JP2015530788A - 3次元画像メディアを生成するシステム及び方法 - Google Patents
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/388—Volumetric displays, i.e. systems where the image is built up from picture elements distributed through a volume
- H04N13/393—Volumetric displays, i.e. systems where the image is built up from picture elements distributed through a volume the volume being generated by a moving, e.g. vibrating or rotating, surface
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- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
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- H04N13/204—Image signal generators using stereoscopic image cameras
- H04N13/243—Image signal generators using stereoscopic image cameras using three or more 2D image sensors
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/363—Image reproducers using image projection screens
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/90—Arrangement of cameras or camera modules, e.g. multiple cameras in TV studios or sports stadiums
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- H04N13/30—Image reproducers
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Abstract
Description
Claims (20)
- 3次元物体をディスプレイ装置と関連して3次元的に見える画像として再現するメディアコンテンツを生成する方法であって、
互いに異なる角度で位置決めされた複数のカメラにより3次元物体の複数の画像を捕捉するステップと、
互いに異なる角度で捕捉した前記画像のうちの少なくとも3つを互いに同期させて前記ディスプレイ装置と関連して再現するステップと、
少なくとも3つの同期させた画像をディスプレイ装置に割り当てて少なくとも3つの互いに異なる遠近法的見方から視認できるようにし、それにより前記3次元物体を少なくとも3つの互いに異なる角度で少なくとも3つのカメラによって捕捉されるものとして視覚的に模写し、その結果、前記少なくとも3つの遠近法的見方相互間を動いているときにあたかも前記3次元物体それ自体の周りを動いているかのように前記画像が3次元的に見えるようにするステップとを含む、方法。 - 前記捕捉ステップは、前記3次元物体周りの間欠的な場所に設けられたカメラのアレイから前記3次元物体を記録するステップを含む、請求項1記載の方法。
- 前記アレイは、等間隔を置いて設けられたカメラの円筒形アレイから成り、該アレイは、互いに積み重ねられた少なくとも3つのカメラを含む、請求項2記載の方法。
- 前記アレイは、目に見えない球形境界部に沿って前記3次元物体から等距離を置いて設けられたカメラを含む球形アレイから成る、請求項2記載の方法。
- 少なくとも3つのカメラが経線と緯線又はリーマン円のうちの少なくとも一方との交点のところに設けられている、請求項4記載の方法。
- 前記複数の捕捉画像を前記ディスプレイ装置にリアルタイムで流すステップを含む、請求項1記載の方法。
- 前記カメラのうちの少なくとも3つは、x軸成分、y軸成分、及びz軸成分が角度的に変化している、請求項1記載の方法。
- コンピュータシステムによりカメラの個数及び該カメラの相対的位置決め状態を検出するステップを含む、請求項1記載の方法。
- 前記検出ステップは、1つの角度で1つのカメラにより捕捉された1つの画像の角度的位置決め状態を別の角度で別のカメラによって捕捉された別の画像と比較して前記カメラの相対的x軸オフセット、y軸オフセット、及びz軸オフセットを求めるステップを含む、請求項8記載の方法。
- 前記ディスプレイ装置を前記相対的x軸オフセット、y軸オフセット、及びz軸オフセットに基づいて較正するステップを含む、請求項9記載の方法。
- 前記メディアコンテンツに前記x軸オフセット、y軸オフセット、及びz軸オフセットを含むメタデータを埋め込むステップを含む、請求項9記載の方法。
- 前記ディスプレイ装置は、プロジェクタ又はLCDスクリーンを含む、請求項1記載の方法。
- 3次元物体をディスプレイ装置と関連して3次元的に見える画像として再現するメディアコンテンツを生成する方法であって、
3次元物体の複数の画像を互いに異なる角度で設けられた複数のカメラにより捕捉するステップを含み、
前記3次元物体の周りに等間隔を置いて設けられたカメラのアレイから前記3次元物体を記録するステップを含み、少なくとも3つのカメラが互いに積み重ねられ、
互いに異なる角度で捕捉した前記画像のうちの少なくとも3つを互いに同期させて前記ディスプレイ装置と関連して再現するステップを含み、
少なくとも3つの同期させた画像を前記ディスプレイ装置に割り当てて少なくとも3つの互いに異なる遠近法的見方から視認できるようにし、それにより前記3次元物体を少なくとも3つの角度で少なくとも3つのカメラによって捕捉されるものとして視覚的に模写し、その結果、前記少なくとも3つの遠近法的見方相互間を動いているときにあたかも前記3次元物体それ自体の周りを動いているかのように前記画像が3次元的に見えるようにするステップを含み、
1つの角度で1つのカメラによって捕捉された1つの画像の角度的位置決め状態を別の角度で別のカメラによって捕捉された別の画像と比較することによりコンピュータシステムによってカメラの個数及び該カメラの相対的位置決め状態を検出し、それにより前記カメラの相対的x軸オフセット、y軸オフセット、及びz軸オフセットを求めるステップを含む、方法。 - 前記複数の捕捉した画像を前記ディスプレイ装置にリアルタイムで流すステップを含み、前記ディスプレイ装置は、プロジェクタ又はLCDスクリーンを含む、請求項13記載の方法。
- 前記相対的x軸オフセット、y軸オフセット、及びz軸オフセットに基づいて前記ディスプレイ装置を較正するステップ及び前記メディアコンテンツに前記x軸オフセット、y軸オフセット、及びz軸オフセットを含むメタデータを埋め込むステップを含む、請求項13記載の方法。
- ディスプレイ装置と関連して3次元的に見える画像として3次元物体を再現するメディアコンテンツを生成する方法であって、
互いに異なる角度に位置決めされた複数のカメラによって3次元物体の複数の画像を捕捉するステップと、
目に見えない球形境界部に沿って前記3次元物体から等距離を置いて設けられたカメラの球形アレイによって前記3次元物体を記録するステップと、
互いに異なる角度で捕捉された前記画像のうちの少なくとも3つを同期させて前記ディスプレイ装置と関連して再現するステップと、
少なくとも3つの同期させた画像を前記ディスプレイ装置に割り当てて少なくとも3つの互いに異なる遠近法的見方から視認できるようにし、それにより前記3次元物体を少なくとも3つの角度で少なくとも3つのカメラによって捕捉されるものとして視覚的に模写し、その結果、前記少なくとも3つの遠近法的見方相互間を動いているときにあたかも前記3次元物体それ自体の周りを動いているかのように前記画像が3次元的に見えるようにするステップと、
前記メディアコンテンツに1つの画像の別の画像に対するx軸オフセット、y軸オフセット、及びz軸オフセットを含むメタデータを埋め込むステップとを含む、方法。 - 前記画像を前記ディスプレイ装置にリアルタイムで流すステップを含み、前記カメラは、経線と緯線又はリーマン円のうちの少なくとも一方との交点のところに設けられている、請求項16記載の方法。
- 前記ディスプレイ装置を前記相対的x軸オフセット、y軸オフセット、及びz軸オフセットに基づいて較正するステップを含み、前記カメラのうちの少なくとも3つは、x軸成分、y軸成分、及びz軸成分が角度的に変化している、請求項16記載の方法。
- コンピュータシステムによってカメラの個数及び該カメラの相対的位置決め状態を検出するステップを含み、前記ディスプレイ装置は、プロジェクタ又はLCDスクリーンを含む、請求項16記載の方法。
- 前記検出ステップは、1つの角度で1つのカメラによって捕捉された1つの画像の角度的位置決め状態を別の角度で別のカメラによって捕捉された別の画像と比較して前記カメラの相対的x軸オフセット、y軸オフセット、及びz軸オフセットを求めるステップを含む、請求項19記載の方法。
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US13/562,081 US9479768B2 (en) | 2009-06-09 | 2012-07-30 | Systems and methods for creating three-dimensional image media |
PCT/US2013/052568 WO2014022309A1 (en) | 2012-07-30 | 2013-07-29 | Systems and methods for creating three-dimensional image media |
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EP2880862A1 (en) | 2015-06-10 |
US9479768B2 (en) | 2016-10-25 |
US20120293632A1 (en) | 2012-11-22 |
JP6489482B2 (ja) | 2019-03-27 |
WO2014022309A1 (en) | 2014-02-06 |
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