as the hard portion protrudes forward from the front surface of the game board 50, 200, 300, but this configuration is not necessarily required. By setting the above-described tightening allowance or pull-out force while placing the hard portion completely in the nail holes 52, 202, 302, the behavior of the game ball on the resin game board is suitable. This is preferable.

上記各実施形態における特定遊技釘100aが設けられる特定部位61は、上記実施形態における部位に限らず、他の部位としても良く、この場合に、遊技釘の角度調整として傾斜が大きかったり、遊技球が頻繁に当接したり、遊技球が高速で当接する部位を特定部位として設定することが好ましい。また、上記各実施形態における遊技釘100,150と釘穴52,202,302とを組合せた遊技釘と釘穴との係わり合う係合構造について、上記各実施形態に記載の1の係合構造を1のパチンコ機に設けられる全ての遊技釘に対して適用しても良く、特定遊技釘100aと一般遊技釘100bとに分けて2種類の係合構造を1のパチンコ機に適用しても良く、3種類以上の係合構造を1のパチンコ機に適用しても良い。   The specific part 61 where the specific game nail 100a in each of the above embodiments is provided is not limited to the part in the above embodiment, and may be another part. In this case, the angle of the game nail may be adjusted with a large inclination or a game ball. It is preferable to set, as the specific part, a part that frequently contacts or a part where the game ball contacts at high speed. In addition, regarding the engagement structure in which the game nail and the nail hole, which are the combination of the game nail 100, 150 and the nail hole 52, 202, 302 in each of the above-described embodiments, are engaged with each other as described in the above-described embodiments. May be applied to all game nails provided in one pachinko machine, or two types of engagement structures may be applied to one pachinko machine divided into specific game nails 100a and general game nails 100b. In addition, three or more types of engagement structures may be applied to one pachinko machine.

本発明を上記実施形態とは異なるタイプのパチンコ機等に実施しても良い。例えば、一度大当たりすると、それを含めて複数回(例えば2回、3回)大当たり状態が発生するまで、大当たり期待値が高められるようなパチンコ機として実施しても良い。また、大当たり図柄が表示された後に、所定の領域に球が入賞することを必要条件として特別遊技状態となるパチンコ機として実施しても良い。また、大当たり等の抽選機能のないいわゆる普通機として採用されても良い。球が所定の入賞口に入ることで特別遊技状態となるパチンコ機として実施しても良い。また、球が循環する封入式のパチンコ機に実施しても良い。さらに、パチンコ機以外にも、アレンジボール型パチンコ、雀球等の各種遊技機として実施するようにしても良い。   You may implement this invention in the pachinko machine etc. of a type different from the said embodiment. For example, it may be implemented as a pachinko machine in which a big hit expectation value is increased until a big hit state is generated several times (for example, two times or three times) including that. Moreover, after a jackpot symbol is displayed, it may be implemented as a pachinko machine that enters a special gaming state on the condition that a ball wins a predetermined area. Moreover, you may employ | adopt as what is called a normal machine without lottery functions, such as jackpot. You may implement as a pachinko machine which will be in a special game state when a ball enters a predetermined winning slot. Moreover, you may implement in the enclosed pachinko machine with which a ball | bowl circulates. Further, in addition to the pachinko machine, the present invention may be implemented as various game machines such as an arrangement ball type pachinko machine and a sparrow ball.

以下、上記した実施形態から抽出される発明群の特徴について、必要に応じて効果等を示しつつ説明する。なお以下においては、理解の容易のため、上記各実施形態において対応する構成を括弧書き等で適宜示すが、この括弧書き等で示した具体的構成に限定されるものではない。また、各特徴に記載した用語の意味や例示等は、同一の文言にて記載した他の特徴に記載した用語の意味や例示として適用しても良い。   Hereinafter, the features of the invention group extracted from the above-described embodiment will be described while showing effects and the like as necessary. In the following, for easy understanding, the corresponding configuration in each of the above embodiments is appropriately shown in parentheses, etc., but is not limited to the specific configuration shown in parentheses. In addition, the meanings and examples of terms described in each feature may be applied as the meanings and examples of terms described in other features described in the same wording.

<特徴A群>
従来、遊技機の代表例としてパチンコ機がある。パチンコ機は、例えば、遊技球が流下する遊技領域を形成する遊技盤を備え、遊技領域には、遊技球が入賞した場合に遊技球が
払い出される入賞口と、その入賞口へ遊技球を導く通路と入賞口に入賞しないでアウト口へ導く通路とを形成する多数の遊技釘が設けられている。多数の遊技釘は、遊技盤の外形を形成する遊技板に打ち込まれて固定されるものであり、この遊技板として、以前はベニヤ等の木材が用いられ、近年では樹脂製の板材または成形品も使用されている。特に透明樹脂製の遊技板を用いることで、遊技板の背面側に設けた発光体等の装飾部材を遊技者から視認可能とすることができ、装飾部品の設置領域を従来以上に拡大することができる(例えば、特開2008−161638号参照)。
<Feature A group>
Conventionally, there is a pachinko machine as a representative example of a gaming machine. The pachinko machine has, for example, a game board that forms a game area in which game balls flow down. In the game area, a game ball is paid out when the game ball wins, and the game ball is guided to the prize opening. A number of game nails are provided that form a passage and a passage that leads to the out-out opening without winning the winning opening. A large number of game nails are driven and fixed to a game board that forms the outer shape of the game board. As this game board, wood such as veneer has been used in the past, and in recent years, resin board materials or molded products are used. Has also been used. In particular, by using a game board made of transparent resin, it is possible to make a decorative member such as a light emitter provided on the back side of the game board visible to the player, and to expand the installation area of the decorative parts more than before. (For example, refer to JP2008-161638).

しかしながら、樹脂製の遊技板に打ち込まれた遊技釘は、木製の遊技板に打ち込まれた遊技釘に比べて遊技釘を調整する感触が異なるものであり、従来通りには調整することができず、その調整をし過ぎると遊技釘が折れてしまうという問題点がある。   However, game nails driven into resin game boards have different feels to adjust game nails compared to game nails driven into wooden game boards and cannot be adjusted as usual. If you adjust it too much, there is a problem that the game nail breaks.

<特徴A1>
遊技球が前面側を流下する樹脂製の遊技板(遊技板50,200,300)と、該遊技板の前面が向く前方側に突出するようにして設けられる遊技釘(遊技釘100,150)とを備えた遊技機(パチンコ機10)において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部(頭部102)と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部(軸部101,151)とを備え、前記遊技板に予め形成される穴部(釘穴52,202,302)に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部(保持部111)と、
前記遊技板の前面より前記前方側に位置し、遊技球が当接する当接部(当接部113)とが設けられ、
前記軸部における前記保持部と前記当接部との間の一部(くびれ部152)、または前記保持部は、前記軸部の軸方向に沿って前記当接部より表面が硬い硬質部とされ、
前記遊技釘は、前記遊技板の前面に対して前記前方側に前記硬質部の一部が僅かに突出し、前記遊技板の前面に対して前後両側に前記硬質部が位置する状態で前記遊技板に保持されていることを特徴とする遊技機。
<Feature A1>
A resin game board (game board 50, 200, 300) from which the game ball flows down the front side, and a game nail (game nail 100, 150) provided so as to protrude forward with the front side of the game board facing. In a gaming machine (pachinko machine 10) equipped with
The game nail continues from the front surface of the game board to the back surface side of the game board with a head (head 102) provided at a protruding end protruding to the front side and an outer diameter smaller than the outer diameter of the head. A shaft portion (shaft portions 101, 151) formed in length, and the shaft from the front side of the game board with respect to holes (nail holes 52, 202, 302) formed in advance in the game board Part is inserted and held on the game board,
In the shaft portion, a holding portion (holding portion 111) formed with a predetermined outer diameter that can be held in the hole portion of the game board,
A contact portion (contact portion 113) that is positioned on the front side of the front surface of the game board and that contacts the game ball;
A part of the shaft portion between the holding portion and the contact portion (neck portion 152), or the holding portion is a hard portion whose surface is harder than the contact portion along the axial direction of the shaft portion. And
In the gaming nail, a part of the hard portion slightly protrudes on the front side with respect to the front surface of the game board, and the hard board is located on both front and rear sides with respect to the front surface of the game board. A gaming machine characterized by being held in

特徴A1記載の遊技機によれば、樹脂製の遊技板における遊技釘の調整作業を好適に行うことができる。すなわち、遊技釘の硬質部が遊技板の前面に対して前後両側に位置するので、遊技板の前面における穴部の縁部分に遊技釘が接触することがあっても、その部位は当接部よりも硬質な部位である。よって、穴部の縁部分と遊技釘との当接による遊技釘の折損を抑制することができ、樹脂製の遊技板における遊技釘の調整作業を好適に行うことができる。   According to the gaming machine described in the feature A1, the adjustment operation of the game nail on the resin game board can be suitably performed. That is, since the hard part of the game nail is located on both the front and rear sides with respect to the front surface of the game board, even if the game nail may contact the edge part of the hole part on the front surface of the game board, the part is the contact part. It is a harder part. Therefore, breakage of the game nail due to contact between the edge portion of the hole and the game nail can be suppressed, and adjustment of the game nail on the resin game board can be suitably performed.

また、硬質部が遊技板の前面より僅かに突出した状態とされるため、硬質部と硬質部より軟質の部位との境界位置を視認することで遊技釘が規定位置にあるか否かを容易に確認することができ、遊技釘を規定位置に管理し易くすることができる。また、透明な遊技板とした場合には、硬質部の一部が遊技板の前面より前方側に突出していても、その突出量は僅かであり、また硬質部の全部が遊技板の前面より奥側にあっても硬質部が透視できるため、硬質部が完全に遊技板の前面より奥側に入り込んでいるものとの見た目に大差がない。よって、遊技機としての見栄えを従来における樹脂製の遊技板を用いた遊技機と同等としつつ、遊技釘を規定位置に管理しやすい遊技機とすることができ、一層遊技釘の調整作業を好適に行うことができる。   In addition, since the hard part protrudes slightly from the front surface of the game board, it is easy to check whether the game nail is in the specified position by visually checking the boundary position between the hard part and the softer part than the hard part. The game nail can be easily managed at the specified position. In the case of a transparent game board, even if a part of the hard part protrudes forward from the front surface of the game board, the amount of protrusion is small, and the entire hard part is less than the front face of the game board. Since the hard part can be seen through even on the back side, there is no big difference in appearance with the hard part completely entering the back side from the front of the game board. Therefore, it is possible to make the game nail easy to manage at a specified position while making the appearance as a game machine equivalent to a conventional game machine using a resin game board, and it is more suitable for the adjustment work of the game nail. Can be done.

なお、特徴A1における硬質部が僅かに突出するとは、軸部の軸方向に沿った硬質部の長さに対して略5分の1以下の少量だけ突出するとしても良い。かかる構成とすることに
より、硬質部を形成したことによる遊技釘の疲労強度等の耐久性を高く維持しつつ、遊技球の調整作業が容易な遊技機とすることができる。
Note that the hard part in the feature A1 slightly protrudes may be a small amount of approximately one fifth or less of the length of the hard part along the axial direction of the shaft part. With such a configuration, it is possible to provide a gaming machine that allows easy adjustment of the game ball while maintaining high durability such as fatigue strength of the game nail resulting from the formation of the hard portion.

<特徴A2>
前記遊技釘は、前記遊技板の前面より前記前方側に前記硬質部が0.5mm以下の長さで突出した状態で前記遊技板に保持されていることを特徴とする特徴A1記載の遊技機。
<Feature A2>
The gaming machine according to claim A1, wherein the gaming nail is held by the gaming board in a state where the hard portion protrudes from the front surface of the gaming board to the front side with a length of 0.5 mm or less. .

<特徴A3>
前記遊技板の穴部として形成した内径と前記保持部の外径との差に相当する締め代が、略0.18mmから略0.22mmまでの範囲内に設定されていることを特徴とする特徴A1またはA2に記載の遊技機。
<Feature A3>
A fastening allowance corresponding to a difference between an inner diameter formed as a hole portion of the game board and an outer diameter of the holding portion is set in a range from approximately 0.18 mm to approximately 0.22 mm. A gaming machine according to feature A1 or A2.

特徴A3記載の遊技機によれば、樹脂製の遊技板における遊技釘の引き抜きに対抗する保持力が低く抑えられる。この保持力の低下により、遊技釘の角度調整における感触が柔らかくて作業性が良く、また、遊技釘に当接する遊技球の挙動が木製の遊技板における遊技球の挙動に近く、熟練の遊技者も親しみ易い遊技機を提供することができる。   According to the gaming machine described in the feature A3, the holding force that opposes the pulling out of the game nail in the resin game board can be kept low. Due to this decrease in holding power, the feel of adjusting the angle of the game nail is soft and workability is good, and the behavior of the game ball in contact with the game nail is close to the behavior of the game ball on the wooden game board, so that the skilled player It is possible to provide a game machine that is easy to get along with.

なお、特徴A3に記載の遊技機における締め代は、略0.19mmから略0.21mmの範囲内に設定されていることが更に好ましい。また、特徴A2に記載の遊技機における保持部は、前記当接部の外径に対し、外径が略1.1倍から略1.3倍で、軸方向における長さが略1.5から略3倍に設定されていることが好ましい。   In addition, it is more preferable that the tightening allowance in the gaming machine described in the feature A3 is set in a range of approximately 0.19 mm to approximately 0.21 mm. Further, the holding portion in the gaming machine described in the feature A2 has an outer diameter that is approximately 1.1 times to approximately 1.3 times the outer diameter of the contact portion, and an axial length of approximately 1.5 times. It is preferable that the ratio is set to approximately three times.

<特徴B群>
従来、遊技機の代表例としてパチンコ機がある。パチンコ機は、例えば、遊技球が流下する遊技領域を形成する遊技盤を備え、遊技領域には、遊技球が入賞した場合に遊技球が払い出される入賞口と、その入賞口へ遊技球を導く通路と入賞口に入賞しないでアウト口へ導く通路とを形成する多数の遊技釘が設けられている。多数の遊技釘は、遊技盤の外形を形成する遊技板に打ち込まれて固定されるものであり、この遊技板として、以前はベニヤ等の木材が用いられ、近年では樹脂製の板材または成形品も使用されている。特に透明樹脂製の遊技板を用いることで、遊技板の背面側に設けた発光体等の装飾部材を遊技者から視認可能とすることができ、装飾部品の設置領域を従来以上に拡大することができる(例えば、特開2008−161638号参照)。
<Feature B group>
Conventionally, there is a pachinko machine as a representative example of a gaming machine. The pachinko machine has, for example, a game board that forms a game area in which game balls flow down. In the game area, a game ball is paid out when the game ball wins, and the game ball is guided to the prize opening. A number of game nails are provided that form a passage and a passage that leads to the out-out opening without winning the winning opening. A large number of game nails are driven and fixed to a game board that forms the outer shape of the game board. As this game board, wood such as veneer has been used in the past, and in recent years, resin board materials or molded products are used. Has also been used. In particular, by using a game board made of transparent resin, it is possible to make a decorative member such as a light emitter provided on the back side of the game board visible to the player, and to expand the installation area of the decorative parts more than before. (For example, refer to JP2008-161638).

しかしながら、遊技板の材質により遊技釘の保持状態が異なり、遊技球の挙動も異なるものとなり易い。このため、木製の遊技板を用いたパチンコ機の遊技球の挙動に慣れた遊技者にとっては、樹脂製の遊技板を用いたパチンコ機の遊技球の挙動に違和感を感じる可能性があるという問題点がある。   However, the holding state of the game nail differs depending on the material of the game board, and the behavior of the game ball tends to be different. For this reason, for players who are accustomed to the behavior of pachinko machine game balls using wooden game boards, there is a possibility that the game balls of pachinko machines using resin game boards may feel uncomfortable. There is a point.

<特徴B1>
遊技球が前面側を流下する樹脂製の遊技板と、該遊技板の前面が向く前方側に突出するようにして設けられる複数の遊技釘とを備えた遊技機において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部とを備え、前記遊技板に予め形成される穴部に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部が設けられ、
前記遊技板の穴部として形成した内径と前記保持部の外径との差に相当する締め代として、該締め代の減少に対して前記遊技釘の引き抜き力が次第に低下する徐変範囲と、該徐変範囲に比べて、前記締め代が少なく前記締め代の減少に対して前記引き抜き力が大きく
低下する急変範囲とのうち、該急変範囲における所定量以上の締め代が前記複数の遊技釘の少なくとも一部の締め代として設定されていることを特徴とする遊技機。
<Feature B1>
In a gaming machine comprising a resin game board in which a game ball flows down the front side, and a plurality of game nails provided so as to protrude forward with the front side of the game board facing,
The game nail is formed with a head provided at a protruding end projecting forward, and a length that is narrower than the outer diameter of the head and extending from the front surface of the game board to the back side of the game board. A shaft portion, and the shaft portion is inserted from the front side of the game board into a hole portion formed in advance in the game board and held by the game board,
The shaft portion is provided with a holding portion formed in a predetermined outer diameter that can be held in the hole portion of the game board,
As a tightening margin corresponding to the difference between the inner diameter formed as the hole portion of the game board and the outer diameter of the holding portion, a gradually changing range in which the pulling force of the game nail gradually decreases with respect to the decrease in the tightening margin; The plurality of game nails have a tightening allowance of a predetermined amount or more in the sudden change range out of the sudden change range in which the pull-out force is greatly reduced with respect to the decrease in the tightening allowance as compared with the gradual change range. A gaming machine characterized in that it is set as an allowance for at least a part of the game machine.

<特徴B2>
遊技球が前面側を流下する樹脂製の遊技板と、該遊技板の前面が向く前方側に突出するようにして設けられる複数の遊技釘とを備えた遊技機において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部とを備え、前記遊技板に予め形成される穴部に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部が設けられ、
前記遊技板の穴部として形成した内径と前記保持部の外径との差に相当する締め代として、前記遊技釘の引き抜き力が略250Nから略500Nの範囲内となる締め代が前記複数の遊技釘の少なくとも一部の締め代として設定されていることを特徴とする遊技機。
<Feature B2>
In a gaming machine comprising a resin game board in which a game ball flows down the front side, and a plurality of game nails provided so as to protrude forward with the front side of the game board facing,
The game nail is formed with a head provided at a protruding end projecting forward, and a length that is narrower than the outer diameter of the head and extending from the front surface of the game board to the back side of the game board. A shaft portion, and the shaft portion is inserted from the front side of the game board into a hole portion formed in advance in the game board and held by the game board,
The shaft portion is provided with a holding portion formed in a predetermined outer diameter that can be held in the hole portion of the game board,
As a tightening allowance corresponding to the difference between the inner diameter formed as the hole portion of the game board and the outer diameter of the holding portion, a plurality of tightening allowances in which the pulling-out force of the game nail is within a range of about 250 N to about 500 N is provided. A gaming machine characterized in that it is set as an allowance for at least part of a game nail.

特徴B1およびB2記載の遊技機によれば、樹脂製の遊技板における遊技球の挙動が好適な遊技機を提供することができる。すなわち、樹脂製の遊技板における遊技釘の引き抜き力が低く抑えられた締め代とされているので、遊技釘の保持力が従来より低く抑えられる。この保持力の低下により、遊技釘の角度調整における感触が柔らかくて作業性が良く、また、遊技釘に当接する遊技球の挙動が木製の遊技板における遊技球の挙動に近く、熟練の遊技者も親しみ易い遊技機を提供することができる。   According to the gaming machine described in the features B1 and B2, it is possible to provide a gaming machine in which the behavior of the game ball on the resin game board is suitable. In other words, since it is a tightening allowance in which the pulling-out force of the game nail in the resin game board is kept low, the holding force of the game nail is kept lower than before. Due to this decrease in holding power, the feel of adjusting the angle of the game nail is soft and workability is good, and the behavior of the game ball in contact with the game nail is close to the behavior of the game ball on the wooden game board, so that the skilled player It is possible to provide a game machine that is easy to get along with.

<特徴B3>
前記複数の遊技釘は、前記遊技板の穴部または前記遊技釘の保持部のうち少なくとも一方の形状又は内径若しくは外径が異なる複数種類の係合構造により前記遊技板に保持されていることを特徴とする特徴B1またはB2記載の遊技機。
<Feature B3>
The plurality of game nails are held on the game board by a plurality of types of engagement structures having different shapes or inner diameters or outer diameters of at least one of the hole part of the game board or the holding part of the game nail. A gaming machine according to the characteristic B1 or B2.

<特徴C1>
遊技球が前面側を流下する樹脂製の遊技板と、該遊技板の前面が向く前方側に突出するようにして設けられる複数の遊技釘とを備えた遊技機において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部とを備え、前記遊技板に予め形成される穴部に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部と、
前記遊技板の前面より前記前方側に位置し、遊技球が当接する当接部とが設けられ、
前記複数の遊技釘は、前記遊技板の穴部または前記遊技釘の保持部のうち少なくとも一方の形状又は内径若しくは外径が異なる複数種類の係合構造により前記遊技板に保持されていることを特徴とする遊技機。
<Feature C1>
In a gaming machine comprising a resin game board in which a game ball flows down the front side, and a plurality of game nails provided so as to protrude forward with the front side of the game board facing,
The game nail is formed with a head provided at a protruding end projecting forward, and a length that is narrower than the outer diameter of the head and extending from the front surface of the game board to the back side of the game board. A shaft portion, and the shaft portion is inserted from the front side of the game board into a hole portion formed in advance in the game board and held by the game board,
In the shaft portion, a holding portion formed in a predetermined outer diameter that can be held in the hole portion of the game board, and
An abutting portion that is positioned on the front side of the front surface of the game board and that contacts the game ball is provided,
The plurality of game nails are held on the game board by a plurality of types of engagement structures having different shapes or inner diameters or outer diameters of at least one of the hole part of the game board or the holding part of the game nail. A featured gaming machine.

特徴B3またはC1記載の遊技機によれば、大きな角度調整が施される遊技釘や入賞口への入賞に影響しやすい遊技釘等、一部の遊技釘に対しての引き抜き力のみが低くなるように設定して遊技釘の調整作業および遊技球の挙動を好適なものとしつつ、他の遊技釘に対しては引き抜き力を高く設定して製造コストや加工性を重視した構造を採用することができる。   According to the gaming machine described in the feature B3 or C1, only a pulling force with respect to some game nails such as a game nail that is subjected to a large angle adjustment or a game nail that easily influences a winning in a winning opening is reduced. In order to make the adjustment of the game nail and the behavior of the game ball suitable for the other game nails, the pulling force is set high for the other game nails and the structure that emphasizes the manufacturing cost and workability is adopted. Can do.

なお、特徴B3またはC1の記載における「複数種類の係合構造」とは、複数種類の係合状態、または、複数種類の組合せとしても良く、遊技釘の保持部と遊技板の穴部との係わり合う状態として遊技釘の保持部と遊技板の穴部の少なくとも一方側の寸法若しくは形
状またはこれらの組合せが同一でなく異なる組合せとされていることとしても良い。
The “plural types of engagement structures” in the description of the feature B3 or C1 may be a plurality of types of engagement states, or a combination of a plurality of types. As the state of engagement, the size or shape of at least one of the holding portion of the game nail and the hole portion of the game board, or a combination thereof may be different and different combinations.

また、特徴B3またはC1記載の遊技機において、遊技機に用いる全ての遊技釘を形状および寸法が同一の共通の遊技釘とし、遊技板の穴部の形状により引き抜き力を変化させることが好ましく、この穴部の形状としては、遊技釘の軸方向に沿って保持部を保持する区間の長さを変化させることが好ましく、更には、遊技板の前面側における穴部の内径が奥側に比べて大きな段付きの穴部とし、その奥側における小径の穴部にて保持される遊技釘と、該小径の穴部が遊技板の前面側まで連続した穴部に保持される遊技釘とを備えた遊技機とすることが製造コストおよび管理コストを低減することができて好適である。   Further, in the gaming machine described in the feature B3 or C1, it is preferable that all gaming nails used in the gaming machine are common gaming nails having the same shape and dimensions, and the pulling force is changed depending on the shape of the hole of the gaming board. As the shape of the hole, it is preferable to change the length of the section that holds the holding portion along the axial direction of the game nail, and further, the inner diameter of the hole on the front side of the game board is compared to the back side. A large stepped hole, and a game nail that is held by a small-diameter hole on the back side thereof, and a game nail that is held in a hole that continues to the front side of the game board. It is preferable to provide the gaming machine with which the manufacturing cost and the management cost can be reduced.

なお、特徴A1〜A3、特徴B1〜B3および特徴C1に記載のいずれか1つの特徴を他のいずれか又は複数の特徴に組み合わせて適用しても良い。以下には、上記した各特徴を適用し得る遊技機の基本構成を示す。   Note that any one of the features described in the features A1 to A3, the features B1 to B3, and the feature C1 may be applied in combination with any one or more features. The basic configuration of the gaming machine to which the above-described features can be applied is shown below.

パチンコ遊技機:遊技者が操作する操作手段と、その操作手段の操作に基づいて遊技球を発射する遊技球発射手段と、その発射された遊技球を所定の遊技領域に導く球通路と、遊技領域内に配置された各遊技部品とを備え、それら各遊技部品のうち所定の通過部を遊技球が通過した場合に遊技者に特典を付与する遊技機。   Pachinko gaming machine: operation means operated by a player, game ball launching means for launching a game ball based on the operation of the operation means, a ball path for guiding the launched game ball to a predetermined game area, and a game A gaming machine that includes each gaming component arranged in an area, and gives a bonus to a player when a gaming ball passes through a predetermined passing portion of each gaming component.

以上のように、この発明は、パチンコ機等の遊技機に適している。   As described above, the present invention is suitable for gaming machines such as pachinko machines.

10…パチンコ機、50,200,300…遊技板、52,202,302…釘穴、100,150…遊技釘、101,151…軸部、102…頭部、111…保持部、113…当接部、152…くびれ部 DESCRIPTION OF SYMBOLS 10 ... Pachinko machine, 50, 200, 300 ... Game board, 52, 202, 302 ... Nail hole, 100, 150 ... Game nail, 101, 151 ... Shaft part, 102 ... Head, 111 ... Holding part, 113 ... Contact part, 152 ... Constriction part

Claims (1)

遊技球が前面側を流下する遊技領域を形成する樹脂製の遊技板と、該遊技板の前面が向く前方側に突出するようにして設けられる複数の遊技釘とを備えた遊技機において、
前記遊技釘は、前記前方側に突出する突端部に設けられる頭部と、該頭部の外径より細い外径で前記遊技板の前面より前記遊技板の裏面側に続く長さに形成された軸部とを備え、前記遊技板に予め形成される穴部に対して前記遊技板の前面側より前記軸部が挿入されて前記遊技板に保持されるものであり、
前記軸部には、前記遊技板の穴部に保持可能な所定の外径に形成された保持部が設けられ、
前記遊技板の穴部として形成した内径と前記保持部の外径との差に相当する締め代として、前記遊技釘の引き抜き力が略250Nから略500Nの範囲内となる締め代が前記複数の遊技釘の少なくとも一部の締め代として設定され、
前記複数の遊技釘は、前記遊技板の穴部または前記遊技釘の保持部のうち少なくとも一方の形状又は内径若しくは外径が異なる複数種類の係合構造により前記遊技板に保持され、
前記遊技領域に入った遊技球が最初に当接する部位に設けられる所定の遊技釘が、他の一部の遊技釘と比べて引き抜き力を低下させた係合構造によって前記遊技板に保持されていることを特徴とする遊技機。
In a gaming machine comprising a resin game board that forms a game area in which a game ball flows down the front side, and a plurality of game nails provided so as to protrude forward with the front side of the game board facing,
The game nail is formed with a head provided at a protruding end projecting forward, and a length that is narrower than the outer diameter of the head and extending from the front surface of the game board to the back side of the game board. A shaft portion, and the shaft portion is inserted from the front side of the game board into a hole portion formed in advance in the game board and held by the game board,
The shaft portion is provided with a holding portion formed in a predetermined outer diameter that can be held in the hole portion of the game board,
As a tightening allowance corresponding to the difference between the inner diameter formed as the hole portion of the game board and the outer diameter of the holding portion, a plurality of tightening allowances in which the pulling-out force of the game nail is within a range of about 250 N to about 500 N is provided. It is set as the allowance for at least part of the game nail,
The plurality of game nails are held on the game board by a plurality of types of engagement structures having different shapes or inner diameters or outer diameters of at least one of the hole part of the game board or the holding part of the game nail,
A predetermined game nail provided at a portion where the game ball that has entered the game area first contacts is held on the game board by an engagement structure in which a pulling force is reduced compared to some other game nails. A gaming machine characterized by
JP2018130322A 2018-07-10 2018-07-10 Game machine Pending JP2018149440A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018130322A JP2018149440A (en) 2018-07-10 2018-07-10 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018130322A JP2018149440A (en) 2018-07-10 2018-07-10 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2016247310A Division JP2017094112A (en) 2016-12-21 2016-12-21 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020029075A Division JP2020078593A (en) 2020-02-25 2020-02-25 Game machine

Publications (1)

Publication Number Publication Date
JP2018149440A true JP2018149440A (en) 2018-09-27

Family

ID=63679954

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018130322A Pending JP2018149440A (en) 2018-07-10 2018-07-10 Game machine

Country Status (1)

Country Link
JP (1) JP2018149440A (en)

Similar Documents

Publication Publication Date Title
JP2020121149A (en) Game machine
JP6064408B2 (en) Game machine
JP6064407B2 (en) Game machine
JP2019018103A (en) Game machine
JP2020078594A (en) Game machine
JP3868913B2 (en) Bullet ball machine
JP2018149440A (en) Game machine
JP2018158190A (en) Game machine
JP2017051783A (en) Game machine
JP2017094112A (en) Game machine
JP2020078593A (en) Game machine
JP2017153515A (en) Game machine
JP2007195895A (en) Manufacturing process of game board
JP6667304B2 (en) Gaming machine
JP6540526B2 (en) Gaming machine
JP2021164576A (en) Game machine
JP2007190270A (en) Method of manufacturing game board
JP2006239460A (en) Pinball game machine
JP2008100046A (en) Pinball game machine
JP2017153516A (en) Game machine
JP5189175B2 (en) Game machine
JP6913894B2 (en) Pachinko machine
JP6660361B2 (en) Gaming machine
JP7006935B2 (en) Pachinko machine
JP2017131588A (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20180807

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20190604

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20191126