JP2016193348A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2016193348A5 JP2016193348A5 JP2016163933A JP2016163933A JP2016193348A5 JP 2016193348 A5 JP2016193348 A5 JP 2016193348A5 JP 2016163933 A JP2016163933 A JP 2016163933A JP 2016163933 A JP2016163933 A JP 2016163933A JP 2016193348 A5 JP2016193348 A5 JP 2016193348A5
- Authority
- JP
- Japan
- Prior art keywords
- game
- light emitting
- emitting means
- peripheral
- light
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000002093 peripheral Effects 0.000 claims description 24
- 238000005034 decoration Methods 0.000 claims description 10
- 230000000694 effects Effects 0.000 claims description 6
- 239000003086 colorant Substances 0.000 claims description 2
- 239000000758 substrate Substances 0.000 claims description 2
- 230000001052 transient Effects 0.000 description 1
Description
ところで、この種の遊技機では、遊技領域の前面を閉鎖し開閉可能に支持された扉枠を備えており、扉枠に形成された遊技窓を介して遊技者側から遊技領域が視認できるようになっていると共に、遊技窓の前面外周にLED等の発光手段によって発光装飾可能な装飾体が備えられている。 Incidentally, in this type of gaming machine includes a front was closed openably supported door frame of the game area, visible is game area from the player's side through the game window formed in the door frame In addition, a decorative body that can be decorated with light emission by light emitting means such as LEDs is provided on the outer periphery of the front of the gaming window.
しかし、従来の遊技機では、発光装飾によって遊技者に与えられるインパクトが一過性のものとなり易く、遊技者によっては早期に見慣れてしまい、装飾体による発光装飾を楽しめなくなったり、他の遊技機へ関心が移り易くなってしまったりして、遊技に対する興趣が低下するおそれがあった。 However, with conventional gaming machines, the impact given to the player by the light-emitting decoration tends to be transient, and some players become accustomed to it early and can not enjoy the light-emitting decoration by the decorative body, or other gaming machines There was a risk that interest in games would be reduced and interest in games would be reduced.
請求項1に記載の発明は、所定条件の成立に基づいて抽選を行う抽選手段と、
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
さらに前記遊技球貯留皿と前記皿ユニットの前縁の間に内部に発光体を設けた操作部を備え、
それぞれ別の系統に分けられる少なくとも1つの前記周発光部と少なくとも1つの前記分割発光手段とを同一基板上に設け、
前記周装飾部の前記遊技者側への突出量が場所によって異なり、前記遊技窓部の側方の前記周装飾部よりも前記遊技窓部の上方の前記周装飾部の突出量の方が多いことを要旨とする。
The invention according to claim 1 is a lottery means for performing a lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
Furthermore, an operation unit provided with a light emitter inside between the game ball storage tray and the front edge of the tray unit,
Providing at least one peripheral light-emitting portion and at least one divided light-emitting means, which are each divided into different systems, on the same substrate;
The amount of protrusion of the peripheral decoration portion toward the player differs depending on the location, and the amount of protrusion of the peripheral decoration portion above the game window portion is larger than that of the peripheral decoration portion on the side of the game window portion. This is the gist.
Claims (1)
該抽選手段による前記抽選の結果に応じて遊技の進行を制御する遊技制御手段と、
前記遊技が行われる遊技領域と、
該遊技領域を遊技者側から視認可能にする遊技窓部を備えた枠体と、を備える遊技機であって、
前記枠体は、
前記遊技窓部の下方に配置され遊技球を貯留する遊技球貯留皿を備えた皿ユニットと、
前記遊技窓部の外縁に略沿って当該遊技窓部の外側に配置され、前記遊技の進行に伴って実行される遊技演出に関連して発光可能な周発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記周発光手段の前側を被覆すると共に透光性を有する周装飾部と、
前記周発光手段を構成する複数の周発光部の周方向の間に配置され、前記遊技演出に関連して発光可能な分割発光手段と、
前記遊技窓部から離れる方向に所定の幅を有して前記分割発光手段の前側を被覆すると共に少なくとも一部に透光性を有する分割装飾部と、を具備し、
前記周発光手段と前記分割発光手段とは、前記遊技演出に関連して互いに異なる発光色に制御可能とされ、
前記周発光手段の複数の周発光部は、それぞれ別の系統に分けられており、前記複数の周発光部ごとに発光制御可能とされ、
前記分割発光手段の周方向の長さよりも前記周発光部の周方向の長さを長く設定し、
前記皿ユニットの前縁付近には前記皿ユニットを発光装飾する皿ユニット発光手段を設け、
さらに前記遊技球貯留皿と前記皿ユニットの前縁の間に内部に発光体を設けた操作部を備え、
それぞれ別の系統に分けられる少なくとも1つの前記周発光部と少なくとも1つの前記分割発光手段とを同一基板上に設け、
前記周装飾部の前記遊技者側への突出量が場所によって異なり、前記遊技窓部の側方の前記周装飾部よりも前記遊技窓部の上方の前記周装飾部の突出量の方が多い
ことを特徴とする遊技機。 Lottery means for performing lottery based on establishment of a predetermined condition;
Game control means for controlling the progress of the game in accordance with the result of the lottery by the lottery means;
A game area in which the game is performed;
A gaming machine having a frame with a gaming window that makes the gaming area visible from the player side,
The frame is
A tray unit provided with a game ball storage tray disposed below the game window portion for storing game balls;
A peripheral light-emitting means that is arranged on the outside of the gaming window portion substantially along the outer edge of the gaming window portion, and is capable of emitting light in association with a game effect executed in accordance with the progress of the game;
A peripheral decoration portion having a predetermined width in a direction away from the game window portion and covering the front side of the peripheral light emitting means and having translucency;
Divided light emitting means arranged between the circumferential directions of a plurality of peripheral light emitting parts constituting the peripheral light emitting means and capable of emitting light in relation to the game effect;
A split decorative portion having a predetermined width in a direction away from the game window portion and covering the front side of the split light emitting means and having translucency at least in part;
The circumferential light emitting means and the divided light emitting means are controllable to different light emission colors in relation to the game effect,
The plurality of peripheral light emitting units of the peripheral light emitting means are each divided into different systems, and light emission control is possible for each of the plurality of peripheral light emitting units,
Set the circumferential length of the circumferential light emitting part longer than the circumferential length of the divided light emitting means,
Provided near the front edge of the dish unit is a dish unit light emitting means for emitting and decorating the dish unit,
Furthermore, an operation unit provided with a light emitter inside between the game ball storage tray and the front edge of the tray unit,
Providing at least one peripheral light-emitting portion and at least one divided light-emitting means, which are each divided into different systems, on the same substrate;
The amount of protrusion of the peripheral decoration portion toward the player differs depending on the location, and the amount of protrusion of the peripheral decoration portion above the game window portion is larger than that of the peripheral decoration portion on the side of the game window portion. A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016163933A JP6315498B2 (en) | 2016-08-24 | 2016-08-24 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016163933A JP6315498B2 (en) | 2016-08-24 | 2016-08-24 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011078779A Division JP2012210389A (en) | 2011-03-31 | 2011-03-31 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016193348A JP2016193348A (en) | 2016-11-17 |
JP2016193348A5 true JP2016193348A5 (en) | 2017-02-09 |
JP6315498B2 JP6315498B2 (en) | 2018-04-25 |
Family
ID=57322484
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016163933A Active JP6315498B2 (en) | 2016-08-24 | 2016-08-24 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6315498B2 (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001353346A (en) * | 2000-06-15 | 2001-12-25 | Sanyo Product Co Ltd | Game machine |
JP5042602B2 (en) * | 2006-11-27 | 2012-10-03 | 株式会社三共 | Game machine |
JP4798789B2 (en) * | 2006-12-08 | 2011-10-19 | タイヨーエレック株式会社 | Game machine |
JP4908366B2 (en) * | 2007-09-27 | 2012-04-04 | 株式会社大都技研 | Amusement stand |
US10001245B2 (en) * | 2014-12-08 | 2018-06-19 | The Boeing Company | Apparatus and method for coupling an end effector to a structure |
JP2016147471A (en) * | 2015-02-13 | 2016-08-18 | 大日本印刷株式会社 | Combinational body of bobbin and printer and bobbin |
JP6541175B2 (en) * | 2015-03-20 | 2019-07-10 | 三菱自動車工業株式会社 | Vehicle secondary latch mechanism |
JP6271481B2 (en) * | 2015-08-27 | 2018-01-31 | 株式会社大一商会 | Game machine |
JP2016152969A (en) * | 2016-04-19 | 2016-08-25 | 京楽産業.株式会社 | Game machine |
-
2016
- 2016-08-24 JP JP2016163933A patent/JP6315498B2/en active Active