JP2018064616A5 - - Google Patents

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JP2018064616A5
JP2018064616A5 JP2016203282A JP2016203282A JP2018064616A5 JP 2018064616 A5 JP2018064616 A5 JP 2018064616A5 JP 2016203282 A JP2016203282 A JP 2016203282A JP 2016203282 A JP2016203282 A JP 2016203282A JP 2018064616 A5 JP2018064616 A5 JP 2018064616A5
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symbol
entrance
game
game state
display
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JP2018064616A (en
JP7048953B2 (en
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しかしながら上記文献の遊技機には、ゲーム性を改善する余地があった。 However the gaming machine of the literature, there is room to improve the game properties.

本発明の遊技機は、
遊技球の入球し易さが変化しない第1入球口、及び、遊技球の入球し易さが変化可能な第2入球口と、
前記第1入球口への入球に基づいて第1図柄の変動表示を実行し、前記第2入球口への入球に基づいて第2図柄の変動表示を実行する図柄表示手段と、
前記第2図柄が特定の停止態様で停止表示されると、特別入賞口を開放する小当たり遊技を実行する小当たり遊技実行手段と、
前記特別入賞口に入賞した遊技球が特定領域を通過したことに基づいて、遊技者に有利な大当たり遊技を実行する大当たり遊技実行手段と、
通常遊技状態よりも前記第2入球口に遊技球が入球し易い特典遊技状態に制御可能な遊技状態制御手段と、を備え、
前記特典遊技状態における前記第2図柄の変動表示の実行回数が所定の上限実行回数に至ると、前記特典遊技状態を終了させる遊技機であって、
前記特典遊技状態中に前記第2図柄が前記特定の停止態様で停止表示されて前記特典遊技状態に制御された場合よりも、前記通常遊技状態中に前記第2図柄が前記特定の停止態様で停止表示されて前記特典遊技状態に制御された場合の方が、前記上限実行回数が大きい数に設定され易いことを特徴とする遊技機である。
The gaming machine of the present invention is
A first entrance where the ease of entering a game ball does not change, and a second entrance where the ease of entering a game ball can change,
A symbol display means for executing a variation display of the first symbol based on the entrance to the first entrance, and for performing a variation display of the second symbol based on the entrance to the second entrance;
When the second symbol is stopped and displayed in a specific stop mode, a small hit game executing means for executing a small hit game for opening a special winning opening;
A jackpot game execution means for executing a jackpot game advantageous to the player based on the fact that the game ball won in the special winning opening passes through a specific area;
Game state control means capable of controlling to a privileged game state in which a game ball is easier to enter the second entrance than in the normal game state,
When the number of executions of variable display of the second symbol in the privilege gaming state reaches a predetermined upper limit number of executions, the gaming machine terminates the privilege gaming state,
Compared to the case where the second symbol is stopped and displayed in the specific stop mode during the bonus game state and is controlled to the privilege game state, the second symbol is in the specific stop mode during the normal game state. The gaming machine is characterized in that the upper limit number of executions is easily set to a larger number when the display is stopped and controlled to the privilege gaming state .

本発明によれば、ゲーム性を改善することが可能である。 According to the present invention, game performance can be improved .

この構成の遊技機によれば、通常遊技状態における補助遊技の実行によって第2入球口への入球が可能となり、この入球により記憶手段に判定用情報が記憶される。そして、この判定用情報の記憶に基づく第2判定処理では、第1入球口への入球に基づく第1判定処理よりも小当たりに当選し易い。小当たり遊技が実行されれば特別入賞口が開放されるため、遊技者にとっては有利である。このように、この構成の遊技機によれば、通常遊技状態において補助遊技が実行されることで、第2入球口への入球に基づく判定用情報の記憶の上限数の分だけ、特別入賞口が開放され易いチャンス変動をつくることが可能であり、新たなゲーム性を提供することが可能である。
なお特開2016−104146号公報の遊技機では、第1始動口での抽選であっても第2始動口での抽選であっても大当たりの当選確率は変わらない。つまり上記文献の遊技機では、どちらの抽選においても大入賞口(特別入賞口)の開放され易さは変わらない。この点に通常遊技状態におけるゲーム性を改善する余地があった。
上記発明は上記事情に鑑みてなされたものである。すなわちその課題とするところは、通常遊技状態において特別入賞口が開放され易い状態をつくることである。
According to the gaming machine having this configuration, it is possible to enter the second entrance by executing the auxiliary game in the normal gaming state, and the information for determination is stored in the storage means by this entry. In the second determination process based on the storage of the determination information, it is easier to win a small hit than the first determination process based on the entrance to the first entrance. If the small hit game is executed, the special prize opening is opened, which is advantageous for the player. As described above, according to the gaming machine having this configuration, the auxiliary game is executed in the normal gaming state, so that the special number corresponding to the upper limit number of the information for determination based on the entrance to the second entrance is special. It is possible to create a chance variation that makes it easy for the winning opening to be opened, and to provide new game characteristics.
Note that in the gaming machine disclosed in Japanese Patent Application Laid-Open No. 2006-104146, the winning probability of winning a jackpot does not change regardless of whether the lottery is performed at the first start port or the second start port. In other words, in the gaming machines described in the above documents, the ease of opening the big winning opening (special winning opening) does not change in either lottery. In this respect, there is room for improving the game performance in the normal gaming state.
The above invention has been made in view of the above circumstances. That is, the problem is to create a state where the special prize opening is easily opened in the normal gaming state.

Claims (2)

遊技球の入球し易さが変化しない第1入球口、及び、遊技球の入球し易さが変化可能な第2入球口と、
前記第1入球口への入球に基づいて第1図柄の変動表示を実行し、前記第2入球口への入球に基づいて第2図柄の変動表示を実行する図柄表示手段と、
前記第2図柄が特定の停止態様で停止表示されると、特別入賞口を開放する小当たり遊技を実行する小当たり遊技実行手段と、
前記特別入賞口に入賞した遊技球が特定領域を通過したことに基づいて、遊技者に有利な大当たり遊技を実行する大当たり遊技実行手段と、
通常遊技状態よりも前記第2入球口に遊技球が入球し易い特典遊技状態に制御可能な遊技状態制御手段と、を備え、
前記特典遊技状態における前記第2図柄の変動表示の実行回数が所定の上限実行回数に至ると、前記特典遊技状態を終了させる遊技機であって、
前記特典遊技状態中に前記第2図柄が前記特定の停止態様で停止表示されて前記特典遊技状態に制御された場合よりも、前記通常遊技状態中に前記第2図柄が前記特定の停止態様で停止表示されて前記特典遊技状態に制御された場合の方が、前記上限実行回数が大きい数に設定され易いことを特徴とする遊技機。
A first entrance where the ease of entering a game ball does not change, and a second entrance where the ease of entering a game ball can change,
A symbol display means for executing a variation display of the first symbol based on the entrance to the first entrance, and for performing a variation display of the second symbol based on the entrance to the second entrance;
When the second symbol is stopped and displayed in a specific stop mode, a small hit game executing means for executing a small hit game for opening a special winning opening;
A jackpot game execution means for executing a jackpot game advantageous to the player based on the fact that the game ball won in the special winning opening passes through a specific area;
Game state control means capable of controlling to a privileged game state in which a game ball is easier to enter the second entrance than in the normal game state,
When the number of executions of variable display of the second symbol in the privilege gaming state reaches a predetermined upper limit number of executions, the gaming machine terminates the privilege gaming state,
Compared to the case where the second symbol is stopped and displayed in the specific stop mode during the bonus game state and is controlled to the privilege game state, the second symbol is in the specific stop mode during the normal game state. A gaming machine characterized in that when the display is stopped and controlled to the privilege gaming state, the upper limit execution count is easily set to a larger number .
請求項1に記載の遊技機であって、The gaming machine according to claim 1,
前記通常遊技状態中の前記第2図柄の変動表示に伴って、前記特典遊技状態中の前記第2図柄の変動表示に伴う演出とは異なる演出が実行されることを特徴とする遊技機。An effect different from the effect accompanying the change display of the second symbol in the bonus game state is executed with the change display of the second symbol in the normal game state.
JP2016203282A 2016-10-17 2016-10-17 Pachinko machine Active JP7048953B2 (en)

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Publications (3)

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JP2018064616A JP2018064616A (en) 2018-04-26
JP2018064616A5 true JP2018064616A5 (en) 2019-11-28
JP7048953B2 JP7048953B2 (en) 2022-04-06

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011235017A (en) * 2010-05-13 2011-11-24 Kyoraku Sangyo Kk Pachinko game machine
JP5991390B2 (en) * 2015-01-22 2016-09-14 株式会社サンセイアールアンドディ Game machine

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