JP2014113347A5 - - Google Patents

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JP2014113347A5
JP2014113347A5 JP2012270049A JP2012270049A JP2014113347A5 JP 2014113347 A5 JP2014113347 A5 JP 2014113347A5 JP 2012270049 A JP2012270049 A JP 2012270049A JP 2012270049 A JP2012270049 A JP 2012270049A JP 2014113347 A5 JP2014113347 A5 JP 2014113347A5
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effect
predetermined effect
identification information
displayed
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JP2014113347A (en
JP5848692B2 (en
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そこで、本発明は、最終停止識別情報として導出表示される識別情報の候補の画像と所定演出を示唆する所定演出示唆画像とが表示される特別リーチ演出が実行された後、最終停止識別情報が導出表示される前に所定演出を実行する遊技機において、所定演出を、より遊技者に注目させることができるようにすることを目的とする。 The present invention, after the special reach effect that an image with a predetermined effect of the candidate of the identification information derived displayed as the last stop identification information and suggests predetermined effect suggested image is displayed has been performed, the final stop identification information An object of the present invention is to allow a player to pay more attention to a predetermined effect in a gaming machine that executes the predetermined effect before being derived and displayed.

(1)本発明による遊技機は、各々を識別可能な複数種類の識別情報(例えば、特別図柄)の可変表示を行う可変表示装置(例えば、特別図柄表示器8a,8b)に特定表示結果(例えば、大当り図柄)が導出表示されたときに遊技者にとって有利な特定遊技状態(例えば、大当り遊技状態)に制御する遊技機であって、特定遊技状態に制御するか否かを、識別情報の表示結果が導出表示される前に決定する事前決定手段と、事前決定手段の決定結果にもとづいて、リーチ演出を実行するリーチ演出実行手段(例えば、演出制御用マイクロコンピュータ100において、ステップS831〜S833,S841〜S843の処理を実行する部分)と、特定遊技状態に制御される可能性を報知する予告演出として1段階から複数段階の予告ステップより成るステップアップ予告演出を実行する予告演出実行手段と、ステップアップ予告演出が実行される前に該ステップアップ予告演出の各予告ステップにおいて実行され得る予告態様を表示する予告態様事前表示手段と、遊技者に遊技価値を付与する遊技価値付与手段(例えば、遊技制御用マイクロコンピュータ560において、ステップS73,S171Aの処理を実行する部分)とを備え、リーチ演出は、最終停止識別情報として導出表示される識別情報の候補の画像(例えば、左右の停止図柄と同じ図柄と、左右の停止図柄よりも数字が1つ多い図柄:図40(C)参照)と所定演出を示唆する所定演出示唆画像(例えば、キャラクタ図柄9b,9c:図40(C)参照)とが表示される特別リーチ演出を含み(例えば、図40(C)に示す演出)、特別リーチ演出が実行された後、最終停止識別情報が導出表示される前に所定演出を実行する所定演出実行手段(例えば、演出制御用マイクロコンピュータ100において、ステップS825の処理の結果にもとづいてステップS831〜S833,S841〜S843の処理を実行する部分)をさらに備え、遊技価値付与手段は、所定演出実行手段により所定演出が実行されてから特定遊技状態に制御されたときと、特別リーチ演出が実行された後所定演出が実行されずに特定遊技状態に制御されたときとで、異なる遊技価値を付与可能である(例えば、図44,図45に示すように、通常大当りの場合と確変大当りの場合とで所定演出の実行割合を変えることによって実現される)ことを特徴とする。
そのような構成によれば、所定演出に対して、より遊技者を注目させることができる。
(1) The gaming machine according to the present invention can display a specific display result (for example, special symbol indicators 8a and 8b) on a variable display device (for example, special symbol indicators 8a and 8b) that variably displays a plurality of types of identification information (for example, special symbols) that can be identified. For example, a gaming machine that controls to a specific gaming state (for example, a big winning gaming state) advantageous to the player when the big winning symbol) is derived and displayed, and whether or not to control to the specific gaming state and pre-determining means for determining before the display results are derived displayed, based on the determination result of the pre-determining means, reach demonstration execution means for executing a rie switch effect (e.g., the attraction control microcomputer 100, step S831 ~S833, a portion) that performs the processing of S841~S843, notice stearyl a plurality of stages from one stage as informational display for notifying the potential is controlled to a specific game state A prediction effect execution means for executing the step-up announcement attraction consisting Puyori, notice embodiment pre display means for displaying the advance notice mode to be performed at each notice step of the step-up informational display before step-up announcement attraction is performed If, game value providing means for providing the Yu skill value to the player (e.g., in the gaming control microcomputer 560, step S73, portions for performing the process of S171A) and a, reach demonstration as a final stop identification information Candidate images of identification information to be derived and displayed (for example, the same symbol as the left and right stop symbols, and a symbol having one more number than the left and right stop symbols: see FIG. 40C) and a predetermined effect suggesting a predetermined effect suggestion images (e.g., character symbols 9b, 9c: 40 (C) see) and comprises a special reach demonstration that appears (e.g., Figure 40 C), after the special reach effect is executed, the predetermined effect executing means for executing the predetermined effect before the final stop identification information is derived and displayed (for example, in the effect control microcomputer 100, in step S825). A portion for executing the processing of steps S831 to S833 and S841 to S843) based on the result of the processing, and the gaming value giving means is controlled to a specific gaming state after the predetermined effect is executed by the predetermined effect executing means. when a, between when a predetermined effect after special reach demonstration is executed is controlled to a specific game state is not executed, it is possible to impart different game value (e.g., FIG. 44, as shown in FIG. 45, It is realized by changing the execution ratio of a predetermined effect in the case of a normal jackpot and a probability variation jackpot).
According to such a configuration, the player can be more focused on the predetermined performance.

Claims (1)

各々を識別可能な複数種類の識別情報の可変表示を行う可変表示装置に特定表示結果が導出表示されたときに遊技者にとって有利な特定遊技状態に制御する遊技機であって、
前記特定遊技状態に制御するか否かを、識別情報の表示結果が導出表示される前に決定する事前決定手段と、
前記事前決定手段の決定結果にもとづいて、リーチ演出を実行するリーチ演出実行手段と、
前記特定遊技状態に制御される可能性を報知する予告演出として1段階から複数段階の予告ステップより成るステップアップ予告演出を実行する予告演出実行手段と、
記ステップアップ予告演出が実行される前に該ステップアップ予告演出の各予告ステップにおいて実行され得る予告態様を表示する予告態様事前表示手段と、
遊技者に遊技価値を付与する遊技価値付与手段とを備え、
前記リーチ演出は、最終停止識別情報として導出表示される識別情報の候補の画像と所定演出を示唆する所定演出示唆画像とが表示される特別リーチ演出を含み、
前記特別リーチ演出が実行された後、最終停止識別情報が導出表示される前に前記所定演出を実行する所定演出実行手段をさらに備え、
前記遊技価値付与手段は、前記所定演出実行手段により前記所定演出が実行されてから前記特定遊技状態に制御されたときと、前記特別リーチ演出が実行された後前記所定演出が実行されずに前記特定遊技状態に制御されたときとで、異なる遊技価値を付与可能である
ことを特徴とする遊技機。
A gaming machine that controls a specific gaming state advantageous to a player when a specific display result is derived and displayed on a variable display device that variably displays each of a plurality of types of identification information that can be identified.
Whether to control the specific game state, and pre-determining means for determining before the display results of the identification information is derived displayed,
Based on the determination result of the pre-determining means, and reach demonstration execution means for executing a rie Ji effect,
A notice effect execution means for executing a step-up notice effect comprising one to a plurality of notice steps as a notice effect for notifying the possibility of being controlled to the specific gaming state;
A warning mode prior display means for displaying the advance notice mode to be performed at each notice step of the step-up prediction effect before the previous SL step-up announcement attraction is performed,
And a game value providing means for providing the Yu skill value to the player,
The reach demonstration includes a special reach effect that an image with a predetermined effect of the candidate of the identification information derived displayed as the last stop identification information and suggests predetermined effect suggested image is displayed,
After the special reach effect is executed, the system further comprises a predetermined effect executing means for executing the predetermined effect before the final stop identification information is derived and displayed.
The game value giving means is executed when the predetermined effect is executed by the predetermined effect execution means and then the specific game state is controlled, and after the special reach effect is executed, the predetermined effect is not executed. in the case which has been controlled to a specific game state, a game machine, which is a possible given different game value.
JP2012270049A 2012-12-11 2012-12-11 Game machine Expired - Fee Related JP5848692B2 (en)

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