JP2018143519A - Game machine - Google Patents

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JP2018143519A
JP2018143519A JP2017041579A JP2017041579A JP2018143519A JP 2018143519 A JP2018143519 A JP 2018143519A JP 2017041579 A JP2017041579 A JP 2017041579A JP 2017041579 A JP2017041579 A JP 2017041579A JP 2018143519 A JP2018143519 A JP 2018143519A
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winning
protrusion
game
winning opening
area
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JP6877024B2 (en
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雅義 山室
Masayoshi Yamamuro
雅義 山室
悠 椿谷
Yu Tsubakitani
悠 椿谷
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine for allowing game balls to head for a winning hole having a variable member in a flow differing from before.SOLUTION: A Pachinko game machine 10 includes: an outer flow-down regulation projection 89 comprising a guide rail 90 or the like projecting from a front of a game board 11; an inner flow-down regulation projection 88 comprising a frame protruding wall 24 or the like; and a major winning hole 72Y and a variable member 72J adjacent to a frame protruding wall 24. With an opening edge at a left side of the major winning hole 72Y as a reference point P0, when a virtual reference line H extended from the reference point P0 to the opening edge side at a right side of the major winning hole 72Y is rotated up with the reference point P0 as the center, a segment for connecting the reference point P0 and the frame protruding wall 24 is configured such that a reference contact part 96 that comes into contact before a route division projection is provided in the outer flow-down regulation projection 89.SELECTED DRAWING: Figure 19

Description

本発明は、遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機に関する。   The present invention relates to a gaming machine in which a game ball is driven into a game area provided on the front surface of a game board and the game ball is caused to flow down to the right area or the left area of the game area.

遊技機としてのパチンコ遊技機の多くは、遊技板の前面から起立するガイドレールの内側に演出用開口を備えて、その演出用開口の開口縁から前方に装飾枠体が突出した構造になっている。そして、ガイドレールとそのガイドレールに遊技球1つ分より接近した位置に突設された近接突部(例えば、障害釘や樹脂部材)とからなる外側の流下規制突部と、装飾枠体とその装飾枠体に遊技球1つ分より接近した位置に突設された近接突部とからなる内側の流下規制突部との間に形成される遊技領域に遊技球が打ち込まれて遊技が行われる。また、遊技領域又は流下規制突部には、可変部材にて開閉される入賞口が備えられ、遊技者は、入賞口への遊技球の入賞を狙って、遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を楽しむことができる。なお、古いタイプのものでは、ガイドレールのみで外側の流下規制突部が構成され、装飾枠体のみで内側の流下規制突部が構成されている(例えば、特許文献1,2参照)。   Many pachinko gaming machines as gaming machines are provided with an effect opening inside the guide rail that stands up from the front of the game board, and a decorative frame body projects forward from the opening edge of the effect opening. Yes. And an outer flow-reducing restricting protrusion composed of a guide rail and a proximity protrusion (for example, an obstruction nail or a resin member) that protrudes at a position closer to the guide rail than one game ball, and a decorative frame. A game ball is thrown into a game area formed between an inner flow-down restricting protrusion and an adjacent protrusion protruding at a position closer to the decoration frame than one game ball. Is called. In addition, the game area or the flow-down restricting protrusion is provided with a winning opening that is opened and closed by a variable member, and the player aims to win a game ball to the winning opening, whether the right area or the left area of the gaming area. You can enjoy the game by letting the game ball flow down. In the old type, only the guide rail constitutes the outer flow restriction protrusion, and only the decorative frame body constitutes the inner flow restriction protrusion (see, for example, Patent Documents 1 and 2).

特開2007−252629号(図3)JP 2007-252629 (FIG. 3) 特開2012−249703号公報(段落[0037]図6)JP 2012-249703 A (paragraph [0037] FIG. 6)

しかしながら、近年、演出用開口の大型化に伴い、遊技領域が狭くなってきているため、可変部材付きの入賞口に向かう遊技球の流れが画一的になってきている。   However, in recent years, with the increase in the size of the production opening, the game area has become narrower, so the flow of game balls toward the winning opening with a variable member has become uniform.

本発明は、上記事情に鑑みてなされたもので、遊技球を従来と異なる流れで可変部材付きの入賞口に向かわせることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of directing a game ball to a winning opening with a variable member in a flow different from the conventional one.

上記目的を達成するためになされた請求項1の発明は、遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技領域の外側の境界線を特定する外側の流下規制突部と、前記遊技領域の内側の境界線を特定する内側の流下規制突部と、前記遊技板の前面に開口しかつ横方向の一端が前記内側又は外側の一方の流下規制突部に対して遊技球1球分より近くに隣接する入賞口と、前記入賞口を開閉する可変部材とを備え、前記入賞口の上方を横切る直線である入賞線分と前記入賞容易位置の前記可変部材と前記一方の流下規制突部とに囲まれ、閉じた入賞容易領域を有することを特徴とする遊技機である。   In order to achieve the above object, the invention according to claim 1 is a game in which a game ball is driven into a game area provided in front of the game board, and the game ball is caused to flow down to the right area or the left area of the game area. An outside flow restriction protrusion that specifies an outer boundary line of the gaming area, an inner flow restriction protrusion that specifies an inner boundary line of the game area, and the game board A winning opening that is open to the front and has one end in the lateral direction adjacent to one of the inner or outer flow-regulating protrusions closer than one game ball, and a variable member that opens and closes the winning opening, A gaming machine characterized by having a closed easy winning area surrounded by a winning line segment that is a straight line crossing above the winning opening, the variable member at the easy winning position, and the one flow restricting protrusion. is there.

この発明により、遊技球を従来と異なる流れで可変部材付きの入賞口に向かわせることが可能になる。   According to the present invention, the game ball can be directed to a winning opening with a variable member in a flow different from the conventional one.

本発明の第1実施形態に係る遊技機の正面図Front view of gaming machine according to the first embodiment of the present invention 遊技板の正面図Front view of game board 遊技板の概念図Conceptual diagram of game board サイド大入賞口の拡大断面図Enlarged cross-sectional view of the side prize opening 入賞容易領域の拡大図Enlarged view of easy winning area 第2実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the second embodiment 第3実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the third embodiment 第4実施形態に係る遊技板の正面図Front view of game board according to the fourth embodiment 第4実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the fourth embodiment 第5実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the fifth embodiment 第6実施形態に係る遊技板の正面図Front view of game board according to the sixth embodiment 第6実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the sixth embodiment 第7実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the seventh embodiment 第8実施形態に係る遊技板の正面図Front view of game board according to the eighth embodiment 第8実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the eighth embodiment 第9実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the ninth embodiment 第10実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the tenth embodiment 第11実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the eleventh embodiment 第12実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the twelfth embodiment 第13実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the thirteenth embodiment 第14実施形態に係る入賞容易領域の拡大図Enlarged view of easy winning area according to the fourteenth embodiment

[第1実施形態]
以下、本発明を適用したパチンコ遊技機10(本発明の「遊技機」に相当する。)に係る第1実施形態を、図1〜図5に基づいて説明する。なお、以下の説明において、遊技者がパチンコ遊技機10と対向する方向を「前後方向」といい、パチンコ遊技機10のうち遊技者と対向する側を「前側」、その反対側を「後側」ということとする。また、パチンコ遊技機10を構成する各部位又は各部品の説明において「右側」とは、パチンコ遊技機10の前面側からその各部位又は各部品を見た場合の右側をいい、その反対側を「左側」ということとする。
[First Embodiment]
Hereinafter, a first embodiment according to a pachinko gaming machine 10 (corresponding to a “gaming machine” of the present invention) to which the present invention is applied will be described with reference to FIGS. In the following description, the direction in which the player faces the pachinko gaming machine 10 is referred to as “front-rear direction”, and the side of the pachinko gaming machine 10 that faces the player is “front side”, and the opposite side is “back side”. " Further, in the description of each part or each part constituting the pachinko gaming machine 10, the “right side” means the right side when the part or each part is viewed from the front side of the pachinko gaming machine 10, and the opposite side is referred to. Let's say “left side”.

図1に示すように、パチンコ遊技機10は、前面が前面枠100Zにて覆われており、その前面枠100Zに形成されたガラス窓100Wを通して遊技板11を視認することができる。遊技板11は、図2に示されており、前方から見ると略正方形の上側両角部を斜めにカットした形状をなしている。また、遊技板11の前面には第1〜第3の帯状部材91,92,93が取り付けられている。   As shown in FIG. 1, the front surface of the pachinko gaming machine 10 is covered with a front frame 100Z, and the game board 11 can be visually recognized through a glass window 100W formed on the front frame 100Z. The game board 11 is shown in FIG. 2 and has a shape obtained by obliquely cutting both upper corners of a substantially square when viewed from the front. Further, first to third strip members 91, 92, 93 are attached to the front surface of the game board 11.

第1の帯状部材91は、略半円状をなし、その両端部は、遊技板11の下辺の左端寄り位置と遊技板11の右辺上端寄り位置とに位置する。   The first belt-like member 91 has a substantially semicircular shape, and both end portions thereof are located at positions near the left end of the lower side of the game board 11 and positions near the upper end of the right side of the game board 11.

第2の帯状部材92は第1の帯状部材91の右側端部から下方に延び、遊技板11の右辺中央と、下辺中央とを通過するように湾曲している。そして、第2の帯状部材92の左側端部が、遊技板11の左上部で第1の帯状部材91に対して内側から遊技球1つ分離れて対向して、進入口90Kを構成している。また、第3の帯状部材93は、進入口90Kから遊技板11の下辺の中央寄り位置に亘って延び、一部が第2の帯状部材92の外面に重なっている。そして、上記した第1〜第3の帯状部材91,92,93によりガイドレール90が構成され、そのガイドレール90の内側がレール内領域R1になっている。   The second belt-like member 92 extends downward from the right end portion of the first belt-like member 91 and is curved so as to pass through the center of the right side of the game board 11 and the center of the lower side. Then, the left end of the second belt-like member 92 is separated from the first belt-like member 91 from the inside at the upper left portion of the game board 11 so as to face the first belt-like member 91, thereby forming an entrance 90K. Yes. Further, the third belt-like member 93 extends from the entrance 90K to a position near the center of the lower side of the game board 11, and a part thereof overlaps the outer surface of the second belt-like member 92. And the above-mentioned 1st-3rd strip | belt-shaped member 91,92,93 comprises the guide rail 90, and the inner side of the guide rail 90 is the area | region R1 in rail.

なお、第1〜第3の帯状部材91,92,93は樹脂製でも金属製でもよい。また、ガイドレール90の一部が遊技板11に形成された段差部で構成されていてもよいし、遊技板11に固定されたゴム部材で構成されていてもよい。   The first to third strip members 91, 92, 93 may be made of resin or metal. Further, a part of the guide rail 90 may be configured by a stepped portion formed on the game board 11 or may be configured by a rubber member fixed to the game board 11.

レール内領域R1の中央には、演出用開口11Wが貫通形成され、この演出用開口11Wを通して、「演出手段」としての表示装置13の表示画面13Gが前方に臨んでいる。また、演出用開口11Wの開口縁には、表示装飾枠23が取り付けられている。表示装飾枠23には、遊技板11の前面から突出する枠突壁24が備えられている。枠突壁24は、演出用開口11Wの上辺部分と両側辺部分と下辺右端部とに配置され、遊技球が演出用開口11W内に進入することを規制している。これにより、本実施形態では、レール内領域R1内(即ち、ガイドレール90の内側)で遊技球が通過する領域は環状になっている。つまり、遊技板11の前面には、遊技球が通過し得る環状の遊技領域R2が備えられている。そして、前面枠100Zの前面右下に備えられた操作ノブ28(図1参照)が操作されると、ガラス窓100Wの下方の上皿26に貯留されている遊技球が進入口90Kから遊技領域R2に打ち込まれ、遊技領域R2の左側領域21Lか右側領域21Rの何れかを流下する。   An effect opening 11W is formed through the center of the in-rail region R1, and the display screen 13G of the display device 13 as the “effect means” faces forward through the effect opening 11W. A display decoration frame 23 is attached to the opening edge of the effect opening 11W. The display decoration frame 23 is provided with a frame protruding wall 24 protruding from the front surface of the game board 11. The frame protruding walls 24 are arranged at the upper side portion, both side portions, and the lower right end of the effect opening 11W, and restrict the game ball from entering the effect opening 11W. Thereby, in this embodiment, the area | region where a game ball passes in rail area | region R1 (namely, inside guide rail 90) is cyclic | annular. In other words, the front surface of the game board 11 is provided with an annular game area R2 through which a game ball can pass. When the operation knob 28 (see FIG. 1) provided at the lower right of the front surface of the front frame 100Z is operated, the game balls stored in the upper plate 26 below the glass window 100W are moved from the entrance 90K to the game area. It is driven into R2 and flows down either the left region 21L or the right region 21R of the game region R2.

具体的には、遊技領域R2は、図3にハッチングを付して示されており、遊技領域R2の外側の境界線L1(図3の破線L1参照)を、ガイドレール90とそれに隣接する樹脂部材94A,94B等の複数の第1の近接突部によって特定されると共に、遊技領域R2の内側の境界線L2(図3の二点鎖線L2参照)は、枠突壁24とそれに隣接する樹脂部材95A等の複数の第2の近接突部によって特定されている。換言すれば、ガイドレール90と第1の近接突部とからなる外側の流下規制突部89によって、遊技領域R2より外側への遊技球の移動が規制され、枠突壁24と第2の近接突部とからなる内側の流下規制突部88によって、遊技領域R2より内側への遊技球の移動が規制されている。   Specifically, the game area R2 is indicated by hatching in FIG. 3, and the boundary line L1 (see the broken line L1 in FIG. 3) outside the game area R2 is connected to the guide rail 90 and the resin adjacent thereto. The boundary line L2 (see the two-dot chain line L2 in FIG. 3) inside the game area R2 is specified by a plurality of first proximity protrusions such as the members 94A and 94B, and the resin adjacent to the frame protrusion wall 24. It is specified by a plurality of second proximity protrusions such as the member 95A. In other words, the movement of the game ball to the outside of the game area R2 is restricted by the outer flow restricting protrusion 89 comprising the guide rail 90 and the first proximity protrusion, and the frame protrusion wall 24 and the second proximity protrusion are restricted. The movement of the game ball inward from the game area R2 is restricted by the inner flow restricting protrusion 88 formed of the protrusion.

詳細には、上記した「第1の近接突部」は、遊技板11の前面から突出し、ガイドレール90に対して遊技球1つ分より接近した位置に配置されているか、遊技球1つ分より接近して連続配置されているものであり、上記した樹脂部材94A,94Bの他に、図3に示すように、複数の障害釘98を連ねてなる障害釘列99や役物ユニット87等が「第1の近接突部」に相当する。また、「第2の近接突部」は、遊技板11の前面から突出し、枠突壁24に対して遊技球1つ分より接近した位置に配置されているか、遊技球1つ分より接近して連続配置されているものであり、上記した樹脂部材95Aの他に、障害釘列99等が「第2の近接突部」に相当する。   Specifically, the above-mentioned “first proximity protrusion” protrudes from the front surface of the game board 11 and is arranged at a position closer to the guide rail 90 than one game ball, or one game ball. In addition to the resin members 94A and 94B described above, as shown in FIG. 3, an obstacle nail row 99 including a plurality of obstacle nails 98, an accessory unit 87, etc. Corresponds to the “first proximity protrusion”. Further, the “second proximity protrusion” protrudes from the front surface of the game board 11 and is disposed at a position closer to the frame protrusion wall 24 than one game ball, or closer than one game ball. In addition to the resin member 95A described above, the obstacle nail row 99 and the like correspond to the “second proximity protrusion”.

なお、外側の流下規制突部89は、ガイドレール90のみで構成されていてもよいし、内側の流下規制突部88は枠突壁24のみで構成されていてもよい。   The outer flow restricting projection 89 may be composed of only the guide rail 90, and the inner flow restricting projecting portion 88 may be composed of only the frame projecting wall 24.

図2に示されるように、遊技領域R2には、内側及び外側の流下規制突部88,89からそれぞれ遊技球1つ分以上離間した位置で遊技板11の前面から突出する突部として、第1と第2の始動入賞役物14A,14B、普通入賞役物20、始動ゲート18、風車19、及び、複数の障害釘98、障害樹脂突部97が備えられている。これら第1と第2の始動入賞役物14A,14B、普通入賞役物20等は、遊技領域R2の遊技球の流下経路を複数に分割する役割をはたし、本発明に係る「経路分割突部」に相当する。即ち、障害釘98や障害樹脂突部97のうち、ガイドレール90及び枠突壁24からそれぞれ遊技球1つ分以上離間した位置に配置されているものは経路分割突部であり、ガイドレール90又は枠突壁24にそれぞれ遊技球1つ分より接近すると、遊技球の流下経路を分割しなくなるので、経路分割突部でなくなる。そして、ガイドレール90又は枠突壁24にそれぞれ遊技球1つ分より接近して連続配置されているものは前述の第1又は第2の近接突部であり、内側又は外側の流下規制突部88,89となる。   As shown in FIG. 2, the game region R2 includes a first protrusion protruding from the front surface of the game board 11 at a position spaced apart from the inner and outer flow-down restricting protrusions 88 and 89 by one or more game balls. The first and second start winning combinations 14A and 14B, the normal winning combination 20, the start gate 18, the windmill 19, a plurality of obstacle nails 98, and an obstacle resin protrusion 97 are provided. The first and second start winning combinations 14A and 14B, the normal winning combination 20 and the like serve to divide the flow path of the game ball in the game area R2 into a plurality of paths, and the “path division” according to the present invention. Corresponds to “projection”. That is, of the obstacle nail 98 and the obstacle resin protrusion 97, those arranged at positions spaced apart from the guide rail 90 and the frame protrusion wall 24 by one or more game balls are path dividing protrusions. Alternatively, when approaching the frame protruding wall 24 by one game ball, the flow path of the game ball is not divided, so that it is not a path dividing protrusion. The guide rail 90 or the frame protruding wall 24 is continuously arranged so as to be closer to one game ball than the above-described first or second proximity protruding portion, and the inner or outer flow restricting protruding portion. 88, 89.

詳細には、普通入賞役物20及び第1の始動入賞役物14Aは、遊技板11の前面から突出しかつ上面に入賞口を有したポケット構造をなし、遊技球が1つずつ入賞可能になっている。また、図4に示すように、第2の始動入賞役物14Bは、縦長の樋構造をなしかつ上面に入賞口を備え、その入賞口が、通常は、遊技板11の前面のスリットから突出する可変部材14Tによって閉塞されている。そして、第1の始動入賞口14Aが、遊技領域R2の下部領域における左右方向の中央に配置され、その第1の始動入賞役物14Aの右側方に第2の始動入賞役物14Bが配置されている。また、普通入賞役物20は、第1の始動入賞役物14Aの左側に2つ配置され、第1の始動入賞役物14A,14Bの間の下方位置に1つ配置され、さらには、遊技領域R2の右側領域21Rにおける上下方向の中央に1つ配置されている。また、始動ゲート18は、遊技板11から前方に突出したゲート構造をなして、その内側を遊技球が1つずつ通過可能になっている。そして、始動ゲート18は、右側領域21Rの上部に配置されている。なお、風車19は、左側領域21Lの下部に配置され、障害釘98は、遊技領域R2全体に分散配置され、障害樹脂突部97は、進入口90Kの近傍に配置されている。   Specifically, the normal winning combination 20 and the first starting winning combination 14A have a pocket structure that protrudes from the front surface of the game board 11 and has a winning opening on the upper surface, and game balls can be won one by one. ing. As shown in FIG. 4, the second starting prize-winning item 14 </ b> B has a vertically long saddle structure and is provided with a winning opening on the upper surface, and the winning opening normally protrudes from a slit on the front surface of the game board 11. The variable member 14T is closed. The first start winning opening 14A is arranged at the center in the left-right direction in the lower area of the game area R2, and the second start winning combination 14B is arranged on the right side of the first start winning combination 14A. ing. Further, two normal winning combinations 20 are arranged on the left side of the first starting winning combination 14A, one is arranged at a lower position between the first starting winning combinations 14A and 14B, and further, a game One is arranged at the center in the vertical direction in the right region 21R of the region R2. In addition, the start gate 18 has a gate structure protruding forward from the game board 11 so that game balls can pass one by one inside. The start gate 18 is disposed on the upper side of the right region 21R. In addition, the windmill 19 is arrange | positioned in the lower part of the left area | region 21L, the obstruction nail 98 is distributed over the whole game area | region R2, and the obstruction resin protrusion 97 is arrange | positioned in the vicinity of the entrance 90K.

遊技領域R2のうち第1の始動入賞役物14Aの下方には、センター大入賞口15が備えられ、その下方にアウト口16が配置されている。センター大入賞口15は、遊技板11の前面に開口する横長の長方形をなし、その下縁部を中心に前後に傾動する可変部材15Tを備え、その可変部材15Tによって通常は閉塞されている。   In the game area R2, a center big prize opening 15 is provided below the first start winning combination 14A, and an out opening 16 is arranged below the center prize winning opening 15A. The center big prize opening 15 is formed in a horizontally long rectangle opening on the front surface of the game board 11, and includes a variable member 15T tilting back and forth around its lower edge, and is normally closed by the variable member 15T.

図4に示されるように、第2の始動入賞役物14Bの上端部からは、左右に転動ガイド壁14Gが延びていて、次述する転動面35から転落した遊技球を転動ガイド壁14Gで受けて第2の始動入賞役物14Bに案内すると共に、可変部材14Tを通過した遊技球をセンター大入賞口15(図2参照)の上方位置に繋がる障害釘98の列へと受け渡すようになっている。   As shown in FIG. 4, rolling guide walls 14 </ b> G extend from the upper end portion of the second starting prize-winning item 14 </ b> B to the left and right, and a rolling ball that has fallen from the rolling surface 35 described below is used as a rolling guide. It is received by the wall 14G and guided to the second starting winning combination 14B, and the game ball that has passed through the variable member 14T is received by a row of obstacle nails 98 that are connected to the upper position of the center large winning opening 15 (see FIG. 2). It is supposed to pass.

転動面35は、前記した外側の流下規制突部89を構成する役物ユニット87の上部に形成されている。役物ユニット87は、ガイドレール90の右下コーナー部に内側から隣接している。また、役物ユニット87の最上部は、ガイドレール90に隣接し、枠突壁24の右下角部より僅かに下方に位置している。そして、役物ユニット87の上面が、ガイドレール90に隣接する位置から枠突壁24の右下角部の概ね真下位置まで緩やかに下る転動面35になっている。   The rolling surface 35 is formed in the upper part of the accessory unit 87 which comprises the above-mentioned outer flow control protrusion 89. The accessory unit 87 is adjacent to the lower right corner of the guide rail 90 from the inside. The uppermost part of the accessory unit 87 is adjacent to the guide rail 90 and is located slightly below the lower right corner of the frame protruding wall 24. The upper surface of the accessory unit 87 is a rolling surface 35 that gently falls from a position adjacent to the guide rail 90 to a position almost directly below the lower right corner of the frame protruding wall 24.

転動面35の上端寄り位置から下端部に亘る範囲は、サイド大入賞口17になっていて、通常は、遊技板11の前面のスリットから突出する可変部材17Tによって閉塞され、その可変部材17Tによって転動面35が構成されている。可変部材17Tは遊技板11の前面のスリットから突出してサイド大入賞口17への遊技球の入賞を規制する入賞困難位置と、遊技板11の前面のスリット内に引っ込んで入賞困難位置よりサイド大入賞口17への遊技球の入賞を容易にする入賞容易位置との間を移動するようになっている。   The range from the position near the upper end to the lower end of the rolling surface 35 is the side big prize opening 17 and is normally closed by the variable member 17T protruding from the front slit of the game board 11, and the variable member 17T. The rolling surface 35 is comprised by these. The variable member 17T protrudes from the front slit of the game board 11 to restrict the winning of the game ball to the side big prize opening 17, and retracts into the front slit of the game board 11 so that the side is larger than the difficult prize position. The game ball moves between easy-to-win positions that facilitate the winning of game balls to the winning port 17.

役物ユニット87の左側面のうち、前述の転動ガイド壁14Gが突き合わされた部分には、その転動ガイド壁14Gの先端から離れる側に膨出した湾曲面87Aが形成されている。そして、役物ユニット87の左側面が、湾曲面87Aの下端部から左側下がりに緩やかに傾斜して延びてから下方に折れ曲がっている。そして、役物ユニット87の左側面と第2の始動入賞役物14Bとの間に遊技球をアウト口16へと案内する外れ流路R3が形成されている。   Of the left side surface of the accessory unit 87, a curved surface 87A bulging to the side away from the tip of the rolling guide wall 14G is formed at a portion where the rolling guide wall 14G is abutted. Then, the left side surface of the accessory unit 87 extends from the lower end of the curved surface 87A so as to be gently inclined downward to the left, and then bent downward. An outflow passage R3 that guides the game ball to the out port 16 is formed between the left side surface of the accessory unit 87 and the second start winning combination 14B.

また、左側領域21Lにおいて枠突壁24の中央寄り位置にワープゲート29が設けられている。左側領域21Lを流下する遊技球がワープゲート29に進入すると、第1の始動入賞役物14Aの上方に位置するステージ(図示せず)に案内され、ステージに設けられたステージ孔から第1の始動入賞口14Aに入賞し易くなっている。   A warp gate 29 is provided at a position closer to the center of the frame protruding wall 24 in the left region 21L. When a game ball flowing down the left region 21L enters the warp gate 29, the game ball is guided to a stage (not shown) located above the first starting prize-winning item 14A, and from the stage hole provided in the stage, the first It is easy to win the start winning opening 14A.

ワープゲート29には遊技球の流下速度を抑えるための凹凸部30が複数設けられている。凹凸部30は他にも、遊技板11の右上部における第1の帯状部材91と枠突部24との間や、転動面35の上方や、樹脂部材95Aの周囲に沿うように設けられている。   The warp gate 29 is provided with a plurality of concavo-convex portions 30 for suppressing the flow speed of the game ball. In addition, the uneven portion 30 is provided between the first belt-like member 91 and the frame protrusion 24 in the upper right portion of the game board 11, above the rolling surface 35, and along the periphery of the resin member 95A. ing.

上記した可変部材14T,15T,17Tの開閉は、以下の各条件の成立に基づいて制御される。即ち、始動ゲート18を遊技球が通過すると、表示画面13Gに普通図柄38を変動表示してから停止表示し、その停止表示した普通図柄38が奇数か偶数かによって判定結果を報知する普図判定が行われる。この普図判定では、1/2の確率で当りとなり、当り(以下、「普図当り」という)になると、所定時間に亘って可変部材14Tが開いて第2の始動入賞役物14Bへの遊技球の入賞が可能になる。   The opening / closing of the variable members 14T, 15T, and 17T is controlled based on the following conditions. That is, when the game ball passes through the start gate 18, the normal symbol 38 is variably displayed on the display screen 13G and then stopped, and the determination result is notified depending on whether the stopped normal symbol 38 is odd or even. Is done. In this ordinary figure determination, if the winning is a probability of 1/2 and the winning (hereinafter referred to as “per ordinary figure”) is reached, the variable member 14T is opened for a predetermined time, and the second starting winning combination 14B is reached. Game balls can be won.

また、始動ゲート18への遊技球の通過、及び、次述する第1及び第2の始動入賞役物14A,14Bへの遊技球の入賞は、それぞれ4つまで保留球として保留され、それら保留球を順次使用して普図判定又は特図判定が行われる。また、それら保留球の数は、表示画面13Gに表示される。   In addition, the passing of the game ball to the start gate 18 and the winning of the game ball to the first and second start winning combinations 14A and 14B, which will be described below, are held as four hold balls, respectively. Ordinary figure determination or special figure determination is performed using spheres in sequence. Further, the number of the reserved balls is displayed on the display screen 13G.

第1及び第2の始動入賞役物14A,14Bに遊技球が入賞すると、表示画面13Gに特別図柄13A,13B,13Cを変動表示してから停止表示し、その停止表示した特別図柄13A,13B,13Cの図柄組み合わせによって判定結果を報知する特図判定が行われる。   When a game ball wins the first and second starting winning combinations 14A, 14B, the special symbols 13A, 13B, 13C are displayed in a variable manner on the display screen 13G, then stopped and displayed, and the stopped special symbols 13A, 13B are displayed. , 13C, a special figure determination for notifying the determination result is performed.

第1の始動入賞役物14Aによる特図判定では、例えば、1/320の確率で「大当り」となり、1/120の確率で「小当り」になる。「大当り」になると、所定回数、所定時間に亘って可変部材15Tが開く「大当り遊技」が実行されて、センター大入賞口15に多くの遊技球の入賞が可能になる。「小当り」になると、「大当り遊技」に比べて少ない回数、短い時間に亘って可変部材15Tが開く「小当り遊技」が実行される。この「小当り遊技」では、遊技球がセンター大入賞口15に多く入賞することは望めない。   In the special figure determination by the first starting winning combination 14A, for example, a “big hit” is given with a probability of 1/320, and a “small hit” is given with a probability of 1/120. When the “big hit” is reached, the “big hit game” in which the variable member 15T is opened a predetermined number of times for a predetermined time is executed, and a large number of game balls can be won in the center big prize opening 15. When the “small hit” is reached, the “small hit game” in which the variable member 15T is opened over a shorter time than the “big hit game” is executed. In this “small hit game”, it is not possible to expect that many game balls win the center big prize opening 15.

また、第1の始動入賞役物14Aによる特図判定の「大当り」の半分は「時短付き大当り」になっていて、「時短付き大当り」の「大当り遊技」が実行されると、その実行後に、所謂、時短状態になり、普図判定の判定時間が通常時より短くなり、かつ、普図当りになったときに可変部材14Tが開く時間が長くなる。また、「時短付き大当り」の1/3は、1回の普図判定でのみ時短状態になり、2/3は100回の普図判定で時短状態になる。「100回の時短付き大当り」を引き当てると、通常時に比べて第2の始動入賞役物14Bに入賞する頻度が格段に高くなり、第2の始動入賞役物14Bによる特図判定が行われる頻度も高くなる。   In addition, half of the “big hit” of the special figure determination by the first starting winning combination 14A is the “big hit with a short time”, and when the “big hit game with a short time” is executed, In other words, the so-called time-short state is reached, the determination time of the normal figure determination is shorter than the normal time, and the time for opening the variable member 14T becomes longer when the normal figure is hit. Further, 1/3 of the “big hit with time reduction” is set to the time-saving state only by one ordinary figure determination, and 2/3 is set to the time-saving state by 100 times ordinary figure determination. When “100 bonuses with a short time” is allocated, the frequency of winning the second start winning combination 14B is significantly higher than in the normal case, and the frequency of special figure determination by the second start winning combination 14B is performed. Also gets higher.

第2の始動入賞役物14Bによる特図判定では、例えば、1/320の確率で「大当り」となり、1/7の確率で「小当り」になる。「大当り」になると、所定回数、所定時間に亘って可変部材17Tが開く「大当り遊技」が実行されて、サイド大入賞口17に多くの遊技球の入賞が可能になる。また、サイド大入賞口17に入賞した遊技球が通過する経路には、図示しないV入賞口と通常口とが備えられていて、所謂、第二種の判定が行われ、その様子は、遊技板11に設けられたV視認部11J(図2参照)にて透視することができる。そして、V入賞口に遊技球が入賞すると、センター大入賞口15による上記した「大当り遊技」が実行される。また、「小当り」になると、「大当り遊技」に比べて少ない回数、短い時間に亘って可変部材17Tが開く「小当り遊技」が実行される。この「小当り遊技」では、遊技球がサイド大入賞口17に多く入賞することは望めないが、サイド大入賞口17に入賞した遊技球がV入賞口に入賞すれば、センター大入賞口15による上記した「大当り遊技」が実行され、遊技球がセンター大入賞口15に多く入賞し得る。また、第2の始動入賞役物14Bによる特図判定の「大当り」の全ては「時短付き大当り」になっていて、その「時短付き大当り」の1/3は、「1回の時短付き大当り遊技」であり、2/3は、「100回の時短付き大当り遊技」になっている。   In the special figure determination by the second starting winning combination 14B, for example, the probability is “big hit” with a probability of 1/320 and “small hit” with a probability of 1/7. When the “big hit” is reached, a “big hit game” in which the variable member 17T is opened a predetermined number of times for a predetermined time is executed, and a large number of game balls can be won in the side big winning opening 17. In addition, the path through which the game ball won in the side big prize opening 17 passes is provided with a V prize opening and a normal mouth (not shown), and so-called second type determination is performed. This can be seen through a V visual recognition portion 11J (see FIG. 2) provided on the plate 11. Then, when a game ball wins the V winning opening, the “big hit game” is executed by the center large winning opening 15. In addition, when “small hit” is reached, the “small hit game” in which the variable member 17T is opened over a shorter time than the “big hit game” is executed. In this “small hit game”, it is not possible to expect a lot of game balls to win the side big prize opening 17, but if the game balls that won the side big prize opening 17 win the V prize opening, the center big prize opening 15 As described above, the “big hit game” is executed, and a large number of game balls can be won in the center big prize opening 15. In addition, all of the “big hits” of the special figure determination by the second starting winning combination 14B are “big hits with a short time”, and 1/3 of the “big hits with a short time” is “one big win with a short time” The game is “game”, and 2/3 is “100 hits with time savings”.

なお、各普通入賞役物20、各始動入賞役物14A,14B、センター大入賞口15,サイド大入賞口17に遊技球が入球すると、所定数の賞球が上皿26に払い出される。また、入賞しなかった遊技球はアウト口16に取り込まれる。   In addition, when a game ball enters each normal winning combination 20, each starting winning combination 14 A, 14 B, the center large winning opening 15, and the side large winning opening 17, a predetermined number of winning balls are paid out to the upper plate 26. In addition, game balls that have not won a prize are taken into the out port 16.

上記した遊技の制御により、時短状態になると、右側領域21Rに遊技球を流下させる、所謂、右打ちが有利になる。その右側領域21Rの主要部であるサイド大入賞口17は、従来にはない「入賞入口」を備えた構成になっている。   By the above-described game control, when the time is short, so-called right-handed hitting, in which the game ball flows down to the right region 21R, is advantageous. The side large winning opening 17 which is the main part of the right side region 21R has a structure including a “winning entrance” which is not present.

ここで、「入賞入口」とは、「入賞口又は当該入賞口に連なる遊技釘等(遊技部材)で構成される遊技球の流下経路のうち、入賞口から最も離れた位置にあるもの」のことであり、「入賞口に連なる遊技釘等」とは、遊技釘間を遊技球が通過できないように遊技釘等を連続配置したもののことをいう。即ち、サイド大入賞口17が形成されていてそのサイド大入賞口17に連続する外側の流下規制突部89は、「入賞口に連なる遊技釘等」に相当する。   Here, the “winning entrance” means “the one that is the furthest away from the winning entrance in the flow path of the game ball composed of the winning entrance or a game nail (game member) connected to the winning entrance” That is, the “game nail connected to the winning opening” means that the game nail or the like is continuously arranged so that the game ball cannot pass between the game nails. In other words, the outer flow-down restricting projection 89 formed with the side special winning opening 17 and continuing to the side special winning opening 17 corresponds to “a game nail or the like connected to the winning opening”.

そこで、図5に示すように、サイド大入賞口17の左開口縁を基準点P0とし、その基準点P0からサイド大入賞口17の右開口縁側に延ばした仮想基準線Hを、基準点P0を中心に上方に回動して、その仮想基準線Hが、上記した障害釘98等の経路分割突部又は内側の流下規制突部88に始めて接したときに、その仮想基準線Hと外側の流下規制突部89とが交差する交点P1と基準点P0とを結ぶ線分を、サイド大入賞口17の入賞線分Nとして求める。なお、仮想基準線Hは基準点P0を始点として、無限に延びる架空の直線であり、入賞線分Nは仮想基準線Hのうちの基準点P0から交点P1までの線分である。すると、入賞線分Nと外側の流下規制突部89とに囲まれた入賞容易領域Kは、遊技球が1つ以上進入可能な大きさをなしかつ、入賞線分Nを通過する以外の進入経路を有さずかつ、サイド大入賞口17以外の遊技球の退出経路を有しないので、入賞容易領域Kに進入した遊技球のほとんどがサイド大入賞口17に入賞することになる。つまり、入賞線分Nを、サイド大入賞口17の実質的な入賞入口と見なすことができる。   Therefore, as shown in FIG. 5, the left opening edge of the side big winning opening 17 is set as a reference point P0, and a virtual reference line H extending from the reference point P0 to the right opening edge side of the side big winning opening 17 is set as a reference point P0. When the virtual reference line H is first contacted with the path dividing protrusion such as the obstacle nail 98 or the inner flow restricting protrusion 88 for the first time, the virtual reference line H and the outside A line segment connecting the intersection point P1 and the reference point P0 intersecting with the downstream flow restricting projection 89 is obtained as a winning line segment N of the side large winning opening 17. The virtual reference line H is an imaginary straight line starting from the reference point P0 and extending infinitely, and the winning line segment N is a line segment from the reference point P0 to the intersection point P1 in the virtual reference line H. Then, the easy winning area K surrounded by the winning line segment N and the outer flow restricting projection 89 has a size that allows one or more game balls to enter, and the entry other than passing through the winning line segment N. Since there is no path and there is no exit path for game balls other than the side special winning opening 17, most of the game balls that have entered the easy winning area K will win the side special winning opening 17. That is, the winning line segment N can be regarded as a substantial winning entrance of the side large winning opening 17.

そして、本実施形態では、その仮想基準線Hを基準点P0を中心に上方に回動したときに、障害釘98等の経路分割突部より先に内側の流下規制突部88に接するように構成されている。詳細には、内側の流下規制突部88の一部である樹脂部材95Aの先端部が、仮想基準線Hと最初に接する基準接触部96になっている。その樹脂部材95Aは、枠突壁24の右側部に対して遊技球1つ分より近い範囲に隣接配置されて、枠突壁24から側方に張り出している。そして、樹脂部材95Aの先端が、外側の流下規制突部流下規制突部89における転動面35とその上方の樹脂部材94Aとの間の右側領域ガイドレール90に遊技球略2個分の間隔を空けて、突き合わされている。また、樹脂部材95Aの上面は、右下がりに緩やかに傾斜し、樹脂部材95Aの下面は、転動面35と平行になっている。樹脂部材95Aの下面と転動面35との間は遊技球略2個分の間隔が空いている。さらに、樹脂部材94Bの下部には、右斜め上方から樹脂部材95Aの先端に対峙する凹状湾曲面94B1が備えられている。そして、交点P1が樹脂部材94B1の下端寄り位置に配置され、その交点P1とサイド大入賞口17の左開口縁である基準点P0とを結ぶ入賞線分Nが、樹脂部材95Aの先端の基準接触部96に接するようになっている。また、大入賞口の入賞入口は55mmを越え135mm以下に規定されていて、基準接触部96は、入賞線分Nの長さが上記の範囲内になるように配置されている。なお、「大入賞口」とは、「入賞口のうち役物が作動した場合に著しく入賞が容易になる入賞口」のことである。   In the present embodiment, when the virtual reference line H is rotated upward about the reference point P0, the inner flow-down restricting projection 88 is brought into contact with the inner flow regulating projection 88 before the path dividing projection such as the obstacle nail 98. It is configured. Specifically, the front end portion of the resin member 95 </ b> A, which is a part of the inner flow restricting protrusion 88, is a reference contact portion 96 that first contacts the virtual reference line H. The resin member 95 </ b> A is disposed adjacent to the right side of the frame protruding wall 24 in a range closer to one game ball and protrudes laterally from the frame protruding wall 24. The front end of the resin member 95A has an interval corresponding to approximately two game balls on the right region guide rail 90 between the rolling surface 35 of the outer flow regulating protrusion 89 and the upper resin member 94A. It is faced with a gap. Further, the upper surface of the resin member 95 </ b> A is gently inclined downward and the lower surface of the resin member 95 </ b> A is parallel to the rolling surface 35. Between the lower surface of the resin member 95 </ b> A and the rolling surface 35, there is an interval of approximately two game balls. Furthermore, a concave curved surface 94B1 is provided at the lower part of the resin member 94B so as to face the tip of the resin member 95A from diagonally upward to the right. Then, the intersection point P1 is arranged at a position near the lower end of the resin member 94B1, and a winning line segment N connecting the intersection point P1 and the reference point P0 that is the left opening edge of the side large winning opening 17 is a reference at the tip of the resin member 95A. It comes into contact with the contact portion 96. In addition, the winning entrance of the grand prize opening is defined to be more than 55 mm and not more than 135 mm, and the reference contact portion 96 is arranged so that the length of the winning line segment N is within the above range. The “big prize opening” means “a prize opening that makes it easy to win a prize when an accessory is activated in the prize opening”.

このように、本実施形態では、外側の流下規制突部89に形成されたサイド大入賞口17の実質的な入賞入口である入賞線分Nが、内側の流下規制突部88に接するように形成されて、右側領域21Rにおける内側と外側の流下規制突部88,89の間に差し渡されている。また、入賞容易領域K内には、経路分割突部を有しないので、入賞容易領域K内に進入した遊技球が入賞容易領域K外に出ていくことも少ない。これらにより、サイド大入賞口17が開いている状態では、右側領域21Rを流下する遊技球の全てが入賞容易領域Kに進入し、サイド大入賞口17に入賞可能となる。   Thus, in the present embodiment, the winning line segment N, which is a substantial winning entrance of the side large winning opening 17 formed in the outer flow restriction protrusion 89, is in contact with the inner flow restriction protrusion 88. It is formed and passed between the inner and outer flow restricting projections 88 and 89 in the right region 21R. In addition, since there is no path dividing protrusion in the easy winning area K, the game balls that have entered the easy winning area K rarely go out of the easy winning area K. As a result, in a state where the side special winning opening 17 is open, all of the game balls flowing down the right area 21R enter the easy winning area K and can enter the side special winning opening 17.

本実施形態の構成に関する説明は以上である。次に、本実施形態のパチンコ遊技機10の作用効果について説明する。本実施形態のパチンコ遊技機10では、時短状態になると、右側領域21Rに遊技球を流下させる右打ち遊技が遊技者にとって有利になる。そして、右打ち遊技を行うと、第2の始動入賞役物14Bへの入賞により特図判定が行われて1/7の確率で小当りになり、1/320の確率で大当たりになる。   This completes the description of the configuration of the present embodiment. Next, the effect of the pachinko gaming machine 10 of this embodiment will be described. In the pachinko gaming machine 10 according to the present embodiment, a right-handed game in which a game ball flows down to the right region 21R is advantageous to the player when the time is short. When a right-handed game is performed, a special figure determination is made by winning the second start winning combination 14B, and a small hit is made with a probability of 1/7, and a big win is made with a probability of 1/320.

ここで、「小当り」となるとサイド大入賞口17は開くが、その開放時間は極めて短いので、従来の遊技機の構造では、サイド大入賞口17への入賞を期待することが困難である。これに対し、本実施形態のパチンコ遊技機10では、サイド大入賞口17の実質的な入賞入口である入賞線分Nが、右側領域21Rにおける内側と外側の流下規制突部88,89の間に差し渡され、右側領域21Rを流下する遊技球の全てが、サイド大入賞口17の実質的な入賞入口に進入するので、小当りであっても、サイド大入賞口17への入賞を期待することができる。また、大当りになったときには、サイド大入賞口17の開放時間が長くなり、その間に右側領域21Rを流下する遊技球の殆どがサイド大入賞口17に入賞するので、大きな興奮を遊技者に提供することができる。   Here, when the “small hit” is reached, the side big prize opening 17 opens, but since the opening time is extremely short, it is difficult to expect a prize to the side big prize opening 17 in the structure of the conventional gaming machine. . On the other hand, in the pachinko gaming machine 10 of the present embodiment, the winning line segment N, which is the substantial winning entrance of the side large winning opening 17, is between the inner and outer flow restricting projections 88, 89 in the right region 21R. Since all of the game balls that are passed to the right area 21R enter the substantial winning entrance of the side big winning opening 17, it is expected to win the side big winning opening 17 even if it is a small hit can do. In addition, when a big hit is made, the opening time of the side big winning opening 17 becomes longer, and most of the game balls flowing down the right region 21R in the meantime win the side big winning opening 17, so that great excitement is provided to the player. can do.

このように、本実施形態のパチンコ遊技機10によれば、外側の流下規制突部89に備えたサイド大入賞口17の入賞線分Nを、内側の流下規制突部88に接する直線とし、遊技領域R2の右側領域21Rで、内側と外側の流下規制突部88,89を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどがサイド大入賞口17に入賞するという、従来にはない流れでサイド大入賞口17に遊技球を向かわせることができる。また、そのような入賞線分Nを設定するための樹脂部材95Aとその斜め上方の樹脂部材94Bとにより、遊技球が蛇行して減速された状態で入賞線分Nを通過するので、サイド大入賞口17への遊技球の入賞が安定する。また、転動面35及びサイド大入賞口17は遊技機R2の上下方向の中央より下側に配置されているので、遊技領域R2の上下方向の中央までの遊技球の流下を遊技者が視認して楽しむことができる。また、基準接触部96が樹脂突部71のような第2近接突部に備えられている構成とすれば、基準接触部96の設定・変更を容易に行うことができ、遊技機の設計が容易になる。これらの効果は、以下の他の実施形態でも同様である。   Thus, according to the pachinko gaming machine 10 of the present embodiment, the winning line segment N of the side large winning opening 17 provided in the outer flow restriction protrusion 89 is a straight line that contacts the inner flow restriction protrusion 88, In the right region 21R of the game region R2, all the game balls passing through the inner and outer flow-down restricting protrusions 88 and 89 pass through the winning line segment N, and most of them win the side big winning opening 17. The game ball can be directed to the side big prize opening 17 in a flow that is not possible. In addition, the resin member 95A for setting such a winning line segment N and the resin member 94B obliquely above it pass the winning line segment N in a state where the game ball meanders and is decelerated, so that the side large The winning of the game ball to the winning opening 17 is stabilized. In addition, since the rolling surface 35 and the side special winning opening 17 are arranged below the center in the vertical direction of the gaming machine R2, the player visually recognizes the flow of the game ball to the center in the vertical direction of the game area R2. And enjoy it. Further, if the reference contact portion 96 is provided in the second proximity protrusion such as the resin protrusion 71, the reference contact portion 96 can be easily set and changed, and the gaming machine can be designed. It becomes easy. These effects are the same in the following other embodiments.

[第2実施形態]
本実施形態のパチンコ遊技機10Pは、図6に示されており、前記第1実施形態の樹脂突部95Aの代わりに、障害釘列99を、表示装飾枠23の枠突壁24の右下角部から右斜め下方に延ばして、その障害釘列99の先端に前記第1実施形態で説明した基準接触部96を備えている。その障害釘列99は、複数の障害釘98を隣接させて一列に並べてなり、それら障害釘98,98同士は遊技球1つ分よりも狭い間隔で纏めて配置されていて、障害釘列99と表示装飾枠23との間隔は、遊技球1つ分より小さくなっている。本実施形態の構成によっても第1実施形態と同様の作用効果を奏する。
[Second Embodiment]
The pachinko gaming machine 10P of the present embodiment is shown in FIG. 6, and instead of the resin protrusion 95A of the first embodiment, the obstacle nail row 99 is replaced with the lower right corner of the frame protrusion wall 24 of the display decorative frame 23. The reference contact portion 96 described in the first embodiment is provided at the tip of the obstacle nail row 99 extending obliquely downward to the right from the portion. The obstacle nail row 99 is formed by arranging a plurality of obstacle nails 98 adjacent to each other, and the obstacle nails 98 and 98 are arranged at a smaller interval than one game ball. And the display decoration frame 23 are smaller than one game ball. The configuration of the present embodiment also provides the same operational effects as the first embodiment.

[第3実施形態]
以下、本発明を適用したパチンコ遊技機10Nに係る第3実施形態を、図7に基づいて説明する。本実施形態のパチンコ遊技機10Nは、樹脂突部95A及び障害釘列99の代わりに枠突壁24の右下角部を基準接触部96とした点が第1及び第2実施形態と異なる。
[Third Embodiment]
Hereinafter, a third embodiment of a pachinko gaming machine 10N to which the present invention is applied will be described with reference to FIG. The pachinko gaming machine 10N of the present embodiment is different from the first and second embodiments in that the lower right corner of the frame projection wall 24 is a reference contact portion 96 instead of the resin projection 95A and the obstacle nail row 99.

詳細には、枠突壁24の右下角部と右側領域21Rにおけるガイドレール90との間は遊技球略2個分の間隔が空いている。そして、右側領域21Rを流下してきた遊技球はそのまま入賞線分Nを通過して入賞容易領域K内に入り、サイド大入賞口17へと入賞する。   Specifically, an interval of approximately two game balls is provided between the lower right corner of the frame protruding wall 24 and the guide rail 90 in the right region 21R. The game balls flowing down the right area 21R pass through the winning line segment N as they are, enter the easy winning area K, and win the side big winning opening 17.

[第4実施形態]
以下、本発明を適用したパチンコ遊技機10Lに係る第4実施形態を、図8,9に基づいて説明する。図8に示すように、遊技盤11Lの右側領域21Rの上下方向の中央部には、大入賞口31及び大入賞口31を開閉する可動扉32が設けられていて、大入賞口31の下方には、このパチンコ遊技機10Lの外側の流下規制突部89を構成する役物ユニット87Lが設けられている。
[Fourth Embodiment]
Hereinafter, a fourth embodiment according to the pachinko gaming machine 10L to which the present invention is applied will be described with reference to FIGS. As shown in FIG. 8, at the center of the right side area 21R of the game board 11L in the vertical direction, there are provided a large winning opening 31 and a movable door 32 for opening and closing the large winning opening 31, and below the large winning opening 31. Is provided with an accessory unit 87L that constitutes a flow restricting protrusion 89 on the outside of the pachinko gaming machine 10L.

図9に示すように、役物ユニット87Lには、第1実施形態の転動面35よりも左右方向に延びた転動面35Lが設けられていて、転動面35LにはV大入賞口17L及び可変部材17Tが設けられている。転動面35Lの左下方には第2の始動入賞役物14Dと外れ流路R3が形成されている。第2の始動入賞口14Dの上方には第1の始動入賞役物14Cが設けられている。また、V大入賞口17Lに入賞した遊技球が通過する経路には、図示しないV入賞口と通常口とが備えられている。   As shown in FIG. 9, the accessory unit 87L is provided with a rolling surface 35L extending in the left-right direction with respect to the rolling surface 35 of the first embodiment. 17L and a variable member 17T are provided. On the lower left side of the rolling surface 35L, a second start winning combination 14D and a release channel R3 are formed. A first start winning combination 14C is provided above the second start winning opening 14D. In addition, a path through which a game ball won in the V grand prize winning port 17L passes is provided with a V winning port and a normal port (not shown).

本実施形態のパチンコ遊技機10Lでは、第2の始動入賞役物14Dによる特図判定では、例えば、1/320の確率で「大当り」となり、1/10の確率で「小当り」になる。V大入賞口17に入賞した遊技球がV入賞口に入賞すれば、大入賞口31による「大当り遊技」が実行される。また、第2の始動入賞役物14Dによる特図判定の「大当り」の全ては「時短付き大当り」になっていて、その「時短付き大当り」の1/3は、「2回の時短付き大当り遊技」であり、1/3は、「10回の時短付き大当り遊技」であり、1/3は、「100回の時短付き大当り遊技」になっている。なお、本実施形態では、第2の始動入賞役物14Bへの遊技球の入賞は、1つまで保留球として保留される。   In the pachinko gaming machine 10L of the present embodiment, in the special figure determination by the second start winning combination 14D, for example, it becomes “big hit” with a probability of 1/320, and “small hit” with a probability of 1/10. When the game ball that has won the V grand prize winning hole 17 wins the V prize winning opening, the “big hit game” by the big winning prize port 31 is executed. In addition, all of the “big hits” of the special figure determination by the second start winning prize 14D are “big hits with a short time”, and 1/3 of the “big hits with a short time” is “two big short hits with a short time” 1/3 is a “big hit game with 10 time savings”, and 1/3 is a “big hit game with 10 time savings”. In the present embodiment, up to one game ball winning in the second start winning combination 14B is held as a holding ball.

そして、本実施形態では、第3実施形態と同様に、転動面35Lの上方に位置する枠突壁24の右下角部が基準接触部96となっていて、右側領域21Rにおける大入賞口31より下方を流下してきた遊技球はそのまま入賞線分Nを通過して入賞容易領域K内に入り、V大入賞口17Lへと入賞する。   In the present embodiment, as in the third embodiment, the lower right corner of the frame projection wall 24 located above the rolling surface 35L serves as the reference contact portion 96, and the big winning opening 31 in the right region 21R. The game balls that have flowed down further pass through the winning line segment N and enter the easy winning area K, and win the large V winning opening 17L.

[第5実施形態]
本実施形態のパチンコ遊技機10Rは、図10に示されており、役物ユニット87とガイドレール90との間に遊技球が通過可能な通路が備えられている。即ち、本実施形態では、役物ユニット87は、ガイドレール90から遊技球1つ分以上離れているので、外側の流下規制突部89に含まれず、前述した第1と第2の始動入賞役物14A,14B、普通入賞役物20等のように、遊技領域R2の遊技球の流下経路を複数に分割する役割する「経路分割突部」になっている。また、そのような経路分割突部の中でも、役物ユニット87は、前記第1実施形態と同様の入賞線分Nを有するサイド大入賞口17が形成された「特別経路分割突部」になっている。
[Fifth Embodiment]
A pachinko gaming machine 10 </ b> R according to the present embodiment is shown in FIG. 10, and a path through which a game ball can pass is provided between the accessory unit 87 and the guide rail 90. That is, in the present embodiment, the accessory unit 87 is separated from the guide rail 90 by one or more game balls, so it is not included in the outer flow restricting projection 89 and the first and second start winning combinations described above. Like the thing 14A, 14B, the normal winning combination 20 and the like, it is a “path split protrusion” which plays a role of dividing the flow path of the game ball in the game area R2 into a plurality. Among such path dividing protrusions, the accessory unit 87 is a “special path dividing protrusion” in which a side large winning opening 17 having a winning line segment N similar to that in the first embodiment is formed. ing.

また、本実施形態の役物ユニット87には、転動面35がサイド大入賞口17を閉塞するサイド大入賞口17Tの上面にのみ形成され、サイド大入賞口17の右隣には、転動面35より急勾配になってサイド大入賞口17に向かって下るように傾斜したガイド面36が備えられている。また、内側の流下規制突部88には、第2実施形態と同様に、表示装飾枠23の右下部分から右斜め下方に延びる障害釘列99が備えられている。そして、サイド大入賞口17の左開口縁を基準点P0とし、その基準点P0からサイド大入賞口17の右開口縁側に延ばした仮想基準線Hを、基準点P0を中心に上方に回動したときに、経路分割突部より先に障害釘列99の先端の基準接触部96に接するようになっている。障害釘列99の先端と可変部材17Tとの間は遊技球略1個分の間隔が空いている。   Further, in the accessory unit 87 of the present embodiment, the rolling surface 35 is formed only on the upper surface of the side special winning opening 17T that closes the side special winning opening 17, and on the right side of the side special winning opening 17, A guide surface 36 is provided which is inclined more steeply than the moving surface 35 and descends toward the side prize winning opening 17. Further, the inner flow restricting projection 88 is provided with a failure nail row 99 extending obliquely downward to the right from the lower right portion of the display decorative frame 23 as in the second embodiment. Then, the left opening edge of the side special winning opening 17 is set as the reference point P0, and the virtual reference line H extending from the reference point P0 to the right opening edge side of the side special winning opening 17 is rotated upward about the reference point P0. In this case, the reference contact portion 96 at the tip of the obstacle nail row 99 comes into contact with the path dividing protrusion. There is an interval of approximately one game ball between the tip of the obstacle nail row 99 and the variable member 17T.

また、その基準接触部96に接する仮想基準線Hのうち、仮想基準線Hが役物ユニット87と交差する交点P1と、基準点P0とを結ぶ線分が、サイド大入賞口17の入賞線分Nをなし、その入賞線分Nと役物ユニット87とに囲まれた入賞容易領域Kが、遊技球が1つ以上進入可能な大きさをなしかつ、入賞線分Nを通過する以外の進入経路を有さずかつ、サイド大入賞口17以外の遊技球の退出経路を有しない構成になっている。   Of the virtual reference lines H in contact with the reference contact portion 96, the line segment connecting the intersection point P1 where the virtual reference line H intersects the accessory unit 87 and the reference point P0 is the winning line of the side big prize opening 17 A winning area K surrounded by the winning line segment N and the accessory unit 87 has a size that allows one or more game balls to enter and passes through the winning line segment N. There is no entry route and no exit path for game balls other than the side special winning opening 17.

このように、本実施形態では、特別経路分割突部としての役物ユニット87に形成されたサイド大入賞口17の実質的な入賞入口である入賞線分Nが、内側の流下規制突部88に接するように形成されて、右側領域21Rにおける内側の流下規制突部88と特別経路分割突部である役物ユニット87との間に差し渡されている。これにより、右側領域21Rを流下する遊技球のうち役物ユニット87と内側の流下規制突部88との間に流れ込む遊技球の全てがサイド大入賞口17の入賞容易領域Kに進入し、そのサイド大入賞口17に入賞可能という、従来にはない流れで入賞口に向かわせることができる。   Thus, in this embodiment, the winning line segment N that is the substantial winning entrance of the side large winning opening 17 formed in the accessory unit 87 as the special path dividing protrusion is the inner flow restriction protrusion 88. , And is passed between the inner flow regulating protrusion 88 in the right region 21R and the accessory unit 87 that is the special path dividing protrusion. As a result, all of the game balls that flow between the accessory unit 87 and the inner flow restriction protrusion 88 out of the game balls flowing down the right region 21R enter the easy winning area K of the side big winning opening 17, It is possible to make it to the winning mouth in a flow that is not possible in the past, such that a winning can be made at the side big winning opening 17.

[第6実施形態]
以下、本発明を適用したパチンコ遊技機10Sに係る第6実施形態を、図11,12に基づいて説明する。図11に示すように、このパチンコ遊技機10Sの内側の流下規制突部88を構成する枠突壁24の左側面には、上端寄り位置より下側部分を窪ませて側面凹部24Aが形成されている。そして、側面凹部24Aの下端部に、左側方に向かって開口するサイド大入賞口70が形成されている。側面凹部24Aの上端部は、側方に張り出す側面突部24Bとなっている。
[Sixth Embodiment]
Hereinafter, a sixth embodiment of a pachinko gaming machine 10S to which the present invention is applied will be described with reference to FIGS. As shown in FIG. 11, a side recess 24A is formed on the left side surface of the frame projection wall 24 constituting the flow-down regulating projection 88 inside the pachinko gaming machine 10S by recessing the lower portion from the upper end position. ing. And the side big prize opening 70 opened toward the left side is formed in the lower end part of 24 A of side surface recessed parts. The upper end of the side recess 24A is a side protrusion 24B that protrudes laterally.

図12に示すように、サイド大入賞口70には、その下端部を中心に回動する可変部材70Tが設けられている。また、可変部材70Tは、入賞困難位置と入賞容易位置との間を回動し、入賞困難位置では起立姿勢になってサイド大入賞口70への遊技球の入賞を規制し、入賞容易位置では、傾斜姿勢になってサイド大入賞口70から側方に張り出し、遊技球をサイド大入賞口70に案内する。   As shown in FIG. 12, the side special winning opening 70 is provided with a variable member 70 </ b> T that rotates around its lower end. Further, the variable member 70T rotates between a difficult-to-win position and an easy-to-win position, takes a standing posture at the difficult-to-win position, and restricts the winning of the game ball to the side large winning opening 70, and at the easy-to-win position. In an inclined posture, the side ball protrudes from the side special winning opening 70 to guide the game ball to the side special winning opening 70.

また、入賞容易位置の可変部材70Tの先端を基準点P0として、その基準点P0からサイド大入賞口70側に延ばした仮想基準線Hを基準点P0を中心に上方に回動すると、その仮想基準線Hが、障害釘98等の経路分割突部より先に、外側の流下規制突部89の一部である樹脂突部71に接するようになっている。その樹脂突部71は、前記第1実施形態の樹脂突部95Aと同様に横長形状をなし、外側の流下規制突部89の主要部であるガイドレール90に隣接し、樹脂突部71の先端部は、側面凹部23Aにおける上下方向の中間位置に遊技球2〜3つ分の隙間を空けて突き合わされている。そして、この樹脂突部71の先端の基準接触部96に接する仮想基準線Hと内側の流下規制突部88との交点P1と、基準点P0とを結ぶ線分が入賞線分Nになっている。また、その入賞線分Nと内側の流下規制突部88とに囲まれた入賞容易領域Kは、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、サイド大入賞口70以外の遊技球の退出経路を有しない構造になっている。   Further, when the tip of the variable member 70T at the easy-to-win position is set as the reference point P0 and the virtual reference line H extending from the reference point P0 toward the side large winning opening 70 is turned upward around the reference point P0, the virtual point The reference line H comes into contact with the resin protrusion 71 that is a part of the outer flow restricting protrusion 89 before the path dividing protrusion such as the obstacle nail 98. The resin protrusion 71 has a horizontally long shape similar to the resin protrusion 95A of the first embodiment, is adjacent to the guide rail 90 that is the main part of the outer flow restricting protrusion 89, and is the tip of the resin protrusion 71. The part is abutted with a gap corresponding to two or three game balls at an intermediate position in the vertical direction of the side recess 23A. The line segment connecting the intersection point P1 between the virtual reference line H in contact with the reference contact portion 96 at the tip of the resin projection 71 and the inner flow restriction projection 88 and the reference point P0 becomes the winning line segment N. Yes. The easy winning area K surrounded by the winning line segment N and the inner flow restricting projection 88 has a size of one or more gaming balls and the entry of game balls other than passing the winning line segment N It has a structure that does not have a route and does not have any exit route for game balls other than the side big prize opening 70.

このように本実施形態のパチンコ遊技機10Sでは、内側の流下規制突部88に備えたサイド大入賞口70の入賞線分Nを、外側の流下規制突部89に接する直線としたことで、遊技領域R2の左側領域21Lで、内側と外側の流下規制突部88,89を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどがサイド大入賞口70に入賞するという、従来にはない流れでサイド大入賞口70に遊技球を向かわせることができる。また、そのような入賞線分Nを特定する外側の流下規制突部89の樹脂突部71が、内側の流下規制突部88の側面突部24Bの下方にあり、側面凹部23A内に突入しているので、遊技球が蛇行して減速された状態で斜め上方から入賞線分Nを通過して入賞容易領域Kに進入し、サイド大入賞口17への遊技球の入賞が安定する。   Thus, in the pachinko gaming machine 10S of the present embodiment, the winning line segment N of the side large winning opening 70 provided in the inner flow restriction protrusion 88 is a straight line in contact with the outer flow restriction protrusion 89. In the left region 21L of the game region R2, all of the game balls passing through the inner and outer flow restricting projections 88 and 89 pass through the winning line segment N, and most of them win the side big winning opening 70. The game ball can be directed to the side big prize opening 70 in a flow that is not possible. Further, the resin protrusion 71 of the outer flow restricting protrusion 89 that specifies such a winning line segment N is below the side protrusion 24B of the inner flow restricting protrusion 88, and enters the side recess 23A. Therefore, in a state where the game ball meanders and decelerates, the game ball passes through the winning line segment N obliquely from above and enters the easy winning area K, and the winning of the game ball to the side big winning opening 17 is stabilized.

[第7実施形態]
本実施形態のパチンコ遊技機10Tは、図13に示されており、前記第6実施形態の樹脂突部71に代わりに、障害釘列99を、ガイドレール90に隣接配置した構造になっている。本実施形態の構成によっても第6実施形態と同様の作用効果を奏する。
[Seventh Embodiment]
A pachinko gaming machine 10T according to the present embodiment is shown in FIG. 13 and has a structure in which an obstacle nail row 99 is disposed adjacent to the guide rail 90 in place of the resin protrusion 71 of the sixth embodiment. . The configuration of the present embodiment also provides the same operational effects as the sixth embodiment.

[第8実施形態]
以下、本発明を適用したパチンコ遊技機10Uに係る第8実施形態を、図14,15に基づいて説明する。図14に示すように、このパチンコ遊技機10Uの外側の流下規制突部89を構成する役物ユニット87Uは、縦長形状をなしてガイドレール90に右側下部に隣接配置されている。そして、その役物ユニット87Uの左側面に第6実施形態と同様のサイド大入賞口70と可変部材70Tとが備えられている。
[Eighth Embodiment]
Hereinafter, an eighth embodiment of a pachinko gaming machine 10U to which the present invention is applied will be described with reference to FIGS. As shown in FIG. 14, the accessory unit 87U constituting the flow-down restricting protrusion 89 outside the pachinko gaming machine 10U has a vertically long shape and is disposed adjacent to the lower right side of the guide rail 90. Further, the left side face of the accessory unit 87U is provided with a side special winning opening 70 and a variable member 70T similar to those of the sixth embodiment.

そして、図15に示すように、入賞容易位置の可変部材70Tの先端を基準点P0として、その基準点P0からサイド大入賞口70側に延ばした仮想基準線Hを基準点P0を中心に上方に回動すると、その仮想基準線Hが、障害釘98等の経路分割突部より先に、内側の流下規制突部88の一部である障害釘列99に接するようになっている。その障害釘列99は、2つの障害釘98を隣接配置してなる。そして、この障害釘列99の先端の基準接触部96に接する仮想基準線Hと外側の流下規制突部89との交点P1と、基準点P0とを結ぶ線分が入賞線分Nになっている。また、その入賞線分Nと外側の流下規制突部89とに囲まれた入賞容易領域Kは、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、サイド大入賞口70以外の遊技球の退出経路を有しない構造になっている。   As shown in FIG. 15, the tip of the variable member 70T at the easy-to-win position is set as a reference point P0, and a virtual reference line H extending from the reference point P0 toward the side big prize opening 70 is centered on the reference point P0. The virtual reference line H comes into contact with the obstacle nail row 99 which is a part of the inner flow restricting protrusion 88 before the path dividing protrusion such as the obstacle nail 98. The obstacle nail row 99 is formed by arranging two obstacle nails 98 adjacent to each other. The line segment connecting the intersection point P1 between the virtual reference line H in contact with the reference contact portion 96 at the tip of the obstacle nail row 99 and the outer flow restricting projection 89 and the reference point P0 becomes the winning line segment N. Yes. Further, the easy winning area K surrounded by the winning line segment N and the outer flow restricting projection 89 is one or more game balls in size, and the entry of game balls other than passing through the winning line segment N It has a structure that does not have a route and does not have any exit route for game balls other than the side big prize opening 70.

本実施形態のパチンコ遊技機10Uでは、外側の流下規制突部89に備えたサイド大入賞口70の入賞線分Nを、内側の流下規制突部88に接する直線としたことで、遊技領域R2の右側領域21Rで、内側と外側の流下規制突部88,89を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどがサイド大入賞口70に入賞するという、従来にはない流れでサイド大入賞口70に遊技球を向かわせることができる。なお、このとき、役物ユニット87Uの上端部に側面突部24Bのような側面突部が設けられていてもよい。   In the pachinko gaming machine 10U of the present embodiment, the winning line segment N of the side large winning opening 70 provided in the outer flow restricting projection 89 is a straight line in contact with the inner flow restricting projection 88, so that the game region R2 In the right region 21R, all of the game balls passing through the inner and outer flow restricting projections 88 and 89 pass through the winning line segment N, and most of them enter the side big winning opening 70, which is not conventional. The game ball can be directed to the side big prize opening 70 by the flow. At this time, a side protrusion such as the side protrusion 24B may be provided at the upper end of the accessory unit 87U.

[第9実施形態]
本実施形態のパチンコ遊技機10Vは、図16に示されており、役物ユニット87Uとガイドレール90との間に遊技球が通過可能な通路が備えられている。即ち、本実施形態では、役物ユニット87Uは、ガイドレール90から遊技球1つ分以上離れているので、外側の流下規制突部89に含まれず、遊技領域R2の流下経路を複数に分割する役割する「経路分割突部」になっている。また、そのような経路分割突部の中でも、役物ユニット87Uは、前記第8実施形態と同様の入賞線分Nを有するサイド大入賞口70が形成された「特別経路分割突部」になっている。
[Ninth Embodiment]
A pachinko gaming machine 10V of this embodiment is shown in FIG. 16, and a path through which a game ball can pass is provided between the accessory unit 87U and the guide rail 90. That is, in the present embodiment, the accessory unit 87U is separated from the guide rail 90 by one or more game balls, so it is not included in the outer flow restricting projection 89 and divides the flow path of the game area R2 into a plurality. It is a “path splitting protrusion” that plays a role. Among such path dividing protrusions, the accessory unit 87U is a “special path dividing protrusion” in which a side large winning opening 70 having a winning line segment N similar to that in the eighth embodiment is formed. ing.

具体的には、サイド大入賞口70は、役物ユニット87Uのうち左側面における上下方向の途中位置に配置されて側方に向かって開口し、可変部材70Tがサイド大入賞口70の下端部を中心に回動するようになっている。そして、上記第8実施形態と同様に、入賞容易位置の可変部材70Tの先端を基準点P0として、その基準点P0からサイド大入賞口70側に延ばした仮想基準線Hを基準点P0を中心に上方に回動すると、その仮想基準線Hが、障害釘98等の経路分割突部より先に、内側の流下規制突部88の一部である障害釘列99の基準接触部96に接する。そして、その基準接触部96に接する仮想基準線Hと特別経路分割突部である役物ユニット87Uとの交点P1と、基準点P0とを結ぶ線分が入賞線分Nになっている。また、その入賞線分Nと役物ユニット87Uとに囲まれた入賞容易領域Kは、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、サイド大入賞口70以外の遊技球の退出経路を有しない構造になっている。   Specifically, the side special winning opening 70 is arranged in the middle of the left and right sides of the accessory unit 87U and opens toward the side, and the variable member 70T is the lower end of the side special winning opening 70. It is designed to rotate around. As in the eighth embodiment, the tip of the variable member 70T at the easy-to-win position is set as the reference point P0, and the virtual reference line H extending from the reference point P0 toward the side big winning opening 70 is centered on the reference point P0. The virtual reference line H comes into contact with the reference contact portion 96 of the obstacle nail row 99 which is a part of the inner flow restricting protrusion 88 before the path dividing protrusion such as the obstacle nail 98. . A line segment connecting the intersection point P1 between the virtual reference line H in contact with the reference contact portion 96 and the accessory unit 87U that is the special path dividing protrusion and the reference point P0 is a winning line segment N. Further, the winning easy area K surrounded by the winning line segment N and the accessory unit 87U has a size of one or more gaming balls and has an approach path for gaming balls other than passing the winning line segment N. In addition, it has a structure in which there is no exit path for game balls other than the side special winning opening 70.

本実施形態のパチンコ遊技機10Vでは、特別経路分割突部である役物ユニット87Uに備えたサイド大入賞口70の入賞線分Nを、内側の流下規制突部88に接する直線としたことで、遊技領域R2の右側領域21Rで、内側の流下規制突部88と役物ユニット87Uとの間に流れ込んだ遊技球が全て入賞線分Nを通過し、それらのほとんどがサイド大入賞口70に入賞するという、従来にはない流れでサイド大入賞口70に遊技球を向かわせることができる。   In the pachinko gaming machine 10V of the present embodiment, the winning line segment N of the side large winning opening 70 provided in the accessory unit 87U which is a special path dividing protrusion is a straight line in contact with the inner flow restricting protrusion 88. In the right region 21R of the game region R2, all the game balls that flow between the inner flow restricting protrusion 88 and the accessory unit 87U pass through the winning line segment N, and most of them enter the side special winning opening 70. The game ball can be directed to the side big prize opening 70 in a flow that does not exist before.

[第10実施形態]
本実施形態のパチンコ遊技機10Wは、図17に示されており、前記第6実施形態のサイド大入賞口70と可変部材70Tに代えて、内側の流下規制突部88の側部にガイド突部74を備え、ガイド突部74と内側の流下規制突部88との間の突部間通路74Zに前面入賞口72と可変部材73とを備えた構造になっている。即ち、このパチンコ遊技機10Wの内側の流下規制突部88を構成する枠突壁24の左側側には、遊技板11の前面に開口する前面入賞口72が隣接配置されている。その前面入賞口72は、遊技球1つ分の開口幅をなして、前面入賞口72の右側の内側面は、枠突壁24の左側面と略面一になっている。
[Tenth embodiment]
The pachinko gaming machine 10W of the present embodiment is shown in FIG. 17, and instead of the side large winning opening 70 and the variable member 70T of the sixth embodiment, a guide protrusion is formed on the side of the inner flow restricting protrusion 88. And a front winning opening 72 and a variable member 73 in the inter-projection passage 74Z between the guide projection 74 and the inner flow restricting projection 88. That is, on the left side of the frame protruding wall 24 that forms the flow-down restricting protrusion 88 inside the pachinko gaming machine 10W, a front winning opening 72 that opens to the front of the game board 11 is disposed adjacently. The front winning port 72 has an opening width corresponding to one game ball, and the inner surface on the right side of the front winning port 72 is substantially flush with the left side surface of the frame protruding wall 24.

また、可変部材73は、前面入賞口72の下端部を中心に回動し、入賞困難位置と入賞容易位置との間を回動する。可変部材73は、入賞困難位置では、起立姿勢となって前面入賞口72に全体が収まる。一方、可変部材73は、入賞困難位置では、前方に倒れた傾斜姿勢となって、遊技板11の前面を流下して突部間通路72Zに進入してくる遊技球を前面入賞口72に案内する。   Further, the variable member 73 rotates around the lower end portion of the front prize winning opening 72 and rotates between the difficult winning position and the easy winning position. The variable member 73 is in a standing posture at the position where it is difficult to win a prize, and is entirely accommodated in the front prize winning opening 72. On the other hand, the variable member 73 is tilted forward and tilted forward at the difficult-to-win position, and guides the game ball flowing down the front surface of the game board 11 and entering the inter-projection passage 72Z to the front winning port 72. To do.

なお、可変部材73としては、前面入賞口72内の下面に沿って前後するスライド舌片と、前面入賞口72の側部に回動中心を有する内部扉とから構成されていてもよい。具体的には、スライド舌片が入賞困難位置では前面入賞口72内で待機し、そこから前進して入賞容易位置に至ると、遊技球を前面入賞口72に案内する構成をなし、内部扉が、入賞困難位置で前面入賞口72の前面開口と平行になって前面入賞口72への入賞を規制し、そこから前面入賞口72内で上方に回動して入賞を許容する入賞容易位置へと移動する構成としてもよい。   The variable member 73 may include a slide tongue that moves back and forth along the lower surface in the front winning opening 72 and an internal door having a center of rotation at the side of the front winning opening 72. Specifically, the slide tongue piece waits in the front winning opening 72 when it is difficult to win a prize, and when it advances from that position to the easy winning position, the game ball is guided to the front winning opening 72, and the internal door However, in a difficult-to-win position, it is parallel to the front opening of the front winning opening 72 to restrict the winning to the front winning opening 72, and then pivots upward in the front winning opening 72 to allow a winning position. It is good also as a structure which moves to.

ガイド突部74は、枠突壁24との間に前面入賞口72を挟んで対向配置されている。また、ガイド突部74は、前面入賞口72の左側の内側面と略面一の側面を有し、前面入賞口72より上方位置で前面入賞口72に向かって下るように緩やかに傾斜したガイド面74Gを有する。   The guide protrusion 74 is disposed to face the frame protrusion wall 24 with the front prize winning opening 72 interposed therebetween. The guide protrusion 74 has a side surface that is substantially flush with the inner surface on the left side of the front winning opening 72 and is gently inclined so as to descend toward the front winning opening 72 at a position above the front winning opening 72. It has surface 74G.

また、この実施形態では、ガイド面74Gの上端を基準点P0として、その基準点P0から内側の流下規制突部88に延ばした仮想基準線Hを基準点P0を中心に上方に回動したときに、基準点P0と内側の流下規制突部88の間を結ぶ線分Hが、障害釘98等の経路分割突部より先に接する基準接触部96を外側の流下規制突部89に設けた構成になっている。具体的には、第6実施形態と同様に樹脂突部71が外側の流下規制突部89の一部としてガイドレール90に隣接配置されて、その樹脂突部71の先端部が基準接触部96になっている。   Further, in this embodiment, when the upper end of the guide surface 74G is set as the reference point P0, the virtual reference line H extending from the reference point P0 to the inner flow restricting projection 88 is rotated upward around the reference point P0. Further, a reference contact portion 96 in which the line segment H connecting the reference point P0 and the inner flow restriction protrusion 88 contacts the path dividing protrusion such as the obstacle nail 98 is provided on the outer flow restriction protrusion 89. It is configured. Specifically, as in the sixth embodiment, the resin protrusion 71 is disposed adjacent to the guide rail 90 as a part of the outer flow restricting protrusion 89, and the tip of the resin protrusion 71 is the reference contact portion 96. It has become.

そして、基準接触部96に接する線分である入賞線分Nと、ガイド面74Gと、内側の流下規制突部88と、突部間通路74Zとに囲まれた入賞容易領域Kが、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、前面入賞口72以外の遊技球の退出経路を有しない構成になっている。   An easy-to-win area K surrounded by a winning line segment N that is a line segment in contact with the reference contact portion 96, the guide surface 74G, the inner flow restricting projection 88, and the inter-projection passage 74Z is a game ball. It is configured to have one or more sizes, no entry path for game balls other than passing through the winning line segment N, and no exit path for game balls other than the front winning opening 72.

本実施形態のパチンコ遊技機10Wでは、内側の流下規制突部88と特別経路分割突部であるガイド突部74との間に備えた前面入賞口72の入賞線分Nを外側の流下規制突部89に接する直線としたことで、遊技領域R2の左側領域21Lで、内側と外側の流下規制突部88,89の間を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどが前面入賞口72に入賞するという、従来にはない流れで前面入賞口72に遊技球を向かわせることができる。また、前面入賞口72には遊技球が1球ずつ入球するので、遊技球が前面入賞口72に入賞する速度を抑えることができる。   In the pachinko gaming machine 10W of the present embodiment, the winning line segment N of the front winning opening 72 provided between the inner flow restriction protrusion 88 and the guide protrusion 74 which is a special path dividing protrusion is provided on the outer flow restriction protrusion. Since the straight line is in contact with the portion 89, all the game balls passing between the inner and outer flow restricting projections 88, 89 pass through the winning line segment N in the left region 21L of the game region R2, and most of them. The game ball can be made to face the front prize opening 72 in a flow that has not been achieved in the past. Further, since the game balls enter the front prize opening 72 one by one, the speed at which the game balls win the front prize opening 72 can be suppressed.

[第11実施形態]
本実施形態のパチンコ遊技機10Xは、図18に示されており、前記第10実施形態の樹脂突部71の代わりに、前記第2実施形態で説明した障害釘列99を、ガイドレール90から右斜め下方に延ばして、その障害釘列99の先端に前記第1実施形態で説明した基準接触部96を備えている。このように、以下の実施形態でも、樹脂突部71を障害釘98に変更してもよいし、基準接触部を設けるのを内側の流下規制突部88と外側の流下規制突部89との間で任意に入れ替えてもよい。
[Eleventh embodiment]
The pachinko gaming machine 10X of the present embodiment is shown in FIG. 18, and instead of the resin protrusion 71 of the tenth embodiment, the obstacle nail row 99 described in the second embodiment is removed from the guide rail 90. The reference contact part 96 described in the first embodiment is provided at the front end of the obstacle nail row 99 extending obliquely downward to the right. As described above, in the following embodiments, the resin protrusion 71 may be changed to the obstacle nail 98, and the reference contact portion is provided between the inner flow restriction protrusion 88 and the outer flow restriction protrusion 89. You may exchange arbitrarily between.

[第12実施形態]
本実施形態のパチンコ遊技機10Yは、図19に示されており、前記第10実施形態のガイド突部74を排除し、前面入賞口72を横方向に延ばして大入賞口72Yに変更した構成になっている。また、大入賞口72Yの前側領域72YZに進入する遊技球を大入賞口72Yに案内する入賞容易位置と、遊技球が大入賞口72Yの前側領域72YZを通過することを許容しかつ大入賞口72Yに入賞することを規制する入賞困難位置との間を移動する可変部材72Jが備えられている。
[Twelfth embodiment]
The pachinko gaming machine 10Y of the present embodiment is shown in FIG. 19, and is configured by eliminating the guide protrusion 74 of the tenth embodiment and extending the front winning opening 72 to the large winning opening 72Y in the lateral direction. It has become. Also, an easy winning position for guiding a game ball entering the front area 72YZ of the big prize opening 72Y to the big prize opening 72Y, and allowing the game ball to pass through the front area 72YZ of the big prize opening 72Y and the big prize opening There is provided a variable member 72J that moves between positions that are difficult to win and restricts winning of 72Y.

この実施形態では、大入賞口72Yのうち内側の流下規制突部88から離れた側の左端部の下端を基準点P0として、その基準点P0から内側の流下規制突部88に延ばした仮想基準線Hを基準点P0を中心に上方に回動したときに、基準点P0と内側の流下規制突部88の間を結ぶ線分Hが、障害釘98等の経路分割突部より先に接する基準接触部96を外側の流下規制突部89(詳細には、前述の樹脂突部71の先端)に設けた構成になっている。そして、基準接触部96に接する線分である入賞線分Nと内側の流下規制突部88と入賞容易位置の可変部材72Jに囲まれた入賞容易領域Kが、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、大入賞口72Y以外の遊技球の退出経路を有しない構成になっている。   In this embodiment, a virtual reference that extends from the reference point P0 to the inner flow restriction protrusion 88 with the lower end of the left end portion on the side farther from the inner flow restriction protrusion 88 of the special winning opening 72Y as the reference point P0. When the line H is rotated upward around the reference point P0, the line segment H connecting the reference point P0 and the inner flow restriction projection 88 contacts the path split projection such as the obstacle nail 98. The reference contact portion 96 is provided on the outer flow restricting projection 89 (specifically, the tip of the resin projection 71 described above). The easy winning area K surrounded by the winning line segment N that is a line segment that touches the reference contact portion 96, the inner flow restricting protrusion 88, and the variable member 72J at the easy winning position is one or more game balls. Moreover, there is no entry path for game balls other than passing through the winning line segment N, and no exit path for game balls other than the big winning opening 72Y.

このように、本実施形態のパチンコ遊技機10Yでは、内側の流下規制突部88に隣接する大入賞口72Yの入賞線分Nを外側の流下規制突部89に接する直線としたことで、遊技領域R2の左側領域21Lで、内側と外側の流下規制突部88,89の間を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどが大入賞口72Yに入賞するという、従来にはない流れで大入賞口72Yに遊技球を向かわせることができる。なお、このとき、大入賞口72Yの上方において、枠突部24に側面突部24Bが設けられていてもよい。   Thus, in the pachinko gaming machine 10Y of the present embodiment, the winning line segment N of the large winning opening 72Y adjacent to the inner flow restriction protrusion 88 is a straight line in contact with the outer flow restriction protrusion 89. Conventionally, in the left region 21L of the region R2, all the game balls passing between the inner and outer flow restricting projections 88 and 89 pass through the winning line segment N, and most of them win the big winning opening 72Y. The game ball can be directed to the grand prize opening 72Y in a flow that is not possible. At this time, the side protrusion 24B may be provided on the frame protrusion 24 above the winning prize opening 72Y.

[第13実施形態]
本実施形態のパチンコ遊技機10Zは、図20に示されており、前記第12実施形態の大入賞口72Y及び可変部材72Jが、内側の流下規制突部88に代えて、特別障害釘列99Xに隣接配置された構成になっている。特別障害釘列99Xは、複数の障害釘98を隣接させて一列に並べてなり、それら障害釘98,98同士の間は、遊技球1つ分より小さくなっている。また、特別障害釘列99Xは、内側及び外側の流下規制突部88,89から遊技球1つ以上の間隔を空けて配置されている。即ち、特別障害釘列99Xは、遊技領域R2の流下経路を複数に分割する役割する「経路分割突部」になっている。また、そのような経路分割突部の中でも、特別障害釘列99Xは、大入賞口72Yが遊技球1つ分より近くに隣接した「特別経路分割突部」になっている。
[Thirteenth embodiment]
The pachinko gaming machine 10Z of the present embodiment is shown in FIG. 20, and the special winning nail row 99X is replaced with the large winning opening 72Y and the variable member 72J of the twelfth embodiment in place of the inner flow-down restricting projection 88. Are arranged adjacent to each other. The special obstacle nail row 99X is formed by arranging a plurality of obstacle nails 98 adjacent to each other, and the space between the obstacle nails 98 and 98 is smaller than one game ball. In addition, the special obstacle nail row 99X is disposed at an interval of one or more game balls from the inner and outer flow-down restricting projections 88 and 89. In other words, the special obstacle nail row 99X is a “path dividing projection” that serves to divide the flow path of the game area R2 into a plurality of parts. Among such path division protrusions, the special obstacle nail row 99X is a “special path division protrusion” in which the big winning opening 72Y is adjacent to one game ball.

詳細には、特別障害釘列99Xは、上下方向に延びて、ガイドレール90における左側部に対向配置されている。また、特別障害釘列99Xは、下端寄り位置でクランク状に屈曲し、下端部が左側に突出している。大入賞口72Yは、その特別障害釘列99Xの下端部の左側に隣接配置されている。また、大入賞口72Yの左端部とガイドレール90との間には、遊技球が通過可能なスペースが設けられている。   Specifically, the special obstacle nail row 99 </ b> X extends in the vertical direction and is disposed to face the left side portion of the guide rail 90. In addition, the special obstacle nail row 99X is bent in a crank shape near the lower end, and the lower end protrudes to the left. The special winning opening 72Y is disposed adjacent to the left side of the lower end of the special obstacle nail row 99X. Further, a space through which game balls can pass is provided between the left end portion of the special winning opening 72Y and the guide rail 90.

そして、大入賞口72Yのうち特別障害釘列99Xから離れた側の左端部の下端を基準点P0として、その基準点P0から特別障害釘列99Xに延ばした仮想基準線Hを基準点P0を中心に上方に回動したときに、基準点P0と特別障害釘列99Xの間を結ぶ線分Hが、障害釘98等の経路分割突部より先に接する基準接触部96を外側の流下規制突部89(詳細には、前述の樹脂突部71の先端)に設けた構成になっている。そして、基準接触部96に接する線分である入賞線分Nと特別障害釘列99Xと入賞容易位置の可変部材73とに囲まれた入賞容易領域Kが、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、大入賞口72Y以外の遊技球の退出経路を有しない構成になっている。また、樹脂突部71の先端部が大入賞口72Yの一部を上方から覆っている。   Then, the lower end of the left end portion of the special winning opening 72Y far from the special obstacle nail row 99X is set as a reference point P0, and a virtual reference line H extending from the reference point P0 to the special obstacle nail row 99X is set as the reference point P0. A line segment H connecting between the reference point P0 and the special obstacle nail row 99X when the center pivots upward is controlled to flow outside the reference contact portion 96 that comes into contact with the path dividing protrusion such as the obstacle nail 98. The protrusion 89 (specifically, the tip of the resin protrusion 71 described above) is provided. The easy winning area K surrounded by the winning line segment N, which is a line in contact with the reference contact portion 96, the special obstacle nail row 99X, and the variable member 73 at the easy winning position, has a size of one or more game balls. In addition, there is no entry path for game balls other than passing through the winning line segment N, and no exit path for game balls other than the big prize opening 72Y. Moreover, the front-end | tip part of the resin protrusion 71 has covered a part of special winning opening 72Y from upper direction.

このように、本実施形態のパチンコ遊技機10Zでは、特別経路分割突部である特別障害釘列99Xに隣接する大入賞口72Yの入賞線分Nを外側の流下規制突部89に接する直線としたことで、遊技領域R2の左側領域21Lで、外側の流下規制突部89と特別障害釘列99Xとの間を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどが大入賞口72Yに入賞するという、従来にはない流れで大入賞口72Yに遊技球を向かわせることができる。また、樹脂突部71の先端が大入賞口72Yの一部を上方から覆っていることで、入賞容易領域Kに進入する遊技球の流下速度を減速させることができる。なお、このとき、特別障害釘列99Xの上端部に側面突部24Bのような側面突部が設けられていてもよい。   As described above, in the pachinko gaming machine 10Z of the present embodiment, the winning line segment N of the large winning opening 72Y adjacent to the special obstacle nail row 99X that is the special path dividing protrusion is a straight line that is in contact with the outer flow restricting protrusion 89. As a result, in the left region 21L of the game region R2, all the game balls passing between the outer flow restricting projection 89 and the special obstacle nail row 99X pass through the winning line segment N, and most of them are big winners. The game ball can be directed to the large winning opening 72Y in a flow that does not exist in the past, such as winning in the opening 72Y. In addition, since the tip of the resin protrusion 71 covers a part of the big winning opening 72Y from above, the flow speed of the game ball entering the easy winning area K can be reduced. At this time, a side protrusion such as the side protrusion 24B may be provided at the upper end of the special obstacle nail row 99X.

[第14実施形態]
本実施形態のパチンコ遊技機10Mは、図21に示されており、前記第13実施形態の大入賞口72Yに代えて、一般入賞口20が特別障害釘列99Xに隣接配置された構成になっていて、樹脂突部71に代えて、障害釘列99Yがガイドレール90に隣接して配置されている。
[Fourteenth embodiment]
The pachinko gaming machine 10M of the present embodiment is shown in FIG. 21, and has a configuration in which the general winning port 20 is arranged adjacent to the special obstacle nail row 99X instead of the large winning port 72Y of the thirteenth embodiment. Thus, instead of the resin protrusion 71, the obstacle nail row 99 </ b> Y is disposed adjacent to the guide rail 90.

また、一般入賞口の入賞入口は13mm以下に規定されていて、基準接触部96は、入賞線分Nの長さが上記の範囲内になるように配置されている。   Further, the winning entrance of the general winning opening is defined as 13 mm or less, and the reference contact portion 96 is arranged so that the length of the winning line segment N is within the above range.

この実施形態では、一般入賞口20のうち障害釘列99Xから離れた側の左端部の上端を基準点P0として、その基準点P0から障害釘列99Xに延ばした仮想基準線Hを基準点P0を中心に上方に回動したときに、基準点P0と障害釘列99Xの間を結ぶ線分Hが、障害釘98等の経路分割突部より先に接する基準接触部96を外側の流下規制突部89(詳細には、前述の樹脂突部71の先端)に設けた構成になっている。そして、基準接触部96に接する線分である入賞線分Nと障害釘列99Xと一般入賞口20に囲まれた入賞容易領域Kが、遊技球1つ以上の大きさでかつ、入賞線分Nを通過する以外の遊技球の進入経路を有さずかつ、一般入賞口20以外の遊技球の退出経路を有しない構成になっている。   In this embodiment, the upper end of the left end of the general winning opening 20 on the side away from the obstacle nail row 99X is set as the reference point P0, and the virtual reference line H extending from the reference point P0 to the obstacle nail row 99X is set as the reference point P0. , The line segment H connecting between the reference point P0 and the obstacle nail row 99X is placed on the reference contact portion 96 that comes in contact with the path nail projecting portion such as the obstacle nail 98, and the flow is restricted outside. The protrusion 89 (specifically, the tip of the resin protrusion 71 described above) is provided. Then, the winning line segment N that is a line segment in contact with the reference contact part 96, the obstacle nail row 99X, and the easy winning area K surrounded by the general winning port 20 has a size of one or more game balls and the winning line segment. No entry path for game balls other than passing through N and no exit path for game balls other than the general winning opening 20 are provided.

このように、本実施形態のパチンコ遊技機10Mでは、障害釘列99Xに隣接する一般入賞口20の入賞線分Nを外側の流下規制突部89に接する直線としたことで、遊技領域R2の左側領域21Lで、樹脂突部71と障害釘列99Xの間を通過する遊技球が全て入賞線分Nを通過し、それらのほとんどが一般入賞口20に入賞するという、従来にはない流れで一般入賞口20に遊技球を向かわせることができる。   As described above, in the pachinko gaming machine 10M according to the present embodiment, the winning line segment N of the general winning port 20 adjacent to the obstacle nail row 99X is a straight line in contact with the outer flow restricting protrusion 89, so that the game area R2 In the left region 21L, all the game balls passing between the resin protrusion 71 and the obstacle nail row 99X pass through the winning line segment N, and most of them win the general winning opening 20, in an unprecedented flow. A game ball can be directed to the general winning opening 20.

[他の実施形態]
本発明は、前記実施形態に限定されるものではなく、上記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
[Other Embodiments]
The present invention is not limited to the above-described embodiment, and can be implemented with various modifications other than those described above without departing from the scope of the invention.

(1)第14実施形態において、一般入賞口20の左側の側方にガイド突部74を隣接配置させてもよい。なお、このとき、ガイド突部74のガイド面74Gの上端が基準点P0となる。   (1) In the fourteenth embodiment, the guide protrusion 74 may be disposed adjacent to the left side of the general winning opening 20. At this time, the upper end of the guide surface 74G of the guide protrusion 74 becomes the reference point P0.

(2)上記実施形態に記載された本発明の特徴となっている入賞線分Nを有する入賞口を、1つの遊技板に対して任意の組み合わせで複数備えた構成にしてもよい。   (2) You may make it the structure provided with two or more winning combinations which have the winning line segment N which is the characteristics of this invention described in the said embodiment with arbitrary combinations with respect to one game board.

<付記>
上記実施形態及び上記他の実施形態で例示した遊技機には、以下の発明が含まれていると考えることができる。
<Appendix>
It can be considered that the gaming machine exemplified in the above embodiment and the above other embodiments includes the following inventions.

[発明1]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を分割することが可能な経路分割突部と、前記内側又は外側の一方の前記流下規制突部の一部として設けられ、遊技球が左右方向の一方に向かって転動する転動面と、前記転動面に開口する入賞口と、前記入賞口への遊技球の入賞を規制する入賞困難位置と、前記入賞困難位置より前記入賞口への遊技球の入賞が容易な入賞容易位置との間を移動する可変部材とを備え、前記入賞口の上方を横切りかつ他方の前記流下規制突部に接する直線である入賞線分と前記一方の流下規制突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 1]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. Protruding from the front and provided as a part of the flow dividing protrusion that can divide the flow path of the game ball and one of the flow restricting protrusions on the inner side or the outer side, the game ball faces one side in the left-right direction. Rolling surface and rolling surface A variable member that moves between a winning prize position, a winning difficulty position that restricts the winning of a game ball to the winning opening, and an easy winning position from which the gaming ball can easily win a prize winning opening from the difficult winning position One or more game balls having an easy-to-win area surrounded by a winning line segment that crosses the top of the winning opening and is in contact with the other flow restricting protrusion and the one flow restricting protrusion. The game ball has no entry path other than passing through the winning line segment, does not have a game ball exit path other than the winning opening, and does not have the path dividing protrusion. A gaming machine characterized by

この発明1のように、一方の流下規制突部に形成された入賞口の上方を横切る直線である入賞線分を設定して、その入賞線分と一方の流下規制突部とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、他方の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、内側と外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   Like this invention 1, the winning line segment which is a straight line which crosses the upper part of the winning opening formed in one flow regulation protrusion is set, and it was surrounded by the winning line segment and one flow regulation projection The easy-to-win area has a size that is one or more of the game balls, does not have an entry path for game balls other than passing through the pay line segment, and does not have a exit path for game balls other than the prize opening. If it is set as the structure which does not have a division | segmentation protrusion, most of the game balls which entered the winning area easily win a prize opening. In the present invention, such a winning line segment is a straight line in contact with the other flow restricting protrusion, so that when the variable member is disposed at the easy winning position, it passes through the inner and outer flow restricting protrusions. All of the game balls that pass through the winning line segment enter the easy-to-win area, and most of the game balls can enter the winning opening, and can be directed to the winning opening in an unprecedented manner.

[発明2]
前記入賞口の左右方向の一方側の開口縁を基準点として、その基準点から前記入賞口の他方側の開口縁側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記基準点と前記一方の流下規制突部との間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を他方の前記流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分としたことを特徴とする発明1に記載の遊技機。
[Invention 2]
When a virtual reference line extending from the reference point to the opening edge on the other side of the winning opening is turned upward around the reference point with the opening edge on one side in the left-right direction of the winning opening as a reference point In addition, a line segment connecting the reference point and the one flow restriction protrusion is provided on the other flow restriction protrusion, and a reference contact part is provided on the other flow restriction protrusion. The gaming machine according to claim 1, wherein the line segment in contact is the winning line segment.

この発明2によれば、入賞線分の一端は入賞口の左右方向の一方側の開口縁に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を他方の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the second aspect of the present invention, one end of the winning line segment is located at the opening edge on one side in the left-right direction of the winning opening. In the present invention, since the reference contact portion is provided on the other flow restricting projection so that such a winning line segment can be set, it is certain that the game ball that has entered the easy-to-win area will win the winning opening. Sexuality can be increased.

[発明3]
前記転動面は、前記外側の流下規制突部の一部として設けられる一方、前記基準接触部は、前記内側の流下規制突部に備えられている発明2に記載の遊技機。
[Invention 3]
3. The gaming machine according to claim 2, wherein the rolling surface is provided as a part of the outer flow restricting protrusion, while the reference contact portion is provided in the inner flow restricting protrusion.

発明3によれば、外側の流下規制突部のうち内側の流下規制突部の下方に位置する部分に転動面を設けて、遊技球を内側の流下規制突部の下方中央に案内することができる。   According to the third aspect of the present invention, the rolling surface is provided at a portion located below the inner flow restriction protrusion among the outer flow restriction protrusions, and the game ball is guided to the lower center of the inner flow restriction protrusion. Can do.

[発明4]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記経路分割突部の1つとして設けられ、遊技球が左右方向の一方に向かって転動する転動面を有する特別経路分割突部と、前記転動面に開口する入賞口と、前記入賞口への遊技球の入賞を許容する入賞容易位置と、前記入賞口への遊技球の入賞を規制する入賞困難位置との間を移動する可変部材とを備え、前記入賞口の上方を横切りかつ前記内側又は外側の流下規制突部に接する直線である入賞線分と、前記特別経路分割突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 4]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. A path dividing protrusion that protrudes from the front surface and that can divide the flow path of the game ball into a plurality of parts, and is provided as one of the path division protrusions, and the game ball rolls toward one side in the left-right direction. A special path dividing protrusion having a moving surface, and the rolling And a variable member that moves between an easy winning position that allows a game ball to win the winning opening, and a difficult winning position that restricts the winning of the game ball to the winning opening. One or more game balls have an easy winning area surrounded by a winning line segment that is a straight line that crosses the upper side of the winning opening and touches the inner or outer flow restricting protrusion and the special path dividing protrusion. It has a size, does not have an approach path for game balls other than passing through the winning line segment, does not have a exit path for game balls other than the prize opening, and does not have the path dividing protrusion. A featured gaming machine.

この発明4のように、特別経路分割突部に形成された入賞口の上方を横切る直線である入賞線分を設定して、その入賞線分と特別経路分割突部とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、流下規制突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、内側又は外側の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、特別経路分割突部と内側又は外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the fourth aspect of the present invention, a winning line segment that is a straight line crossing above the winning opening formed in the special path dividing protrusion is set, and the winning is easily surrounded by the winning line segment and the special path dividing protrusion. The area is at least one game ball in size, does not have a game ball entry path other than passing through the winning line segment, and does not have a game ball exit path other than the prize opening. If the configuration does not include a portion, most of the game balls that have entered the easy-to-win area will win the winning opening. And, in the present invention, such a winning line segment is a straight line in contact with the inner or outer flow restricting protrusion, so that when the variable member is arranged at the easy winning position, the special path dividing protrusion and the inner or All game balls that pass through the outer flow restricting projections pass through the winning line segment and enter the easy winning area, and most of these gaming balls enter the winning hole, and are directed to the winning hole with an unprecedented flow. You can make it.

[発明5]
前記入賞口の左右方向の一方側の開口縁を基準点として、その基準点から前記入賞口の他方側の開口縁側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記基準点と前記特別経路分割突部との間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を前記内側又は外側の流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分としたことを特徴とする発明4に記載の遊技機。
[Invention 5]
When a virtual reference line extending from the reference point to the opening edge on the other side of the winning opening is turned upward around the reference point with the opening edge on one side in the left-right direction of the winning opening as a reference point In addition, a reference contact part in which a line segment connecting the reference point and the special path dividing protrusion is in contact with the path dividing protrusion is provided on the inner or outer flow restricting protrusion, and the reference contact part The gaming machine according to claim 4, wherein the line segment in contact with the line is the winning line segment.

この発明5によれば、入賞線分の一端は入賞口の左右方向の一方側の開口縁に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the fifth aspect of the present invention, one end of the winning line segment is located at the opening edge on one side in the left-right direction of the winning opening. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

[発明6]
前記基準接触部は、前記内側の流下規制突部に備えられている発明5に記載の遊技機。
[Invention 6]
The gaming machine according to claim 5, wherein the reference contact portion is provided on the inner flow-down regulating projection.

発明6によれば、内側の流下規制突部の下方に位置する特別経路分割突に転動面を設けて、遊技球を内側の流下規制突部の下方中央に案内することができる。   According to the sixth aspect of the present invention, it is possible to guide the game ball to the lower center of the inner flow restriction protrusion by providing the rolling surface on the special path dividing protrusion located below the inner flow restriction protrusion.

[発明7]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記内側又は外側の一方の前記流下規制突部の側面に開口する入賞口と、前記入賞口の下端側を中心に回動して、前記入賞口への遊技球の入賞を規制する入賞困難位置と、前記入賞口の側方側に張り出し、前記入賞口に遊技球を案内する入賞容易位置との間を移動する可変部材とを備え、前記可変部材が前記入賞容易位置に配置された状態で前記入賞口の斜め上方を横切りかつ他方の前記流下規制突部に接する直線である入賞線分と前記一方の流下規制突部と前記可変部材とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 7]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. A path dividing protrusion that protrudes from the front surface and can divide the flow path of the game ball into a plurality of parts, a winning opening that opens on a side surface of the one of the inner and outer flowing restriction protrusions, and a lower end of the winning opening Rotating around the side, the game to the winning prize A variable member that moves between a difficult-to-win position that restricts winning of the game and an easy-to-win position that projects to the side of the winning opening and guides a game ball to the winning opening, and the variable member is the winning prize A winning line surrounded by a winning line segment that is diagonally above the winning opening and in contact with the other flow restricting projection, the one flow restricting projecting part, and the variable member while being arranged at an easy position. The easy area has a size of one or more game balls, does not have an entry path for game balls other than passing through the winning line segment, and does not have an exit path for game balls other than the winning opening, A gaming machine characterized by not having the path dividing protrusion.

この発明7のように、一方の流下規制突部に形成された入賞口の斜め上方を横切る直線である入賞線分を設定して、その入賞線分と一方の流下規制突部と可変部材とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、流下規制突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、他方の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、内側と外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the present invention 7, a winning line segment that is a straight line that crosses diagonally above the winning opening formed on one of the flow restricting protrusions is set, and the winning line segment, one of the flow restricting protrusions, the variable member, The easy-to-win area is surrounded by a game ball that is one or more in size, has no entry path for game balls other than passing through the pay line, and has a exit path for game balls other than the prize opening. If the structure does not have the flow-down restricting projection, most of the game balls that have entered the easy-to-win area will win the winning opening. In the present invention, such a winning line segment is a straight line in contact with the other flow restricting protrusion, so that when the variable member is disposed at the easy winning position, it passes through the inner and outer flow restricting protrusions. All of the game balls that pass through the winning line segment enter the easy-to-win area, and most of the game balls can enter the winning opening, and can be directed to the winning opening in an unprecedented manner.

[発明8]
前記入賞容易位置の前記可変部材の先端を基準点として、その基準点から前記入賞口側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記基準点と前記一方の流下規制突部の間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を他方の前記流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分とした発明7に記載の遊技機。
[Invention 8]
When the virtual reference line extending from the reference point to the winning opening side is pivoted upward about the reference point with the tip of the variable member at the easy winning position as a reference point, the reference point and the A line segment connecting one of the flow restriction protrusions is provided with a reference contact portion that comes in contact with the flow division restriction protrusion on the other flow restriction protrusion, and the line segment in contact with the reference contact portion is the winning line. The gaming machine according to the seventh aspect of the invention.

この発明8によれば、入賞線分の一端は入賞容易位置の可変部材の先端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を他方の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to this invention 8, one end of the winning line segment is located at the tip of the variable member at the easy winning position. In the present invention, since the reference contact portion is provided on the other flow restricting projection so that such a winning line segment can be set, it is certain that the game ball that has entered the easy-to-win area will win the winning opening. Sexuality can be increased.

[発明9]
前記入賞口は、前記内側の流下規制突部に配置される一方、前記基準接触部は、前記外側の流下規制突部に配置されている発明8に記載の遊技機。
[Invention 9]
The gaming machine according to claim 8, wherein the winning opening is disposed at the inner flow restriction protrusion, while the reference contact portion is disposed at the outer flow restriction protrusion.

発明9によれば、入賞口に入賞した遊技球を遊技板の後方に取り込む構造を内側の流下規制突部を利用して容易に形成することができる。   According to the ninth aspect of the present invention, it is possible to easily form a structure for taking the game ball won in the winning opening into the rear of the game board using the inner flow restriction protrusion.

[発明10]
前記入賞口を有する前記流下規制突部の側面のうち前記入賞口より上側部分から側方に張り出す側面突部が備えられている発明8又は9に記載の遊技機。
[Invention 10]
The gaming machine according to claim 8 or 9, further comprising a side protrusion that protrudes laterally from an upper portion of the winning opening among the side faces of the flow restricting protrusion having the winning opening.

発明10によれば、入賞容易領域に進入する遊技球の流下速度を側面突部によって減速させることができる。   According to the tenth aspect, the flow-down speed of the game ball entering the easy-to-win area can be reduced by the side protrusion.

[発明11]
前記基準接触部は、前記側面突部より下方に配置されている発明10に記載の遊技機。
[Invention 11]
The gaming machine according to claim 10, wherein the reference contact portion is disposed below the side protrusion.

発明11によれば、側面突部と基準接触部とにより、入賞容易領域に対して遊技球を斜め上方から進入させることができる。   According to the eleventh aspect of the present invention, the game ball can be caused to enter from the diagonally upper side with respect to the easy winning area by the side protrusion and the reference contact portion.

[発明12]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記経路分割突部の1つとして設けられ、側面に入賞口を有する特別経路分割突部と、前記入賞口の下端側を中心に回動して、前記入賞口への遊技球の入賞を規制する入賞困難位置と、前記入賞口の側方側に張り出し、前記入賞口に遊技球を案内する入賞容易位置との間を移動する可変部材とを備え、前記可変部材が前記入賞容易位置に配置された状態で前記入賞口の斜め上方を横切りかつ前記内側または外側の流下規制突部に接する直線である入賞線分と前記特別経路分割突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 12]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. A path dividing protrusion protruding from the front and capable of dividing the flow path of the game ball into a plurality of parts, a special path dividing protrusion provided as one of the path dividing protrusions and having a winning opening on a side surface; Rotate around the bottom end of the prize opening to A variable member that moves between a difficult-to-win position that restricts the winning of a game ball to the mouth and an easy-to-win position that projects to the side of the winning opening and guides the gaming ball to the winning opening, In a state where the variable member is arranged at the easy-to-win position, it is surrounded by a winning line segment that is a straight line that crosses diagonally above the winning opening and is in contact with the inner or outer flow restricting protrusion and the special path dividing protrusion. The easy-to-win area has a size of one or more game balls, has no entry path for game balls other than passing through the pay line segment, and has a exit path for game balls other than the winning opening. The game machine is characterized by not having the path dividing protrusion.

この発明12のように、特別経路分割突部に形成された入賞口の斜め上方を横切る直線である入賞線分を設定して、その入賞線分と特別経路分割突部とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、内側又は外側の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、特別経路分割突部と内側又は外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the twelfth aspect of the present invention, a winning line segment that is a straight line crossing diagonally above the winning opening formed in the special path dividing protrusion is set, and the winning line surrounded by the winning line segment and the special path dividing protrusion is set. Divide the easy area with one or more sizes of game balls, no game ball entry path other than passing through the winning line segment, and no exit path for game balls other than the winning opening If the structure does not have a protrusion, most of the game balls that have entered the easy-to-win area will win the winning opening. And, in the present invention, such a winning line segment is a straight line in contact with the inner or outer flow restricting protrusion, so that when the variable member is arranged at the easy winning position, the special path dividing protrusion and the inner or All game balls that pass through the outer flow restricting projections pass through the winning line segment and enter the easy winning area, and most of these gaming balls enter the winning hole, and are directed to the winning hole with an unprecedented flow. You can make it.

[発明13]
前記入賞容易位置の前記可変部材の先端を基準点として、その基準点から前記入賞口側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記基準点と前記特別経路分割突部の間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を前記内側又は外側の流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分とした発明12に記載の遊技機。
[Invention 13]
When the virtual reference line extending from the reference point to the winning opening side is pivoted upward about the reference point with the tip of the variable member at the easy winning position as a reference point, the reference point and the A line segment connecting between the special path dividing protrusions is provided with a reference contact portion that comes in contact with the inner or outer flow-regulating protrusion in front of the path dividing protrusion, and the line segment that is in contact with the reference contact part is selected as the prize. The gaming machine according to the invention 12, which is a line segment.

この発明13によれば、入賞線分の一端は入賞容易位置の可変部材の先端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the thirteenth aspect of the invention, one end of the winning line segment is located at the tip of the variable member at the easy winning position. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

[発明14]
前記特別経路分割突部は、縦長形状になっている発明13に記載の遊技機。
[Invention 14]
The gaming machine according to claim 13, wherein the special path dividing protrusion has a vertically long shape.

発明14によれば、入賞容易領域を容易に形成することができる。   According to the fourteenth aspect, the easy winning area can be easily formed.

[発明15]
前記特別経路分割突部の側面のうち前記入賞口より上側部分から側方に張り出す側面突部が備えられている発明13又は14に記載の遊技機。
[Invention 15]
The gaming machine according to invention 13 or 14, further comprising a side protrusion that protrudes laterally from an upper portion of the side face of the special path dividing protrusion.

発明15によれば、入賞容易領域に進入する遊技球の流下速度を側面突部によって減速させることができる。   According to the fifteenth aspect, the flow-down speed of the game ball entering the winning easy area can be reduced by the side protrusion.

[発明16]
前記基準接触部は、前記側面突部より下方に配置されている発明15に記載の遊技機。
[Invention 16]
The gaming machine according to claim 15, wherein the reference contact portion is disposed below the side protrusion.

発明16によれば、側面突部と基準接触部とにより、入賞容易領域に対して遊技球を斜め上方から進入させることができる。   According to the sixteenth aspect of the present invention, the game ball can be caused to enter from the diagonally upper side with respect to the easy winning area by the side protrusion and the reference contact portion.

[発明17]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記内側又は外側の一方の流下規制突部との間の突部間通路に前記遊技板の前面に開口する入賞口を有するガイド突部と、前記ガイド突部に形成されて、遊技球を前記突部間通路へと案内するガイド面と、前記突部間通路に進入する遊技球を前記入賞口に案内する入賞容易位置と、遊技球が前記突部間通路を通過することを許容しかつ前記入賞口に入賞することを規制する入賞困難位置との間を移動する可変部材とを備え、前記入賞口の上方を横切りかつ他方の前記流下規制突部に接する直線である入賞線分と前記ガイド面と前記一方の流下規制突部と前記突部間通路とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 17]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. Projecting from the front surface, the path between the projecting portion between the path dividing projection that can divide the flow path of the game ball into a plurality of flow paths and one of the inner or outer flow restricting projections on the front surface of the game board A guide projection having an open winning opening, and the guide A guide surface that guides the game ball to the inter-projection passage, an easy-to-win position that guides the game ball that enters the inter-projection passage to the winning opening, and the game ball is the projection A variable member that moves between a winning difficulty position that allows passage through the inter-passage and restricts winning at the winning opening, and crosses above the winning opening, and the other flow-down restricting protrusion. An easy-to-win area surrounded by a pay line segment that is a straight line in contact with the guide surface, the one flow-down restricting protrusion, and the passage between the protrusions has a size of one or more game balls and the pay line A gaming machine having no entry path for game balls other than passing through the minutes, no exit path for game balls other than the winning opening, and no path dividing protrusion.

この発明17のように、一方の流下規制突部と特別経路分割突部との間の入賞口の上方を横切る直線である入賞線分を設定し、その入賞線分と一方の流下規制突部と突部間通路と特別経路分割突部のガイド面とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、他方の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、内側と外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   Like this invention 17, the winning line segment which is the straight line which crosses the upper part of the winning opening between one inflow control protrusion and the special path division protrusion is set, and the winning line segment and one inflow control protrusion And an easy-to-win area surrounded by the path between the protrusions and the guide surface of the special path dividing protrusion has an entry path for game balls other than passing through the winning line with a size of one or more game balls. In addition, if there is no exit path for game balls other than the winning opening, and there is no path split protrusion, most of the gaming balls that have entered the easy winning area will win the winning opening. . In the present invention, such a winning line segment is a straight line in contact with the other flow restricting protrusion, so that when the variable member is disposed at the easy winning position, it passes through the inner and outer flow restricting protrusions. All of the game balls that pass through the winning line segment enter the easy-to-win area, and most of the game balls can enter the winning opening, and can be directed to the winning opening in an unprecedented manner.

[発明18]
前記ガイド面の上端を基準点として、その基準点から前記一方の流下規制突部側に延ばした仮想基準線を前記基準点を中心に上方に回動したときに、前記基準点と前記一方の流下規制突部の間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を他方の前記流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分としたことを特徴とする発明17に記載の遊技機。
[Invention 18]
When the virtual reference line extending from the reference point to the one flow restricting projection side with the upper end of the guide surface as a reference point is rotated upward about the reference point, the reference point and the one of the guide surfaces A line segment connecting between the flow-down restricting protrusions is provided with a reference contact portion in contact with the other flow-down restricting protrusion in contact with the flow dividing restriction protrusion, and the line segment in contact with the reference contact portion is defined as the winning line segment. A gaming machine as set forth in claim 17, wherein the gaming machine is characterized in that:

この発明18によれば、入賞線分の一端は特別経路分割突部におけるガイド面の上端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the eighteenth aspect of the present invention, one end of the winning line segment is located at the upper end of the guide surface in the special path dividing protrusion. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

[発明19]
前記入賞口は、遊技球が1つずつ入球可能な大きさになっている発明17乃至19の何れか1の発明に記載の遊技機。
[Invention 19]
The gaming machine according to any one of inventions 17 to 19, wherein the winning opening is sized so that game balls can be entered one by one.

発明19によれば、遊技球が入賞口に入賞する速度を抑えることができる。   According to the nineteenth aspect, it is possible to suppress the speed at which a game ball wins a winning opening.

[発明20]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記遊技板の前面に開口しかつ横方向の一端が前記内側又は外側の一方の流下規制突部に対して遊技球1球分より近くに隣接する入賞口と、前記入賞口の前側領域に進入する遊技球を前記入賞口に案内する入賞容易位置と、遊技球が前記入賞口の前側領域を通過することを許容しかつ前記入賞口に入賞することを規制する入賞困難位置との間を移動する可変部材とを備え、前記入賞口の上方を横切りかつ他方の前記流下規制突部に接する直線である入賞線分と前記入賞容易位置の前記可変部材と前記一方の流下規制突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 20]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. A path dividing protrusion that protrudes from the front surface and can divide the flow path of the game ball into a plurality, and one end in the lateral direction that opens to the front surface of the game board and is one of the inner or outer flow restriction protrusions. Prizes adjacent to one game ball closer And an easy winning position for guiding a game ball entering the front area of the winning opening to the winning opening, and allowing the gaming ball to pass through the front area of the winning opening and winning the winning opening. A variable member that moves between a difficult-to-win prize position to be regulated, a winning line segment that is a straight line that crosses the top of the winning opening and contacts the other flow-regulating protrusion, and the variable member at the easy-to-win position. The winning area that is surrounded by the one flow restricting protrusion has a size of one or more gaming balls and does not have an approach path for gaming balls other than passing through the winning line segment, and A gaming machine characterized by having no exit path for game balls other than the mouth and not having the path dividing protrusion.

この発明20のように、一方の流下規制突部に一端部が隣接する入賞口の上方を横切る直線である入賞線分を設定し、その入賞線分と一方の流下規制突部と入賞容易位置の可変部材とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、他方の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、内側と外側の流下規制突部を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the present invention 20, a winning line segment that is a straight line crossing above the winning opening whose one end is adjacent to one of the flow restricting protrusions is set, and the winning line segment, one of the flow restricting protrusions, and an easy winning position are set. The easy-to-win area surrounded by the variable members of the game ball has a size of one or more game balls, does not have an entry path for game balls other than passing through the pay line, and If the configuration has no exit route and no route split protrusion, most of the game balls that have entered the easy-to-win area will win the winning opening. In the present invention, such a winning line segment is a straight line in contact with the other flow restricting protrusion, so that when the variable member is disposed at the easy winning position, it passes through the inner and outer flow restricting protrusions. All of the game balls that pass through the winning line segment enter the easy-to-win area, and most of the game balls can enter the winning opening, and can be directed to the winning opening in an unprecedented manner.

[発明21]
前記入賞口の横方向の他端を基準点として、その基準点から一端側に延ばした仮想基準線を前記基準点を中心に上方に回動したときに、前記基準点と前記一方の流下規制突部の間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を他方の前記流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分としたことを特徴とする発明20に記載の遊技機。
[Invention 21]
When a virtual reference line extending from the reference point to one end side with the other end in the horizontal direction of the winning opening is turned upward around the reference point, the reference point and the one flow restriction A line segment connecting the protrusions is provided with a reference contact part in contact with the other flow-down restricting protrusion in front of the path dividing protrusion, and the line segment in contact with the reference contact part is defined as the winning line segment. A gaming machine according to the invention 20, which is characterized by the above.

この発明21によれば、入賞線分の一端は入賞口の横方向のうち一方の流下規制突部から離れた他端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を他方の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the twenty-first aspect, one end of the winning line segment is located at the other end away from one flow restricting projection in the lateral direction of the winning opening. In the present invention, since the reference contact portion is provided on the other flow restricting projection so that such a winning line segment can be set, it is certain that the game ball that has entered the easy-to-win area will win the winning opening. Sexuality can be increased.

[発明22]
前記入賞口は、前記一方の流下規制突部の側面に隣接配置されると共に、その一方の流下規制突部の側面には、前記入賞口より上側部分から側方に張り出す側面突部が備えられている発明21に記載の遊技機。
[Invention 22]
The winning opening is disposed adjacent to the side surface of the one flow restricting protrusion, and a side protrusion projecting laterally from an upper portion of the winning opening is provided on the side surface of the one flow restricting protrusion. The gaming machine according to claim 21, wherein:

発明22によれば、入賞容易領域に進入する遊技球の流下速度を側面突部によって減速させることができる。   According to the twenty-second aspect, the flow-down speed of the game ball entering the winning easy area can be reduced by the side protrusion.

[発明23]
前記基準接触部は、前記側面突部より下方に配置されている発明22に記載の遊技機。
[Invention 23]
The gaming machine according to claim 22, wherein the reference contact portion is disposed below the side protrusion.

発明23によれば、側面突部と基準接触部とにより、入賞容易領域に対して遊技球を斜め上方から進入させることができる。   According to the twenty-third aspect, the game ball can be made to enter from the diagonally upper side to the easy winning area by the side protrusion and the reference contact portion.

[発明24]
前記一方の流下規制突部は、前記内側の流下規制突部である発明17乃至23の何れか1の請求項に記載の遊技機。
[Invention 24]
The gaming machine according to any one of claims 17 to 23, wherein the one flow restricting protrusion is the inner flow restricting protrusion.

発明24によれば、入賞口に入賞した遊技球を遊技板の後方に取り込む構造を内側の流下規制突部を利用して容易に形成することができる。   According to the twenty-fourth aspect of the present invention, it is possible to easily form a structure for taking in the game ball that has won a prize opening into the rear of the game board by using the inner flow restriction protrusion.

[発明26]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割することが可能な経路分割突部と、前記遊技板の前面に開口する入賞口と、前記経路分割突部の1つとして設けられ、前記入賞口の横方向の一端が前記遊技球1球分より近くに隣接する特別経路分割突部と、前記入賞口の前側領域に進入する遊技球を前記入賞口に案内する入賞容易位置と、遊技球が前記入賞口の前側領域を通過することを許容しかつ前記入賞口に入賞することを規制する入賞困難位置との間を移動する可変部材とを備え、前記入賞口の上方を横切りかつ前記内側又は外側の一方の流下規制突部に接する直線である入賞線分と前記入賞容易位置の前記可変部材と前記特別経路分割突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 26]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. Providing as one of the path dividing protrusion, protruding from the front face and capable of dividing the flow path of the game ball into a plurality of parts, a winning opening opened on the front face of the game board, and the path dividing protrusion One end of the mouth in the horizontal direction is one game ball A special path dividing protrusion adjacent to each other, an easy winning position for guiding a game ball entering the front area of the winning opening to the winning opening, and allowing the gaming ball to pass through the front area of the winning opening and A variable member that moves between a difficult-to-win position that restricts winning from the winning opening, and that is a straight line that crosses the upper portion of the winning opening and touches one of the inner or outer flow restricting protrusions. A game ball other than an easy-to-win area surrounded by a line segment, the variable member at the easy-to-win position, and the special path dividing protrusion has a size of one or more game balls and does not pass through the winning line segment. A gaming machine characterized by having no entry route, no exit path for game balls other than the winning opening, and no path dividing protrusion.

この発明26のように、特別経路分割突部に一端部が隣接する入賞口の上方を横切る直線である入賞線分を設定し、その入賞線分と特別経路分割突部と入賞容易位置の可変部材とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、内側又は外側の流下規制突部に接する直線としたので、可変部材が入賞容易位置に配置されていると、内側と外側の一方の流下規制突部と特別経路分割突部との間を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the invention 26, a winning line segment that is a straight line that crosses the top of the winning opening whose one end is adjacent to the special path dividing protrusion is set, and the winning line segment, the special path dividing protrusion, and the easy winning position are variable. The easy-to-win area surrounded by the members has a size of one or more game balls, does not have an entry path for game balls other than passing through the pay line, and exits a game ball other than the prize opening If there is no path split protrusion, the majority of the game balls that have entered the easy-to-win area will win the winning opening. In the present invention, such a winning line segment is a straight line in contact with the inner or outer flow-regulating protrusion, so that when the variable member is disposed at the easy-to-win position, one of the inner and outer flow-regulating elements is regulated. An unprecedented flow in which all game balls passing between the protrusion and the special path dividing protrusion pass through the winning line segment and enter the easy-to-win area, and most of these game balls enter the winning opening. You can go to the winning entrance.

[発明27]
前記入賞口の横方向の他端を基準点として、その基準点から一端側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記基準点と前記特別経路分割突部の間を結ぶ線分が、前記経路分割突部より先に接する基準接触部を前記内側又は外側の一方の流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分とした発明26に記載の遊技機。
[Invention 27]
The reference point and the special path division when a virtual reference line extending from the reference point to one end side is rotated upward about the reference point with the other end in the horizontal direction of the winning opening as a reference point A line segment connecting the protrusions is provided with a reference contact portion that comes in contact with the flow dividing protrusions on the inner or outer side, and the line segment in contact with the reference contact portion is the winning line. The gaming machine according to invention 26, which is divided.

この発明27によれば、入賞線分の一端は入賞口の横方向のうち特別流路分割突部から離れた他端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the twenty-seventh aspect of the present invention, one end of the winning line segment is located at the other end away from the special flow path dividing protrusion in the lateral direction of the winning opening. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

[発明28]
前記基準接触部の一部が、前記入賞口の少なくとも一部を上方から覆っている発明1乃至4の何れか1の発明に記載の遊技機。
[Invention 28]
The gaming machine according to any one of inventions 1 to 4, wherein a part of the reference contact portion covers at least a part of the winning opening from above.

発明28によれば、入賞容易領域に進入する遊技球の流下速度を減速させることができる。   According to the twenty-eighth aspect, the flow-down speed of the game ball entering the easy winning area can be reduced.

[発明29]
前記入賞口は、前記遊技領域の上下方向の中央より下側に配置されている発明1乃至28の何れか1の発明に記載の遊技機。
[Invention 29]
The gaming machine according to any one of inventions 1 to 28, wherein the winning opening is disposed below a center in a vertical direction of the gaming area.

発明29によれば、遊技領域の上下方向の中央までの遊技球の流下を遊技者が視認して楽しむことができる。   According to the twenty-ninth aspect, the player can visually enjoy the flow of the game ball down to the center in the vertical direction of the game area.

[発明30]
前記遊技板の前面に一側部が宛われかつ湾曲した帯状部材で少なくとも一部が構成されて全体が環状をなし、前記遊技領域内に打ち込まれる遊技球を案内するガイドレールと、前記遊技板のうち前記ガイドレールの内側に貫通形成された演出用開口と、前記演出用開口の内側に配置されて遊技の演出を行う演出手段と、前記遊技板の前面のうち前記演出用開口の開口縁から前方に突出する枠突壁と、を備え、前記外側の流下規制突部は、前記ガイドレールと、前記ガイドレールに遊技球1つ分より接近した位置に配置されて、前記遊技板の前面から突出する第1の近接突部とで構成され、前記内側の流下規制突部は、前記枠突壁と、前記枠突壁に遊技球1つ分より接近した位置に配置されて、前記遊技板の前面から突出する第2の近接突部とで構成されている発明1乃至29の何れか1の発明に記載の遊技機。
[Invention 30]
A guide rail that guides a game ball to be driven into the game area, wherein at least a part of the game board is directed to the front surface of the game board and is at least partly formed by a curved belt-like member, An effect opening that is formed through the guide rail, an effect means that is arranged inside the effect opening and provides an effect of the game, and an opening edge of the effect opening of the front surface of the game board A frame projecting wall projecting forward from the outer wall, and the outer flow restricting projecting portion is disposed at a position closer to the guide rail than the game rail by one game ball, and the front surface of the game board. And the inner flow-down restricting protrusion is disposed at a position closer to the frame protruding wall and one game ball than the frame protruding wall. A second proximity protrusion protruding from the front of the plate; The gaming machine according to any one aspect of the invention 1 to 29 is constructed.

内側と外側の流下規制部材は、発明30のように構成してもよいし、枠突壁のみで内側の流下規制部材を構成すると共に、ガイドレールのみで外側の流下規制部材を構成してもよい。   The inner and outer flow restricting members may be configured as in the invention 30, or the inner flow restricting member may be configured only by the frame protruding wall, and the outer flow restricting member may be configured only by the guide rail. Good.

[発明31]
前記基準接触部は、前記第1又は第2の近接突部に備えられている発明30に記載の遊技機。
[Invention 31]
The gaming machine according to claim 30, wherein the reference contact portion is provided in the first or second proximity protrusion.

[発明32]
前記基準接触部を備える前記第1又は第2の近接突部は、前記遊技板の前面に固定された樹脂部材である発明31に記載の遊技機。
[Invention 32]
32. A gaming machine according to claim 31, wherein the first or second proximity protrusion provided with the reference contact portion is a resin member fixed to a front surface of the game board.

[発明33]
前記基準接触部を備える前記第1又は第2の近接突部は、前記遊技板の前面から突出しかつ互いに遊技球1つ分よりも狭い間隔で纏めて配置された複数の障害釘で構成されている発明31に記載の遊技機。
[Invention 33]
The first or second proximity protrusion provided with the reference contact portion is configured by a plurality of obstacle nails that protrude from the front surface of the game board and are arranged at intervals smaller than one game ball. 32. A gaming machine according to the invention 31, wherein:

発明31によれば、基準接触部の設定・変更を容易に行うことができ、遊技機の設計が容易になる。また、基準接触部は、発明32のように樹脂部材であってもよいし、発明33のように障害釘であってもよい。   According to the thirty-first aspect, the reference contact portion can be easily set / changed, and the gaming machine can be easily designed. Further, the reference contact portion may be a resin member as in the invention 32, or may be an obstacle nail as in the invention 33.

[発明34]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割する複数の経路分割突部と、前記複数の経路分割突部の1つとして設けられ、上面に入賞口を有する特別経路分割突部とを備え、前記入賞口の上方を横切りかつ前記内側又は外側の一方の流下規制突部に接する直線である入賞線分と前記入賞口と前記特別経路分割突部とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 34]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And the inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary, and the game board at a position separated from the inner and outer flow restriction protrusions by one or more game balls. A plurality of path dividing protrusions that protrude from the front surface and divide the flow path of the game ball into a plurality of parts, and a special path dividing protrusion that is provided as one of the plurality of path dividing protrusions and has a winning opening on the upper surface. , Across the top of the winning opening and inside or An easy winning area surrounded by a winning line segment that is a straight line in contact with one outer flow restricting protrusion, the winning opening, and the special path dividing protrusion is one or more in size of the game ball and the winning A gaming machine having no entry path for game balls other than passing through a line segment, no exit path for game balls other than the winning opening, and no path dividing protrusion.

この発明34のように、特別経路分割突部が上面に有する入賞口の上方を横切る直線である入賞線分を設定し、その入賞線分と特別経路分割突部と入賞口とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、内側又は外側の流下規制突部に接する直線としたので、内側と外側の一方の流下規制突部と特別経路分割突部との間を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the present invention 34, a winning line segment that is a straight line crossing above the winning opening that the special path dividing protrusion has on the upper surface is set, and is surrounded by the winning line segment, the special path dividing protrusion, and the winning opening. The easy-to-win area has a size that is one or more of the game balls, does not have an entry path for game balls other than passing through the pay line segment, and does not have a exit path for game balls other than the prize opening. If it is set as the structure which does not have a division | segmentation protrusion, most of the game balls which entered the winning area easily win a prize opening. In the present invention, such a winning line segment is a straight line in contact with the inner or outer flow restricting protrusion, so that it passes between one of the inner and outer flow restricting protrusions and the special path dividing protrusion. All of the game balls that pass through the winning line segment enter the easy-to-win area, and most of the game balls can enter the winning opening, and can be directed to the winning opening in an unprecedented manner.

[発明35]
前記入賞口の左右方向の一方側の開口縁を基準点として、その基準点から前記入賞口の他方側の開口縁側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記仮想基準線のうち前記基準点と前記特別経路分割突部との間を結ぶ線分の途中部分が、前記経路分割突部より先に接する基準接触部を前記内側又は外側の一方の流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分とした発明34に記載の遊技機。
[Invention 35]
When a virtual reference line extending from the reference point to the opening edge on the other side of the winning opening is turned upward around the reference point with the opening edge on one side in the left-right direction of the winning opening as a reference point In addition, a reference contact portion in which a middle portion of a line segment connecting between the reference point and the special path dividing protrusion of the virtual reference line is in contact with the path dividing protrusion is arranged on one of the inner side and the outer side. 35. The gaming machine according to invention 34, wherein the line segment that is provided at the flow-down regulating protrusion and is in contact with the reference contact portion is the winning line segment.

この発明35によれば、入賞線分の一端は入賞口の左右方向の一方側の開口縁に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to this invention 35, one end of the winning line segment is located at the opening edge on one side in the left-right direction of the winning opening. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

[発明36]
遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、前記遊技板の前面から突出して前記遊技領域の外側の境界線を特定し、その外側の境界線を遊技球が超えることを規制する外側の流下規制突部と、前記遊技板の前面から突出して前記遊技領域の内側の境界線を特定し、その内側の境界線を遊技球が超えることを規制する内側の流下規制突部と、前記内側及び外側の流下規制突部から遊技球1つ分以上離間した位置で前記遊技板の前面から突出し、遊技球の流下経路を複数に分割する複数の経路分割突部と、前記複数の経路分割突部の1つとして設けられ、上面に入賞口を有する特別経路分割突部と、前記入賞口の左右方向の一方側の開口縁から上方に突出するように前記特別経路分割突部に形成されて、遊技球を前記入賞口へと案内するガイド面とを備え、前記入賞口の上方を横切りかつ前記内側又は外側の一方の流下規制突部に接する直線である入賞線分と前記特別経路分割突部と前記入賞口と前記ガイド面とに囲まれた入賞容易領域が、遊技球1つ以上の大きさでかつ、前記入賞線分を通過する以外の遊技球の進入経路を有さずかつ、前記入賞口以外の遊技球の退出経路を有さず、前記経路分割突部を有しないことを特徴とする遊技機。
[Invention 36]
A gaming machine in which a game ball is driven into a game area provided in front of a game board and the game ball is caused to flow down to the right area or left area of the game area, and is projected from the front surface of the game board. An outer boundary of the game area is specified, and an outer flow restricting protrusion that restricts the game ball from exceeding the outer boundary line, and an inner boundary line of the game area that protrudes from the front surface of the game board. And an inner flow restriction protrusion that restricts the game ball from exceeding the inner boundary line, and at least one game ball away from the inner and outer flow restriction protrusions. A plurality of path dividing protrusions that protrude from the front surface and divide the flow path of the game ball into a plurality of pieces, a special path dividing protrusion that is provided as one of the plurality of path dividing protrusions and has a winning opening on the upper surface; Up from the opening edge on one side of the winning opening And a guide surface that guides the game ball to the winning opening, and traverses above the winning opening and is one of the inner or outer flow restricting protrusions. An easy-to-win area surrounded by a winning line segment that is a straight line in contact with the portion, the special path dividing protrusion, the winning port, and the guide surface is at least one game ball in size, and the winning line segment A gaming machine having no entry path for game balls other than passing, no exit path for game balls other than the winning opening, and no path dividing protrusion.

この発明36のように、特別分割経路の上面に設けられた入賞口の上方を横切る直線である入賞線分を設定し、その入賞線分と特別経路分割突部と入賞口とガイド面とに囲まれた入賞容易領域を、遊技球1つ以上の大きさでかつ、入賞線分を通過する以外の遊技球の進入経路を有さずかつ、入賞口以外の遊技球の退出経路を有さず、経路分割突部を有しない構成とすれば、入賞容易領域に進入した遊技球のほとんどは、入賞口に入賞することになる。そして、本発明では、そのような入賞線分を、内側又は外側の流下規制突部に接する直線としたので、内側と外側の一方の流下規制突部と第1特別経路分割突部との間を通過する遊技球が全て入賞線分を通過して入賞容易領域に進入し、それら遊技球のほとんどが入賞口に入賞するという、従来にはない流れで入賞口に向かわせることができる。   As in the present invention 36, a winning line segment that is a straight line crossing above the winning hole provided on the upper surface of the special dividing path is set, and the winning line segment, the special path dividing protrusion, the winning hole, and the guide surface are set. The enclosed easy-to-win area has a size of one or more game balls, does not have an entry path for game balls other than passing through the pay line segment, and has an exit path for game balls other than the prize opening. If the configuration does not include the path dividing protrusion, most of the game balls that have entered the easy-to-win area will win the winning opening. In the present invention, such a winning line segment is a straight line in contact with the inner or outer flow restricting projection, and therefore, between the one of the inner and outer flow restricting projections and the first special path dividing protrusion. All of the game balls passing through the winning line pass through the winning line segment and enter the easy-to-win area, and most of the gaming balls can enter the winning opening.

[発明37]
前記ガイド面の上端を基準点として、その基準点から前記入賞口の左右方向の他方側に延ばした仮想基準線を、前記基準点を中心に上方に回動したときに、前記仮想基準線のうち前記基準点と前記特別経路分割突部の間を結ぶ線分の途中部分が、前記経路分割突部より先に接する基準接触部を前記内側又は外側の一方の流下規制突部に設け、前記基準接触部に接する前記線分を前記入賞線分とした発明36に記載の遊技機。
[Invention 37]
When a virtual reference line extending from the reference point to the other side in the left-right direction of the winning opening is pivoted upward about the reference point with the upper end of the guide surface as a reference point, the virtual reference line Among them, the middle portion of the line segment connecting between the reference point and the special path dividing protrusion is provided with a reference contact part that comes into contact with the path dividing protrusion before the inner or outer flow restricting protrusion, The gaming machine according to invention 36, wherein the line segment in contact with the reference contact portion is the winning line segment.

この発明37によれば、入賞線分の一端は特別経路分割突部におけるガイド面の上端に位置する。そして、本発明では、このような入賞線分を設定することができるように基準接触部を内側又は外側の流下規制突部に設けたので、入賞容易領域に進入した遊技球が入賞口に入賞する確実性を高くすることができる。   According to the present invention 37, one end of the winning line segment is located at the upper end of the guide surface in the special path dividing protrusion. In the present invention, since the reference contact portion is provided on the inner or outer flow-down restricting projection so that such a winning line segment can be set, the game ball that has entered the easy-to-win area has won a winning opening. The certainty to do can be made high.

なお、上記[発明1〜37]中の下記構成要素には、上記実施形態中の下記部位が以下の如く対応する。
ガイドレール:ガイドレール90、枠突壁:枠突壁24、内側の流下規制突部:内側の流下規制突部88、外側の流下規制突部:外側の流下規制突部89、入賞口:サイド大入賞口17,70,前面入賞口72,大入賞口72Y、樹脂突部:95A、障害釘列:障害釘列99、ガイド突部:ガイド突部74、ガイド面:74G、転動面:転動面35、可変部材:可変部材14T,15T,17T,73,72T
In addition, the following site | part in the said embodiment respond | corresponds as follows to the following component in said [invention 1-37].
Guide rail: guide rail 90, frame protruding wall: frame protruding wall 24, inner flow restriction protrusion: inner flow restriction protrusion 88, outer flow restriction protrusion: outer flow restriction protrusion 89, winning opening: side Grand prize opening 17, 70, front prize opening 72, grand prize opening 72Y, resin protrusion: 95A, obstacle nail row: obstacle nail row 99, guide protrusion: guide protrusion 74, guide surface: 74G, rolling surface: Rolling surface 35, variable member: variable member 14T, 15T, 17T, 73, 72T

10,10N,10P,10R,10S,10T,10U,10V,10W,10X,10Y,10Z パチンコ遊技機
11 遊技板
11W 演出用開口
14T,15T,17T,73,72T 可変部材
17 サイド大入賞口
21L 左側領域
21R 右側領域
24 枠突壁
35 転動面
36 ガイド面
70 サイド大入賞口
72 前面入賞口
72Y 大入賞口
74Z 突部間通路
88 内側の流下規制突部
89 外側の流下規制突部
90 ガイドレール
74 ガイド突部
74G ガイド面
95A 樹脂突部
98 障害釘
99 障害釘列
H 仮想基準線
K 入賞容易領域
N 入賞線分
P0 基準点
P1 交点
R1 レール内領域
R2 遊技領域
10, 10N, 10P, 10R, 10S, 10T, 10U, 10V, 10W, 10X, 10Y, 10Z Pachinko machine 11 Game board 11W Production opening 14T, 15T, 17T, 73, 72T Variable member 17 Side big prize opening 21L Left side region 21R Right side region 24 Frame protruding wall 35 Rolling surface 36 Guide surface 70 Side large winning port 72 Front winning port 72Y Large winning port 74Z Inter-protrusion passage 88 Inner flow restriction member 89 Outer flow restriction member 90 Guide Rail 74 Guide projection 74G Guide surface 95A Resin projection 98 Obstacle nail 99 Obstacle nail row H Virtual reference line K Easy winning area N Winning line segment P0 Reference point P1 Intersection R1 Rail area R2 Game area

Claims (1)

遊技板の前面に備えた遊技領域に遊技球を打ち込んで、その遊技領域の右側領域か左側領域かに遊技球を流下させて遊技を行う遊技機であって、
前記遊技領域の外側の境界線を特定する外側の流下規制突部と、
前記遊技領域の内側の境界線を特定する内側の流下規制突部と、
前記遊技板の前面に開口しかつ横方向の一端が前記内側又は外側の一方の流下規制突部に対して遊技球1球分より近くに隣接する入賞口と、
前記入賞口を開閉する可変部材とを備え、
前記入賞口の上方を横切る直線である入賞線分と前記入賞容易位置の前記可変部材と前記一方の流下規制突部とに囲まれ、閉じた入賞容易領域を有することを特徴とする遊技機。
A gaming machine that performs a game by driving a game ball into a game area provided in front of a game board and causing the game ball to flow down to the right area or the left area of the game area,
An outer flow restricting protrusion that identifies an outer boundary of the gaming area;
An inner flow restricting protrusion that identifies an inner boundary of the gaming area;
A winning opening that is open at the front of the game board and has one end in the lateral direction adjacent to one of the inner or outer flow restricting projections closer than one game ball;
A variable member for opening and closing the winning opening
A game machine characterized by having a closed winning easy area surrounded by a winning line segment that is a straight line crossing above the winning opening, the variable member at the easy winning position, and the one flow restricting projection.
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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014018271A (en) * 2012-07-13 2014-02-03 Sanei R & D Co Ltd Game machine
JP2015023894A (en) * 2013-07-24 2015-02-05 株式会社平和 Game machine
JP2016026823A (en) * 2015-11-09 2016-02-18 株式会社サンセイアールアンドディ Game machine
JP2016042926A (en) * 2014-08-20 2016-04-04 株式会社平和 Game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014018271A (en) * 2012-07-13 2014-02-03 Sanei R & D Co Ltd Game machine
JP2015023894A (en) * 2013-07-24 2015-02-05 株式会社平和 Game machine
JP2016042926A (en) * 2014-08-20 2016-04-04 株式会社平和 Game machine
JP2016026823A (en) * 2015-11-09 2016-02-18 株式会社サンセイアールアンドディ Game machine

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