JP2017164589A5 - - Google Patents
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- JP2017164589A5 JP2017164589A5 JP2017127110A JP2017127110A JP2017164589A5 JP 2017164589 A5 JP2017164589 A5 JP 2017164589A5 JP 2017127110 A JP2017127110 A JP 2017127110A JP 2017127110 A JP2017127110 A JP 2017127110A JP 2017164589 A5 JP2017164589 A5 JP 2017164589A5
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- display means
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- display
- light emitting
- gaming machine
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Description
(A)上記目的を達成するため、本発明の第1の観点に係る遊技機は、
所定の遊技を行う遊技機(例えばパチンコ機1など)であって、
表示領域の周囲に発光手段が設けられた複数の表示手段(例えば副画像表示装置150など)と、
前記発光手段の点灯および消灯を制御する点灯制御手段(例えばランプ制御基板14など)と、を備え、
前記複数の表示手段のうち一の表示手段は、他の表示手段との配置状態を第1状態と第2状態とに変化可能であり、
前記点灯制御手段は、一の表示手段と他の表示手段とが前記第1状態にあるときと、前記第2状態にあるときとで、発光手段の点灯態様を異ならせる、
ことを特徴とする。
(1)上記目的を達成するため、他の観点に係る遊技機は、
所定の遊技を行う遊技機(例えばパチンコ機1など)であって、
表示領域の周囲を囲む縁部全周に発光手段が設けられた複数の表示手段(例えば副画像表示装置150など)と、
前記発光手段の点灯および消灯を制御する点灯制御手段(例えばランプ制御基板14など)と、を備え、
前記複数の表示手段は、互いに近接または当接した第1状態と離間した第2状態とに変化可能であり(例えば副画像表示装置150が初期位置と接触位置または接触近傍位置との間で可動するなど)、
前記点灯制御手段は、一の表示手段と他の表示手段とが前記第1状態にあるとき、前記一の表示手段の前記他の表示手段に対向する縁部に設けられた発光手段と、前記他の表示手段の前記一の表示手段に対向する縁部に設けられた発光手段と、を消灯させ、該発光手段以外の発光手段を点灯させる(例えば、副画像表示装置150が接触位置または接触近傍位置にある場合、十字部分のLEDを消灯し、十字部分以外のLEDを点灯させるなど)、
ことを特徴とする。
(A) In order to achieve the above object, a gaming machine according to the first aspect of the present invention provides:
A gaming machine (for example, a pachinko machine 1 or the like) that performs a predetermined game,
A plurality of display means (for example, the sub-image display device 150) provided with light-emitting means around the display area;
Lighting control means (for example, a lamp control board 14) for controlling lighting and extinction of the light emitting means,
One display means among the plurality of display means can change the arrangement state with the other display means to the first state and the second state,
The lighting control means makes the lighting mode of the light emitting means different between when one display means and another display means are in the first state and when in the second state,
It is characterized by that.
(1) To achieve the above object, the gaming machine according to another aspect,
A gaming machine (for example, a pachinko machine 1 or the like) that performs a predetermined game,
A plurality of display means (for example, the sub-image display device 150) provided with light-emitting means around the entire periphery of the edge surrounding the display area;
Lighting control means (for example, a lamp control board 14) for controlling lighting and extinction of the light emitting means,
The plurality of display means can change between a first state in which they are close to or in contact with each other and a second state in which they are separated from each other (for example, the sub-image display device 150 is movable between an initial position and a contact position or a position near the contact). Etc.),
The lighting control means includes: a light emitting means provided at an edge of the one display means facing the other display means when the one display means and the other display means are in the first state; The light emitting means provided at the edge of the other display means facing the one display means is turned off, and the light emitting means other than the light emitting means are turned on (for example, the sub-image display device 150 is in the contact position or contact). If it is in the vicinity, turn off the LED of the cross part and turn on the LED other than the cross part)
It is characterized by that.
このような構成によれば、遊技興趣の低下を防止することができる。 According to such a configuration, it is possible to prevent a decrease in Yu technique interest.
Claims (1)
表示領域の周囲に発光手段が設けられた複数の表示手段と、
前記発光手段の点灯および消灯を制御する点灯制御手段と、を備え、
前記複数の表示手段のうち一の表示手段は、他の表示手段との配置状態を第1状態と第2状態とに変化可能であり、
前記点灯制御手段は、一の表示手段と他の表示手段とが前記第1状態にあるときと、前記第2状態にあるときとで、発光手段の点灯態様を異ならせる、
ことを特徴とする遊技機。 A gaming machine that performs a predetermined game,
A plurality of display means emitting means is provided on ambient of the display area,
Lighting control means for controlling lighting and extinguishing of the light emitting means, and
One display means among the plurality of display means can change the arrangement state with the other display means to the first state and the second state,
The lighting control means makes the lighting mode of the light emitting means different between when one display means and another display means are in the first state and when in the second state,
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017127110A JP6438078B2 (en) | 2017-06-29 | 2017-06-29 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017127110A JP6438078B2 (en) | 2017-06-29 | 2017-06-29 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013173786A Division JP6173124B2 (en) | 2013-08-23 | 2013-08-23 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2017164589A JP2017164589A (en) | 2017-09-21 |
JP2017164589A5 true JP2017164589A5 (en) | 2017-12-28 |
JP6438078B2 JP6438078B2 (en) | 2018-12-12 |
Family
ID=59909608
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017127110A Expired - Fee Related JP6438078B2 (en) | 2017-06-29 | 2017-06-29 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6438078B2 (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4104694B2 (en) * | 1997-04-10 | 2008-06-18 | 株式会社エース電研 | Pachinko machine |
JP2003062268A (en) * | 2001-08-30 | 2003-03-04 | Konami Co Ltd | Image display device of pachinko machine, image display method and program, and pachinko machine |
JP2007244674A (en) * | 2006-03-16 | 2007-09-27 | Olympia:Kk | Display device of game machine |
JP2007307252A (en) * | 2006-05-19 | 2007-11-29 | Daiichi Shokai Co Ltd | Game machine |
JP2008142477A (en) * | 2006-12-13 | 2008-06-26 | Samii Kk | Image display device and game machine |
JP2010029470A (en) * | 2008-07-29 | 2010-02-12 | Kyoraku Sangyo Kk | Division type movable image display, game board and game machine |
JP5804361B2 (en) * | 2011-07-13 | 2015-11-04 | 株式会社三洋物産 | Game machine |
JP5363606B2 (en) * | 2012-04-02 | 2013-12-11 | 京楽産業.株式会社 | Game machine |
JP5807313B2 (en) * | 2013-05-16 | 2015-11-10 | 株式会社ソフイア | Game machine |
-
2017
- 2017-06-29 JP JP2017127110A patent/JP6438078B2/en not_active Expired - Fee Related
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