JP2016172175A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2016172175A5 JP2016172175A5 JP2016135022A JP2016135022A JP2016172175A5 JP 2016172175 A5 JP2016172175 A5 JP 2016172175A5 JP 2016135022 A JP2016135022 A JP 2016135022A JP 2016135022 A JP2016135022 A JP 2016135022A JP 2016172175 A5 JP2016172175 A5 JP 2016172175A5
- Authority
- JP
- Japan
- Prior art keywords
- effect
- random number
- control means
- game
- seed value
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 230000004913 activation Effects 0.000 claims 1
Description
請求項1に記載の発明は、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段から送信されるコマンドに基づき、演出用の乱数を用いて演出内容を決定し、演出手段にて演出を行う演出制御手段と、を備えた遊技機において、
前記演出制御手段は、
シード値に基づく発生系列に従って前記演出用の乱数を生成する乱数生成手段と、
起動時に、前記演出用の乱数として取り得る範囲よりも狭い範囲のうちの何れかの値を前記シード値として設定するシード値設定手段と、を備えたことを特徴とする。
The invention described in claim 1
Game control means for controlling the progress of the game;
In a gaming machine comprising, based on a command transmitted from the game control means, the content of the effect is determined using a random number for effect, and the effect control means performs the effect at the effect means,
The production control means includes
Random number generating means for generating a random number for production according to a generation sequence based on a seed value;
And a seed value setting means for setting, as the seed value , any value in a range narrower than a range that can be taken as a random number for production .
Claims (1)
前記遊技制御手段から送信されるコマンドに基づき、演出用の乱数を用いて演出内容を決定し、演出手段にて演出を行う演出制御手段と、を備えた遊技機において、
前記演出制御手段は、
シード値に基づく発生系列に従って前記演出用の乱数を生成する乱数生成手段と、
起動時に、前記演出用の乱数として取り得る範囲よりも狭い範囲のうちの何れかの値を前記シード値として設定するシード値設定手段と、を備えたことを特徴とする遊技機。 Game control means for controlling the progress of the game;
In a gaming machine comprising, based on a command transmitted from the game control means, the content of the effect is determined using a random number for effect, and the effect control means performs the effect at the effect means,
The production control means includes
Random number generating means for generating a random number for production according to a generation sequence based on a seed value;
A game machine , comprising: a seed value setting unit that sets, as the seed value , any value in a range narrower than a range that can be taken as a random number for presentation at the time of activation.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016135022A JP2016172175A (en) | 2016-07-07 | 2016-07-07 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016135022A JP2016172175A (en) | 2016-07-07 | 2016-07-07 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2012230821A Division JP5969890B2 (en) | 2012-10-18 | 2012-10-18 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018117770A Division JP2018140266A (en) | 2018-06-21 | 2018-06-21 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2016172175A JP2016172175A (en) | 2016-09-29 |
JP2016172175A5 true JP2016172175A5 (en) | 2016-11-10 |
Family
ID=57008471
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016135022A Pending JP2016172175A (en) | 2016-07-07 | 2016-07-07 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2016172175A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2020081258A (en) * | 2018-11-22 | 2020-06-04 | 株式会社三洋物産 | Game machine |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002301203A (en) * | 2001-04-05 | 2002-10-15 | Konami Parlor Entertainment Kk | Random number generator |
JP4402416B2 (en) * | 2003-10-03 | 2010-01-20 | 株式会社オリンピア | Game machine, game machine program and recording medium |
JP4874903B2 (en) * | 2007-09-11 | 2012-02-15 | 株式会社ソフイア | Game machine |
JP5424654B2 (en) * | 2009-01-22 | 2014-02-26 | 株式会社三共 | Game machine |
-
2016
- 2016-07-07 JP JP2016135022A patent/JP2016172175A/en active Pending
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP2015057175A5 (en) | ||
JP2018050918A5 (en) | ||
JP2019068980A5 (en) | ||
TWD178197S (en) | Video game console (3) | |
JP2019041809A5 (en) | ||
JP2019041807A5 (en) | ||
WO2016202425A8 (en) | Input device for controlling an avatar in a computer-generated environment, and a method for controlling same | |
JP2017221465A5 (en) | ||
JP2017221463A5 (en) | ||
JP2016093655A5 (en) | ||
JP2015036021A5 (en) | ||
JP2018057715A5 (en) | ||
JP2015150394A5 (en) | ||
JP2019037443A5 (en) | ||
JP2016172175A5 (en) | ||
JP2019005241A5 (en) | ||
JP2014008370A5 (en) | ||
JP2016026773A5 (en) | ||
JP2016152847A5 (en) | ||
JP2016077495A5 (en) | ||
JP2017221464A5 (en) | ||
JP2021065658A5 (en) | ||
JP2016165569A5 (en) | ||
JP2014014537A5 (en) | ||
JP2018057676A5 (en) |