JP2017148579A5 - - Google Patents
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- JP2017148579A5 JP2017148579A5 JP2017090104A JP2017090104A JP2017148579A5 JP 2017148579 A5 JP2017148579 A5 JP 2017148579A5 JP 2017090104 A JP2017090104 A JP 2017090104A JP 2017090104 A JP2017090104 A JP 2017090104A JP 2017148579 A5 JP2017148579 A5 JP 2017148579A5
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- game
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- 230000000694 effects Effects 0.000 claims description 24
- 238000010304 firing Methods 0.000 claims description 10
- 238000001514 detection method Methods 0.000 claims description 9
- 238000000034 method Methods 0.000 claims description 2
Description
第1発明は、遊技に関する情報を表示可能な表示手段と、遊技の進行に関する制御を行う制御手段と、遊技者が操作可能な発射操作手段と、前記発射操作手段が操作された場合に遊技球を発射する発射手段と、前記発射手段によって発射された遊技球を検出する遊技球検出手段と、を備えた弾球遊技機であって、遊技の進行停止中に客待ち演出開始条件が成立した場合に客待ち演出を実行させ、該客待ち演出の実行中に前記遊技球検出手段による検出が行われた場合に該客待ち演出を終了させる客待ち演出制御手段を備え、前記客待ち演出の実行中に遊技に関する設定の変更を可能とし、前記遊技球検出手段による検出が行われて前記客待ち演出が終了した後も、該設定の変更を引き続き可能とすることを特徴とする。 The first invention is a game when a visible display means information relating to Yu technique, and a control means for controlling on the progress of the game, and the player-operable firing operation means, wherein said firing operation means is operated A ball game machine comprising a launching means for launching a ball and a game ball detecting means for detecting a game ball fired by the launching means, wherein a start condition for waiting for a customer effect is established while the progress of the game is stopped A customer waiting effect control means for executing the customer waiting effect when the game ball detecting means is detected during the execution of the customer waiting effect. of running it possible to change the settings related to the game, even after the plying effect detection is performed by the game ball detection means is completed, you characterized in that the still be a change of the settings.
第2発明は、遊技に関する情報を表示可能な表示手段と、遊技の進行に関する制御を行う制御手段と、遊技者が操作可能な発射操作手段と、前記発射操作手段が操作された場合に遊技球を発射する発射手段と、遊技者による前記発射操作手段への接触を検出するタッチセンサと、を備えた弾球遊技機であって、遊技の進行停止中に客待ち演出開始条件が成立した場合に客待ち演出を実行させ、該客待ち演出の実行中に前記タッチセンサによる検出が行われた場合に該客待ち演出を終了させる客待ち演出制御手段を備え、前記客待ち演出の実行中に遊技に関する設定の変更を可能とし、前記タッチセンサによる検出が行われて、前記客待ち演出が終了した後も、該設定の変更を引き続き可能とすることを特徴とする。 According to a second aspect of the present invention, there is provided a display means capable of displaying information relating to a game, a control means for performing control relating to the progress of the game, a firing operation means operable by a player, and a game ball when the firing operation means is operated. And a touch sensor for detecting contact of the player with the firing operation means, and when a customer waiting effect start condition is satisfied while the progress of the game is stopped And a customer waiting effect control means for ending the customer waiting effect when detection by the touch sensor is performed during the execution of the customer waiting effect. It is possible to change a setting related to a game, and to continue to change the setting even after the detection by the touch sensor is performed and the customer waiting effect is finished .
Claims (2)
遊技の進行に関する制御を行う制御手段と、
遊技者が操作可能な発射操作手段と、
前記発射操作手段が操作された場合に遊技球を発射する発射手段と、
前記発射手段によって発射された遊技球を検出する遊技球検出手段と、を備えた弾球遊技機であって、
遊技の進行停止中に客待ち演出開始条件が成立した場合に客待ち演出を実行させ、該客待ち演出の実行中に前記遊技球検出手段による検出が行われた場合に該客待ち演出を終了させる客待ち演出制御手段を備え、
前記客待ち演出の実行中に遊技に関する設定の変更を可能とし、前記遊技球検出手段による検出が行われて前記客待ち演出が終了した後も、該設定の変更を引き続き可能とすることを特徴とする弾球遊技機。 A display unit capable of displaying information about the Yu technique,
Control means for controlling the progress of the game ;
A launch operation means operable by a player;
Launching means for firing a game ball when the firing operation means is operated;
A game ball detection means for detecting a game ball fired by the launch means, and a ball game machine comprising:
When the waiting condition for starting the customer effect is satisfied while the game is stopped, the customer waiting effect is executed, and when the detection by the game ball detecting means is performed during the execution of the customer waiting effect, the customer waiting effect is ended. with a customer waiting effect control means for,
The setting relating to the game can be changed during the execution of the customer waiting effect, and the setting can be continuously changed even after the detection by the game ball detecting means is performed and the customer waiting effect is ended. A ball game machine.
遊技の進行に関する制御を行う制御手段と、
遊技者が操作可能な発射操作手段と、
前記発射操作手段が操作された場合に遊技球を発射する発射手段と、
遊技者による前記発射操作手段への接触を検出するタッチセンサと、を備えた弾球遊技機であって、
遊技の進行停止中に客待ち演出開始条件が成立した場合に客待ち演出を実行させ、該客待ち演出の実行中に前記タッチセンサによる検出が行われた場合に該客待ち演出を終了させる客待ち演出制御手段を備え、
前記客待ち演出の実行中に遊技に関する設定の変更を可能とし、前記タッチセンサによる検出が行われて、前記客待ち演出が終了した後も、該設定の変更を引き続き可能とすることを特徴とする弾球遊技機。 Display means capable of displaying information about the game;
Control means for controlling the progress of the game;
A launch operation means operable by a player;
Launching means for firing a game ball when the firing operation means is operated;
A ball sensor having a touch sensor for detecting contact of the player with the firing operation means,
A customer that causes a customer waiting effect to be executed when a start condition for a customer waiting effect is established while the game is stopped, and that ends the customer waiting effect when detection by the touch sensor is performed during the execution of the customer waiting effect. Waiting effect control means,
The setting relating to the game can be changed during execution of the customer waiting effect, and the setting can be continuously changed even after the detection by the touch sensor is performed and the customer waiting effect is finished. A ball game machine to play.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017090104A JP2017148579A (en) | 2017-04-28 | 2017-04-28 | Pinball game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017090104A JP2017148579A (en) | 2017-04-28 | 2017-04-28 | Pinball game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014233122A Division JP2016093449A (en) | 2014-11-17 | 2014-11-17 | Pinball game machine |
Publications (2)
Publication Number | Publication Date |
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JP2017148579A JP2017148579A (en) | 2017-08-31 |
JP2017148579A5 true JP2017148579A5 (en) | 2018-01-11 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2017090104A Pending JP2017148579A (en) | 2017-04-28 | 2017-04-28 | Pinball game machine |
Country Status (1)
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JP (1) | JP2017148579A (en) |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003038791A (en) * | 2001-05-21 | 2003-02-12 | Okumura Yu-Ki Co Ltd | Game machine |
JP4660644B2 (en) * | 2004-04-05 | 2011-03-30 | 株式会社高尾 | Bullet ball machine |
JP2006150047A (en) * | 2004-11-08 | 2006-06-15 | Aruze Corp | Game machine and simulation program |
JP2011234877A (en) * | 2010-05-10 | 2011-11-24 | Kyoraku Sangyo Kk | Game machine |
JP5736699B2 (en) * | 2010-09-17 | 2015-06-17 | 株式会社三洋物産 | Game machine |
JP6000095B2 (en) * | 2012-12-04 | 2016-09-28 | 株式会社平和 | Game machine |
JP6101900B2 (en) * | 2013-02-26 | 2017-03-29 | 株式会社ソフイア | Game machine |
JP5462385B1 (en) * | 2013-03-29 | 2014-04-02 | 株式会社大都技研 | Amusement stand |
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2017
- 2017-04-28 JP JP2017090104A patent/JP2017148579A/en active Pending