JP2016202259A5 - - Google Patents

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Publication number
JP2016202259A5
JP2016202259A5 JP2015083795A JP2015083795A JP2016202259A5 JP 2016202259 A5 JP2016202259 A5 JP 2016202259A5 JP 2015083795 A JP2015083795 A JP 2015083795A JP 2015083795 A JP2015083795 A JP 2015083795A JP 2016202259 A5 JP2016202259 A5 JP 2016202259A5
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JP
Japan
Prior art keywords
display area
specific
display
displayed
ornament
Prior art date
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Application number
JP2015083795A
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Japanese (ja)
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JP2016202259A (en
JP6249492B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2015083795A priority Critical patent/JP6249492B2/en
Priority claimed from JP2015083795A external-priority patent/JP6249492B2/en
Publication of JP2016202259A publication Critical patent/JP2016202259A/en
Publication of JP2016202259A5 publication Critical patent/JP2016202259A5/ja
Application granted granted Critical
Publication of JP6249492B2 publication Critical patent/JP6249492B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Description

しかしながら、上記従来の遊技機では、遊技興趣の低下が懸念される。 However, in the conventional gaming machines, lowering of Yu technique interest is concerned.

手段1:遊技の進行に基づいて判定を行う判定手段と、
前記判定手段による判定の結果に応じた表示が行われる表示手段と、
移動可能に設けられる特定装飾物と
を備え、
前記表示手段は、
第1の表示領域及び第2の表示領域を有し、それら2つの表示領域に跨るかたちで特定の演出画像が表示されている状態で前記第1の表示領域及び前記第2の表示領域の互いの位置関係が変化するようにそれら表示領域の少なくとも一方が移動可能とされるものであり、
前記特定装飾物は、
前記特定の演出画像が表示され得ない特定箇所を挟んで前記第1の表示領域及び前記第2の表示領域に跨るかたちで前記特定の演出画像が表示されているときに正面視でそれら表示領域の間にある前記特定箇所と重なるように位置しうるものであり、
さらに、
前記特定装飾物は、
正面視で前記第1の表示領域及び前記第2の表示領域の間にある前記特定箇所と重なるように位置する場合、前記特定の演出画像が表示され得ない当該特定箇所を含めて、前記第1の表示領域と前記第2の表示領域との両方に対してそれら表示領域よりも前側で正面視で跨るかたちで位置するようになっており、且つ前記特定箇所を挟んで前記第1の表示領域と前記第2の表示領域とに跨るかたちで表示されている前記特定の演出画像よりも前側となる当該位置で発光可能とされるものであって、
さらに、
前記特定箇所を含めて前記第1の表示領域と前記第2の表示領域との両方に対してそれら表示領域よりも前側で正面視で跨るかたちで前記特定装飾物が位置する状況において、該特定装飾物は、別の装飾物と一の装飾を生み出すように配置されうる
ことを特徴とする遊技機。
Means 1: Determination means for determining based on the progress of the game;
Display means for performing display according to the result of determination by the determination means;
With specific ornaments that are movably provided,
The display means includes
The first display area and the second display area have a first display area and a second display area, and the first display area and the second display area are mutually displayed in a state where a specific effect image is displayed across the two display areas. At least one of these display areas is movable so that the positional relationship of
The specific ornament is
When the specific effect image is displayed across the first display area and the second display area across a specific place where the specific effect image cannot be displayed, the display areas are displayed in front view. It can be positioned so as to overlap the specific part between
further,
The specific ornament is
In a front view, when positioned so as to overlap with the specific part between the first display area and the second display area, the specific effect image cannot be displayed and includes the specific part. 1st display area and said 2nd display area are located in the form of straddling in front view ahead of those display areas, and said 1st display across said specific location It is possible to emit light at the position in front of the specific effect image displayed in a manner straddling the area and the second display area,
further,
In a situation where the specific ornament is located in front of both the first display area and the second display area including the specific portion in front view of the display area, A gaming machine, wherein the ornament can be arranged to produce one ornament with another ornament .

Claims (3)

遊技の進行に基づいて判定を行う判定手段と、
前記判定手段による判定の結果に応じた表示が行われる表示手段と、
移動可能に設けられる特定装飾物と
を備え、
前記表示手段は、
第1の表示領域及び第2の表示領域を有し、それら2つの表示領域に跨るかたちで特定の演出画像が表示されている状態で前記第1の表示領域及び前記第2の表示領域の互いの位置関係が変化するようにそれら表示領域の少なくとも一方が移動可能とされるものであり、
前記特定装飾物は、
前記特定の演出画像が表示され得ない特定箇所を挟んで前記第1の表示領域及び前記第2の表示領域に跨るかたちで前記特定の演出画像が表示されているときに正面視でそれら表示領域の間にある前記特定箇所と重なるように位置しうるものであり、
さらに、
前記特定装飾物は、
正面視で前記第1の表示領域及び前記第2の表示領域の間にある前記特定箇所と重なるように位置する場合、前記特定の演出画像が表示され得ない当該特定箇所を含めて、前記第1の表示領域と前記第2の表示領域との両方に対してそれら表示領域よりも前側で正面視で跨るかたちで位置するようになっており、且つ前記特定箇所を挟んで前記第1の表示領域と前記第2の表示領域とに跨るかたちで表示されている前記特定の演出画像よりも前側となる当該位置で発光可能とされるものであって、
さらに、
前記特定箇所を含めて前記第1の表示領域と前記第2の表示領域との両方に対してそれら表示領域よりも前側で正面視で跨るかたちで前記特定装飾物が位置する状況において、該特定装飾物は、別の装飾物と一の装飾を生み出すように配置されうる
ことを特徴とする遊技機。
A determination means for determining based on the progress of the game;
Display means for performing display according to the result of determination by the determination means;
With specific ornaments that are movably provided,
The display means includes
The first display area and the second display area have a first display area and a second display area, and the first display area and the second display area are mutually displayed in a state where a specific effect image is displayed across the two display areas. At least one of these display areas is movable so that the positional relationship of
The specific ornament is
When the specific effect image is displayed across the first display area and the second display area across a specific place where the specific effect image cannot be displayed, the display areas are displayed in front view. It can be positioned so as to overlap the specific part between
further,
The specific ornament is
In a front view, when positioned so as to overlap with the specific part between the first display area and the second display area, the specific effect image cannot be displayed and includes the specific part. 1st display area and said 2nd display area are located in the form of straddling in front view ahead of those display areas, and said 1st display across said specific location It is possible to emit light at the position in front of the specific effect image displayed in a manner straddling the area and the second display area,
further,
In a situation where the specific ornament is located in front of both the first display area and the second display area including the specific portion in front view of the display area, A gaming machine, wherein the ornament can be arranged to produce one ornament with another ornament .
請求項1に記載の遊技機において、  In the gaming machine according to claim 1,
所定の発光演出が行われるランプ装置をさらに備える  A lamp device that performs a predetermined light emission effect is further provided.
ことを特徴とする遊技機。  A gaming machine characterized by that.
請求項1または2に記載の遊技機において、  In the gaming machine according to claim 1 or 2,
所定の音響演出が行われるスピーカ装置をさらに備える  A speaker device that performs a predetermined sound effect is further provided.
ことを特徴とする遊技機。  A gaming machine characterized by that.
JP2015083795A 2015-04-16 2015-04-16 Game machine Expired - Fee Related JP6249492B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015083795A JP6249492B2 (en) 2015-04-16 2015-04-16 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015083795A JP6249492B2 (en) 2015-04-16 2015-04-16 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2017221228A Division JP2018043026A (en) 2017-11-16 2017-11-16 Game machine

Publications (3)

Publication Number Publication Date
JP2016202259A JP2016202259A (en) 2016-12-08
JP2016202259A5 true JP2016202259A5 (en) 2017-01-19
JP6249492B2 JP6249492B2 (en) 2017-12-20

Family

ID=57486054

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2015083795A Expired - Fee Related JP6249492B2 (en) 2015-04-16 2015-04-16 Game machine

Country Status (1)

Country Link
JP (1) JP6249492B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6281123B2 (en) * 2015-04-16 2018-02-21 株式会社大一商会 Game machine

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007244674A (en) * 2006-03-16 2007-09-27 Olympia:Kk Display device of game machine
JP2010029470A (en) * 2008-07-29 2010-02-12 Kyoraku Sangyo Kk Division type movable image display, game board and game machine
JP5913168B2 (en) * 2013-03-15 2016-04-27 株式会社ニューギン Game machine
JP5958969B2 (en) * 2013-07-31 2016-08-02 株式会社大都技研 Amusement stand
JP6281123B2 (en) * 2015-04-16 2018-02-21 株式会社大一商会 Game machine
JP6283831B2 (en) * 2015-04-16 2018-02-28 株式会社大一商会 Game machine
JP6283830B2 (en) * 2015-04-16 2018-02-28 株式会社大一商会 Game machine
JP5989175B1 (en) * 2015-04-16 2016-09-07 株式会社大一商会 Game machine

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