JP2018108529A5 - - Google Patents

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Publication number
JP2018108529A5
JP2018108529A5 JP2018078929A JP2018078929A JP2018108529A5 JP 2018108529 A5 JP2018108529 A5 JP 2018108529A5 JP 2018078929 A JP2018078929 A JP 2018078929A JP 2018078929 A JP2018078929 A JP 2018078929A JP 2018108529 A5 JP2018108529 A5 JP 2018108529A5
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JP
Japan
Prior art keywords
identification information
information
acquired
means capable
variable display
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2018078929A
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Japanese (ja)
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JP2018108529A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018078929A priority Critical patent/JP2018108529A/en
Priority claimed from JP2018078929A external-priority patent/JP2018108529A/en
Publication of JP2018108529A publication Critical patent/JP2018108529A/en
Publication of JP2018108529A5 publication Critical patent/JP2018108529A5/ja
Pending legal-status Critical Current

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Description

前述の課題を解決するために、本発明は以下の構成を採用した。
すなわち、本発明の遊技機は、
第1始動口への遊技球の入球に基づいて取得される取得情報を記憶可能な第1取得情報記憶手段と、
前記第1取得情報記憶手段に記憶された取得情報に基づいて第1識別情報の変動表示を実行可能な第1識別情報表示手段と、
第2始動口への遊技球の入球に基づいて取得される取得情報を記憶可能な第2取得情報記憶手段と、
前記第2取得情報記憶手段に記憶された取得情報に基づいて第2識別情報の変動表示を実行可能な第2識別情報表示手段と、
前記第1識別情報または前記第2識別情報が特定態様で停止表示したことに基づいて、遊技者に所定の利益が付与され得る特別遊技を実行可能な特別遊技実行手段と、
を備え、
前記第2識別情報の変動表示を前記第1識別情報の変動表示に優先して実行可能であり、
前記第2識別情報が前記特定態様で停止表示した場合の方が、前記第1識別情報が前記特定態様で停止表示した場合に比べ、遊技者にとって有利となる可能性が高い遊技機であって、
前記特別遊技が開始されるときに前記第1取得情報記憶手段に取得情報が記憶されていない場合当該記憶されていないことに基づく所定の演出を特別遊技が終了するまでに実行可能である
ことを特徴としている。
In order to solve the above-mentioned subject, the present invention adopted the following composition.
That is, the gaming machine of the present invention is
First acquired information storage means capable of storing acquired information acquired based on the entry of the game ball into the first starting opening;
First identification information display means capable of executing variable display of first identification information based on the acquisition information stored in the first acquisition information storage means;
Second acquired information storage means capable of storing acquired information acquired on the basis of entry of the game ball into the second starting opening;
Second identification information display means capable of executing variable display of second identification information based on the acquisition information stored in the second acquisition information storage means;
A special game execution means capable of executing a special game in which a predetermined benefit can be provided to the player based on the stop display of the first identification information or the second identification information in a specific mode;
Equipped with
The variable display of the second identification information can be executed prior to the variable display of the first identification information,
The gaming machine is more likely to be advantageous for the player when the second identification information is stopped and displayed in the specific mode than when the first identification information is stopped and displayed in the specific mode. ,
Possible is executed until when the acquired information to the first acquisition information storage unit is not stored, the predetermined effect based on the fact that not the storage is the special game ends when the special game is started It is characterized by

Claims (1)

第1始動口への遊技球の入球に基づいて取得される取得情報を記憶可能な第1取得情報記憶手段と、
前記第1取得情報記憶手段に記憶された取得情報に基づいて第1識別情報の変動表示を実行可能な第1識別情報表示手段と、
第2始動口への遊技球の入球に基づいて取得される取得情報を記憶可能な第2取得情報記憶手段と、
前記第2取得情報記憶手段に記憶された取得情報に基づいて第2識別情報の変動表示を実行可能な第2識別情報表示手段と、
前記第1識別情報または前記第2識別情報が特定態様で停止表示したことに基づいて、遊技者に所定の利益が付与され得る特別遊技を実行可能な特別遊技実行手段と、
を備え、
前記第2識別情報の変動表示を前記第1識別情報の変動表示に優先して実行可能であり、
前記第2識別情報が前記特定態様で停止表示した場合の方が、前記第1識別情報が前記特定態様で停止表示した場合に比べ、遊技者にとって有利となる可能性が高い遊技機であって、
前記特別遊技が開始されるときに前記第1取得情報記憶手段に取得情報が記憶されていない場合当該記憶されていないことに基づく所定の演出を特別遊技が終了するまでに実行可能である
ことを特徴とする遊技機。
First acquired information storage means capable of storing acquired information acquired based on the entry of the game ball into the first starting opening;
First identification information display means capable of executing variable display of first identification information based on the acquisition information stored in the first acquisition information storage means;
Second acquired information storage means capable of storing acquired information acquired on the basis of entry of the game ball into the second starting opening;
Second identification information display means capable of executing variable display of second identification information based on the acquisition information stored in the second acquisition information storage means;
A special game execution means capable of executing a special game in which a predetermined benefit can be provided to the player based on the stop display of the first identification information or the second identification information in a specific mode;
Equipped with
The variable display of the second identification information can be executed prior to the variable display of the first identification information,
The gaming machine is more likely to be advantageous for the player when the second identification information is stopped and displayed in the specific mode than when the first identification information is stopped and displayed in the specific mode. ,
Possible is executed until when the acquired information to the first acquisition information storage unit is not stored, the predetermined effect based on the fact that not the storage is the special game ends when the special game is started A game machine characterized by
JP2018078929A 2018-04-17 2018-04-17 Game machine Pending JP2018108529A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018078929A JP2018108529A (en) 2018-04-17 2018-04-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018078929A JP2018108529A (en) 2018-04-17 2018-04-17 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2016093560A Division JP2017201997A (en) 2016-05-09 2016-05-09 Game machine

Publications (2)

Publication Number Publication Date
JP2018108529A JP2018108529A (en) 2018-07-12
JP2018108529A5 true JP2018108529A5 (en) 2019-06-13

Family

ID=62844203

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018078929A Pending JP2018108529A (en) 2018-04-17 2018-04-17 Game machine

Country Status (1)

Country Link
JP (1) JP2018108529A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020137570A (en) * 2019-02-26 2020-09-03 株式会社サンセイアールアンドディ Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5552598B2 (en) * 2013-01-21 2014-07-16 株式会社高尾 Game machine
JP6416525B2 (en) * 2014-07-15 2018-10-31 株式会社三共 Game machine

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