JP2016026823A - Game machine - Google Patents

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JP2016026823A
JP2016026823A JP2015219071A JP2015219071A JP2016026823A JP 2016026823 A JP2016026823 A JP 2016026823A JP 2015219071 A JP2015219071 A JP 2015219071A JP 2015219071 A JP2015219071 A JP 2015219071A JP 2016026823 A JP2016026823 A JP 2016026823A
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game
winning
game ball
guide
side boundary
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JP6337870B2 (en
JP2016026823A5 (en
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忠 稲垣
Tadashi Inagaki
忠 稲垣
英剛 高橋
Hidetake Takahashi
英剛 高橋
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine capable of effectively using a lateral area in a game area.SOLUTION: A Pachinko game machine according to the present invention has an unprecedented configuration in which a second large winning hole 31 is provided at a lateral boundary surface disposed at a lateral boundary position of a game area R1 on which a game ball can flow down. When a movable door 32 is opened, the area extends obliquely upward from an opening edge of the second large winning hole 31 towards a display decoration frame 23, and an interval between the movable door 32 and the display decoration frame 23 becomes a lateral fail ball passage through which a game ball deviated from the second large winning hole 31 can pass. Subsequently, the game ball flowing down the lateral area is randomly divided into any case of directly entering the second large winning hole 31, being guided by the movable door 32 to enter therein, or being deviated from the second large winning hole 31 to pass through the lateral failure ball passage. This configuration can arouse a player's interest in flow-down of the game ball on the lateral area.SELECTED DRAWING: Figure 3

Description

本発明は、遊技板の前面に遊技球が流下可能な遊技領域を備えて、その遊技領域が包囲壁によって囲まれた遊技機に関する。   The present invention relates to a gaming machine that includes a gaming area in which a game ball can flow down on the front surface of a gaming board, and that the gaming area is surrounded by a surrounding wall.

従来の遊技機は、一般に、遊技の演出を行う液晶モニタを遊技領域の中央に備え、その液晶モニタの側縁部から遊技板の前方に突出した演出部材側縁突壁と包囲壁とが遊技板の左右方向で対向している。そして、遊技領域のうち演出部材側縁突壁と包囲壁とに挟まれた側部領域に、遊技球が通過可能なゲートや、所謂、風車等が配置される一方、側部領域を通過した遊技球が流下する下部領域に、常時開放の一般入賞口、回動扉によって開閉される大入賞口、及び各入賞口に遊技球をガイドする誘導部材等が配置されている(例えば、特許文献1参照)。   Conventional gaming machines are generally equipped with a liquid crystal monitor for effecting a game in the center of the game area, and the effect member side edge protruding wall protruding from the side edge of the liquid crystal monitor to the front of the game board and the surrounding wall are games. It faces in the left-right direction of the board. In the game area, a gate through which a game ball can pass, a so-called windmill or the like is disposed in a side area sandwiched between the effect member side edge protruding wall and the surrounding wall, while passing through the side area. In the lower area where the game balls flow down, a regular prize opening that is always open, a large prize opening that is opened and closed by a swing door, and a guide member that guides the game balls are arranged in each prize opening (for example, Patent Documents). 1).

特開2007−252629号(図3)JP 2007-252629 (FIG. 3)

ところで、上記した従来の遊技機では、遊技領域における下部領域に比べて側部領域では遊技球の流下の変化が乏しく、側部領域の有効利用が図られていないことが問題になっていた。   By the way, in the conventional gaming machine described above, the change in the flow of the game ball is less in the side area than in the lower area in the game area, and the side area is not effectively used.

本発明は、上記事情に鑑みてなされたもので、遊技領域における側部領域の有効利用を図ることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of effectively using a side area in a gaming area.

上記目的を達成するためになされた請求項1の発明に係る遊技機は、遊技球が流下可能な遊技領域を前面に備えた遊技板と、遊技板の前面から突出し、遊技領域のうち遊技球が流下可能な側方の境界位置に配置された側方境界面を有する側方境界部材と、遊技領域に配置され、遊技状況に応じた演出を行う遊技演出部と、遊技演出部の側縁部に配置されて遊技板の前面から突出し、遊技板の左右方向で側方境界面に対向した演出部材側縁突壁と、遊技板の前面から突出し、遊技領域のうち演出部材側縁突壁と側方境界面とに挟まれた側部領域を、遊技球が流下可能な複数の流下経路に分割する流下経路分割突部とを備えた遊技機において、側方境界面に開口するか又は、側方境界面と隣り合わせに配置されて上方に開口し、遊技球が入球又は通過可能であると共に入球又は通過したときに遊技者に利益を付与する側方境界入賞口と、側方境界入賞口の開口縁から演出部材側縁突壁に向かって斜め上方に延びて側方境界入賞口に遊技球を誘導可能な入賞ガイド面を有する誘導部材と、誘導部材と包囲壁との間に設けられ、側方境界入賞口から外れた遊技球が通過可能な側方外れ球通過路とが備えられたところに特徴を有する。   In order to achieve the above object, a gaming machine according to the invention of claim 1 is provided with a game board having a game area in which a game ball can flow down on a front face, a game board protruding from the front face of the game board, and a game ball in the game area. A side boundary member having a side boundary surface arranged at a side boundary position where the player can flow down, a game effect unit arranged in the game area and performing an effect according to the game situation, and a side edge of the game effect unit Effect member side edge protrusion wall that protrudes from the front surface of the game board and faces the side boundary surface in the left-right direction of the game board, and protrudes from the front surface of the game board, and within the game area, the effect member side edge protrusion wall A side region sandwiched between the side boundary surface and the side boundary surface in a gaming machine comprising a flow path dividing projection that divides the flow area into a plurality of flow paths through which a game ball can flow, , Arranged next to the side boundary surface and opened upward, the game ball enters or A side boundary winning opening that gives a player a profit when entering or passing the ball, and a side extending obliquely upward from the opening edge of the side boundary winning opening toward the projecting side edge protruding wall A guiding member having a winning guide surface capable of guiding a game ball to the side boundary winning opening, and a laterally separated ball that is provided between the guiding member and the surrounding wall and through which a gaming ball that is out of the side boundary winning opening can pass. It is characterized in that a passage is provided.

請求項2の発明は、請求項1に記載の遊技機において、流下経路分割突部は、側部領域のうち側方境界入賞口より上方に配置され、入賞ガイド面の最上端位置と側方境界面とを水平に結ぶ線分を、入賞ガイド面の最上端位置を中心に下方から上方に回動して最初に流下経路分割突部に接したときのその線分を入賞境界線分とすると共に、入賞境界線分と入賞ガイド面と側方境界面とに囲まれた領域を、入賞境界線分と入賞ガイド面と側方境界面とに囲まれていない領域よりも側方境界入賞口に入球又は通過し易い高確率流下領域とし、その高確率流下領域が1つ以上の遊技球が進入可能な大きさになるところに特徴を有する。   According to a second aspect of the present invention, in the gaming machine according to the first aspect, the flow path dividing projection is disposed above the side boundary winning opening in the side region, and is located at the uppermost end position and the side of the winning guide surface. The line segment connecting the boundary surface horizontally with the top edge position of the winning guide surface turning from the bottom to the top, and the line segment when it first contacts the flow path dividing projection is the winning boundary line segment. In addition, the area surrounded by the winning boundary line, the winning guide surface, and the side boundary surface is set to the side boundary winning than the area not surrounded by the winning boundary line, the winning guide surface, and the side boundary surface. It is characterized by a high probability flow area that is easy to enter or pass through the mouth, and the high probability flow area is large enough to allow one or more game balls to enter.

請求項3の発明は、請求項1又は2に記載の遊技機において、遊技板の前面から突出し、遊技領域を囲む包囲壁と、遊技領域内における演出部材側縁突壁の側方位置で遊技板の前面から突出し、包囲壁に宛がわれたサイド突部とが備えられ、包囲壁の一部とサイド突部とから側方境界部材は構成されているところに特徴を有する。   The invention according to claim 3 is the gaming machine according to claim 1 or 2, wherein the game is projected from the front surface of the game board and surrounds the game area, and the side position of the effect member side edge protrusion wall in the game area. A side protrusion that protrudes from the front surface of the plate and is addressed to the surrounding wall is provided, and the side boundary member is characterized by a part of the surrounding wall and the side protrusion.

請求項4の発明は、請求項1乃至3の何れか1の請求項に記載の遊技機において、側方境界入賞口の上方位置で、側方境界面から演出部材側縁突壁に向かって張り出した張出部と、張出部の先端に対して演出部材側縁突壁側の斜め下方に遊技球1つ分以上の間隔を開けて配置された流下経路分割突部と、張出部及び流下経路分割突部によって構成され、上面が下方に向かうに従って演出部材側縁突壁に接近するように傾斜した第1傾斜ガイド部と、演出部材側縁突壁のうち第1傾斜ガイド部に案内された遊技球が当接する部分に形成され、下方に向かうに従って側方境界入賞口に近づくように傾斜して第1傾斜ガイド部から受けた遊技球を側方境界入賞口へと案内する第2傾斜ガイド部とを備えたところに特徴を有する。   According to a fourth aspect of the present invention, in the gaming machine according to any one of the first to third aspects, the side boundary surface is directed to the effect member side edge protruding wall at a position above the side boundary winning opening. An overhanging projecting part, a flow path dividing projecting part disposed at an interval of one or more game balls diagonally below the effect member side edge projecting wall side with respect to the tip of the overhanging part, and an overhanging part And a first inclined guide portion that is inclined so as to approach the effect member side edge protrusion wall as the upper surface is directed downward, and the first inclination guide portion of the effect member side edge protrusion wall. A guide ball is formed at a portion where the guided game ball abuts and is inclined so as to approach the side boundary winning opening as it goes downward, and guides the game ball received from the first inclined guide portion to the side boundary winning opening. It is characterized in that it includes two inclined guide portions.

請求項5の発明は、請求項4に記載の遊技機において、演出部材側縁突壁のうち第2傾斜ガイド部の下方には、誘導部材から離れる側に湾曲した湾曲部が形成され、誘導部材は湾曲部の側方に位置し、第2傾斜ガイド部の一部と誘導部材が有する入賞ガイド面の一部とが上下方向で重なっているか、重なっていなくても水平方向で遊技球の1球未満の範囲内に配置されているところに特徴を有する。   According to a fifth aspect of the present invention, in the gaming machine according to the fourth aspect of the present invention, a curved portion that is curved toward the side away from the guide member is formed below the second inclined guide portion of the effect member side edge protruding wall. The member is located on the side of the curved portion, and a part of the second inclined guide part and a part of the winning guide surface of the guide member overlap in the vertical direction or even if they do not overlap, It is characterized by being located within a range of less than one sphere.

請求項6の発明は、請求項4又は5に記載の遊技機において、第1傾斜ガイド部を構成する張出部及び流下経路分割突部は、遊技板から起立した釘である一方、演出部材側縁突壁は、樹脂部品であるところに特徴を有する。   According to a sixth aspect of the present invention, in the gaming machine according to the fourth or fifth aspect, the overhanging portion and the flow path dividing projection that constitute the first inclined guide portion are nails that stand up from the game board, while the effect member The side edge protruding wall is characterized by being a resin part.

請求項7の発明は、請求項4乃至6の何れか1の請求項に記載の遊技機において、第1傾斜ガイド部の上方には、遊技球を1つずつ蛇行させながら通過させて第1傾斜ガイド部へと案内する蛇行ガイド部が備えられているところに特徴を有する。   According to a seventh aspect of the present invention, in the gaming machine according to any one of the fourth to sixth aspects, the game balls are passed through the first inclined guide portion while meandering one by one. It is characterized in that a meandering guide part for guiding to the inclined guide part is provided.

請求項8の発明は、請求項1乃至7の何れか1の請求項に記載の遊技機において、遊技板の前面には、側方境界面と隣り合わせになる位置に前面開口が形成され、その前面開口の下縁部を中心にして前後に回動する前後回動蓋を設けて、前後回動蓋が前側に回動して開状態になったときは前後回動蓋と前面開口との間に上方に開口した側方境界入賞口が形成される一方、前後回動蓋が後側に回動して閉状態になったときは前後回動蓋の前方を遊技球が通過可能となるように構成したところに特徴を有する。   The invention according to claim 8 is the gaming machine according to any one of claims 1 to 7, wherein a front opening is formed at a position adjacent to the side boundary surface on the front surface of the game board. A front / rear pivot lid that pivots back and forth around the lower edge of the front opening is provided, and when the front / rear pivot lid is turned to the front and opened, the front / rear pivot lid and the front opening A side boundary winning opening that opens upward is formed between them, and when the front / rear pivot lid is pivoted rearward and closed, the game ball can pass in front of the front / rear pivot lid. It has the characteristic in the place comprised in this way.

請求項9の発明は、請求項1乃至7の何れか1の請求項に記載の遊技機において、側方境界面に側方境界入賞口が開口すると共に、その側方境界入賞口の下縁部を中心にして左右に回動して側方境界入賞口を開閉する左右回動蓋を設け、側方境界入賞口を開いたときの左右回動蓋を誘導部材としたところに特徴を有する。   The invention according to claim 9 is the gaming machine according to any one of claims 1 to 7, wherein a side boundary winning opening is opened at a side boundary surface and a lower edge of the side boundary winning opening. It has a feature in that a left and right rotating lid that opens and closes a side boundary winning opening by turning left and right around the center is used, and the left and right rotating lid when the side boundary winning opening is opened is used as a guide member .

請求項10の発明は、請求項1乃至9の何れか1の請求項に記載の遊技機において、入賞境界線分が接する流下経路分割突部は、遊技球が内側を通過可能な門形構造をなした入球ゲートであり、側方境界面と演出部材側縁突壁との間が、入球ゲートの内側の第1流下経路と、入球ゲートより演出部材側縁突壁側の第2流下経路と、入球ゲートより側方境界面側の第3流下経路とに分割されているところに特徴を有する。   A tenth aspect of the present invention is the gaming machine according to any one of the first to ninth aspects, wherein the downflow path dividing protrusion that is in contact with the winning boundary line is a gate-shaped structure through which a game ball can pass inside. The entrance gate is formed between the side boundary surface and the effect member side edge protruding wall, and the first flow path inside the entrance gate and the effect member side edge protrusion wall side from the entrance gate. It is characterized in that it is divided into two downstream paths and a third downstream path on the side boundary surface side from the entrance gate.

請求項11の発明は、請求項1乃至10の何れか1の請求項に記載の遊技機において、遊技板のうち側方境界面と演出部材側縁突壁に挟まれた部分の少なくとも一部が、遊技板の裏側を視認可能とする透光部材で構成されているところに特徴を有する。   According to an eleventh aspect of the present invention, in the gaming machine according to any one of the first to tenth aspects, at least a part of a portion of the game board sandwiched between the side boundary surface and the effect member side edge protruding wall. However, it is characterized in that it is made of a translucent member that makes it possible to visually recognize the back side of the game board.

[請求項1の発明]
請求項1の遊技機では、遊技領域のうち遊技球が流下可能な側方の境界位置に配置された側方境界面に側方境界入賞口が設けられているという今までにない構成を有する。そして、側方境界入賞口の開口縁から演出部材側縁突壁に向かって誘導部材が延びて、誘導部材と演出部材側縁突壁との間が、側方境界入賞口から外れた遊技球が通過可能な側方外れ球通過路になっているので、側部領域を流下した遊技球は、側方境界入賞口に直接入賞するか、誘導部材にガイドされて入賞するか、或いは、側方境界入賞口から外れて側方外れ球通過路を通過するかにランダムに分かれ、遊技領域における側部領域での遊技球の流下に興味を抱かせることが可能となる。
[Invention of Claim 1]
The gaming machine according to claim 1 has an unprecedented structure in which a side boundary winning opening is provided on a side boundary surface arranged at a side boundary position where a game ball can flow down in the gaming area. . A game ball in which the guide member extends from the opening edge of the side boundary winning opening toward the effect member side edge protruding wall, and the gap between the guide member and the effect member side edge protruding wall deviates from the side boundary winning opening. Since it is a side off-ball passing path through which the player can pass, the game ball that has flowed down the side area may win directly at the side boundary winning opening, be guided by the guide member, or win the side Randomly divided into passing through a laterally out-of-boundary ball passing path out of the side boundary winning opening, it becomes possible to be interested in the flow of game balls in the side area in the game area.

[請求項2の発明]
請求項2の遊技機では、流下経路分割突部は、側部領域のうち側方境界入賞口より上方に配置され、入賞ガイド面の最上端位置と側方境界面とを水平に結ぶ線分を、入賞ガイド面の最上端位置を中心に下方から上方に回動して最初に流下経路分割突部に接したときのその線分を入賞境界線分とすると共に、入賞境界線分と入賞ガイド面と側方境界面とに囲まれた領域を、それ以外の領域よりも側方境界入賞口に入球又は通過し易い高確率流下領域とすると、高確率流下領域内には流下経路分割突部が無いことになるので、高確率流下領域内での遊技球の流下方向の変化は少ない。つまり、入賞境界線分を側方境界入賞口への実質的な側方境界入賞口と見なすことができる。そして、高確率流下領域が1つ以上の遊技球が進入可能な大きさになっているので、実質的な側方境界入賞口である入賞境界線分を通過した遊技球が高確率流下領域を移動して側方境界入賞口へと入球する様子を遊技者は、視認して楽しむことが可能となる。これにより、遊技領域における側部領域での遊技球の流下により一層高い興味を抱かせることができ、側部領域の有効利用を図ることが可能になる。なお、高確率流下領域には、遊技球の流下経路を複数に分割する流下経路分割突部がなければよく、遊技球の流下経路を分割せずに単に遊技球と衝突し得る障害突部であれば、高確率流下領域に設けてもよいし、また設けなくてもよい。具体的には、例えば、障害突部を設ける場合は、側方境界面から遊技球1つ分未満離れた位置に障害突部としての釘や、遊技板から突出した障害突壁を設けてもよいし、また障害突部を設けなくてもよい。
[Invention of claim 2]
In the gaming machine according to claim 2, the downflow path dividing protrusion is disposed above the side boundary winning opening in the side region, and is a line segment horizontally connecting the uppermost end position of the winning guide surface and the side boundary surface. Around the top end position of the winning guide surface and turning it upward from the bottom to make contact with the flow path dividing projection for the first time, the winning line segment and the winning boundary line and the winning line If the region surrounded by the guide surface and the side boundary surface is a high-probability flow-down region that is easier to enter or pass through the side boundary winning hole than the other regions, the flow-path division is made in the high-probability flow-down region. Since there is no protrusion, there is little change in the flow direction of the game ball in the high probability flow area. That is, the winning boundary line segment can be regarded as a substantial side boundary winning opening to the side boundary winning opening. Since the high probability flow area is sized to allow one or more game balls to enter, the game ball that has passed the winning boundary line, which is a substantial side boundary winning opening, moves the high probability flow area. The player can view and enjoy the situation of moving and entering the side boundary winning opening. Thereby, it is possible to have a higher interest in the flow of the game ball in the side area in the game area, and to effectively use the side area. It should be noted that the high-probability flow area does not have to have a flow path dividing protrusion that divides the flow path of the game ball into a plurality, and is an obstacle protrusion that can simply collide with the game ball without dividing the flow path of the game ball. If it exists, it may be provided in the high probability flow-down region or may not be provided. Specifically, for example, when providing an obstacle protrusion, a nail as an obstacle protrusion or an obstacle protrusion wall protruding from the game board may be provided at a position less than one game ball from the side boundary surface. Moreover, it is not necessary to provide an obstacle protrusion.

[請求項3の発明]
側方境界部材は、請求項3の構成のように、遊技領域を包囲する包囲壁の一部とその包囲壁に宛がわれたサイド突部で構成されていてもよいし、包囲壁のみで構成されていてもよい。また、側方境界部材を包囲壁のみで構成した場合には、例えば、包囲壁の一部を例えばブロック構造にして、そのブロック構造の包囲壁の側方境界面に側方境界入賞口を開口させてもよい。
[Invention of claim 3]
The side boundary member may be configured by a part of the surrounding wall surrounding the game area and the side protrusions addressed to the surrounding wall as in the configuration of claim 3, or only by the surrounding wall. It may be configured. Further, when the side boundary member is configured only by the surrounding wall, for example, a part of the surrounding wall is made into a block structure, for example, and a side boundary winning opening is opened on the side boundary surface of the surrounding wall of the block structure. You may let them.

[請求項4の発明]
請求項4の遊技機によれば、第1傾斜ガイド部と第2傾斜ガイド部とにより左右に遊技球を振ってから側方境界入賞口へと向かわせるという流下態様を楽しむことが可能となる。しかも、第1傾斜ガイド部は、側方境界面から演出部材側縁突壁に向かって張り出した状態に設けられた張出部と、張出部の先端に対して演出部材側縁突壁側の斜め下方に遊技球1つ分以上の間隔を開けて配置された流下経路分割突部とで構成されているので、第1傾斜ガイド部の途中で遊技球が下方に落下するという意外性も楽しむことが可能となる。
[Invention of claim 4]
According to the gaming machine of claim 4, it is possible to enjoy a flow-down mode in which the first inclined guide portion and the second inclined guide portion swing the game ball to the left and right and then move to the side boundary winning opening. . And the 1st inclination guide part is a projecting part side edge projection wall side with respect to the overhang | projection part provided in the state which protruded toward the production member side edge protrusion wall from the side boundary surface, and the front-end | tip of the extension part Since it is composed of a flow path dividing projection arranged at an interval of one or more game balls at an angle below the game ball, there is also the unexpectedness that the game ball falls downward in the middle of the first inclined guide part It becomes possible to enjoy.

[請求項5の発明]
請求項5の遊技機では、第2傾斜ガイド部の一部と入賞ガイド面の一部とが上下方向で重なっているか、重なっていなくても水平方向で遊技球の1球未満の範囲内に配置されているので、第2傾斜ガイド部に遊技球が案内されると側方境界入賞口に入賞する確率が高くなり、そのことを期待して遊技を楽しむことが可能となる。
[Invention of claim 5]
In the gaming machine according to claim 5, a part of the second inclined guide part and a part of the winning guide surface are overlapped in the vertical direction or within a range of less than one game ball in the horizontal direction even if they do not overlap. Therefore, when the game ball is guided to the second inclined guide portion, the probability of winning the side boundary winning opening increases, and it is possible to enjoy the game in anticipation of that.

[請求項6の発明]
請求項6の遊技機では、張出部及び流下経路分割突部は釘であるので、それら張出部及び流下経路分割突部からなる第1傾斜ガイド部による遊技球の案内は不安定になるが、演出部材側縁突壁は樹脂部品であるので演出部材側縁突壁に形成された第2傾斜ガイド部による遊技球の案内は安定する。即ち、第1傾斜ガイド部による遊技球の案内を無事に乗り切って第2傾斜ガイド部に遊技球が到達すると側方境界入賞口に入賞する確率が高くなり、2つの種類の傾斜ガイド部の相違を楽しむことが可能となる。
[Invention of claim 6]
In the gaming machine according to the sixth aspect, since the overhang portion and the flow path dividing projection are nails, the guidance of the game ball by the first inclined guide portion composed of the overhang portion and the flow path dividing protrusion is unstable. However, since the effect member side edge protruding wall is a resin part, the guidance of the game ball by the second inclined guide portion formed on the effect member side edge protruding wall is stable. That is, when the game ball is successfully guided by the first tilt guide portion and the game ball reaches the second tilt guide portion, the probability of winning a side boundary winning opening increases, and the difference between the two types of tilt guide portions Can be enjoyed.

[請求項7の発明]
請求項7の遊技機では、蛇行ガイド部が遊技球を1つずつ蛇行させながら通過させて流下スピードを抑えた状態で第1傾斜ガイド部へと案内するので、第1傾斜ガイド部によるガイドを安定させることが可能となる。
[Invention of Claim 7]
In the gaming machine according to the seventh aspect, the meandering guide portion guides the first inclining guide portion while passing the game balls one by one while guiding the first inclining guide portion while suppressing the flow down speed. It becomes possible to stabilize.

[請求項8の発明]
請求項8の遊技機では、遊技板の前面のうち側方境界面と隣り合わせになる位置に前面開口を設けて、その前面開口の下縁部を中心に回動する前後回動蓋で開閉可能とし、前後回動蓋が開状態になったときに前後回動蓋と前面開口との間に上方に開口した側方境界入賞口が形成されるようにしたので、常時開放した側方境界入賞口を設けた場合に比べて、遊技領域における側部領域での遊技球の流下に変化が生じて、より一層高い興味を抱かせることができ、側部領域の有効利用を図ることが可能となる。
[Invention of Claim 8]
In the gaming machine according to claim 8, a front opening is provided at a position adjacent to the side boundary surface of the front surface of the game board, and can be opened and closed by a front and rear rotation lid that rotates around the lower edge portion of the front opening. When the front / rear turning lid is in the open state, a side boundary winning opening that is open upward is formed between the front / rear turning lid and the front opening. Compared to the case where a mouth is provided, a change occurs in the flow of the game ball in the side area in the game area, which can make the person more interested and can effectively use the side area. Become.

[請求項9の発明]
請求項9の遊技機では、側方境界入賞口が側方境界面に開口し、その側方境界入賞口の下縁部を中心にして左右に回動する左右回動蓋にて側方境界入賞口が開閉されるので、常時開放した側方境界入賞口を設けた場合に比べて、遊技領域における側部領域での遊技球の流下に変化が生じて、より一層高い興味を抱かせることができ、側部領域の有効利用を図ることが可能となる。
[Invention of claim 9]
In the gaming machine according to claim 9, the side boundary winning opening is opened on the side boundary surface, and the side boundary is formed by a left and right rotating lid that rotates left and right around the lower edge portion of the side boundary winning opening. As the prize opening is opened and closed, the flow of the game balls in the side area in the game area changes compared to the case where a side boundary prize opening that is always open is provided, and this makes the game more interesting. Thus, the side area can be effectively used.

[請求項10の発明]
請求項10の遊技機によれば、入賞境界線分が接する流下経路分割突部を入球ゲートにしたので、釘にした場合に比べて、側部領域における遊技球の流下が複雑になり、趣向性を向上させることが可能となる。
[Invention of Claim 10]
According to the gaming machine of claim 10, since the flow path dividing protrusion that the winning boundary line is in contact with is a ball gate, the flow of the game ball in the side area is more complicated than when the nail is used, It is possible to improve the taste.

[請求項11の発明]
請求項11の遊技機では、遊技板のうち側方境界面と演出部材側縁突壁に挟まれた部分の少なくとも一部が透光部材で構成されているので、遊技板の裏側を視認して楽しむことが可能となる。
[Invention of Claim 11]
In the gaming machine of claim 11, since at least a part of the portion sandwiched between the side boundary surface and the effect member side edge projecting wall of the game board is formed of a translucent member, the back side of the game board is visually recognized. Can be enjoyed.

本発明の第1実施形態に係るパチンコ遊技機の遊技板の正面図Front view of the game board of the pachinko gaming machine according to the first embodiment of the present invention 遊技領域における右側の側部領域の部分拡大図Partial enlarged view of the right side area in the game area 第2大入賞口が開いた状態の右側の側部領域の部分拡大図Partial enlarged view of the right side region with the second grand prize opening opened 第2大入賞口が閉じた状態の右側の側部領域の部分拡大図Partial enlarged view of the right side region with the second big prize opening closed 賞球処理部品の平面図Plan view of prize ball processing parts 第2実施形態の右側の側部領域の部分拡大図Partial enlarged view of the right side region of the second embodiment. 第3実施形態の右側の側部領域の部分拡大図Partial enlarged view of the right side region of the third embodiment. 他の実施形態(1)の遊技板の正面図Front view of game board of other embodiment (1) 他の実施形態(2)の遊技板の正面図Front view of game board of other embodiment (2) 他の実施形態(3)の遊技板の正面図Front view of game board of other embodiment (3)

[第1実施形態]
以下、本発明を適用したパチンコ遊技機に係る第1実施形態を図1〜図5に基づいて説明する。なお、以下の説明において、遊技者がパチンコ遊技機と対向する方向を「前後方向」といい、パチンコ遊技機のうち遊技者と対向する面を「前面」、その反対側の面を「後面」ということとする。また、パチンコ遊技機を構成する各部位又は各部品の説明において「右側」とは、パチンコ遊技機の前面側からその各部位又は各部品を見た場合の右側をいい、その反対側を「左側」ということとする。
[First Embodiment]
Hereinafter, a first embodiment of a pachinko gaming machine to which the present invention is applied will be described with reference to FIGS. In the following description, the direction in which the player faces the pachinko gaming machine is referred to as the “front-rear direction”. The surface of the pachinko gaming machine that faces the player is “front”, and the opposite side is “rear”. That is to say. In the description of each part or each part constituting the pachinko gaming machine, “right side” means the right side when the part or each part is viewed from the front side of the pachinko gaming machine, and the opposite side is “left side”. "

本実施形態のパチンコ遊技機は、図1に示した遊技板11を図示しない遊技枠に固定して備え、その遊技枠のガラス窓を通して遊技板11の遊技領域R1を視認することができるようになっている。そして、遊技枠の前面右下角部に備えた操作ノブを操作することで、遊技球が、順次、遊技領域R1に向けて弾き出される。   The pachinko gaming machine of the present embodiment is provided with the game board 11 shown in FIG. 1 fixed to a game frame (not shown) so that the game area R1 of the game board 11 can be visually recognized through the glass window of the game frame. It has become. Then, by operating an operation knob provided at the lower right corner of the front surface of the game frame, the game balls are sequentially ejected toward the game area R1.

遊技領域R1は、遊技板11の前面に備えたガイドレール12(本発明の「包囲壁」に相当する)によって囲まれている。ガイドレール12は、帯状の金属板を円弧状に湾曲させてなる第1〜第3の板金レール12A,12B,12Cによって構成されている。第1板金レール12Aは、左半円部12Dと右下底部12Eと右湾曲部12Fとからなり、遊技領域R1の上部を除く全体を包囲している。左半円部12Dは、円を縦割りしたときの左側半円の上端部を切除した形状をなし、遊技領域R1の左上部分から下端部までを左側方から覆っている。右下底部12Eは、左半円部12Dの下端部から水平方向に対して緩やかに右上がりに傾斜して延びかつ上端部が湾曲して鉛直上方を向いている。右湾曲部12Fは、右下底部12Eの上端から鉛直上方に延びてからその鉛直方向に対して緩やかに左に傾斜してから、再度、短く鉛直に延び、上端部は右側に屈曲している。   The game area R1 is surrounded by a guide rail 12 (corresponding to the “enclosure wall” of the present invention) provided on the front surface of the game board 11. The guide rail 12 is configured by first to third sheet metal rails 12A, 12B, and 12C formed by bending a belt-shaped metal plate in an arc shape. The first sheet metal rail 12A is composed of a left semicircular portion 12D, a lower right bottom portion 12E, and a right curved portion 12F, and surrounds the whole except for the upper portion of the game area R1. The left semicircle portion 12D has a shape obtained by cutting out the upper end portion of the left semicircle when the circle is vertically divided, and covers the upper left portion and the lower end portion of the game area R1 from the left side. The lower right bottom portion 12E extends from the lower end portion of the left semicircular portion 12D so as to be gently inclined upward to the horizontal direction, and the upper end portion is curved and faces vertically upward. The right curved portion 12F extends vertically upward from the upper end of the lower right bottom portion 12E, and then gently tilts to the left with respect to the vertical direction. The right curved portion 12F then extends vertically again, and the upper end portion is bent to the right. .

第2板金レール12Bは、一端部が右湾曲部12Fの上端に突き合わされると共に、円弧状をなして遊技領域R1の上部を覆うと共に、第1板金レール12Aの左上端部の外側を通過して遊技板11の下端まで延びている。また、第3板金レール12Cは、第1板金レール12Aの左半円部12Dに外側(左側)から重ねられた円弧部の下端にその円弧部の接線上に延びた直線部を備え、その直線部が遊技板11の下端まで延びている。そして、前記した操作ノブを操作することで遊技板11の下方から遊技球が発射されて、その遊技球が第2と第3の板金レール12B,12Cの間を上方に向かい、第2板金レール12Bと第1板金レール12Aの左上端部との間の入場口12Jを通過して遊技領域R1内に進入して流下する。   The second sheet metal rail 12B has one end abutted against the upper end of the right curved part 12F, forms an arc shape, covers the upper portion of the game area R1, and passes outside the upper left end of the first sheet metal rail 12A. Extending to the lower end of the game board 11. The third sheet metal rail 12C includes a straight line portion extending on a tangent line of the arc portion at the lower end of the arc portion overlapped from the outside (left side) to the left semicircular portion 12D of the first sheet metal rail 12A. The part extends to the lower end of the game board 11. Then, by operating the operation knob described above, a game ball is launched from below the game board 11, and the game ball moves upward between the second and third sheet metal rails 12B, 12C, and the second sheet metal rail. It passes through the entrance 12J between 12B and the upper left end of the first sheet metal rail 12A and enters the game area R1 and flows down.

遊技領域R1には、例えば、その下側略1/5より上側の領域で半分以上の開口面積を占める貫通孔(図示せず)が形成され、その貫通孔に前方から表示装飾枠23が嵌め込まれている。また、遊技板11の後面側における貫通孔の開口縁には、液晶モジュール13M(詳細には、TFT−LCDモジュール)が取り付けられ、その液晶モジュール13Mの液晶画面13Gが表示装飾枠23を通して前方に臨んでいる。そして、表示装飾枠23の内側の表示窓23Wとその奥側の液晶画面13Gとから、本発明「遊技演出部」に相当するメイン表示演出部13が構成されている。   In the game area R1, for example, a through hole (not shown) occupying a half or more of the opening area in the area above approximately 1/5 of the lower side is formed, and the display decoration frame 23 is fitted into the through hole from the front. It is. Further, a liquid crystal module 13M (specifically, a TFT-LCD module) is attached to the opening edge of the through hole on the rear surface side of the game board 11, and the liquid crystal screen 13G of the liquid crystal module 13M moves forward through the display decoration frame 23. I'm here. Then, the display window 23W inside the display decoration frame 23 and the liquid crystal screen 13G on the back side thereof constitute a main display effect section 13 corresponding to the “game effect section” of the present invention.

遊技板11は、透光部材の一部に装飾用の図柄を付した構造になっている。また、液晶モジュール13Mの液晶画面13Gは、表示装飾枠23の表示窓23Wより大きな図1の破線で示した四角形Sになっていて、液晶画面13Gの一部が遊技板11を通して透視することができる。特に、遊技領域R1のうち右側の側部領域における下端部で液晶画面13Gの右下角部近傍を遊技板11を通して透視することができる。   The game board 11 has a structure in which a decorative pattern is attached to a part of the translucent member. Further, the liquid crystal screen 13G of the liquid crystal module 13M has a quadrangle S indicated by a broken line in FIG. 1 larger than the display window 23W of the display decoration frame 23, and a part of the liquid crystal screen 13G can be seen through the game board 11. it can. In particular, the vicinity of the lower right corner of the liquid crystal screen 13G can be seen through the game board 11 at the lower end of the right side area of the game area R1.

表示装飾枠23のうち上辺部分及び両側辺部分には、遊技板11より前方に突出した進入規制壁23D(本発明の「演出部材側縁突壁」に相当する)が備えられて、表示窓23Wの上辺と両側辺から表示窓23W内に遊技球が進入することを規制している。   In the display decorative frame 23, an upper side portion and both side portions are provided with an entry restricting wall 23D (corresponding to the “direction member side edge protruding wall” of the present invention) protruding forward from the game board 11, and a display window. The game ball is restricted from entering the display window 23W from the upper side and both sides of the 23W.

表示装飾枠23の下辺部内面は、下方に膨らむように湾曲したステージ23Sになっている。また、進入規制壁23Dの左側下部には、遊技領域R1を流下する遊技球をステージ23Sに導入する導入路23Gが設けられている。そして、導入路23Gを通過した遊技球がステージ23S上を転動し、ステージ23Sの中央部に備えた複数の排出部23Tの何れかから前方に落下するようになっている。   The inner surface of the lower side of the display decoration frame 23 is a stage 23S that is curved so as to swell downward. Further, an introduction path 23G for introducing game balls flowing down the game area R1 into the stage 23S is provided at the lower left portion of the entry restriction wall 23D. Then, the game ball that has passed through the introduction path 23G rolls on the stage 23S, and falls forward from any of the plurality of discharge portions 23T provided at the center of the stage 23S.

進入規制壁23Dの上面は、左側端部を除く全体が上方に膨らむように湾曲していて、その進入規制壁23Dとガイドレール12との間に遊技球が1つずつ通過可能な上部通路23Uになっている。   The upper surface of the entry restriction wall 23D is curved so that the entire surface excluding the left end swells upward, and an upper passage 23U through which one game ball can pass between the entry restriction wall 23D and the guide rail 12 It has become.

図2〜図4には、遊技領域R1の右側部分が拡大して示されると共に、遊技板11の前面から突出した部分(遊技球が前方を通過できない程度の突出部分。釘は除く)に実線のハッチングが付されている。なお、図3の一点鎖線のハッチングは、後述する高確率流下領域Kである。図2に示すように、進入規制壁23Dの右側上部は、ガイドレール12の第1板金レール12Aのうち上端寄り位置から上下方向の中間部に亘る範囲で鉛直方向に対して傾斜している部分に宛がわれている。そして、その進入規制壁23Dの右側上部に、本発明に係る蛇行ガイド部23Eが形成されている。蛇行ガイド部23Eは、遊技球が1つずつ通過可能な幅の蛇行した溝状になっている。詳細には、蛇行ガイド部23Eの溝におけるメイン表示演出部13側の一方の内側面23E1は、右下がりの階段状をなし、その階段の各段差面における下端部には傾斜面が形成されている。また、他方の内側面23E2も階段形状をなして、その階段の各段差面における上端部に傾斜面が形成されている。   2 to 4, the right side portion of the game area R1 is shown enlarged, and a portion protruding from the front surface of the game board 11 (a protruding portion to the extent that the game ball cannot pass forward, excluding nails) is a solid line. The hatching is attached. In addition, the hatching of the dashed-dotted line of FIG. 3 is the high probability flow-down area | region K mentioned later. As shown in FIG. 2, the upper right portion of the entry restriction wall 23 </ b> D is inclined with respect to the vertical direction in the range from the upper end position to the vertical middle portion of the first sheet metal rail 12 </ b> A of the guide rail 12. Is addressed to. And the meandering guide part 23E which concerns on this invention is formed in the upper right part of the approach control wall 23D. The meandering guide portion 23E has a meandering groove shape with a width that allows game balls to pass one by one. In detail, one inner side surface 23E1 on the main display effect portion 13 side in the groove of the meandering guide portion 23E has a stepped downward shape, and an inclined surface is formed at the lower end portion of each step surface of the staircase. Yes. The other inner side surface 23E2 also has a staircase shape, and an inclined surface is formed at the upper end of each step surface of the staircase.

進入規制壁23Dに右側部分における表示装飾枠23の下方には、ガイドレール12の右湾曲部12Fに向かって突出した第1山部24と第2山部25とが設けられている。それら第1及び第2の山部24,25の頂点位置は、遊技板11の左右方向で略同一或いは第1の山部24の方が第2の山部25よりも左右方向に張り出して設けられている。また、第1及び第2の山部24,25は、共に上側に右下がりの傾斜面、下側に左下がりの傾斜面を有している。各傾斜面は水平方向に対して45度〜60度の角度で傾斜している。そして、第2山部25における上側の傾斜面が本発明に係る第2傾斜ガイド部25Aになっていて、その第2傾斜ガイド部25Aの下り方向の長さは、遊技球の直径の1〜2倍程度になっている。また、進入規制壁23Dの右側下部の外面は、第2山部25の下側の傾斜面の下端部から鉛直下方に延びてから、遊技領域R1の左右方向の中央より位置まで左下方に向かって延びている。   A first peak portion 24 and a second peak portion 25 projecting toward the right curved portion 12F of the guide rail 12 are provided below the display decoration frame 23 in the right portion of the entry restriction wall 23D. The apex positions of the first and second peak portions 24 and 25 are substantially the same in the left-right direction of the game board 11 or the first peak portion 24 protrudes in the left-right direction more than the second peak portion 25. It has been. Each of the first and second peak portions 24 and 25 has an inclined surface with a lower right side on the upper side and an inclined surface with a lower left side on the lower side. Each inclined surface is inclined at an angle of 45 to 60 degrees with respect to the horizontal direction. The upper inclined surface of the second mountain portion 25 is the second inclined guide portion 25A according to the present invention, and the length of the second inclined guide portion 25A in the down direction is 1 to 1 of the diameter of the game ball. It is about twice. Further, the outer surface of the lower right side of the entry restriction wall 23D extends vertically downward from the lower end of the inclined surface on the lower side of the second peak 25, and then extends to the lower left from the center in the left-right direction of the game area R1. It extends.

図1に示すように、遊技領域R1のうち表示装飾枠23の左側の側部領域には、第1始動ゲート18Aと風車17とが設けられている。第1始動ゲート18Aは、遊技球が通過可能な門形構造をなし、進入規制壁23Dの外面のうち左側上端寄り位置に配置されて進入規制壁23Dと一体的に構成されている。また、風車17は、表示装飾枠23の左側の側部領域の下端部に配置され、遊技球の当接により任意の方向に回転する。   As shown in FIG. 1, a first start gate 18 </ b> A and a windmill 17 are provided in a side region on the left side of the display decoration frame 23 in the game region R <b> 1. The first start gate 18A has a gate-like structure through which a game ball can pass, and is arranged at a position near the upper left end of the outer surface of the entry restriction wall 23D and is configured integrally with the entry restriction wall 23D. Moreover, the windmill 17 is arrange | positioned in the lower end part of the left side part area | region of the display decoration frame 23, and rotates to arbitrary directions by contact | abutting of a game ball.

表示装飾枠23の横方向の中央下方には、第1始動入賞口14Aと第2始動入賞口14Bとが上下並べて設けられている。第1始動入賞口14Aは、遊技板11の前面から突出し、上方に向かって常時開放したポケット構造をなしている。第2始動入賞口14Bは、第1始動入賞口14Aの真下に配置され、遊技板11の前面に開口している。また、第2始動入賞口14Bには、その下側開口縁を中心に前後に回動する可動扉14Cが設けられ、通常は、可動扉14Cが起立して第2始動入賞口14Bへの遊技球の入球(入賞)が規制されている。そして、後述する所定の条件が成立すると可動扉14Cが前に倒れ、その可動扉14Cを案内にして遊技球が第2始動入賞口14Bに入賞可能になる。また、第2始動入賞口14Bの両横と真下とには、アウト口16が開口していて、第1及び第2の始動入賞口14A,14Bを含む何れの入賞口にも入賞できなかった遊技球がアウト口16に取り込まれる。なお、第2始動入賞口14Bの真下のアウト口16に合わせて、ガイドレール12における左半円部12Dと右下底部12Eとの境界部分には、下方に膨らんだアウト口導入部12Hが設けられている。   Below the center in the horizontal direction of the display decoration frame 23, a first start winning opening 14A and a second starting winning opening 14B are provided side by side. The first start winning opening 14A protrudes from the front surface of the game board 11 and has a pocket structure that is always open upward. The second start winning opening 14B is arranged directly below the first start winning opening 14A and opens to the front surface of the game board 11. Further, the second start winning opening 14B is provided with a movable door 14C that rotates back and forth around the lower opening edge thereof. Normally, the movable door 14C stands up and a game to the second start winning opening 14B is performed. Ball entry (winning) is regulated. Then, when a predetermined condition described later is satisfied, the movable door 14C falls forward, and the game ball can enter the second start winning opening 14B with the movable door 14C as a guide. In addition, an out port 16 is open on both sides and directly below the second start winning port 14B, and it was not possible to win any of the winning ports including the first and second start winning ports 14A and 14B. A game ball is taken into the out port 16. In addition, an out port introduction portion 12H that swells downward is provided at the boundary portion between the left semicircular portion 12D and the lower right bottom portion 12E of the guide rail 12 in accordance with the out port 16 directly below the second start winning port 14B. It has been.

遊技領域R1のうち表示装飾枠23の左下領域には、左側の側部領域の下端部から第1始動入賞口14Aに向かって下るように傾斜する線上に複数の釘90が並べられて第1ガイド釘列91が形成され、その第1ガイド釘列91の下方には、第1ガイド釘列91と平行に複数の釘90が並べられて第2ガイド釘列92が形成されている。そして、第1ガイド釘列91により遊技球が第1始動入賞口14Aに案内され、第2ガイド釘列92により遊技球が第2始動入賞口14Bに案内される。また、第1及び第2のガイド釘列91,92には、途中部分に遊技球が通過可能な断絶部が設けられている。さらに、第2ガイド釘列92の下方には、一般入賞口20Aが設けられ、その一般入賞口20Aは、遊技板11の前面から突出し、上方に常時開放したポケット構造をなしている。   In the lower left area of the display decoration frame 23 in the game area R1, a plurality of nails 90 are arranged on a line inclined from the lower end of the left side area toward the first start winning opening 14A. A guide nail row 91 is formed, and below the first guide nail row 91, a plurality of nails 90 are arranged in parallel with the first guide nail row 91 to form a second guide nail row 92. Then, the game balls are guided to the first start winning opening 14A by the first guide nail row 91, and the game balls are guided to the second start winning opening 14B by the second guide nail row 92. In addition, the first and second guide nail rows 91 and 92 are provided with breakage portions through which game balls can pass in the middle. Further, a general winning opening 20A is provided below the second guide nail row 92, and the general winning opening 20A protrudes from the front surface of the game board 11 and has a pocket structure that is always open upward.

図2に示すように、遊技領域R1のうち表示装飾枠23の右下領域には、遊技領域R1の右側の側部領域を流下してきた遊技球を第2始動入賞口14Bに案内するための右下端ガイド部95が設けられている。右下端ガイド部95は、樹脂製のガイド板93と、複数の釘90から構成されたガイド釘列94とからなる。ガイド板93は、ガイドレール12の右下底部12Eにおける上端寄り位置から遊技領域R1の左右方向の中央寄り位置まで緩やかに傾斜して真っ直ぐ延びている。なお、ガイド板93の上端部から斜め上方にガイド板93Aが延び、そのガイド板93Aがガイドレール12における右下底部12Eの上部内面に重ねられている。なお、ガイド釘列94は、ガイド板93の下端部から第2始動入賞口14Bの側縁部までガイド板93より急な角度で傾斜して延びている。まお、ガイド釘列94の途中には、遊技球が通過可能な断絶部94Dが形成され、その断絶部94Dを通過した遊技球はアウト口16に向かうようになっている。   As shown in FIG. 2, in the lower right area of the display decoration frame 23 in the game area R1, the game ball that has flowed down the side area on the right side of the game area R1 is guided to the second start winning opening 14B. A right lower end guide portion 95 is provided. The right lower end guide portion 95 includes a resin guide plate 93 and a guide nail row 94 composed of a plurality of nails 90. The guide plate 93 extends straightly from the position near the upper end of the lower right bottom portion 12E of the guide rail 12 to the position near the center in the left-right direction of the game area R1. A guide plate 93A extends obliquely upward from the upper end portion of the guide plate 93, and the guide plate 93A is overlaid on the upper inner surface of the lower right bottom portion 12E of the guide rail 12. The guide nail row 94 extends from the lower end portion of the guide plate 93 to the side edge portion of the second start winning port 14B at an angle with a steep angle from the guide plate 93. In the middle of the guide nail row 94, a breakage portion 94D through which a game ball can pass is formed, and the game ball that has passed through the breakage portion 94D is directed to the out port 16.

遊技領域R1における表示装飾枠23の右下領域には、ガイド板93の上方に第1大入賞口15が設けられると共に、その第1大入賞口15の上方に第2始動ゲート18B、さらに、その第2始動ゲート18Bの右側方に一般入賞口20Bが設けられている。   In the lower right area of the display decoration frame 23 in the game area R1, a first grand prize opening 15 is provided above the guide plate 93, a second start gate 18B is provided above the first big prize opening 15, and A general winning opening 20B is provided on the right side of the second start gate 18B.

第1大入賞口15は、横長形状をなして遊技板11の前面に開口している。また、第1大入賞口15には、その下側開口縁を中心に前後に回動する可動扉15Tが設けられ、通常は、可動扉15Tが起立して第1大入賞口15への遊技球の入球(入賞)が規制されている。そして、後述する所定の条件が成立すると可動扉15Tが前に倒れ、その可動扉15Tを案内にして遊技球が第1大入賞口15に入賞可能になる。   The first big prize opening 15 has a horizontally long shape and is open on the front surface of the game board 11. The first grand prize opening 15 is provided with a movable door 15T that pivots back and forth around its lower opening edge. Normally, the movable door 15T stands up and a game to the first big prize opening 15 is performed. Ball entry (winning) is regulated. When a predetermined condition described later is satisfied, the movable door 15T falls forward, and the game ball can enter the first big prize opening 15 with the movable door 15T as a guide.

第2始動ゲート18Bは、前記した第1始動ゲート18Aと同様に、遊技球が通過可能な門形構造をなし、第1大入賞口15の左右方向の中央の上方に配置されている。一般入賞口20Bは、前述の一般入賞口20Aと同様に、上方に向かって常時開放したポケット構造をなし、第1大入賞口15の上方から右側方に外れた位置に配置されている。   Similarly to the first start gate 18A described above, the second start gate 18B has a gate structure through which a game ball can pass, and is disposed above the center of the first big prize opening 15 in the left-right direction. Similar to the above-described general prize opening 20A, the general prize opening 20B has a pocket structure that is always open upward, and is disposed at a position off the right side from the upper side of the first big prize opening 15.

遊技領域R1における表示装飾枠23の右側の側部領域には、表示装飾枠23より下方でかつ第2始動ゲート18B及び一般入賞口20Bより上方となる位置にサイド突部30が設けられている。サイド突部30は、樹脂製であって、遊技板11の前面から突出し、ガイドレール12に内側から宛がわれている。   In the side area on the right side of the display decoration frame 23 in the game area R1, a side protrusion 30 is provided at a position below the display decoration frame 23 and above the second start gate 18B and the general winning opening 20B. . The side protrusions 30 are made of resin, protrude from the front surface of the game board 11, and are addressed to the guide rails 12 from the inside.

図3に示すように、サイド突部30の上面30Jは、僅かに左下がりに傾斜した平坦面になっていて、そのサイド突部30の左側面30Sは、上面30Jの左側端部から略垂直に下方に延び、サイド突部30の上下方向の中間部分は表示装飾枠23側に突出した中間突部30Tになっている。そして、サイド突部30の左側面30Sの上端から中間突部30Tに亘って第2大入賞口31(本発明の「側方境界入賞口」に相当する)が形成されている。また、第2大入賞口31には、下縁部を中心に回動する可動扉32(本発明の「誘導部材」に相当する)が設けられている。可動扉32には、サイド突部30の左側面30Sに重ねることが可能な平面な入賞ガイド面32Gと、その入賞ガイド面32Gの反対側に位置し、回動中心側は平坦で先方に向かって入賞ガイド面32Gに接近するように湾曲した外面32Fとが備えられている。そして、可動扉32は、通常は、図4に示すように起立姿勢になって入賞ガイド面32Gをサイド突部30の左側面30Sに重ね合わせた状態で第2大入賞口31を閉塞し、後述する所定条件が成立すると図3に示すように可動扉32が表示装飾枠23側に開き、入賞ガイド面32Gが水平方向に対して20〜45度の角度で傾斜した状態になって、遊技球が第2大入賞口31に入賞可能になる。   As shown in FIG. 3, the upper surface 30J of the side protrusion 30 is a flat surface slightly inclined to the left, and the left side surface 30S of the side protrusion 30 is substantially vertical from the left end of the upper surface 30J. The intermediate portion in the vertical direction of the side protrusion 30 is an intermediate protrusion 30T protruding to the display decoration frame 23 side. And the 2nd big winning opening 31 (equivalent to the "side boundary winning opening" of this invention) is formed ranging from the upper end of the left side 30S of the side protrusion 30 to the intermediate protrusion 30T. Further, the second grand prize winning port 31 is provided with a movable door 32 (corresponding to the “guidance member” of the present invention) that rotates around the lower edge. The movable door 32 is positioned on the opposite side of the winning guide surface 32G that can be overlapped with the left side surface 30S of the side protrusion 30 and the winning guide surface 32G, and the center of rotation is flat and facing forward. And an outer surface 32F curved so as to approach the winning guide surface 32G. The movable door 32 is normally in an upright posture as shown in FIG. 4 and closes the second big prize opening 31 with the winning guide surface 32G overlapped with the left side surface 30S of the side protrusion 30. When a predetermined condition described later is satisfied, the movable door 32 opens to the display decoration frame 23 side as shown in FIG. 3, and the winning guide surface 32G is inclined at an angle of 20 to 45 degrees with respect to the horizontal direction. The ball can enter the second grand prize opening 31.

サイド突部30の上面30Jは、第2山部25の頂点の僅か下方に位置している。第2山部25の頂点の僅か下方には誘導部材から離れる側に湾曲した湾曲部26が形成されている。そして、可動扉32が開くと、可動扉32の先端が僅かに第2山部25の下方(湾曲部26)に入り込み、第2傾斜ガイド部25Aの一部と入賞ガイド面32Gの一部とが上下方向で重なる。また、可動扉32が開いた状態で可動扉32の先端と表示装飾枠23(湾曲部26)との間隔は、遊技球の直径の1〜2倍程度の大きさになり、遊技球が通過可能に構成されている。なお、上下方向で重なっていなくても水平方向での第2山部25の頂点と可動扉32の先端の幅が、遊技球の1球未満の範囲内になるように構成することで、可動扉32が開放中に第2山部25の頂点横を遊技球が通過した場合であっても可動扉32に遊技球が接触し易くなり、第2大入賞口31に誘導可能に構成することが可能となる。   The upper surface 30J of the side protrusion 30 is located slightly below the vertex of the second peak 25. A curved portion 26 that is curved to the side away from the guide member is formed slightly below the apex of the second peak portion 25. When the movable door 32 is opened, the distal end of the movable door 32 slightly enters below the second peak portion 25 (curved portion 26), and a part of the second inclined guide part 25A and a part of the winning guide surface 32G. Overlap in the vertical direction. Further, the distance between the tip of the movable door 32 and the display decoration frame 23 (curved portion 26) in a state where the movable door 32 is opened is about 1 to 2 times the diameter of the game ball, and the game ball passes therethrough. It is configured to be possible. In addition, even if it does not overlap in the vertical direction, it is movable by configuring the width of the apex of the second mountain portion 25 and the tip of the movable door 32 in the horizontal direction to be within a range of less than one game ball. Even when the game ball passes through the apex of the second mountain portion 25 while the door 32 is open, it is easy for the game ball to come into contact with the movable door 32 and can be guided to the second grand prize opening 31. Is possible.

ここで、遊技領域R1のうち表示装飾枠23の右側の側部領域においては、可動扉32が開いた状態では、遊技板11の前面から起立したサイド突部30の外周面(上記した左側面30S、上面30Jを含む)のガイドレール12と重なっていない部分が、遊技領域R1のうち遊技球が流下可能な側方の境界位置となる。また、可動扉32が閉じた状態では、入賞ガイド面32Gの外面32Fが遊技領域R1のうち遊技球が流下可能な側方の境界位置となる。即ち、可動扉32が開いた状態では、サイド突部30の外面が本発明に係る「側方境界面」に相当し、可動扉32が閉じた状態では、可動扉32の外面が本発明に係る「側方境界面」に相当する。また、サイド突部30より上側では、ガイドレール12の内面12Sが、遊技領域R1のうち遊技球が流下可能な側方の境界位置に配置されて本発明に係る「側方境界面」をなし、さらにそれより上側では、蛇行ガイド部23Eの一方の内側面23E2が遊技領域R1のうち遊技球が流下可能な側方の境界位置に配置されて本発明に係る「側方境界面」になっている。   Here, in the side region on the right side of the display decorative frame 23 in the game region R1, the outer peripheral surface of the side protrusion 30 that stands up from the front surface of the game board 11 (the left side surface described above) when the movable door 32 is open. A portion of the game area R1 that does not overlap with the guide rail 12 (including 30S and the upper surface 30J) is a lateral boundary position where the game ball can flow down. In the state where the movable door 32 is closed, the outer surface 32F of the winning guide surface 32G becomes a lateral boundary position where the game ball can flow down in the game area R1. That is, when the movable door 32 is open, the outer surface of the side protrusion 30 corresponds to the “side boundary surface” according to the present invention, and when the movable door 32 is closed, the outer surface of the movable door 32 is within the present invention. This corresponds to the “lateral boundary surface”. Further, on the upper side of the side protrusion 30, the inner surface 12S of the guide rail 12 is arranged at a lateral boundary position where the game ball can flow down in the game area R1, thereby forming the “side boundary surface” according to the present invention. Furthermore, on the upper side, one inner side surface 23E2 of the meandering guide portion 23E is arranged at a side boundary position where the game ball can flow down in the game area R1, and becomes the “side boundary surface” according to the present invention. ing.

サイド突部30の上方には、ガイドレール12(詳細には、右湾曲部12F)の内面12Sから斜め下方に張り出すように2つの釘90が並べられて本発明に係る張出部96が構成されている。張出部96を構成する釘90,90同士の間、及び、釘90とガイドレール12との間は、遊技球が通過不能な程度に接近している。また、張出部96の先端に対して表示装飾枠23側の斜め下方には、遊技球1つ分以上の間隔を開けて釘90Sが設けられている。その釘90Sは、本発明に係る「流下経路分割突部」に相当し、遊技領域R1における表示装飾枠23の右側方の側部領域を表示装飾枠23側の流下経路L1と、ガイドレール12側の流下経路L2とに分割する役割を果たしている。そして、その「流下経路分割突部」としての釘90Sと前記した張出部96とから本発明に係る第1傾斜ガイド部97が形成され、その第1傾斜ガイド部97は、蛇行ガイド部23Eを通過してきた遊技球を受けて前述した第2傾斜ガイド部25A側に向けて案内可能に構成されている。また、第2傾斜ガイド部25Aは、第1傾斜ガイド部97から受けた遊技球を第2大入賞口31側へと案内可能に構成されている。   Above the side protrusion 30, two nails 90 are arranged so as to project obliquely downward from the inner surface 12S of the guide rail 12 (specifically, the right curved portion 12F), and the overhang portion 96 according to the present invention is provided. It is configured. The game balls are close to each other such that the game balls cannot pass between the nails 90 and 90 constituting the projecting portion 96 and between the nails 90 and the guide rail 12. Further, a nail 90S is provided at an interval of one or more game balls at an angle below the display decoration frame 23 side with respect to the tip of the overhang portion 96. The nail 90S corresponds to the “downflow path dividing protrusion” according to the present invention, and the right side area of the display decoration frame 23 in the game area R1 is defined as the downflow path L1 on the display decoration frame 23 side and the guide rail 12. It plays the role of dividing into the downstream flow path L2. A first inclined guide portion 97 according to the present invention is formed from the nail 90S as the “downflow path dividing protrusion” and the overhang portion 96, and the first inclined guide portion 97 is a meandering guide portion 23E. It is configured to be able to receive the game ball that has passed through and directed toward the second inclined guide portion 25A described above. Further, the second inclined guide portion 25A is configured to be able to guide the game ball received from the first inclined guide portion 97 to the second grand prize winning port 31 side.

ここで、図3に示すように、可動扉32を開いた状態で、入賞ガイド面32Gの最上端位置を最上端位置P0(円弧の場合は円弧の頂点)とし、その最上端位置P0から水平に延ばした線分H(図3に示す一点鎖線)と本発明に係る「側方境界面」に相当する部位(この場合は、サイド突部30の左側面30S)との交点を交差部P1とする。そして、この線分Hを、入賞ガイド面32Gの最上端位置P0を中心に「側方境界面」に相当する部位に沿って上方(図3における反時計回り方向)に回動していくと、線分Hが初めて「流下経路分割突部」としての釘90Sに接したときに、線分Hと「側方境界面」としてのガイドレール12の内面12Sとは交差部P3で交差する。このときの最上端位置P0と交差部P3とを結ぶ線分Hが、第2大入賞口31の入賞境界線分Nとなり、第2大入賞口31への実質的な、所謂、「入賞入口」と見なすことができる。その「入賞入口」とは、「入賞口又は当該入賞口に連なる遊技釘等(遊技部材)で構成される遊技球の流下経路のうち、入賞口から最も離れた位置にあるもの」のことであり、「入賞口に連なる遊技釘等」とは、遊技釘間を遊技球が通過できないように遊技釘等を連続配置したもののことをいう。即ち、遊技球を第2大入賞口31に案内する入賞ガイド面32Gは、「入賞口に連なる遊技釘等」に相当する。なお、一般に、遊技球の直径は11mm、釘の柱部分の直径は1.85mm、釘の頭部分の直径は4.2mmになっている。   Here, as shown in FIG. 3, with the movable door 32 open, the top end position of the winning guide surface 32G is set to the top end position P0 (the top of the arc in the case of an arc), and the horizontal position from the top end position P0. The intersection of the line H extending to (a one-dot chain line shown in FIG. 3) and a portion corresponding to the “lateral boundary surface” according to the present invention (in this case, the left side surface 30S of the side protrusion 30) is defined as an intersection P1. And Then, when this line segment H is rotated upward (counterclockwise in FIG. 3) along the portion corresponding to the “lateral boundary surface” around the uppermost end position P0 of the winning guide surface 32G. When the line segment H comes into contact with the nail 90S as the “downflow path dividing protrusion” for the first time, the line segment H and the inner surface 12S of the guide rail 12 as the “lateral boundary surface” intersect at the intersection P3. A line segment H connecting the uppermost end position P0 and the intersection P3 at this time becomes a winning boundary line segment N of the second big winning opening 31, and a substantial so-called “winning entrance to the second big winning opening 31 is obtained. Can be considered. The “winning entrance” means “the one that is the furthest away from the winning exit in the flow path of the game ball composed of a winning exit or a game nail (game member) connected to the winning entrance”. “A game nail connected to the winning opening” means a game nail or the like continuously arranged so that a game ball cannot pass between the game nails. That is, the winning guide surface 32G that guides the game ball to the second grand prize opening 31 corresponds to “a game nail or the like connected to the winning opening”. In general, the diameter of the game ball is 11 mm, the diameter of the pillar portion of the nail is 1.85 mm, and the diameter of the head portion of the nail is 4.2 mm.

また、大入賞口の入賞入口は55mmを越え135mm以下と規定されているため、「流下経路分割突部」としての釘90Sは、入賞境界線分Nの長さが上記の範囲内になるように配置されている。なお、「大入賞口」とは、「入賞口のうち役物が作動した場合に著しく入賞が容易になる入賞口」のことである。また、本実施形態では、本発明に係る「入賞口」として大入賞口(第2大入賞口31)を例にとって入賞入口を説明したが、例えば、入賞境界線分Nの長さが55mm以下の場合には、開閉式の始動入賞口における入賞入口として本発明を適用することが可能であり、入賞境界線分Nの長さが13mm以下の場合には、ゲート及び開閉式ではない始動入賞口における入賞入口として本発明を適用することが可能となる。   Further, since the winning entrance of the grand prize opening is defined to be more than 55 mm and not more than 135 mm, the length of the winning boundary line segment N is within the above range for the nail 90S as the “downflow path dividing protrusion”. Is arranged. The “big prize opening” means “a prize opening that makes it easy to win a prize when an accessory is activated in the prize opening”. Further, in the present embodiment, the prize winning entrance has been described taking the prize winning opening (second prize winning opening 31) as an example as the “winning prize opening” according to the present invention. For example, the length of the winning boundary line segment N is 55 mm or less. In this case, it is possible to apply the present invention as a winning entrance at the openable start winning opening, and when the length of the winning boundary line segment N is 13 mm or less, the start winning winning that is not of the gate and openable type is possible. The present invention can be applied as a winning entrance at the mouth.

そして、この入賞境界線分Nと入賞ガイド面32Gと「側方境界面」とで囲まれた領域(図3に示す斜線の一点鎖線のハッチング部分)が、入賞境界線分Nと入賞ガイド面32Gと「側方境界面」とに囲まれていない領域よりも第2大入賞口31に遊技球が入賞し易い高確率流下領域Kとなる。高確率流下領域Kは、遊技球が1つ以上進入可能である(含むことができる)と共に、遊技球を複数の流下経路に分割可能な釘90が設けられていないので、高確率流下領域K内での遊技球の流下方向の変化が少なく、高確率流下領域Kに流下した遊技球のほとんどが第2大入賞口31に入賞し易いようになっている。また、「側方境界面」と入賞境界線分Nとの交差部P3に遊技球が入球可能な入球部を設けることなく、実質的な入賞入口を構成することが可能となる。なお、高確率流下領域K内には遊技球を複数の流下経路に分割しない部材であれば設けてもよく、例えば本実施形態では高確率流下領域K内に遊技球を複数の流下経路に分割しない張出部96が設けられている。   An area surrounded by the winning boundary line segment N, the winning guide surface 32G, and the “side boundary surface” (hatched portion of the dashed line in FIG. 3) is the winning boundary line segment N and the winning guide surface. It becomes the high probability flow-down area K where the game ball is likely to win the second big winning opening 31 as compared with the area not surrounded by 32G and the “side boundary surface”. In the high probability flow-down area K, one or more game balls can enter (can be included), and the nail 90 that can divide the game ball into a plurality of flow paths is not provided. There is little change in the flow direction of the game ball inside, and most of the game balls flowing into the high-probability flow region K can easily win the second big prize opening 31. In addition, it is possible to configure a substantial winning entrance without providing a entering portion where a game ball can enter at the intersection P3 between the “side boundary surface” and the winning boundary line segment N. Note that any member that does not divide the game ball into a plurality of flow paths may be provided in the high probability flow area K. For example, in this embodiment, the game ball is divided into a plurality of flow paths in the high probability flow area K. An overhang portion 96 is provided.

図5には、遊技板11の右下裏側に配置された賞球処理部品40が示されている。賞球処理部品40は、遊技板11を通して視認可能な液晶モジュール13Mの右下角部に隣接するように配置され、同図の左側から順番に、光装飾部41,第1大入賞処理部42,一般入賞処理部43及び第2大入賞処理部44を備えている。光装飾部41は、図示しないLEDを内蔵し、遊技板11を裏面側から装飾する。第1大入賞処理部42、一般入賞処理部43、第2大入賞処理部44は、それぞれ第1大入賞口15、一般入賞口20A、第2大入賞口31に入賞した入賞球を図示しない遊技球回収路に案内するものである。また、第2大入賞処理部44内には、非V入賞孔45AとV入賞孔45Bとが備えられている。より具体的には、第2大入賞処理部44は、途中でクランク状に屈曲していて、その屈曲部分より下流側に非V入賞孔45AとV入賞孔45Bを横並びに備えている。また、V入賞孔45Bの上方にスライド蓋46が進退してV入賞孔45Bが開閉されるようになっている。そして、可動扉32が開いて第2大入賞口31に入賞した遊技球が取込口44Aから第2大入賞処理部44に取り込まれて、非V入賞孔45AとV入賞孔45Bとの何れかを通過する。このとき、1度遊技球がV入賞孔45Bを通過すると、V入賞孔45Bはスライド蓋46によって閉じられるようになっている。   FIG. 5 shows a prize ball processing component 40 arranged on the lower right back side of the game board 11. The prize ball processing component 40 is disposed adjacent to the lower right corner of the liquid crystal module 13M that can be viewed through the game board 11, and in order from the left side of the figure, the light decoration unit 41, the first big prize processing unit 42, A general winning processing unit 43 and a second big winning processing unit 44 are provided. The light decoration unit 41 incorporates an LED (not shown) and decorates the game board 11 from the back side. The first grand prize processing unit 42, the general prize processing unit 43, and the second grand prize processing unit 44 do not illustrate the winning balls that have won the first grand prize port 15, the general prize port 20A, and the second major prize port 31, respectively. This guides you to the game ball collection path. Further, in the second big prize processing section 44, a non-V prize hole 45A and a V prize hole 45B are provided. More specifically, the second big prize processing section 44 is bent in a crank shape in the middle, and includes a non-V winning hole 45A and a V winning hole 45B side by side downstream of the bent portion. Further, the slide lid 46 advances and retreats above the V winning hole 45B so that the V winning hole 45B is opened and closed. Then, the game ball that has won the second grand prize opening 31 with the movable door 32 opened is taken into the second big prize processing section 44 from the inlet 44A, and either the non-V prize hole 45A or the V prize hole 45B is taken. Pass through. At this time, once the game ball passes the V winning hole 45B, the V winning hole 45B is closed by the slide lid 46.

上記した第1及び第2の始動入賞口14A,14B、一般入賞口20A,20Bに遊技球が入賞した場合には、パチンコ遊技機の前面に備えた図示しない受け皿に例えば、3個の遊技球が賞球として払い出され、第1と第2の大入賞口15,31に遊技球が入賞した場合には、15個の遊技球が賞球として払い出される。遊技者は、以下説明するパチンコ遊技機の遊技内容の下で、より多くの賞球を獲得することを競って遊技を行う。   When a game ball wins the first and second start winning ports 14A and 14B and the general winning ports 20A and 20B, for example, three game balls are placed on a tray (not shown) provided on the front surface of the pachinko gaming machine. Are paid out as prize balls, and 15 game balls are paid out as prize balls when the game balls win the first and second big prize winning openings 15 and 31. The player competes to acquire more prize balls under the game contents of the pachinko gaming machine described below.

そのパチンコ遊技機の遊技内容は以下の通りである。本実施形態のパチンコ遊技機では、普図判定と特図判定とを行って遊技が進行する。普図判定は、第2始動入賞口14Bを開くか否かをランダムに決定する判定であり、第1及び第2の始動ゲート18A,18Bへの入賞に起因して、普図判定を行う権利である「普図当否判定権」が発生する。普図当否判定権は、最大、4つまで保留され、発生順に1つずつ使用されて普図判定が行われる。なお、普図当否判定権の数は、遊技板11上に設けた所定のLEDによって表示される。また、普図判定報知演出は、図示しないが液晶画面13G上で行われる。   The game contents of the pachinko machine are as follows. In the pachinko gaming machine of the present embodiment, the game progresses by performing the common figure determination and the special figure determination. The common figure determination is a determination to randomly determine whether or not to open the second start winning opening 14B, and the right to perform the general figure determination due to winning in the first and second start gates 18A and 18B. This is the “normal figure right / no-go decision right”. Up to four right-to-use decision determination rights are reserved, and are used one by one in the order in which they occur, and the common-use determination is performed. Note that the number of right-to-use determinations is indicated by a predetermined LED provided on the game board 11. Further, although not shown in the drawing, the usual figure determination notification effect is performed on the liquid crystal screen 13G.

普図判定が行われると、所定の普図判定報知演出が行われてから普図判定の判定結果が報知され、その判定結果が当りであると、第2始動入賞口14Bの可動扉14Cが所定の期間に亘って開かれる。また、このパチンコ遊技機は、時短状態と非時短状態とに切り替わるようになっている。具体的には、第1及び第2の始動ゲート18A,18Bの何れに入賞した場合も、その入賞時が時短状態か非時短状態かに拘わらず、普図判定を行ったときが非時短状態であれば、1000〜20000[ms]の普図判定報知演出後に判定結果が報知され、99/100の確率で外れになる一方、1/100の確率で当りになり、当りになると第2始動入賞口14Bが1回だけ90[ms]間、開く。一方、普図判定を行ったときが時短状態であれば、1000[ms]の普図判定報知演出後に判定結果が報知され、1/100の確率で外れになる一方、99/100の確率で当りになり、当りになると第2始動入賞口14Bが3回に亘って500[ms]間、開く。   When the common map determination is performed, the determination result of the general map determination is notified after a predetermined general map determination notification effect is performed, and when the determination result is successful, the movable door 14C of the second start winning opening 14B is It is opened for a predetermined period. Further, this pachinko gaming machine is switched between a time-saving state and a non-time-saving state. Specifically, regardless of whether the first start gate 18A or the second start gate 18B is won, whether the winning time is a short-time state or a non-short-time state, the time when the normal determination is made is a non-short-time state. If this is the case, the determination result is notified after 1000 to 20000 [ms] of the normal map determination notification effect, and the probability is 99/100, while the probability is 1/100. The winning opening 14B is opened only once for 90 [ms]. On the other hand, if the time of the normal map determination is in the short-time state, the determination result is notified after the 1000 [ms] general map determination notification effect, and the probability is 1/100, while the probability is 99/100. When the winning is reached, the second start winning opening 14B is opened for 500 [ms] three times.

特図判定は、第1大入賞口15及び第2大入賞口31を開く等する、後に詳説する大当り遊技を実行するか否かをランダムに決定する判定であり、第1及び第2の始動入賞口14A,14Bの何れかに入賞に起因して、特図判定を行う権利である「特図当否判定権」が発生する。その特図当否判定権は、それぞれ最大、4つまで保留され、発生順に1つずつ使用されて特図判定が行われる。また、保留されている特図当否判定権の数は、非時短状態では、第1始動入賞口14Aへの入賞に係る特図当否判定権のみが液晶画面13Gに表示され、時短状態では、第2始動入賞口14Bへの入賞に係る特図当否判定権のみが液晶画面13Gに表示される。なお、第1及び第2の始動入賞口14A,14Bに対応した保留数は、図1に示した遊技領域R1外のLED39群によっても報知される。   The special figure determination is a determination to randomly determine whether or not to execute a jackpot game, which will be described in detail later, such as opening the first grand prize winning opening 15 and the second big winning prize opening 31, and the first and second starting Due to winning, either of the winning openings 14A, 14B generates a “special figure determination / no-judgment right” that is a right to make a special figure determination. The maximum number of special figure success / failure judgment rights is reserved, and the special figure judgment is performed by using them one by one in the order of occurrence. In addition, the number of reserved special figure determination / rejection rights that are put on hold is displayed on the liquid crystal screen 13G only in the non-short-time state on the liquid crystal screen 13G. Only the special figure success / failure determination right related to winning at the 2 start winning opening 14B is displayed on the liquid crystal screen 13G. It should be noted that the number of reserves corresponding to the first and second start winning ports 14A and 14B is also notified by the LED 39 group outside the game area R1 shown in FIG.

また、特図判定報知演出は、第1及び第2の始動入賞口14A,14Bへの入賞の何れの場合も、図1に示すように、液晶画面13Gに横並びに表示した3つの左、中、右の特別図柄13A,13B,13C等によって行われる。それら特別図柄13A,13B,13Cは、例えば、「0」〜「9」の数字を表記した複数種類のもので構成されており、通常は、各特別図柄13A,13B,13Cごと、所定の種類のものが停止表示されている。そして、特図判定が行われると、これら3つの特別図柄13A,13B,13Cが、変動表示(上下方向にスクロール表示)され、当否判定結果に基づいて所定時間後に、例えば、左、中、右の順で各特別図柄13A,13B,13Cが停止表示される。このとき、大当りの場合に、例えば、全ての特別図柄13A,13B,13Cが同じ図柄、即ち、ゾロ目になり、外れの場合には、ゾロ目以外の組み合わせで停止表示される。なお、特図判定報知演出は、図1に示した遊技領域R1外のLED39群の点灯パターンによっても行われる。   In addition, the special figure determination / notification effect has three left, middle, and side-by-side displays on the liquid crystal screen 13G as shown in FIG. 1 in both cases of winning the first and second start winning openings 14A and 14B. The special symbols 13A, 13B, 13C, etc. on the right are used. These special symbols 13A, 13B, and 13C are composed of, for example, a plurality of types of numbers representing numbers “0” to “9”. Usually, each special symbol 13A, 13B, and 13C has a predetermined type. Stuff is displayed stopped. Then, when the special figure determination is performed, these three special symbols 13A, 13B, and 13C are displayed in a variable manner (scrolled up and down), and after a predetermined time based on the determination result, for example, left, middle, right The special symbols 13A, 13B, and 13C are stopped and displayed in this order. At this time, in the case of a big hit, for example, all the special symbols 13A, 13B, and 13C become the same symbol, i.e., a doublet, and in the case of losing, the special symbols 13A, 13B, 13C are stopped and displayed in combinations other than the doublet. In addition, the special figure determination notification effect is also performed by the lighting pattern of the LED 39 group outside the game area R1 shown in FIG.

本実施形態のパチンコ遊技機は、特図判定で当り(これを、適宜「大当り」という)になる確率が高い確変状態と、確変状態より特図判定で当りになる確率が低い非確変状態とに切り替わるようになっている。具体的には、第1及び第2の始動入賞口14A,14Bの何れに入賞した場合も、その入賞時が確変状態か非確変状態かに拘わらず、特図判定を行ったときが確変状態であれば大当りになる確率は1/100、非確変状態であれば大当りになる確率は1/400に設定されている。   The pachinko gaming machine according to the present embodiment has a probability variation state with a high probability of being hit by special figure determination (this is appropriately referred to as “big hit”), and a non-probability variable state having a lower probability of being hit by special figure determination than the probability variation state. It is supposed to switch to. Specifically, regardless of whether the first or second start winning opening 14A or 14B has been won, regardless of whether the winning time is in a probabilistic state or a non-probable state, the special figure determination is performed. If so, the probability of being a big hit is set to 1/100, and if it is an uncertain change state, the probability of being a big hit is set to 1/400.

そして、特図判定を行ったときには、所定の特図判定報知演出が行われてから特図判定の判定結果が報知され、その判定結果が大当りであると大当り遊技が実行される。ここで、第1始動入賞口14Aへの入賞に係る大当りは、50%の確率で特典付き大当りになり、残り50%の確率で特典無し大当りになるように設定されている。一方、第2始動入賞口14Bへの入賞に係る大当りは、100%の確率で特典付き大当りになるように設定されている。   When the special figure determination is performed, a predetermined special figure determination notification effect is performed, and then the determination result of the special figure determination is notified. If the determination result is a big hit, the big hit game is executed. Here, the jackpot relating to winning at the first start winning opening 14A is set to be a jackpot with a bonus with a probability of 50%, and a jackpot without a bonus with a probability of the remaining 50%. On the other hand, the jackpot related to winning at the second start winning opening 14B is set to be a bonus jackpot with a privilege with a probability of 100%.

大当りになると、その大当りが特典付き大当りか特典無し大当りかに拘わらず16ラウンドで構成された大当り遊技が実行され、それら16ラウンドのうち1〜13,15のラウンドでは第1大入賞口15が開き、14,16のラウンドで第2大入賞口31が開く。但し、14〜16のラウンドにおける第1大入賞口15及び第2大入賞口31の開放時間は、特典付き大当りか特典無し大当りかによって異なる。また、大当りが特典付き大当りか特典無し大当りかに拘わらず、大当り遊技後には時短状態になるが、特典付き大当りの方が時短状態は長くなる。それに加えて、大当り遊技中に、第2大入賞口31内の入賞球がV入賞孔45Bを遊技球が通過した場合に、その大当り遊技後に確変状態になる。   When the jackpot is reached, a jackpot game composed of 16 rounds is executed regardless of whether the jackpot is a bonus hit with a bonus or a bonus hit without a bonus, and in the 1st to 13th and 15th rounds of the 16 rounds, the first jackpot 15 is Open and the second grand prize opening 31 opens in rounds 14 and 16. However, the opening times of the first big prize opening 15 and the second big prize opening 31 in rounds 14 to 16 differ depending on whether a bonus hit with a bonus or a bonus hit without a bonus. Regardless of whether the jackpot is a jackpot with a bonus or a bonus jack without a bonus, the jackpot game will be in a short-time state, but the bonus jackpot with a bonus will be longer in the short-time state. In addition to this, when a winning ball in the second big winning opening 31 passes through the V winning hole 45B during the big hit game, a certain change state is brought about after the big hit game.

ここで、特典付き大当りで大当り遊技が実行されたときには、何れのラウンドも第1大入賞口15又は第2大入賞口31の開放時間が例えば30秒間となり、多くの遊技球が第1大入賞口15及び第2大入賞口31に入賞可能になる。一方、特典無し大当りで大当り遊技が実行されたときには、1〜13のラウンドでは第1大入賞口15の開放時間が例えば30秒間になるが、14〜16のラウンドでは第1大入賞口15及び第2大入賞口31の開放時間が例えば0.04秒間となり、第1大入賞口15及び第2大入賞口31への入賞が極めて困難になる。従って、実質的に、特典付き大当りで大当り遊技が実行されたときにのみ第2大入賞口31に入賞可能になる。それに加えて、特典無し大当りではスライド蓋46は第2大入賞口31の開放時間に遊技球が入賞しても入賞孔45Bにほとんど入らないタイミングで開閉するので、例え第2大入賞口31Vに入賞したとしても、入賞孔45Bへ入賞して大当り遊技後に確変状態になるのは極めて稀である。   Here, when a big hit game with a bonus is executed, the opening time of the first big prize opening 15 or the second big prize opening 31 becomes, for example, 30 seconds in all rounds, and many game balls win the first big prize. It becomes possible to win a prize at the mouth 15 and the second big prize opening 31. On the other hand, when a big hit game without bonus is executed, the opening time of the first big prize opening 15 is 30 seconds in rounds 1 to 13, for example, but in the rounds 14 to 16, the first big prize opening 15 and The opening time of the second big prize opening 31 is 0.04 seconds, for example, and it becomes extremely difficult to win the first big prize opening 15 and the second big prize opening 31. Accordingly, the second big prize winning opening 31 can be won only when the big hit game with the bonus is executed. In addition, the slide lid 46 opens and closes at a timing that hardly enters the winning hole 45B even if a game ball wins during the opening time of the second big prize opening 31 in the big bonus without bonus, for example, to the second big prize opening 31V. Even if a prize is won, it is very rare that the winning hole 45B is won and the probability change state is reached after the big hit game.

よって、特典無し大当りで大当り遊技が実行されたときには、実質的に第2大入賞口31への入賞が不可能になるので、大当り遊技後に時短状態でかつ非確変状態(これを「低確時短状態」という)になる。一方、特図判定により特典付き大当りを引き当てたときには、その大当りによる大当り遊技中に、第2大入賞口31への入賞球がV入賞孔45Bを通過したときに、その大当り遊技後に時短状態でかつ確変状態(これを「高確時短状態」という)になり、その大当りによる大当り遊技中に、第2大入賞口31への入賞球がV入賞孔45Bを通過しなかったときは、その大当り遊技後に低確時短状態になる。また、高確時短状態になってからは、所定複数回(例えば、161回)連続して特図判定で外れになったときには非時短状態でかつ非確変状態(これを「通常状態」という)に戻る。一方、低確時短状態では、所定複数回(例えば、100回)連続して特図判定で外れになったときに通常状態に戻る。   Therefore, when a big hit game with no special bonus is executed, it is substantially impossible to win the second big winning opening 31. State)). On the other hand, when a bonus hit with a bonus is awarded by special figure determination, when the winning ball to the second big winning opening 31 passes through the V winning hole 45B during the big hit game by the big hit, in a short time state after the big hit game If the winning ball is not passed through the V winning hole 45B during the big hit game due to the big hit, it becomes a probable change state (this is called “highly accurate time short state”). After the game, it will be in a state of low probability and short time. In addition, after entering the high-accuracy short-time state, if the special figure determination is not performed continuously for a predetermined number of times (eg, 161 times), the non-time-short state and the non-probable change state (this is referred to as “normal state”). Return to. On the other hand, in the low-accuracy short-time state, the normal state is restored when a special figure determination is made continuously for a predetermined number of times (for example, 100 times).

次に、本実施形態のパチンコ遊技機の作用効果について説明する。本実施形態のパチンコ遊技機では、高確時短状態にすると第2始動入賞口14Bの可動扉14Cが開き易くなり、更に通常よりも大当りし易いため多くの遊技球が排出されるが、時短状態でないときには第2始動入賞口14Bはほとんど開かないので、遊技者は、まずは第1始動入賞口14Aへの入賞を狙って遊技を行う。そして、遊技領域R1のうち表示装飾枠23より左側の側部領域に遊技球が流下した方が、右側の側部領域を流下するより第1始動入賞口14Aに入賞し易いので、遊技者は、最初は、遊技球が左の側部領域を流下するように操作ノブ(図示せず)を操作する、所謂、左打ち遊技を行う。そして、第1始動入賞口14Aへの入賞による特図判定で大当りとなるまで左打ち遊技を行い、大当りが特典付き大当りになると大当り後の遊技状態が、今度は、遊技球が左の側部領域を流下して第1始動入賞口14Aに入賞する可能性より、遊技球が右の側部領域を流下して第2始動入賞口14Bに入賞する可能性の方が遊技者に有利となり、しかも、第2始動入賞口14Bに入賞すれば、大当りとなったときには第1始動入賞口14Aよりも第2始動入賞口14Bに入賞した方が、特典付き大当りになる可能性が高く構成されているので、遊技球が右の側部領域を流下するように操作ノブ(図示せず)を操作する、所謂、右打ち遊技を行う。そして、右打ち遊技を続けると、特典付き大当りが多く発生して、多くの賞球の獲得が可能になる。   Next, the effect of the pachinko gaming machine according to the present embodiment will be described. In the pachinko gaming machine of the present embodiment, when the high-accuracy time-short state is set, the movable door 14C of the second start winning opening 14B is easy to open, and more game balls are discharged because it is easier to hit than usual. If not, the second start winning opening 14B is hardly opened, and the player first plays a game aiming for winning at the first starting winning opening 14A. In the game area R1, the game ball flowing down to the left side area from the display decoration frame 23 is easier to win the first start winning opening 14A than flowing down the right side area. First, a so-called left-handed game is performed in which an operation knob (not shown) is operated so that the game ball flows down the left side region. Then, the left-handed game is played until the big hit is made by the special figure determination by the winning at the first start winning opening 14A, and when the big hit becomes the big hit with the bonus, the game state after the big hit is now, the game ball is on the left side portion. The possibility that the game ball flows down the right side area and wins the second start winning opening 14B is more advantageous to the player than the possibility of flowing down the area and winning the first start winning opening 14A. In addition, if the second start winning opening 14B is won, it is more likely that the winning in the second starting winning opening 14B than the first starting winning opening 14A will be a big hit with a bonus than the first starting winning opening 14A. Therefore, a so-called right-handed game is performed in which an operation knob (not shown) is operated so that the game ball flows down the right side region. If the right-handed game is continued, a lot of bonus jackpots with benefits are generated, and a large number of prize balls can be obtained.

以下、その右打ち遊技を行ったときの遊技球の流下態様について詳説する。右打ち遊技を行うと、遊技球は表示装飾枠23で勢いを抑えられてから側部領域を流下する。ここで、本実施形態のパチンコ遊技機では、遊技領域R1のうち遊技球が流下可能な側方の境界位置に配置された側方境界面に第2大入賞口31が設けられているという今までにない構成を有する。そして、可動扉32が開くと第2大入賞口31の開口縁から表示装飾枠23に向かって斜め上方に延びた状態になり、可動扉32と表示装飾枠23との間が、第2大入賞口31から外れた遊技球が通過可能な側方外れ球通過路になるので、側部領域を流下した遊技球は、第2大入賞口31に直接入賞するか、可動扉32にガイドされて入賞するか、或いは、第2大入賞口31から外れて側方外れ球通過路を通過するかにランダムに分かれ、側部領域での遊技球の流下に興味を抱かせることができる。また、可動扉32は第2大入賞口31を開閉するので、常時開放した第2大入賞口31を設けた場合に比べて、遊技領域R1における側部領域での遊技球の流下に変化が生じて、より一層高い興味を抱かせることができ、側部領域の有効利用を図ることができる。   Hereinafter, the flow-down mode of the game ball when the right-handed game is performed will be described in detail. When a right-handed game is performed, the game ball flows down the side area after the momentum is suppressed by the display decoration frame 23. Here, in the pachinko gaming machine according to the present embodiment, the second big winning opening 31 is provided at the side boundary surface arranged at the side boundary position where the game ball can flow down in the game area R1. It has an unprecedented configuration. When the movable door 32 is opened, the movable door 32 extends obliquely upward from the opening edge of the second big prize opening 31 toward the display decoration frame 23, and the second large gap is formed between the movable door 32 and the display decoration frame 23. Since the game ball that has deviated from the winning opening 31 becomes a laterally off-passage passage path, the gaming ball that has flowed down the side area directly wins the second large winning opening 31 or is guided by the movable door 32. It is randomly divided into whether to win a prize or to pass through a laterally off-sphere passing path out of the second major winning opening 31, and can be interested in the flow of game balls in the side area. In addition, since the movable door 32 opens and closes the second grand prize opening 31, there is a change in the flow of the game ball in the side area in the game area R1 as compared with the case where the second big prize opening 31 is always opened. As a result, it is possible to have a higher interest and to effectively use the side region.

さらに、開状態の可動扉32における入賞ガイド面32Gの最上端位置から「流下経路分割突部」としての釘90Sに接するように延ばした入賞境界線分Nと入賞ガイド面32Gと側方境界面とに囲まれた領域を前述の如く高確率流下領域Kとすると、高確率流下領域Kに遊技球が進入すれば高い確率で第2大入賞口31に入賞するので、入賞境界線分Nを第2大入賞口31への実質的な入賞入口と見なすことができるので、遊技者は、入賞境界線分Nを通過した遊技球が高確率流下領域Kを移動して第2大入賞口31へと入賞する様子を視認して楽しむことができる。   Furthermore, the winning boundary line segment N, the winning guide surface 32G, and the lateral boundary surface extending from the uppermost position of the winning guide surface 32G of the movable door 32 in the open state so as to contact the nail 90S as the “downflow path dividing protrusion”. If the area surrounded by is a high probability flow area K as described above, a game ball enters the high probability flow area K with a high probability if it enters the high probability flow area K. Since the player can be regarded as a substantial entrance to the second grand prize opening 31, the player moves the high probability flow-down area K so that the game ball that has passed the prize boundary N is the second major prize opening 31. You can see and enjoy watching the prize.

また、蛇行ガイド部23Eを通過した遊技球は、第1傾斜ガイド部97と第2傾斜ガイド部25Aで案内されて高確率流下領域Kに進入したり、第1傾斜ガイド部97の途中の「流下経路分割突部」としての釘90Sの手前で高確率流下領域Kに進入したり、釘90Sを通過してから第2傾斜ガイド部25Aの手前で高確率流下領域Kに進入したり、様々なルートで高確率流下領域Kに進入して第2大入賞口31に入賞するので、第2大入賞口31への入賞を種々の流下態様で楽しむことができる。   The game ball that has passed through the meandering guide portion 23E is guided by the first inclined guide portion 97 and the second inclined guide portion 25A and enters the high-probability flow region K, or “ Enter the high-probability flow region K before the nail 90S as the “flow path dividing protrusion”, or enter the high-probability flow region K before passing the nail 90S and before the second inclined guide portion 25A. Since it enters the high probability flow down area K by a simple route and wins the second grand prize opening 31, it is possible to enjoy winning in the second big prize opening 31 in various ways.

しかも、第2傾斜ガイド部25Aの一部と入賞ガイド面32Gの一部とが上下方向で重なっているので、第2傾斜ガイド部25Aに遊技球が案内されると第2大入賞口31に入賞する確率が高くなり、そのことを期待して遊技を楽しむことができる。また、第1傾斜ガイド部97は釘90S,90で構成され、第2傾斜ガイド部25Aは樹脂部品である表示装飾枠23に形成されているので、案内が不安定な第1傾斜ガイド部97による遊技球の案内を無事に乗り切って第2傾斜ガイド部25Aに遊技球が到達すると第2大入賞口31に入賞する確率が高くなり、2つの種類の傾斜ガイド部97,25Aの相違を楽しむことができる。   In addition, since a part of the second inclined guide portion 25A and a part of the winning guide surface 32G overlap in the vertical direction, when the game ball is guided to the second inclined guide portion 25A, the second large winning opening 31 is displayed. The probability of winning will increase, and you can enjoy the game in anticipation of that. Further, since the first inclined guide portion 97 is constituted by the nails 90S and 90, and the second inclined guide portion 25A is formed on the display decorative frame 23 which is a resin part, the first inclined guide portion 97 whose guide is unstable. When the game ball reaches the second inclined guide part 25A safely after the game ball is successfully guided, the probability of winning the second big prize opening 31 increases, and the difference between the two types of inclined guide parts 97, 25A is enjoyed. be able to.

また、遊技板を裏側が視認可能な透光部材で構成し、遊技板の裏面に表示装飾枠23よりも大きな液晶画面13G(表示部)を配置した場合、表示装飾枠23側に第2大入賞口31を設けると、液晶画面13G(表示部)に第2大入賞口31が被ってしまい液晶画面13G(表示部)を有効利用できない可能性を有するが、側方境界面側に第2大入賞口31(側方境界入賞口)を設けることで液晶画面13G(表示部)への被りを抑制し、液晶画面13G(表示部)を有効利用することが可能となる。   Further, when the game board is formed of a light-transmitting member whose back side is visible, and a liquid crystal screen 13G (display unit) larger than the display decoration frame 23 is arranged on the back side of the game board, the second large screen is displayed on the display decoration frame 23 side. If the winning opening 31 is provided, the liquid crystal screen 13G (display unit) may be covered with the second large winning port 31, and the liquid crystal screen 13G (display unit) may not be effectively used. By providing the big winning opening 31 (side boundary winning opening), it is possible to prevent the liquid crystal screen 13G (display unit) from being covered and to effectively use the liquid crystal screen 13G (display unit).

[第2実施形態]
本実施形態のパチンコ遊技機を、図6に基づいて説明する。前記第1実施形態では、本発明に係る「流下経路分割突部」が釘90Sによって構成されていたが、本実施形態のパチンコ遊技機では第2始動ゲート18Bによって構成されている。具体的には、本実施形態のパチンコ遊技機では、前記第1実施形態より遊技領域R1のうちサイド突部30と蛇行ガイド部23Eとの間の横幅が広くなっている。そして、前記第1実施形態で第2大入賞口31に左下でかつ第1大入賞口15の真上に配置されていた第2始動ゲート18Bが、本実施形態では、サイド突部30と蛇行ガイド部23Eとの間でかつ開放状態の可動扉32の略真上となる位置に配置されている。そして、この第2始動ゲート18Bによって、遊技領域R1のうちサイド突部30と蛇行ガイド部23Eとの間が、第2始動ゲート18Bとガイドレール12との間の第1の流下経路と、第2始動ゲート18Bと表示装飾枠23との間の第2の流下経路と、第2始動ゲート18Bの内側を遊技球が通過する第3の流下経路とに分割されている。また、第2の流下経路の下方では、表示装飾枠23がガイドレール12側に突出して装飾枠サイド突部27を形成し、装飾枠サイド突部27の上方には第2大入賞口31に向けて傾斜した湾曲部27Aが形成されている。湾曲部27Aは第2の流下経路を流下する遊技球を第2大入賞口31側へと案内可能に構成されている。
[Second Embodiment]
The pachinko gaming machine of this embodiment will be described based on FIG. In the first embodiment, the “downflow path dividing protrusion” according to the present invention is configured by the nail 90S, but in the pachinko gaming machine of the present embodiment, it is configured by the second start gate 18B. Specifically, in the pachinko gaming machine according to the present embodiment, the lateral width between the side protrusion 30 and the meandering guide portion 23E is wider in the game area R1 than in the first embodiment. In the first embodiment, the second starting gate 18B arranged at the lower left of the second grand prize opening 31 and directly above the first big prize opening 15 is meandering with the side protrusion 30 in this embodiment. It is arranged at a position between the guide portion 23E and almost directly above the movable door 32 in the open state. And by this 2nd starting gate 18B, between the side protrusion 30 and the meandering guide part 23E among game area | region R1, the 1st flow path between the 2nd starting gate 18B and the guide rail 12 and the 1st 2 A second flow path between the start gate 18B and the display decoration frame 23 and a third flow path through which the game ball passes inside the second start gate 18B are divided. Further, below the second flow path, the display decoration frame 23 protrudes toward the guide rail 12 to form a decoration frame side protrusion 27, and above the decoration frame side protrusion 27, the second big prize opening 31 is formed. A curved portion 27A that is inclined toward the surface is formed. The curved portion 27A is configured to be able to guide the game ball flowing down the second flow path toward the second grand prize winning port 31 side.

そして、本実施形態では、可動扉32を開いた状態で、入賞ガイド面32Gの最上端位置P0から右水平方向に延ばした線分Hを最上端位置P0を中心に上方に回動し、初めて「流下経路分割突部」である第2始動ゲート18Bに接したときに、その線分Hと「側方境界面」であるガイドレール12の内面12Sとの交差部P3から最上端位置P0まで引いた線分が、第2大入賞口31への実質的な「入賞入口」と見なすことが可能な入賞境界線分Nになっている。その他の構成は、第1実施形態と同じであるので、重複した説明は省略する。   In the present embodiment, with the movable door 32 opened, the line segment H extending in the right horizontal direction from the uppermost position P0 of the winning guide surface 32G is rotated upward about the uppermost position P0 for the first time. From the intersection P3 between the line segment H and the inner surface 12S of the guide rail 12 that is a “side boundary surface” to the uppermost end position P0 when contacting the second start gate 18B that is the “downflow path dividing protrusion” The drawn line segment is a winning boundary line segment N that can be regarded as a substantial “winning entrance” to the second large winning opening 31. Since the other configuration is the same as that of the first embodiment, a duplicate description is omitted.

このような構成においても、前記第1実施形態と同様の効果を奏することができると共に、高確率流下領域K内の遊技球の流れに僅かな変化を生じさせることができ、遊技の趣向性を向上させることができる。   Even in such a configuration, the same effects as those of the first embodiment can be achieved, and a slight change can be caused in the flow of the game balls in the high probability flow-down region K. Can be improved.

[第3実施形態]
本実施形態のパチンコ遊技機を、図7に基づいて説明する。本実施形態のパチンコ遊技機では、サイド突部30の左側面30Sに前記第1実施形態の第2大入賞口31及び可動扉32は設けられていない。それらに代わり、サイド突部30の左側面30Sと隣り合わせとなる位置には、遊技板11の前面に開放した矩形状の前面開口50Kが形成され、その前面開口50Kが、常には、前後回動蓋50Tにて閉鎖されている。その前後回動蓋50Tは、平板形状をなし、その下縁部を中心に前後に回動可能になっている。そして、前後回動蓋50Tが前側に回動して開状態になったときは、開状態となった前後回動蓋50Tが上方から流下する遊技球を受け止め、前面開口50Kに流下させる。つまり、前後回動蓋50Tと前面開口50Kとの間に上方に開口した、本発明に係る「側方境界入賞口」としての側部大入賞口50が形成される。一方、前後回動蓋50Tが後側に回動して閉状態になると前後回動蓋50Tの前方を遊技球が通過することができる。
[Third Embodiment]
The pachinko gaming machine of this embodiment will be described based on FIG. In the pachinko gaming machine of the present embodiment, the second big prize opening 31 and the movable door 32 of the first embodiment are not provided on the left side surface 30S of the side protrusion 30. Instead, a rectangular front opening 50K opened on the front surface of the game board 11 is formed at a position adjacent to the left side surface 30S of the side protrusion 30, and the front opening 50K is always rotated forward and backward. It is closed with a lid 50T. The front / rear rotation lid 50T has a flat plate shape and can be rotated back and forth around its lower edge. Then, when the front / rear rotation lid 50T is rotated to the front side to be in the open state, the opened / return rotation lid 50T receives the game ball flowing down from above and flows down to the front opening 50K. That is, the side large winning opening 50 as the “side boundary winning opening” according to the present invention opened upward between the front / rear rotating lid 50T and the front opening 50K is formed. On the other hand, when the front / rear rotation lid 50T is rotated rearward to the closed state, the game ball can pass in front of the front / rear rotation lid 50T.

また、前面開口50Kの右開口縁にはサイド突部30の左側面30Sが隣接している。一方、前面開口50Kの左開口縁には、遊技板11の前面側から突出した誘導部材60が隣接している。誘導部材60は、表示装飾枠23に向かって斜め上方に延びている。また、誘導部材60は、その側部大入賞口50側の端部が、前後回動蓋50Tの上端部の高さになるように設定されると共に、その上面である入賞ガイド面60Gが前面開口50Kに向かって傾斜した平坦な傾斜面になっている。これにより、遊技球をスムーズに側部大入賞口50に誘導することができる構成になっている。そして、本実施形態では、前後回動蓋50Tが開いた状態で入賞ガイド面60Gの最上端位置P0から右水平方向に延ばした線分Hを最上端位置P0を中心に上方に回動し、初めて「流下経路分割突部」である釘90Sに接したときに、その線分Hと「側方境界面」であるガイドレール12の内面12Sとの交差部P3から最上端位置P0まで引いた線分が、側部大入賞口50への実質的な「入賞入口」と見なすことが可能な入賞境界線分Nになっている。その他の構成は、第1実施形態と同じであるので、重複した説明は省略する。   Further, the left side surface 30S of the side protrusion 30 is adjacent to the right opening edge of the front opening 50K. On the other hand, a guide member 60 protruding from the front side of the game board 11 is adjacent to the left opening edge of the front opening 50K. The guide member 60 extends obliquely upward toward the display decoration frame 23. Further, the guide member 60 is set so that the end portion on the side large winning opening 50 side becomes the height of the upper end portion of the front / rear rotation lid 50T, and the winning guide surface 60G which is the upper surface thereof is the front surface. It is a flat inclined surface inclined toward the opening 50K. Thus, the game ball can be smoothly guided to the side large winning opening 50. In the present embodiment, the line segment H extending in the right horizontal direction from the uppermost position P0 of the winning guide surface 60G with the front / rear rotation lid 50T being opened is rotated upward about the uppermost position P0, When the nail 90S that is the “downflow path dividing protrusion” is contacted for the first time, the line segment H is pulled from the intersection P3 between the inner surface 12S of the guide rail 12 that is the “lateral boundary surface” to the uppermost end position P0. The line segment is a winning boundary line segment N that can be regarded as a substantial “winning entrance” to the side large winning opening 50. Since the other configuration is the same as that of the first embodiment, a duplicate description is omitted.

このような構成においても、前記第1実施形態と同様の効果を奏することができると共に、高確率流下領域K内の遊技球の流れに僅かな変化を生じさせることができ、遊技の趣向性を向上させることができる。   Even in such a configuration, the same effects as those of the first embodiment can be achieved, and a slight change can be caused in the flow of the game balls in the high probability flow-down region K. Can be improved.

[他の実施形態]
本発明は、前記実施形態に限定されるものではなく、例えば、以下に説明するような実施形態も本発明の技術的範囲に含まれ、さらに、下記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various other than the following can be made without departing from the scope of the invention. It can be changed and implemented.

(1)前記第1実施形態のサイド突部30,第2大入賞口31及び可動扉32は、遊技領域R1のうち表示装飾枠23の右側の側部領域に配置されていたが、図8に示すように、サイド突部30,第2大入賞口31及び可動扉32を、遊技領域R1のうち表示装飾枠23の左側の側部領域に配置してもよい。その際も第2大入賞口31の上方に「流下経路分割突部」(図中では釘90S)を設け、表示装飾枠23の左側の側部領域により「側方境界面」を構成して入賞入口を構成し、高確率流下領域を構成してもよいとする。   (1) Although the side protrusion 30, the second big prize opening 31, and the movable door 32 of the first embodiment are arranged in the side region on the right side of the display decoration frame 23 in the game region R1, FIG. As shown in FIG. 3, the side protrusion 30, the second big prize opening 31, and the movable door 32 may be arranged in the side region on the left side of the display decoration frame 23 in the game region R1. Also in this case, a “flow path dividing protrusion” (nail 90S in the figure) is provided above the second grand prize winning opening 31, and a “side boundary surface” is formed by the left side region of the display decorative frame 23. Assume that a winning entrance may be configured and a high probability flow-down area may be configured.

(2)側部領域を挟んで対向する本発明に係る「演出部材側縁突壁」と「側方境界面」との一方と他方とにそれぞれ入賞口をそれぞれ設けてもよい。具体的には、図9に示すように、「側方境界面」としてのサイド突部30の右側面30Sに第2大入賞口31を設ける一方、「演出部材側縁突壁」としての表示装飾枠23に可動入賞口83を設けてもよい。その際も側方境界面側の入賞口の上方に「流下経路分割突部」(図中では釘90S)を設け、流下経路分割突部と側方境界面を利用して入賞入口を構成し、高確率流下領域を構成してもよいとする。また演出部材側縁突壁側の入賞口の上方にも「流下経路分割突部」を設け、流下経路分割突部と演出部材側縁突壁を利用して入賞入口を構成し、高確率流下領域を構成してもよいとする。   (2) A winning opening may be provided in each of one and the other of the “direction member side edge protruding wall” and the “side boundary surface” according to the present invention facing each other across the side region. Specifically, as shown in FIG. 9, the second big prize opening 31 is provided on the right side surface 30S of the side protrusion 30 as the “side boundary surface”, while the display as “direction member side edge protrusion wall” is provided. A movable winning opening 83 may be provided in the decorative frame 23. At this time, a “downflow path dividing protrusion” (nail 90S in the figure) is provided above the winning opening on the side boundary surface side, and a winning entrance is configured using the downflow path dividing protrusion and the side boundary surface. Assume that a high probability flow-down region may be configured. In addition, a “downflow path split protrusion” is provided above the winning opening on the side of the effect member side edge protrusion wall, and a winning entrance is configured using the downflow path division protrusion and the effect member side edge protrusion wall, and a high probability flow down. Assume that an area may be configured.

(3)前記実施形態では、包囲壁としてのガイドレール12に隣接配置したサイド突部30に本発明の「側方境界入賞口」としての第2大入賞口31が設けられていたが、本発明に係る「包囲壁」に本発明に係る「側方境界入賞口」を設けてもよい。具体的には、図10に示すように、ガイドレール12の一部をブロック体80に置き換えて、包囲壁をガイドレール12とブロック体80とで構成し、そのブロック体80のうち遊技領域R1側を向いた内側面(本発明の「側方境界面」に相当する)に、可動扉81により開閉される第2大入賞口82を設けてもよい。その際も第2大入賞口31の上方に「流下経路分割突部」(図中では釘90S)を設け、包囲壁と流下経路分割突部を利用して「側方境界面」を構成して入賞入口を構成し、高確率流下領域を構成してもよいとする。   (3) In the above-described embodiment, the second large winning opening 31 as the “side boundary winning opening” of the present invention is provided in the side protrusion 30 disposed adjacent to the guide rail 12 as the surrounding wall. The “side wall winning opening” according to the present invention may be provided in the “enclosure wall” according to the invention. Specifically, as shown in FIG. 10, a part of the guide rail 12 is replaced with a block body 80, and the surrounding wall is configured by the guide rail 12 and the block body 80. You may provide the 2nd big prize opening 82 opened and closed by the movable door 81 in the inner surface (it corresponds to the "side boundary surface" of this invention) which faced the side. At that time, a “downflow path dividing protrusion” (nail 90S in the figure) is provided above the second grand prize winning port 31, and a “lateral boundary surface” is formed using the surrounding wall and the downflow path dividing protrusion. It is assumed that a winning entrance may be configured and a high probability flow down region may be configured.

(4)前記実施形態では、パチンコ遊技機に本発明を適用していたが、遊技機であれば、コイン遊技機やスロットマシン、アレンジボール等に備えてもよい。   (4) In the above embodiment, the present invention is applied to a pachinko gaming machine. However, as long as it is a gaming machine, it may be provided in a coin gaming machine, a slot machine, an arrangement ball, or the like.

(5)前記実施形態の入賞ガイド面32G,60Gは、平坦な傾斜面であったが、例えば、湾曲した面であってもよい。   (5) The winning guide surfaces 32G and 60G in the above embodiment are flat inclined surfaces, but may be curved surfaces, for example.

(6)流下経路分割突部は、釘やゲート以外でもよく、例えば風車など流路が分割できるものであればよい。   (6) The flow path dividing protrusion may be other than a nail or a gate, and may be any one that can divide a flow path such as a windmill.

11 遊技板
13 メイン表示演出部(遊技演出部)
23D 進入規制壁(演出部材側縁突壁)
23E 蛇行ガイド部
23E2 内側面(側方境界面)
25A 第2傾斜ガイド部
30 サイド突部
30J 上面(側方境界面)
30S 左側面(側方境界面)
31,82 第2大入賞口(側方境界入賞口)
32,81 可動扉(誘導部材)
32G,60G 入賞ガイド面
50 側部大入賞口(側方境界入賞口)
91 第1ガイド釘列
92 第2ガイド釘列
96 張出部
97 第1傾斜ガイド部
K 高確率流下領域
L1,L2 流下経路
N 入賞境界線分
11 Game board 13 Main display production section (game production section)
23D access restriction wall (direction member side edge protruding wall)
23E meandering guide part 23E2 inner surface (side boundary surface)
25A 2nd inclination guide part 30 Side protrusion 30J Upper surface (side boundary surface)
30S Left side (side interface)
31, 82 2nd Grand Prize (Side Boundary Entrance)
32,81 Movable door (guide member)
32G, 60G winning guide surface 50 Side large winning opening (side boundary winning opening)
91 First guide nail row 92 Second guide nail row 96 Overhang portion 97 First inclined guide portion K High probability flow region L1, L2 Flow route N Prize winning boundary line segment

Claims (11)

遊技球が流下可能な遊技領域を前面に備えた遊技板と、
前記遊技板の前面から突出し、前記遊技領域のうち遊技球が流下可能な側方の境界位置に配置された側方境界面を有する側方境界部材と、
前記遊技領域に配置され、遊技状況に応じた演出を行う遊技演出部と、
前記遊技演出部の側縁部に配置されて前記遊技板の前面から突出し、前記遊技板の左右方向で前記側方境界面に対向した演出部材側縁突壁と、
前記遊技板の前面から突出し、前記遊技領域のうち前記演出部材側縁突壁と前記側方境界面とに挟まれた側部領域を、遊技球が流下可能な複数の流下経路に分割する流下経路分割突部とを備えた遊技機において、
前記側方境界面に開口するか又は、前記側方境界面と隣り合わせに配置されて上方に開口し、遊技球が入球又は通過可能であると共に入球又は通過したときに遊技者に利益を付与する側方境界入賞口と、
前記側方境界入賞口の開口縁から前記演出部材側縁突壁に向かって斜め上方に延びて前記側方境界入賞口に遊技球を誘導可能な入賞ガイド面を有する誘導部材と、
前記誘導部材と前記包囲壁との間に設けられ、前記側方境界入賞口から外れた遊技球が通過可能な側方外れ球通過路とが備えられたことを特徴とする遊技機。
A game board with a game area on the front where game balls can flow down;
A side boundary member that protrudes from the front surface of the game board and has a side boundary surface that is disposed at a side boundary position where the game ball can flow down in the game area;
A game production unit arranged in the game area and performing production according to the game situation;
An effect member side edge protruding wall that is disposed on a side edge portion of the game effect section and protrudes from the front surface of the game board and faces the side boundary surface in the left-right direction of the game board,
A flow that projects from the front surface of the game board and divides a side area sandwiched between the effect member side edge protruding wall and the side boundary surface of the game area into a plurality of flow paths through which game balls can flow. In a gaming machine having a path dividing protrusion,
It opens to the side boundary surface or is arranged adjacent to the side boundary surface and opens upward, so that the game ball can enter or pass and benefits the player when entering or passing The side boundary prize opening to be granted,
A guide member having a winning guide surface extending obliquely upward from the opening edge of the side boundary winning opening toward the effect member side edge protruding wall and capable of guiding a game ball to the side boundary winning opening;
A gaming machine provided with a side off-ball passing path which is provided between the guide member and the surrounding wall and through which a game ball off the side boundary winning opening can pass.
前記流下経路分割突部は、前記側部領域のうち前記側方境界入賞口より上方に配置され、
前記入賞ガイド面の最上端位置と前記側方境界面とを水平に結ぶ線分を、前記入賞ガイド面の最上端位置を中心に下方から上方に回動して最初に前記流下経路分割突部に接したときのその線分を入賞境界線分とすると共に、前記入賞境界線分と前記入賞ガイド面と前記側方境界面とに囲まれた領域を、前記入賞境界線分と前記入賞ガイド面と前記側方境界面とに囲まれていない領域よりも前記側方境界入賞口に入球又は通過し易い高確率流下領域とし、その高確率流下領域が1つ以上の遊技球が進入可能な大きさになるように前記流下経路分割突部を配置し、かつ前記側方境界面と前記入賞境界線分との交差部には遊技球が入球可能な入球部を設けないことを特徴とする請求項1に記載の遊技機。
The flow path dividing protrusion is disposed above the side boundary winning award in the side region,
A line segment horizontally connecting the uppermost end position of the winning guide surface and the side boundary surface is rotated upward from below about the uppermost end position of the winning guide surface, and then the flow path dividing protrusion is first formed. The line segment when it touches is defined as a winning boundary line segment, and the area surrounded by the winning boundary line segment, the winning guide surface, and the lateral boundary surface is defined as the winning boundary line segment and the winning guide. A high-probability flow-down area that is easier to enter or pass through the side boundary winning opening than an area that is not surrounded by a surface and the side boundary surface, and one or more game balls can enter the high-probability flow-down area The downflow path dividing protrusion is arranged so as to have a large size, and no entrance part where a game ball can enter is not provided at the intersection of the side boundary surface and the winning boundary line segment. The gaming machine according to claim 1, wherein the gaming machine is characterized.
前記遊技板の前面から突出し、前記遊技領域を囲む包囲壁と、
前記遊技領域内における前記演出部材側縁突壁の側方位置で前記遊技板の前面から突出し、前記包囲壁に宛がわれたサイド突部とが備えられ、
前記包囲壁の一部と前記サイド突部とから前記側方境界部材は構成されていることを特徴とする請求項1又は2に記載の遊技機。
Projecting from the front surface of the game board and surrounding the game area;
A side protrusion that protrudes from the front surface of the game board at a side position of the effect member side edge protrusion wall in the game area and is addressed to the surrounding wall;
The gaming machine according to claim 1 or 2, wherein the side boundary member is constituted by a part of the surrounding wall and the side protrusion.
前記側方境界入賞口の上方位置で、前記側方境界面から前記演出部材側縁突壁に向かって張り出した張出部と、
前記張出部の先端に対して前記演出部材側縁突壁側の斜め下方に前記遊技球1つ分以上の間隔を開けて配置された前記流下経路分割突部と、
前記張出部及び前記流下経路分割突部によって構成され、上面が下方に向かうに従って前記演出部材側縁突壁に接近するように傾斜した第1傾斜ガイド部と、
前記演出部材側縁突壁のうち前記第1傾斜ガイド部に案内された遊技球が当接する部分に形成され、下方に向かうに従って前記側方境界入賞口に近づくように傾斜して前記第1傾斜ガイド部から受けた遊技球を前記側方境界入賞口へと案内する第2傾斜ガイド部とを備えたことを特徴とする請求項1乃至3の何れか1の請求項に記載の遊技機。
An overhanging portion projecting from the side boundary surface toward the effect member side edge protruding wall at a position above the side boundary winning opening,
The flow path dividing protrusion disposed at an interval of one or more game balls diagonally below the effect member side edge protrusion wall side with respect to the tip of the overhang portion;
A first inclined guide portion that is configured by the projecting portion and the flow path dividing protrusion, and that is inclined so as to approach the effect member side edge protruding wall as the upper surface goes downward;
Formed in the portion of the effect member side edge protruding wall where the game ball guided by the first inclined guide portion comes into contact, and is inclined so as to approach the side boundary winning opening as it goes downward. The gaming machine according to any one of claims 1 to 3, further comprising a second inclined guide portion that guides a game ball received from the guide portion to the side boundary winning a prize opening.
前記演出部材側縁突壁のうち前記第2傾斜ガイド部の下方には、前記誘導部材から離れる側に湾曲した湾曲部が形成され、
前記誘導部材は前記湾曲部の側方に位置し、
前記第2傾斜ガイド部の一部と前記誘導部材が有する前記入賞ガイド面の一部とが上下方向で重なっているか、重なっていなくても水平方向で遊技球の1球未満の範囲内に配置されていることを特徴とする請求項4に記載の遊技機。
A curved portion that is curved to the side away from the guide member is formed below the second inclined guide portion of the effect member side edge protruding wall,
The guide member is located on a side of the bending portion,
A part of the second inclined guide part and a part of the winning guide surface of the guide member are overlapped in the vertical direction or arranged within a range of less than one game ball in the horizontal direction even if they do not overlap. The gaming machine according to claim 4, wherein the gaming machine is provided.
前記第1傾斜ガイド部を構成する前記張出部及び前記流下経路分割突部は、遊技板から起立した釘である一方、前記演出部材側縁突壁は、樹脂部品であることを特徴とする請求項4又は5に記載の遊技機。   The overhanging portion and the flow path dividing projection that constitute the first inclined guide portion are nails raised from a game board, while the effect member side edge protruding wall is a resin component. The gaming machine according to claim 4 or 5. 前記第1傾斜ガイド部の上方には、前記遊技球を1つずつ蛇行させながら通過させて前記第1傾斜ガイド部へと案内する蛇行ガイド部が備えられていることを特徴とする請求項4乃至6の何れか1の請求項に記載の遊技機。   The meandering guide part which guides the said game ball to the said 1st inclination guide part by allowing it to pass through while meandering one by one above the said 1st inclination guide part is provided. The gaming machine according to any one of claims 6 to 6. 前記遊技板の前面には、前記側方境界面と隣り合わせになる位置に前面開口が形成され、その前面開口の下縁部を中心にして前後に回動する前後回動蓋を設けて、前記前後回動蓋が前側に回動して開状態になったときは前記前後回動蓋と前面開口との間に上方に開口した前記側方境界入賞口が形成される一方、前記前後回動蓋が後側に回動して閉状態になったときは前記前後回動蓋の前方を遊技球が通過可能となるように構成したことを特徴とする請求項1乃至7の何れか1の請求項に記載の遊技機。   A front opening is formed on the front surface of the game board at a position adjacent to the side boundary surface, and a front / rear rotating lid that rotates back and forth around the lower edge of the front opening is provided. When the front / rear turning lid is turned to the front side and opened, the side boundary winning opening opened upward is formed between the front / rear turning lid and the front opening. 8. The game ball according to claim 1, wherein the game ball can pass through the front of the front / rear rotation lid when the lid is turned rearward to be in a closed state. 9. The gaming machine according to claim. 前記側方境界面に前記側方境界入賞口が開口すると共に、その側方境界入賞口の下縁部を中心にして左右に回動して前記側方境界入賞口を開閉する左右回動蓋を設け、前記側方境界入賞口を開いたときの前記左右回動蓋を前記誘導部材としたことを特徴とする請求項1乃至7の何れか1の請求項に記載の遊技機。   A left-right rotating lid that opens the side boundary winning opening on the side boundary surface and rotates left and right about the lower edge of the side boundary winning opening to open and close the side boundary winning opening The gaming machine according to any one of claims 1 to 7, wherein the guide member is the left-right pivot lid when the side boundary winning opening is opened. 前記入賞境界線分が接する前記流下経路分割突部は、遊技球が内側を通過可能な門形構造をなした入球ゲートであり、前記側方境界面と前記演出部材側縁突壁との間が、前記入球ゲートの内側の第1流下経路と、前記入球ゲートより前記演出部材側縁突壁側の第2流下経路と、前記入球ゲートより前記側方境界面側の第3流下経路とに分割されていることを特徴とする請求項1乃至9の何れか1の請求項に記載の遊技機。   The flow path dividing protrusion that the winning boundary line is in contact with is a ball-entry gate having a gate-like structure through which a game ball can pass inside, and the side boundary surface and the effect member side edge protruding wall The space between the first flow path inside the entrance gate, the second flow path on the side of the effect member side edge projecting wall from the entrance gate, and the third flow path side from the entrance gate to the side boundary surface side. The gaming machine according to any one of claims 1 to 9, wherein the gaming machine is divided into a flow-down path. 前記遊技板のうち前記側方境界面と前記演出部材側縁突壁に挟まれた部分の少なくとも一部が、前記遊技板の裏側を視認可能とする透光部材で構成されていることを特徴とする請求項1乃至10の何れか1の請求項に記載の遊技機。   Of the game board, at least a part of a portion sandwiched between the side boundary surface and the effect member side edge protruding wall is formed of a translucent member that allows the back side of the game board to be visually recognized. The gaming machine according to any one of claims 1 to 10.
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