JP2018033666A5 - - Google Patents
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- JP2018033666A5 JP2018033666A5 JP2016169024A JP2016169024A JP2018033666A5 JP 2018033666 A5 JP2018033666 A5 JP 2018033666A5 JP 2016169024 A JP2016169024 A JP 2016169024A JP 2016169024 A JP2016169024 A JP 2016169024A JP 2018033666 A5 JP2018033666 A5 JP 2018033666A5
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- state
- replay
- winning
- advantageous section
- rendering
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- 238000009877 rendering Methods 0.000 claims 7
- 230000000694 effects Effects 0.000 claims 6
- 238000004519 manufacturing process Methods 0.000 claims 1
- 238000000034 method Methods 0.000 claims 1
- 230000002093 peripheral Effects 0.000 claims 1
- 230000001960 triggered Effects 0.000 claims 1
Claims (3)
リプレイを含む複数種類の役の当否を決定する内部抽選を行う内部抽選手段と、
前記複数のリールを遊技毎に回転させ、停止操作を契機として、内部抽選の結果に応じた態様で回転中のリールを停止させる制御を行うリール制御手段と、
前記複数のリールが停止した状態で、役毎に予め定められた入賞形態を示す図柄組合せが有効ライン上に表示されていることに基づいて、役が入賞したと判定する入賞判定手段と、
前記リプレイが入賞したことに基づいて、遊技者の所有する遊技媒体を要さずに次回の遊技を提供するリプレイ処理を行うリプレイ処理手段と、
前記リプレイの抽選態様が異なる第1リプレイ抽選状態および第2リプレイ抽選状態を設定可能とするリプレイ抽選状態制御手段と、
演出状態が変動不可能な通常区間と演出状態が変動可能な有利区間とを設定可能であって、通常区間において有利区間に移行させるか否かを決定し、有利区間においてクリアカウンタの値を更新するとともに所定条件下で演出状態を特別演出状態に変動させ、クリアカウンタの値が所定値に達したことに基づいて有利区間を終了させて所定の初期化処理を実行して通常区間に復帰させる特典付与手段と、
前記特別演出状態において所定の役の入賞を補助する入賞補助演出を演出装置に実行させる制御を行う演出制御手段と、
複数段階の設定値の中から選択された設定値を設定値記憶手段に記憶させる設定変更手段と、を備え、
前記有利区間である場合に限って演出状態を前記特別演出状態に設定可能とし、前記設定値に応じた当選確率で内部抽選が行われる遊技機であって、
前記設定値によっては当選確率が変動しない前記リプレイの当選態様として第1当選態様と第2当選態様とが存在し、第1当選態様については前記第1リプレイ抽選状態と前記第2リプレイ抽選状態との間で当選確率が変動しない一方で、第2当選態様については前記第1リプレイ抽選状態と前記第2リプレイ抽選状態との間で当選確率が変動し、
前記特典付与手段が、
前記通常区間における前記第1リプレイ抽選状態および前記第2リプレイ抽選状態において、前記第1当選態様を得たことに基づいて前記有利区間に移行させる場合が存在するが、前記第2当選態様を得たことに基づいて前記有利区間に移行させることがないように前記有利区間への移行に関する制御を行うことを特徴とする遊技機。 A plurality of reels in which a plurality of types of symbols are arranged on the outer peripheral surface;
Internal lottery means for performing internal lottery to determine the success or failure of a plurality of types of roles including replay;
Reel control means for rotating the plurality of reels for each game and performing control to stop the rotating reels in a mode according to the result of the internal lottery, triggered by the stop operation;
Prize determination means for determining that a winning combination has been won based on the fact that a symbol combination indicating a winning pattern predetermined for each winning combination is displayed on the activated line in a state where the plurality of reels are stopped;
Replay processing means for performing replay processing for providing a next game without requiring a gaming medium owned by a player based on the replay having won a prize;
Replay lottery state control means capable of setting a first replay lottery state and a second replay lottery state different in the manner of lottery of the replay ;
It is possible to set a normal section in which the rendering state can not change and an advantageous section in which the rendering state can change, and determine whether to shift to the advantageous section in the normal section, and update the value of the clear counter in the advantageous section At the same time, the effect state is changed to the special effect state under predetermined conditions, and the advantageous section is ended based on the value of the clear counter reaching the predetermined value, and the predetermined initialization process is executed to return to the normal section A privilege giving means,
Production control means for performing control to cause the rendering device to execute a prize assistance rendering that assists a predetermined winning combination in the special rendering state ;
Setting changing means for storing setting values selected from among setting values of a plurality of levels in the setting value storage means;
A gaming machine capable of setting a rendering state to the special rendering state only in the case of the advantageous section, and performing an internal lottery with a winning probability according to the setting value,
There are a first winning mode and a second winning mode as winning modes of the replay in which the winning probability does not change depending on the setting value, and the first replay lottery state and the second replay lottery state for the first winning mode. In the second winning mode, the winning probability does not change between the first replay lottery state and the second replay lottery state ,
The privilege giving means is
In the first replay lottery state and the second replay lottery state in the normal section, there are cases where the transition to the advantageous section is made based on the acquisition of the first winning aspect, but the second winning aspect is obtained A game machine characterized by performing control related to transition to the advantageous section so as not to shift to the advantageous section based on the event.
前記特典付与手段が、
前記有利区間において前記第2当選態様を得ることができるリプレイ抽選状態に滞在している状況おいて演出状態を前記特別演出状態に変動可能とし、前記第2当選態様を得たことに基づいて前記特別演出状態での遊技の実行回数を増やすための処理を行うことを特徴とする遊技機。 In claim 1,
The privilege giving means is
In the above preferred intervals keep situation staying in replay lottery obtainable state the second winning aspect and can vary the presentation state on the special effect states, on the basis of the fact that to obtain the second win aspect A game machine characterized by performing processing for increasing the number of times of execution of a game in a special effect state .
前記特典付与手段が、
前記有利区間において前記第2当選態様を得ることができるリプレイ抽選状態に滞在している状況において前記特別演出状態の移行権利を獲得するための遊技を行わせ、前記第2当選態様を得たことに基づいて前記特別演出状態の移行権利を付与するか否かを決定する処理を行うことを特徴とする遊技機。
In claim 1 or 2,
The privilege giving means is
Playing the game for acquiring the transition right of the special effect state in the situation where the user is in the replay lottery state where the second winning aspect can be obtained in the advantageous section, and the second winning aspect is obtained A game machine characterized by performing processing of deciding whether or not to grant the transition right of the special effect state based on the above .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2016169024A JP6628249B2 (en) | 2016-08-31 | 2016-08-31 | Gaming machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2016169024A JP6628249B2 (en) | 2016-08-31 | 2016-08-31 | Gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018033666A JP2018033666A (en) | 2018-03-08 |
JP2018033666A5 true JP2018033666A5 (en) | 2019-06-27 |
JP6628249B2 JP6628249B2 (en) | 2020-01-08 |
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Family Applications (1)
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JP2016169024A Active JP6628249B2 (en) | 2016-08-31 | 2016-08-31 | Gaming machine |
Country Status (1)
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JP (1) | JP6628249B2 (en) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2019154811A (en) * | 2018-03-13 | 2019-09-19 | ネット株式会社 | Game machine |
JP2019166193A (en) * | 2018-03-26 | 2019-10-03 | 株式会社三共 | Game machine |
JP2019166192A (en) * | 2018-03-26 | 2019-10-03 | 株式会社三共 | Game machine |
JP2019166190A (en) * | 2018-03-26 | 2019-10-03 | 株式会社三共 | Game machine |
JP2019166191A (en) * | 2018-03-26 | 2019-10-03 | 株式会社三共 | Game machine |
JP2019170728A (en) * | 2018-03-28 | 2019-10-10 | ネット株式会社 | Game machine |
JP7255094B2 (en) * | 2018-05-25 | 2023-04-11 | 株式会社三洋物産 | game machine |
JP7068057B2 (en) * | 2018-06-13 | 2022-05-16 | 株式会社エンターライズ | Pachinko machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2017158849A (en) * | 2016-03-10 | 2017-09-14 | 株式会社ディ・ライト | Game machine |
JP6717494B2 (en) * | 2016-04-26 | 2020-07-01 | 山佐株式会社 | Amusement machine |
JP6404281B2 (en) * | 2016-08-10 | 2018-10-10 | Kpe株式会社 | Slot machine |
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2016
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