JP2013176624A5 - - Google Patents

Download PDF

Info

Publication number
JP2013176624A5
JP2013176624A5 JP2013108787A JP2013108787A JP2013176624A5 JP 2013176624 A5 JP2013176624 A5 JP 2013176624A5 JP 2013108787 A JP2013108787 A JP 2013108787A JP 2013108787 A JP2013108787 A JP 2013108787A JP 2013176624 A5 JP2013176624 A5 JP 2013176624A5
Authority
JP
Japan
Prior art keywords
character
selection
characters
target
owned
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2013108787A
Other languages
Japanese (ja)
Other versions
JP2013176624A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2013108787A priority Critical patent/JP2013176624A/en
Priority claimed from JP2013108787A external-priority patent/JP2013176624A/en
Publication of JP2013176624A publication Critical patent/JP2013176624A/en
Publication of JP2013176624A5 publication Critical patent/JP2013176624A5/ja
Pending legal-status Critical Current

Links

Claims (5)

キャラクタの選択に必要な選択所要値とキャラクタの能力値とがキャラクタ毎に設定され、プレイヤが所有する複数の所有キャラクタから複数の対象キャラクタを選択してイベントに適用するゲームを提供するゲーム装置であって、
前記複数の対象キャラクタの選択所要値の合計値がプレイヤに付与された選択許容値以下となる範囲内で前記複数の対象キャラクタの能力値の合計値が最大となるように前記複数の所有キャラクタから前記複数の対象キャラクタを選択する選択部
を具備するゲーム装置。
A game device that provides a game in which a selection requirement value and a character ability value necessary for character selection are set for each character, and a plurality of target characters are selected from a plurality of owned characters owned by a player and applied to an event. There,
From the plurality of owned characters so that the total value of the ability values of the plurality of target characters is maximized within a range in which the total value of the selection required values of the plurality of target characters is equal to or less than the selection allowable value given to the player. A game device comprising: a selection unit that selects the plurality of target characters.
キャラクタの選択に必要な選択所要値とキャラクタの能力値とがキャラクタ毎に設定され、プレイヤが所有する複数の所有キャラクタから複数の対象キャラクタを選択してイベントに適用するゲームを提供するために、コンピュータを、
前記複数の対象キャラクタの選択所要値の合計値がプレイヤに付与された選択許容値以下となる範囲内で前記複数の対象キャラクタの能力値の合計値が最大となるように前記複数の所有キャラクタから前記複数の対象キャラクタを選択する選択部
として機能させるプログラム。
In order to provide a game in which a selection requirement value and a character ability value necessary for character selection are set for each character, and a plurality of target characters selected by a player are selected and applied to an event. Computer
From the plurality of owned characters so that the total value of the ability values of the plurality of target characters is maximized within a range in which the total value of the selection required values of the plurality of target characters is equal to or less than the selection allowable value given to the player. A program that functions as a selection unit that selects the plurality of target characters.
キャラクタの選択に必要な選択所要値とキャラクタの能力値とがキャラクタ毎に設定され、プレイヤが所有する複数の所有キャラクタから複数の対象キャラクタを選択してイベントに適用するゲームを提供するゲーム装置であって、  A game device that provides a game in which a selection requirement value and a character ability value necessary for character selection are set for each character, and a plurality of target characters are selected from a plurality of owned characters owned by a player and applied to an event. There,
前記複数の所有キャラクタのうちの特定キャラクタを対象キャラクタとして指定する指定部と、  A designation unit for designating a specific character among the plurality of owned characters as a target character;
前記複数の対象キャラクタの選択所要値の合計値が、プレイヤに付与されて所定の条件を満たすことで増加する選択許容値以下となる範囲内で前記複数の対象キャラクタの能力値の合計値が最大となるように前記複数の所有キャラクタのうち前記特定キャラクタ以外の所有キャラクタを対象キャラクタとして選択する選択部と  The total value of the ability values of the plurality of target characters is the maximum within a range in which the total value of the selection required values of the plurality of target characters is equal to or less than a selection allowable value that is increased when a predetermined condition is given to the player. A selection unit that selects an owned character other than the specific character among the plurality of owned characters as a target character,
を具備するゲーム装置。  A game apparatus comprising:
前記キャラクタは、イベントでプレイヤが使用するアイテムを含む  The character includes items used by the player in the event
請求項3のゲーム装置。  The game device according to claim 3.
キャラクタの選択に必要な選択所要値とキャラクタの能力値とがキャラクタ毎に設定され、プレイヤが所有する複数の所有キャラクタから複数の対象キャラクタを選択してイベントに適用するゲームを提供するために、コンピュータを、  In order to provide a game in which a selection requirement value and a character ability value necessary for character selection are set for each character, and a plurality of target characters selected by a player are selected and applied to an event. Computer
前記複数の所有キャラクタのうちの特定キャラクタを対象キャラクタとして指定する指定部、および、  A designation unit for designating a specific character of the plurality of owned characters as a target character; and
前記複数の対象キャラクタの選択所要値の合計値が、プレイヤに付与されて所定の条件を満たすことで増加する選択許容値以下となる範囲内で前記複数の対象キャラクタの能力値の合計値が最大となるように前記複数の所有キャラクタのうち前記特定キャラクタ以外の所有キャラクタを対象キャラクタとして選択する選択部  The total value of the ability values of the plurality of target characters is the maximum within a range in which the total value of the selection required values of the plurality of target characters is equal to or less than a selection allowable value that is increased when a predetermined condition is given to the player. A selection unit that selects, as a target character, an owned character other than the specific character among the plurality of owned characters
として機能させるプログラム。  Program to function as.
JP2013108787A 2013-05-23 2013-05-23 Game device and program Pending JP2013176624A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013108787A JP2013176624A (en) 2013-05-23 2013-05-23 Game device and program

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013108787A JP2013176624A (en) 2013-05-23 2013-05-23 Game device and program

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2011137241A Division JP5437320B2 (en) 2011-06-21 2011-06-21 Game device and program

Publications (2)

Publication Number Publication Date
JP2013176624A JP2013176624A (en) 2013-09-09
JP2013176624A5 true JP2013176624A5 (en) 2014-08-07

Family

ID=49268890

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2013108787A Pending JP2013176624A (en) 2013-05-23 2013-05-23 Game device and program

Country Status (1)

Country Link
JP (1) JP2013176624A (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5676037B1 (en) * 2014-05-16 2015-02-25 株式会社 ディー・エヌ・エー GAME MANAGEMENT SERVER DEVICE AND GAME MANAGEMENT SERVER DEVICE PROGRAM
JP6327998B2 (en) * 2014-07-31 2018-05-23 株式会社バンダイナムコエンターテインメント Program and game system
JP6431360B2 (en) * 2014-12-22 2018-11-28 株式会社 ディー・エヌ・エー GAME MANAGEMENT SERVER DEVICE AND GAME MANAGEMENT SERVER DEVICE PROGRAM
JP6523518B2 (en) * 2018-04-17 2019-06-05 株式会社バンダイナムコエンターテインメント Program and game system

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4150478B2 (en) * 1999-10-22 2008-09-17 任天堂株式会社 Game device and storage medium used therefor
JP2005006986A (en) * 2003-06-19 2005-01-13 Aruze Corp Game program, game device and recording medium recording the game program
JP4602745B2 (en) * 2004-12-01 2010-12-22 株式会社バンダイナムコゲームス PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME DEVICE
JP5365906B2 (en) * 2008-12-26 2013-12-11 株式会社セガ GAME DEVICE AND GAME CONTROL METHOD

Similar Documents

Publication Publication Date Title
WO2016022279A3 (en) Sensory stimulus management in head mounted display
WO2016094840A3 (en) System, method & computer readable medium for software protection via composable process-level virtual machines
HK1251192A1 (en) Method, device and computer program used for betting on dart game
JP2014150910A5 (en)
JP2012221259A5 (en)
WO2015025221A3 (en) System and method for capturing and using move data
JP2015039386A5 (en)
JP2016059800A5 (en)
JP2016158645A5 (en)
JP2013176624A5 (en)
JP2019111149A5 (en)
HK1216624A1 (en) Dart game system, dart board device and computer program product
WO2016035054A3 (en) Apparatus for playing a game of tag
JP2015144674A5 (en)
JP2016052591A5 (en)
JP2018501609A5 (en)
JP2016165393A5 (en)
JP2018202183A5 (en)
JP2014083264A5 (en)
JP2017200641A5 (en)
JP2016112416A5 (en)
JP2015147064A5 (en)
JP2014057869A5 (en) Information processing apparatus and game program
JP2015085179A5 (en)
JP2014171862A5 (en)