JP2017209268A5 - - Google Patents

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Publication number
JP2017209268A5
JP2017209268A5 JP2016103968A JP2016103968A JP2017209268A5 JP 2017209268 A5 JP2017209268 A5 JP 2017209268A5 JP 2016103968 A JP2016103968 A JP 2016103968A JP 2016103968 A JP2016103968 A JP 2016103968A JP 2017209268 A5 JP2017209268 A5 JP 2017209268A5
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Prior art keywords
abnormality
occurrence
information indicating
notification
specific operation
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JP2016103968A
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Japanese (ja)
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JP2017209268A (en
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Priority to JP2016103968A priority Critical patent/JP2017209268A/en
Priority claimed from JP2016103968A external-priority patent/JP2017209268A/en
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Description

(A) 所定の遊技を行う遊技機であって、
異常の発生を特定可能な異常報知に関する制御を行う異常報知制御手段と、
特定操作を受け付ける特定操作受付手段と、を備え、
前記異常は、第1異常と、第2異常と、第3異常とを含み、
前記異常報知制御手段は、
前記第1異常および前記第2異常が重複して発生しているときに、前記異常報知として、前記第1異常の発生を示す情報および前記第2異常の発生を示す情報を並列に表示する特定異常報知を実行する制御を行い、
前記第2異常および前記第3異常が重複して発生しているときに、前記異常報知として、前記第3異常の発生を示す情報よりも前記第2異常の発生を示す情報を強調して表示する所定異常報知を実行する制御を行い、
前記特定異常報知を実行している場合において、前記特定操作受付手段によって前記特定操作が受け付けられたときに、前記第1異常の発生を示す情報および前記第2異常の発生を示す情報のいずれの表示も終了する制御を行う。
遊技機は、以下のように構成されてもよい。
(1) 所定の遊技を行う遊技機(たとえば、スロットマシン1、パチンコ遊技機200)であって、
異常(たとえば、図10(a)に示すエラー、図13(a)に示すエラー)の発生を特定可能な異常報知を実行する異常報知手段(たとえば、図8に示すメイン側エラー表示処理、図11に示すサブ側エラー表示処理)と、
特定操作(たとえば、リセット操作)を受け付ける特定操作受付手段(たとえば、リセットスイッチ23)と、
前記異常報知のうち、第1異常(たとえば、セレクタエラー)と第2異常(たとえば、オーバーフローエラー、役物装置エラー)との発生を特定可能な特定異常報知(たとえば、図10(b3)に示す重複したエラー報知、図13(b3)に示す重複したエラー報知)が実行されている期間において、前記特定操作受付手段によって前記特定操作が受け付けられたときに、前記特定異常報知を終了させる報知終了手段(たとえば、図9に示すメイン側エラー表示終了処理におけるS217の処理、図12に示すサブ側エラー表示終了処理におけるS314の処理)とを備える。
(A) a gaming machine that performs a predetermined game,
Abnormality notification control means for performing control related to abnormality notification capable of specifying the occurrence of abnormality;
A specific operation receiving means for receiving a specific operation,
The abnormality includes a first abnormality, a second abnormality, and a third abnormality,
The abnormality notification control means includes
When the first abnormality and the second abnormality are duplicated, the information indicating the occurrence of the first abnormality and the information indicating the occurrence of the second abnormality are displayed in parallel as the abnormality notification. Perform control to perform abnormality notification,
When the second abnormality and the third abnormality are duplicated, the information indicating the occurrence of the second abnormality is emphasized and displayed as the abnormality notification, rather than the information indicating the occurrence of the third abnormality. Control to execute a predetermined abnormality notification,
In the case where the specific abnormality notification is being executed, when the specific operation is received by the specific operation receiving unit, any of the information indicating the occurrence of the first abnormality and the information indicating the occurrence of the second abnormality Control to end the display.
The gaming machine may be configured as follows.
(1) A gaming machine (for example, slot machine 1, pachinko gaming machine 200) that performs a predetermined game,
Abnormality notification means (for example, main-side error display processing shown in FIG. 8, FIG. 8) for executing abnormality notification that can specify the occurrence of an abnormality (for example, the error shown in FIG. 10A and the error shown in FIG. Sub-side error display processing shown in FIG.
Specific operation receiving means (for example, reset switch 23) for receiving a specific operation (for example, reset operation);
Among the abnormality notifications, a specific abnormality notification (for example, shown in FIG. 10 (b3)) that can specify the occurrence of a first abnormality (for example, a selector error) and a second abnormality (for example, an overflow error or an accessory device error) In the period in which the duplicated error notification, the duplicated error notification shown in FIG. 13 (b3) is being executed, when the specific operation is received by the specific operation accepting unit, the specific abnormality notification is ended. means (for example, the process of S217 in the main-side error display end process shown in FIG. 9, S314 of the processing in the sub-side error display end process shown in FIG. 12) Ru a.

Claims (1)

所定の遊技を行う遊技機であって、
異常の発生を特定可能な異常報知に関する制御を行う異常報知制御手段と、
特定操作を受け付ける特定操作受付手段とを備え、
前記異常は、第1異常と、第2異常と、第3異常とを含み、
前記異常報知制御手段は、
前記第1異常および前記第2異常が重複して発生しているときに、前記異常報知として、前記第1異常の発生を示す情報および前記第2異常の発生を示す情報を並列に表示する特定異常報知を実行する制御を行い、
前記第2異常および前記第3異常が重複して発生しているときに、前記異常報知として、前記第3異常の発生を示す情報よりも前記第2異常の発生を示す情報を強調して表示する所定異常報知を実行する制御を行い、
前記特定異常報知を実行している場合において、前記特定操作受付手段によって前記特定操作が受け付けられたときに、前記第1異常の発生を示す情報および前記第2異常の発生を示す情報のいずれの表示も終了する制御を行う、遊技機。
A gaming machine that performs a predetermined game,
Abnormality notification control means for performing control related to abnormality notification capable of specifying the occurrence of abnormality;
And a specific operation acceptance means for accepting a specific operation,
The abnormality includes a first abnormality, a second abnormality, and a third abnormality,
The abnormality notification control means includes
When the first abnormality and the second abnormality are duplicated, the information indicating the occurrence of the first abnormality and the information indicating the occurrence of the second abnormality are displayed in parallel as the abnormality notification. Perform control to perform abnormality notification,
When the second abnormality and the third abnormality are duplicated, the information indicating the occurrence of the second abnormality is emphasized and displayed as the abnormality notification, rather than the information indicating the occurrence of the third abnormality. Control to execute a predetermined abnormality notification,
In the case where the specific abnormality notification is being executed, when the specific operation is received by the specific operation receiving unit, any of the information indicating the occurrence of the first abnormality and the information indicating the occurrence of the second abnormality cormorant line control to the end also display, a game machine.
JP2016103968A 2016-05-25 2016-05-25 Game machine Withdrawn JP2017209268A (en)

Priority Applications (1)

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JP2016103968A JP2017209268A (en) 2016-05-25 2016-05-25 Game machine

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Application Number Priority Date Filing Date Title
JP2016103968A JP2017209268A (en) 2016-05-25 2016-05-25 Game machine

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JP2017209268A JP2017209268A (en) 2017-11-30
JP2017209268A5 true JP2017209268A5 (en) 2019-12-12

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Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7007187B2 (en) * 2017-12-27 2022-01-24 株式会社大一商会 Pachinko machine
JP6750895B2 (en) * 2018-02-28 2020-09-02 株式会社ソフイア Amusement machine
JP2021087640A (en) * 2019-12-04 2021-06-10 株式会社大一商会 Game machine
JP2021087638A (en) * 2019-12-04 2021-06-10 株式会社大一商会 Game machine
JP2021101797A (en) * 2019-12-24 2021-07-15 株式会社三洋物産 Game machine

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Publication number Priority date Publication date Assignee Title
JP2006175256A (en) * 2006-03-21 2006-07-06 Sanyo Product Co Ltd Game machine
JP5225589B2 (en) * 2007-01-30 2013-07-03 株式会社三共 Game machine
JP2015181933A (en) * 2015-02-16 2015-10-22 サミー株式会社 Game machine

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