JP2016153081A5 - - Google Patents

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JP2016153081A5
JP2016153081A5 JP2016110976A JP2016110976A JP2016153081A5 JP 2016153081 A5 JP2016153081 A5 JP 2016153081A5 JP 2016110976 A JP2016110976 A JP 2016110976A JP 2016110976 A JP2016110976 A JP 2016110976A JP 2016153081 A5 JP2016153081 A5 JP 2016153081A5
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game
special
effect
executing
special game
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JP2016110976A
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JP2016153081A (en
JP6515063B2 (en
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Description

ここで、特許文献1に開示されている遊技機は、説明演出によって特定演出の内容を説明している。一方、特定演出の内容だけではなく、その他の演出の内容も多様化の傾向があり、その他の演出の内容等についても説明演出によって行うことが考えられるが、説明演出の頻度によっては、かえって遊技の興趣が低下してしまう虞がある。 Here, the gaming machine disclosed in Patent Document 1 explains the content of the specific effect by the explanatory effect. Meanwhile, not only the contents of a particular effect, contents, etc., of other presentation also be prone diversification, but be carried out by explaining effect for the content and the like of the other effect is considered, by the frequency of explanation effect is On the contrary, there is a risk that the interest of the game will decline.

そこで、本発明は、遊技の興趣を向上させることが可能な遊技機を提供することを目的とする。 Therefore, an object of the present invention is to provide a gaming machine that can improve the interest of games.

本発明にかかる遊技機は、所定条件の成立に基づいて遊技者に有利な特別遊技を実行するか否かの特別遊技判定を行い、該特別遊技判定によって特別遊技を実行すると判定された場合は前記特別遊技を実行する遊技機であって、前記特別遊技定が行われた場合、該特別遊技判定結果を報知するための報知演出を実行する報知演出実行手段と、前記特別遊技判定が第1の確率で実行される通常遊技状態と、前記特別遊技判定が前記通常遊技状態よりも高確率である第2の確率で実行される高確率遊技状態と、を含む複数の遊技状態のうちいずれかの遊技状態にて遊技を制御する遊技状態制御手段と、前記報知演出実行手段による前記報知演出の実行中に前記特別遊技が実行される期待度を示唆する特別演出を実行する特別演出実行手段と、前記報知演出実行手段による前記報知演出の実行中に当該遊技機に関する説明を行う説明演出を実行する特定演出実行手段と、を備え、
前記特別演出実行手段は、前記遊技状態制御手段により制御される前記遊技状態に関わらず前記特別演出を実行可能であり、
前記特定演出実行手段は、前記遊技状態制御手段により前記通常遊技状態で遊技が制御される場合に前記説明演出を実行可能である一方、前記遊技状態制御手段により前記高確率遊技状態で遊技が制御されている場合には前記説明演出を実行しないことを特徴とする。
Gaming machine according to the present invention performs a special game determination of whether or not to execute favorable special game to the player based on the establishment of a predetermined condition, if it is determined to perform the special game by the special game determination a gaming machine for executing the special game, if the special game determination Priority determination was made, a notification effect execution means for executing a notification effect for notifying the special game determination result, the special game determination first Any of a plurality of gaming states including a normal gaming state executed with a probability of 1 and a high probability gaming state executed with a second probability that the special game determination has a higher probability than the normal gaming state Gaming state control means for controlling the game in the gaming state, and special effect execution means for executing a special effect suggesting an expectation level that the special game is executed during the execution of the notification effect by the notification effect executing means. and, before And a specific effect execution means for executing the described effect to be explained about the gaming machine during execution of the notification effect by notification effect execution means,
The special effect execution means can execute the special effect regardless of the gaming state controlled by the gaming state control means,
The specific effect execution means can execute the explanation effect when the game is controlled in the normal game state by the game state control means, while the game is controlled in the high probability game state by the game state control means. If it is, the explanation effect is not executed .

本発明に係る遊技機によれば、遊技の興趣を向上させることが可能である。 According to the gaming machine according to the present invention, it is possible to improve the interest of the game .

Claims (1)

所定条件の成立に基づいて遊技者に有利な特別遊技を実行するか否かの特別遊技判定を行い、該特別遊技判定によって特別遊技を実行すると判定された場合は前記特別遊技を実行する遊技機であって、
前記特別遊技定が行われた場合、該特別遊技判定結果を報知するための報知演出を実行する報知演出実行手段と、
前記特別遊技判定が第1の確率で実行される通常遊技状態と、前記特別遊技判定が前記通常遊技状態よりも高確率である第2の確率で実行される高確率遊技状態と、を含む複数の遊技状態のうちいずれかの遊技状態にて遊技を制御する遊技状態制御手段と、
前記報知演出実行手段による前記報知演出の実行中に前記特別遊技が実行される期待度を示唆する特別演出を実行する特別演出実行手段と、
前記報知演出実行手段による前記報知演出の実行中に当該遊技機に関する説明を行う説明演出を実行する特定演出実行手段と、を備え、
前記特別演出実行手段は、前記遊技状態制御手段により制御される前記遊技状態に関わらず前記特別演出を実行可能であり、
前記特定演出実行手段は、前記遊技状態制御手段により前記通常遊技状態で遊技が制御される場合に前記説明演出を実行可能である一方、前記遊技状態制御手段により前記高確率遊技状態で遊技が制御されている場合には前記説明演出を実行しない
ことを特徴とする遊技機。
Performed whether special game determination of executing the advantageous special game to the player based on the establishment of a predetermined condition, the gaming machine when it is determined to perform the special game by the special game determination of executing the special game Because
If the special game determination Priority determination was made, a notification effect execution means for executing a notification effect for notifying the special game determination result,
A plurality of normal game states in which the special game determination is executed with a first probability and a high probability game state in which the special game determination is executed with a second probability that is higher than the normal game state A game state control means for controlling a game in any one of the game states;
Special effect execution means for executing a special effect that suggests the degree of expectation that the special game will be executed during the execution of the notification effect by the notification effect execution means;
Specific effect executing means for executing an explanation effect for explaining the gaming machine during execution of the notification effect by the notification effect executing means,
The special effect execution means can execute the special effect regardless of the gaming state controlled by the gaming state control means,
The specific effect execution means can execute the explanation effect when the game is controlled in the normal game state by the game state control means, while the game is controlled in the high probability game state by the game state control means. The game machine is characterized in that the explanation effect is not executed when it is played .
JP2016110976A 2016-06-02 2016-06-02 Gaming machine Active JP6515063B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016110976A JP6515063B2 (en) 2016-06-02 2016-06-02 Gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016110976A JP6515063B2 (en) 2016-06-02 2016-06-02 Gaming machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2014173329A Division JP5993419B2 (en) 2014-08-27 2014-08-27 Game machine

Publications (3)

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JP2016153081A JP2016153081A (en) 2016-08-25
JP2016153081A5 true JP2016153081A5 (en) 2016-11-17
JP6515063B2 JP6515063B2 (en) 2019-05-15

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JP2016110976A Active JP6515063B2 (en) 2016-06-02 2016-06-02 Gaming machine

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5351104B2 (en) * 2010-07-14 2013-11-27 株式会社三共 Game machine
JP5564675B2 (en) * 2011-07-19 2014-07-30 株式会社大都技研 Amusement stand
JP5845511B2 (en) * 2012-02-01 2016-01-20 株式会社大都技研 Amusement stand

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