JP2013017524A - Game machine - Google Patents

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JP2013017524A
JP2013017524A JP2011151126A JP2011151126A JP2013017524A JP 2013017524 A JP2013017524 A JP 2013017524A JP 2011151126 A JP2011151126 A JP 2011151126A JP 2011151126 A JP2011151126 A JP 2011151126A JP 2013017524 A JP2013017524 A JP 2013017524A
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movable
main
decorative
sub
decoration
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JP2011151126A
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JP5750323B2 (en
Inventor
Yusuke Suetake
佑輔 末竹
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Heiwa Corp
株式会社平和
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Abstract

To provide a gaming machine capable of producing an effect using a plurality of movable members even in a configuration in which a retreat area is narrow.
A pachinko machine 10 includes a main movable body 102 that moves to an effect position and a retracted position, a drive unit 104 that moves the main movable body 102, and a sub movable that is provided on the main movable body 102 so as to be able to expand or retract. It has a body 106, a torsion spring 108 that expands the sub movable body 106, and a receiving member 112 that contacts and stores the sub movable body 106. Here, since the sub movable body 106 is deployed when the driving unit 104 moves the main movable body 102 to the production position, the player is surprised by the sudden appearance of the main movable body 102 and the sub movable body 106, and the production effect. Can be enhanced. In addition, when the driving unit 104 moves the main movable body 102 to the retracted position, the sub movable body 106 is stored in contact with the receiving member 112, so that an effect can be performed even in a configuration in which the retracted area is narrow.
[Selection] Figure 7

Description

  The present invention relates to a gaming machine that produces effects using a movable member.

  The gaming machine of Patent Document 1 is provided with an accessory including a decoration part body and a turning decoration member that is rotatably connected to the decoration part body. A spring is attached to the decoration part body, and the decoration part body and the rotating decoration member are housed below the symbol display part by pulling the spring with a gear in a normal state. And a spring is made into a free state by rotating a gear at the time of production, and the decoration part main part and the rotation decoration member are made to appear ahead of the symbol display part by the restoring force of the spring.

  However, in the gaming machine of Patent Document 1, the rotating decorative member is configured to move in an arc shape by being guided by the slit of the decorative portion body due to the inertial force of the movement of the decorative portion body. There was no means for directly operating. For this reason, when the restoring force of the spring is weakened and the inertial force is reduced, there is a case where the rotation decoration member is not sufficiently moved and the effect is insufficient. Further, when a motor and a gear are used as means for directly operating the rotation decoration member, the decoration body and the rotation decoration member must be enlarged, and the usable area is narrow (downward) around the symbol display section. It was difficult to store the decoration part main body and the rotating decoration member.

JP 2010-200789 A

  An object of the present invention is to obtain a gaming machine capable of performing an effect using a plurality of movable members even if the retreat area is narrow.

  A gaming machine according to claim 1 of the present invention is developed in a main decoration body that moves to a production position and a retreat position, a moving means that moves the main decoration body to the production position or the retreat position, and the main decoration body. Alternatively, the sub-decorative body provided so as to be retractable, an elastic member that urges the sub-decorative body in the direction in which the sub-decorative body is deployed, and the retracting position are provided, and the main decorative body is retracted to the retracted position. And a receiving member for storing the auxiliary decorative body in contact with the auxiliary decorative body.

  According to the above configuration, when the moving means moves the main decoration body from the retracted position to the effect position during the performance of the gaming machine, the auxiliary decoration body is deployed by the biasing force of the elastic member. Thereby, the player is surprised by the main decorative body and the sub decorative body that have suddenly appeared, so that the effect is enhanced.

  On the other hand, when the moving means moves the main decoration body from the production position to the retracted position during non-production of the gaming machine, the receiving member comes into contact with the sub-decoration body to generate a biasing force (restoring force) of the elastic member. Resist and have secondary decorations stored. In this way, since the secondary decorative body is stored in accordance with the retracting of the main decorative body to the retracted position, a plurality of movable members (main decorative body and secondary decorative body) are used even when the retracted area is narrow. Can be directed.

  In addition, since the auxiliary decoration body can be stored simply by bringing the auxiliary decoration body into contact with the receiving member, the auxiliary decoration body is smaller than the configuration in which the driving source for expanding or storing the auxiliary decoration body is provided. Can be

  In the gaming machine according to claim 2 of the present invention, the contact portion that contacts the receiving member of the auxiliary decoration body has a curved surface.

  According to the above configuration, when the contact part of the sub-decorative body is stored in contact with the receiving member, the contact part has a curved surface. And the contact area between the receiving member and the receiving member are suppressed. Thereby, since the fluctuation | variation of the frictional force by contact with a contact part and a receiving member is suppressed, it can prevent that the storing operation | movement of a subdecoration body stops on the way.

  In the gaming machine according to claim 3 of the present invention, the sub decorative body is rotatably connected to the main decorative body, and performs a deploying operation or a storing operation symmetrically about the main decorative body.

  According to the above configuration, when the main decorative body moves to the effect position, the auxiliary decorative body rotates symmetrically about the main decorative body and performs a deployment operation. When the main decorative body moves to the retracted position, the secondary decorative body rotates symmetrically about the main decorative body and performs a storing operation. Thereby, compared with the structure which provided the sub decoration body to the one side of the main decoration body so that a movement was possible, the design nature of the whole main decoration body and a sub decoration body can be improved.

  In the gaming machine according to claim 4 of the present invention, one end of the main decorative body is rotatably supported, the sub decorative body is provided at the other end, and the moving means is connected to one end side of the main decorative body. The main decorative body and the auxiliary decorative body are moved to the effect position or the retracted position by being rotated.

  According to the above configuration, the main decoration body rotates about the moving means, so that the installation range of the moving means is only the central portion of the rotation movement range of the main decoration body. Thereby, even if it is a narrow space, a moving means can be installed.

  In the gaming machine according to claim 5 of the present invention, one end of the main decorative body is rotatably supported at a corner around the effect position.

  According to the above configuration, since the moving means for rotating the main decorative body is also arranged at the corners around the effect position, even if the vertical and horizontal spaces of the effect position are narrow, the moving means Can be installed.

  Since the present invention has the above-described configuration, it is possible to produce an effect using a plurality of movable members even when the retreat area is narrow.

It is a front view of the pachinko machine concerning the embodiment of the present invention. It is a front view of the game board concerning the embodiment of the present invention. It is a block diagram which shows the hardware constitutions of the control system which concerns on this Embodiment. It is the schematic diagram of the state which looked at the cross section (AA 'cross section of FIG. 2) of the pachinko machine which concerns on embodiment of this invention from the downward side. (A) It is a front view which shows the storing state of the accessory unit which concerns on embodiment of this invention. (B) It is a rear view which shows the storing state of the accessory unit which concerns on embodiment of this invention. It is a block diagram which shows the state which looked at the expansion | deployment structure of the sub movable body of the accessory unit which concerns on embodiment of this invention from the back side. (A) It is a perspective view of the state which the drive part of the accessory unit which concerns on embodiment of this invention exposed. (B) It is a front view of the state which the drive part of the accessory unit which concerns on embodiment of this invention exposed. (A) It is a perspective view which shows the expansion | deployment state of the accessory unit which concerns on embodiment of this invention. (B) It is a front view which shows the expansion | deployment state of the accessory unit which concerns on embodiment of this invention. (A) It is a partial block diagram which shows the LCD display part in the state in which the main movable body and sub movable body which concern on embodiment of this invention were accommodated, and its periphery. (B) It is a partial block diagram which shows the LCD display part and its periphery in the state by which the main movable body and sub movable body which concern on embodiment of this invention were expand | deployed. (A), (B) It is a schematic diagram which shows the state in which the sub movable body which concerns on embodiment of this invention contacts the wall part of a receiving member, and is stored. (A) It is a rear view which shows the expansion | deployment state of the sub movable body which concerns on embodiment of this invention. (B) It is a rear view which shows the storage state of the sub movable body which concerns on embodiment of this invention.

  An example of the gaming machine according to the embodiment of the present invention will be described.

(Configuration of pachinko machine)
FIG. 1 shows a pachinko machine 10 as an example of the gaming machine of the present embodiment. The pachinko machine 10 includes a rectangular outer frame 12 that forms an outline of the pachinko machine 10 and is installed in an island facility (not shown) of the pachinko hall. An inner frame 14 formed of a synthetic resin in a rectangular frame shape is disposed on the front surface of the outer frame 12, and the front lower end portion of the outer frame 12 on the lower side of the inner frame 14 is disposed on the front surface of the pachinko machine 10. A synthetic resin undergarment 16 constituting the lower end is attached.

  A glass frame 20 equipped with a pair of glass plates 18 arranged in parallel to each other and at a predetermined interval in the depth direction is disposed on the upper portion of the lower decoration 16, and the left end of the glass frame 20 is an axis. It is supported so that it can be opened and closed. A game board 22 is set on the back side of the glass frame 20 so as to be detachable and replaceable. The game board 22 faces the glass plate 18 while being closed by the glass frame 20.

  An integrated dish 24 is disposed below the glass frame 20. And the keyhole 26 is provided in the right end part of the integrated plate 24 by the front view of the pachinko machine 10. Here, when the key is inserted into the key hole 26 and turned to one of the left and right sides, the glass frame 20 can be opened to the front side of the drawing, and when the key is turned to the other side, the integrated dish 24 can be opened to the front side of the drawing. .

  The integrated tray 24 is provided with an upper tray portion 28 from which game balls (not shown) are paid out, and a lower tray portion 30 to which game balls filled with the upper tray portion 28 are delivered. An upper dish ball removal lever 34 is provided on the peripheral wall 32 forming the upper dish part 28. By operating the upper dish ball removal lever 34, the game balls stored in the upper dish part 28 are removed. It can be sent out to the lower plate part 30. Further, the lower dish portion 30 is provided with a lower dish ball removal button 36. By operating the lower dish ball removal button 36, the game balls stored in the lower dish portion 30 are externally (for example, so-called “dollars”). Can be discharged to a box ").

  A ball lending button 38 and a return button 42 are provided at the right end portion of the peripheral wall portion 32 of the upper plate portion 28. In addition, a launch handle 44 for adjusting the launch force (flying distance) of the game ball (hit ball) is attached to the lower right portion of the integrated dish 24, and an ashtray 46 is housed in the lower left portion. A speaker 50 is provided on the right side of the lower dish portion 30 in the integrated dish 24.

  Furthermore, an operation button 52 that can be operated by the player is provided on the peripheral wall portion 32 of the upper plate portion 28 in the integrated plate 24. The operation button 52 is configured to be able to intervene in the effect image when operated by the player during the operation valid period during the game, and is set according to each game specification.

  On the other hand, on the periphery of the glass plate 18 in the glass frame 20, an arcuate upper side that is turned on, turned off, and blinks according to the progress of the game to produce visual effects such as lighting and auditory effects such as sound. An illumination unit 54 is provided. And the lower end part of the upper side illumination part 54 is connected with the upper end part of the lower side illumination part 56 arrange | positioned in the circumference | surroundings of the integrated plate 24 in the substantially U shape. As a result, the illumination unit 58 is formed by the upper illumination unit 54 and the lower illumination unit 56 so as to surround the game board 22.

  The upper illumination unit 54 and the lower illumination unit 56 include a substrate (not shown) on which an illumination member (LED or the like) is attached and a lens cover 62 formed with a predetermined design so as to cover the substrate. Has been. The lens cover 62 is cut into a concavo-convex shape so as to partition an area where the illumination member is lit, and lighting control of the illumination member is performed for each partitioned area. The lighting member basically has a set of LEDs that are lit in three colors of R (red), G (green), and B (blue). It can be lit.

  Further, a triple indicator lamp 64 is provided at each of the upper corners of the glass frame 20, and is used for notification of a gaming state (including error notification and illegal notification described later). Further, glass frame speakers 60C, 60L, and 60R are built in the center and both ends of a region corresponding to about 1/3 of the upper arc of the glass frame 20 in the upper illumination unit 54, so that sound is output simultaneously with illumination. It has become.

(Game board configuration)
As shown in FIG. 2, the game board 22 is made of an acrylic plate as an example, and an arcuate outer surface is provided near the outer peripheral end of the board surface 22A, which is the surface of the acrylic board (the player side surface). A rail 72 and an inner rail 74 are attached. In the circular area surrounded by the outer rail 72 and the inner rail 74, the game ball PB launched from the launching device (not shown) can be moved by its own weight fall, and this area plays a game. It is designated as a game area S.

  In the game area S of the game board 22, nails 75 (only one is shown and the rest are not shown) and wind turbines 76 are dotted and driven. In addition, an opening 83 is formed substantially in the center of the game area S, and the center accessory unit 80 is disposed so as to cover the peripheral edge of the opening 83. An accessory unit 100, which will be described in detail later, is provided between the game board 22 and the center accessory unit 80.

  The center accessory unit 80 displays images such as various effects (design fluctuations, character movements, etc.) and an LCD display unit 82 on which the effects are performed, and a decoration unit 84 provided on the periphery of the LCD display unit 82. have. In the LCD display unit 82, for example, the symbol variation pattern effect is such that when the three symbol sequences fluctuate independently and finally the three symbol sequences stop at the same symbol, the winning of the special symbol lottery is notified. Is executed. Of the three columns, two columns stop at the same symbol first (temporary stop) and the remaining one column is changing, or among the three columns, the left and right two columns stop at the same symbol first. (Temporary stop) and the case where the remaining central row is changing is called “reach”.

  The decoration part 84 is arranged at the center upper part of the LCD display part 82, and is provided with a decoration member 86 on which decorations related to the characters appearing on the LCD display part 82 are given, and arranged on the left and right of the decoration member 86 according to the game state. And a patrol lamp 88 that emits light.

  On the other hand, a stage 80 </ b> S is formed on the lower side of the center accessory unit 80. A game ball PB received by bouncing back with a nail or the like, or a game ball PB received guided by a warp path (not shown) is sent to the stage 80S. Further, the stage 80S is formed with an inclined surface, a protrusion, etc., and the movement of the game ball PB is irregularly changed by the inclined surface, the protrusion, etc., and finally returned to the game board 22 from the lower side. It is supposed to be.

  On the right side (right side in the figure) of the center accessory unit 80, there are a passing gate 92 having a normal symbol lottery starting function, an electric tulip 93 disposed below the passing gate 92, and a lower side of the electric tulip 93. An arranged attacker 94 is provided. Also, a special symbol start winning opening 96 is provided at the lower part of the center accessory unit 80.

  The electric tulip 93 is configured to open and close by energization and de-energization of an electric chew solenoid (not shown) disposed on the back side of the game board 22, and the game ball PB can be won in an open state. Further, the special symbol start winning opening 96 is always open at the top, so that a game ball PB dropped from the stage 80S and a game ball PB guided by a plurality of nails 75 can be won.

  The attacker 94 is a winning opening for a player to obtain a prize ball, and an opening / closing door 95 is provided in front of the attacker 94 so as to be openable and closable. The open / close door 95 moves to the player side (the front side in the figure) by energizing a solenoid (not shown) and opens the attacker 94, or stands upright by deenergizing the solenoid and closes the attacker 94. ing. That is, when the open / close door 95 is opened, the game ball PB dropped on the open / close door 95 is guided by the open / close door 95 and wins the attacker 94.

  Further, at the lowest position in the center of the game area S, there is provided an out port 97 for discharging the game ball PB (offball) that has flowed without winning a prize to the back side of the game board 22. Further, a side prize opening 98 is provided on the lower left side of the center bonus unit 80 in the game area S.

  Here, when the game ball PB wins in the special symbol start winning opening 96, a special symbol lottery is executed. When the special symbol lottery is won, the opening / closing door 95 of the attacker 94 is opened and closed in a predetermined pattern. The number of times (predetermined rounds) is repeated (sometimes referred to as “special gaming state” or “major processing”).

  The winning / losing of the special symbol lottery is mainly informed to the player in the symbol variation display effect of the LCD display unit 82, and during the symbol variation pattern effect or in the case of the main character processing, the lottery result is suspended and sequentially We are going to inform you. Also, along with the symbol variation display effect, an anthropomorphic character of an animal or the like is displayed, and by implying that it has been won in the lottery, a visual effect such as giving the player a sense of expectation may be given, In that case, the player's interest is increased from the auditory sense by sound effects.

  When the normal symbol lottery performed by the game ball PB passing through the passing gate 92 is won, the electric tulip 93 is opened in a predetermined short time. In addition, when the special symbol lottery is won and the gaming state becomes a so-called probability variation state, the normal symbol lottery time is shortened, and the number of times the electric tulip 93 is released per predetermined time is increased. When the game ball PB wins the electric tulip 93, a special symbol lottery is performed in the same manner as the special symbol start winning port 96.

  On the other hand, a ball guide panel (not shown) in which a plurality of ball passages are formed is attached to the lower part of the center accessory unit 80 on the back side of the game board 22 (the side facing the player is the surface). Yes. The ball guide panel is attached so that a plurality of ball passages respectively correspond to winning holes (special symbol starting winning holes 96 and side winning holes 98) concentrated in the lower part of the center accessory unit 80.

(Control system configuration)
Next, the control system of the pachinko machine 10 will be described with reference to FIG.

  As shown in FIG. 3, the control system of the pachinko machine 10 is configured with a main control unit 150 as a center, and an effect control unit 152 and a payout control unit 154 are connected to the main control unit 150. . The main control unit 150 stores a basic program relating to games, and the operation of each unit is controlled based on a command signal from the main control unit 150. In addition, information (start winning signal, jackpot signal, symbol determination number signal) indicating the progress of the game is transmitted from the main control unit 150 to the hall computer (not shown) via the board external terminal 170.

  As shown in FIGS. 2 and 3, the main controller 150 detects, as an input system, a pass gate sensor 182 that detects a game ball PB that passes through the pass gate 92, and a winning ball to the special symbol start winning opening 96. A special figure starting port sensor 184, an attacker sensor 186 for detecting a winning ball to the attacker 94 that is opened in the special gaming state, and a general winning sensor 188 for detecting a winning ball to the side winning port 98 are connected.

  In addition, the main control unit 150 includes, as an output system, a guide lamp unit 172 and an electric tulip 93 for notifying game information when the lamps provided in the upper illumination unit 54 and the lower illumination unit 56 (see FIG. 1) are lit. An electric Chu solenoid 174 that opens and closes and an attacker solenoid 176 that opens and closes the opening and closing door 95 of the attacker 94 are connected.

  An operation button 52 is connected to the effect control unit 152 as an input system. In addition, to the effect control unit 152, a light emitting element 178 for lighting effects, a speaker 50, and a speaker 60 (60L, 60C, 60R) provided in various game parts of the pachinko machine 10 are connected as an output system. Furthermore, an LCD display unit 82 is connected to the effect control unit 152 via a symbol control unit 156.

  The payout control unit 154 is connected to the payout device 160 and the launch control unit 164, and the launch control unit 164 is connected to the launch device 166. The payout control unit 154 operates the payout device 160 provided in the pachinko machine 10 to control the payout and lending ball payout and stop operations and the number of payouts. Further, the launch control unit 164 operates the launch device 166 by operating the launch handle 44 (see FIG. 1) by the player to start launching the game ball PB and launch force according to the operation amount of the launch handle 44. To control. Further, the payout control unit 154 transmits payout information to a hall computer (not shown) installed in the hall via the frame external terminal 168.

  The effect control unit 152 is provided with an illumination control unit 158 via a symbol control unit 156 as an output system. In the illumination control unit 158, light emission control of the patrol lamp 88 (see FIG. 2) is performed. The light emission of the patrol lamp 88 is set based on the game specifications of the pachinko machine 10.

  Here, when the pachinko machine 10 (see FIG. 1) is attached to the island facility (not shown) in the hall, the right direction when the game board 22 (see FIG. 1) is viewed from the front is the arrow X direction and the upward direction. Is the arrow Y direction, and the direction from the player toward the game board 22 (depth direction) is the arrow Z direction, the game board is located closer to the arrow Z direction (back side) than the game board 22 as shown in FIG. A main body cover member 23 is attached so as to cover the back surface of 22. A center accessory unit 80 is attached to the main body cover member 23.

  The main body cover member 23 has a shape in which the XZ cross section is convex in the arrow Z direction and the game board 22 side is open, and an LCD display portion 82 is fixed to a concave portion 23A formed in the inner center. Yes. Further, the main body cover member 23 has the control box 25 attached to the outside in the arrow Z direction and on the back side of the LCD display unit 82. In the control box 25, substrates such as each control unit (see FIG. 3) including the main control unit 150 are provided.

  On the other hand, on the front side of the main body cover member 23 with respect to the LCD display portion 82 (the side opposite to the arrow Z direction), decorative members 103 and 105 constituting a part of the center accessory unit are divided into left and right in the arrow X direction. It is attached by fastening members (not shown) such as screws. An accessory unit 100 to be described later is arranged in the space between the decorative member 103 and the main body cover member 23.

  When the game board 22 is viewed from the front in the direction of the arrow Z, the distance between the right side surface M1 (illustrated by a two-dot chain line) of the decoration member 103 and the left side surface M2 (illustrated by a two-dot chain line) of the decoration member 105. A range corresponding to the width W is a visually recognizable area of the LCD display unit 82 that can be visually recognized by the player.

(Main part configuration)
Next, the accessory unit 100 provided in the pachinko machine 10 will be described.

  As shown in FIG. 5A, the accessory unit 100 includes a main movable body 102 as an example of a main decorative body, a drive unit 104 as an example of a moving unit that moves the main movable body 102, and a main movable body. A sub movable body 106 as an example of a sub decorative body provided in 102, and a torsion spring 108 as an example of an elastic member that urges the sub movable body 106 in a direction in which the sub movable body 106 expands (see FIG. 6). And a receiving member 112 that stores the auxiliary movable body 106. The main movable body 102 and the sub movable body 106 reproduce a palm tree as an example of decoration.

  Further, the accessory unit 100 is housed on the back side of the game board 22 and on the left side of the edge of the opening 83 in the retracted state of the sub movable body 106. Therefore, the accessory unit 100 is arranged so that only the right end portion of the sub movable body 106 is slightly exposed to the front of the LCD display portion 82 and is hardly visible to the player.

  As shown in FIG. 5B, the main movable body 102 has a shaft portion 102A corresponding to the trunk of a palm tree. A protruding portion 102B protruding outward in a plate shape is formed at the axial center of the shaft portion 102A, and a decorative part 109 in the shape of a pig is attached to the protruding portion 102B. Further, at the upper end of the shaft portion 102A, a widened portion 102C that is widened in a direction intersecting with the axial direction (a direction parallel to the LCD display portion 82 (see FIG. 5A)) is formed. The decorative part 109 may be omitted.

  The decorative part 111 is arranged on the front side (player side) of the widened portion 102C with a space in the arrow Z direction from the widened portion 102C. The decorative part 111 has a shape expressing the fruit of a plurality of levers, and the auxiliary movable body 106 is movably sandwiched between the widened portion 102C and the decorative part 111. In addition, a disc-shaped rotating portion 102D is integrally formed at the lower end of the shaft portion 102A.

  In the rotating portion 102D, a shaft 102E having an axial direction in the direction of the arrow Z is inserted at a position that becomes the center of the disk. The rotating portion 102D is supported rotatably about the shaft 102E by the shaft 102E being supported by the bracket 107. In this way, as shown in FIG. 5A, one end (lower end) of the main movable body 102 is rotatably connected to a corner 85 around the LCD display unit 82, and an effect position or a retracted position described later. It is possible to move to.

  Here, as shown in FIG. 5B, the shaft portion 102A extends in a direction intersecting with the radial direction of the rotating portion 102D (the arrow D direction in the drawing), and the rotation center position O of the rotating portion 102D is The position is shifted in the arrow X direction from the axis of the shaft portion 102A. A guide member 114 (see FIG. 7A), which will be described later, is fixed to one surface (circular surface) of the rotating portion 102D.

  As shown in FIG. 6, the sub movable body 106 includes a left movable body 106A and a right movable body 106B corresponding to the leaves of a palm tree. From the viewpoint of the player, the left movable body 106A is a leaf-like member extending to the left at the upper end of the shaft portion 102A, and the right movable body 106B is a leaf-like member extending to the right at the upper end of the shaft portion 102A. is there. In FIG. 6, since the accessory unit 100 is viewed from the back side, the positions of the left movable body 106A and the right movable body 106B are reversed.

  The left movable body 106A has reinforcing ribs 115 erected on the arrow Z direction side along the outer periphery. A cylindrical fastening boss 116 for fastening the screw 118 and a cylindrical shape for fixing the left gear member 124 are provided on the back side of the left movable body 106A and on one end side (upper end side) in the longitudinal direction. A fixing boss 122 is erected in the arrow Z direction. The fastening boss 116 is provided on the far side of the fixing boss 122 with respect to the shaft portion 102A.

  The left gear member 124 is a plate-like member, and one end in the longitudinal direction is a semicircular attachment portion 124A, and the other end is a left gear portion 124B composed of a plurality of teeth. Here, the mounting portion 124A is formed with a mounting hole 124C penetrating in the direction of the arrow Z, and the left gear member 124 is fixed to the left movable body 106A by press-fitting the fixing boss 122 into the mounting hole 124C. ing. Further, the left gear portion 124B is formed with a through hole (not shown) penetrating in the arrow Z direction.

  Further, a contact portion 115A that contacts the receiving member 112 (see FIG. 5B) is formed on the rib 115 on the back side of the left movable body 106A and on the other end side (lower end side) in the longitudinal direction. 115 A of contact parts have a semicircle-shaped curved surface (side surface) seeing in the arrow Z direction. Note that the contact portion 115A may be spherical.

  The right movable body 106B has reinforcing ribs 117 standing on the arrow Z direction side along the outer periphery. Further, a cylindrical fixing boss 128 for fixing the right gear member 126 is erected in the arrow Z direction on the back side of the right movable body 106B and on one end side (upper end side) in the longitudinal direction.

  The right gear member 126 is a plate-like member, and one end in the longitudinal direction is a semicircular attachment portion 126A, and the other end is a right gear portion 126B composed of a plurality of teeth. The teeth of the right gear portion 126B and the teeth of the left gear portion 124B have the same pitch and can be engaged with each other. The attachment portion 126A is formed with an attachment hole 126C penetrating in the arrow Z direction, and the right gear member 126 is fixed to the right movable body 106B by press-fitting the fixing boss 128 into the attachment hole 126C. Yes. Further, a through hole (not shown) penetrating in the arrow Z direction is formed in the right gear portion 126B.

  On the other hand, the widened portion 102C of the main movable body 102 is formed in a substantially pentagonal shape, and a decorative part 111 is attached to the lower portion of the widened portion 102C with left and right screws 131A and 131B. In addition, a cylindrical fastening boss 134 for fastening the screw 132 is erected in the arrow Z direction at a position above the left and right screws 131A and 131B and near the center of the widened portion 102C. .

  Further, a cylindrical left boss 136 and a right boss 138 are provided upright at an upper portion of the widened portion 102 </ b> C so as to be spaced apart from each other on the left and right sides. The left boss 136 is disposed on the right side of the figure, and the end on the near side in the arrow Z direction protrudes outward in a direction perpendicular to the arrow Z direction to form a protrusion 136A. The left boss 136 has a cylindrical pin 137 inserted therein. The right boss 138 has a cylindrical pin 139 inserted therein.

  Here, as an example of a method of assembling the sub movable body 106 to the main movable body 102, first, the left gear member 124 is fixed to the left movable body 106A, and the right gear member 126 is fixed to the right movable body 106B. Then, the pin 137 of the widened portion 102C is inserted into the through hole (not shown) of the left gear member 124, and the pin 139 of the widened portion 102C is inserted into the through hole (not shown) of the right gear member 126. At this time, the teeth of the left gear portion 124B and the teeth of the right gear portion 126B are meshed so that the left movable body 106A and the right movable body 106B are arranged symmetrically about the main movable body 102.

  Subsequently, with the left movable body 106 </ b> A and the right movable body 106 </ b> B sandwiched between the main movable body 102 and the decorative part 111, screws 131 </ b> A and 131 </ b> B are fastened to fix the decorative part 111 to the main movable body 102. As a result, the sub movable body 106 (the left movable body 106A and the right movable body 106B) is rotatably connected to the main movable body 102 and can be expanded or retracted symmetrically about the main movable body 102. .

  Subsequently, the torsion spring 108 is attached to the widened portion 102C. Here, the torsion spring 108 has a central portion 108A formed in a spiral shape, one end portion 108B extending linearly from the central portion 108A to one side, and linearly extending from the central portion 108A to the other side. It is comprised by the other end part 108C. Then, in a state where the central portion 108A is extrapolated to the left boss 136 of the widened portion 102C and is hooked on the protruding portion 136A so as not to come off, the distal end side of the one end portion 108B is fixed to the fastening boss 116 with a screw 118. Then, the front end side of the other end portion 108 </ b> C is fixed to the fastening boss 134 using the screw 132.

  As a result, when the left movable body 106A rotates and moves in the retracted direction (the direction of the arrow -R and the left movable body 106A approaches the main movable body 102), the torsion spring 108 has the left An urging force (restoring force) F that urges the movable body 106A in the deploying direction (the direction of the arrow + R and the left movable body 106A is separated from the main movable body 102) and rotates (deploys) is applied. ing.

  As shown in FIGS. 7A and 7B, the drive unit 104 rotates by the motor 142 operated by energization from the electrical decoration control unit 158 (see FIG. 3) and the motor 142 being operated. The motor gear 144 includes a crank gear 146 formed so as to be able to mesh with the motor gear 144, and a guide member 114 for transmitting the rotational force of the crank gear 146 to the main movable body 102.

  The crank gear 146 is rotatably supported by a shaft 147 supported by a bracket (not shown) with the arrow Z direction as an axial direction. The outer half of the crank gear 146 has an arc shape, and the remaining half of the outer circumference meshes with the motor gear 144. 146A. Further, a cylindrical guide pin 146B having an axial direction in the direction of the arrow Z is fixed to a portion of the crank gear 146 opposite to the gear portion 146A (a portion different from the shaft 147). When the accessory unit 100 is viewed from the arrow X direction, the guide member 114 is disposed on the arrow Z direction side of the crank gear 146 and the motor 142 is disposed on the opposite side of the crank gear 146 from the guide member 114 side. Yes.

  The guide member 114 includes a mounting portion 114A formed in a disk shape having the same size as the rotating portion 102D, a guide portion 114B protruding in a sector shape radially outward from a part of the outer periphery of the mounting portion 114A, and a guide portion 114B. A guide hole 114C that is a long hole formed along the radial direction of the mounting portion 114A, and a plate-like detected portion 114D that is formed at the lower end of the guide portion 114B in a direction opposite to the arrow Z direction. Has been.

  The mounting portion 114A is fixed to the rotating portion 102D with a screw 149. The guide hole 114C has a width in the short direction slightly larger than the outer diameter of the guide pin 146B, and the guide pin 146B is inserted therethrough. Furthermore, a position detection sensor 145 that detects the passage of the detected part 114D is provided on the movement path (trajectory) along which the detected part 114D moves.

  As shown in FIG. 7A, in the position detection sensor 145, an emitting unit 145A that emits light and a light receiving unit 145B that receives light emitted from the emitting unit 145A are arranged to face each other, and the light receiving unit 145B. When the light is detected, an OFF signal is output, and when the light is interrupted, an ON signal is output. Then, the OFF signal and the ON signal output from the position detection sensor 145 are input to the illumination control unit 158 (see FIG. 3), and the stop position (effect position) of the main movable body 102 is set in the illumination control unit 158. It is to be detected. Whether or not the main movable body 102 is located at the other stop position (retracted position) is detected based on the driving amount of the motor 142 from the initial position.

  Here, when the motor 142 of the drive unit 104 operates and the motor gear 144 rotates forward or backward, the crank gear 146 rotates forward or backward, and one end side (lower end side) of the main movable body 102 is rotationally driven. The Then, the guide member 114 and the main movable body 102 (including the sub movable body 106) are collectively moved to the effect position or the retracted position.

  As shown in FIG. 9B, the effect position means that the main movable body 102 and the sub movable body 106 are exposed in front of the LCD display unit 82, and the player moves the main movable body 102 and the sub movable body 106. It is a position where can be visually recognized. Further, as shown in FIG. 9A, the retreat position is that the main movable body 102 and the sub movable body 106 are accommodated on the back side of the game board 22 (left side of the LCD display portion 82), and the player can move the main movable body. This is a position where the body 102 and the sub movable body 106 are hardly visible (the end of the sub movable body 106 is slightly visible).

  On the other hand, as shown in FIG. 7 (B), the receiving member 112 is a plate-like member extending on the XY plane, and is fixed to the back side of the game board 22 using a fixing means such as a screw. It is arranged on the front side (player side) of the main movable body 102 and the sub movable body 106. That is, the receiving member 112 is provided at the retracted position. The receiving member 112 has a wall 113 protruding from the back side (back side) of the arrow Z direction toward the back side.

  As shown in FIGS. 7B and 10A, the wall 113 has a vertical wall 113A extending straight in the arrow Y direction as viewed in the arrow Z direction, and an arrow X direction at the upper end of the vertical wall 113A. The curved wall 113B is widened and integrally formed. 10A and 10B, the wall 113 and the left movable body 106A are shown as solid lines in order to clarify the contact state between the wall 113 and the left movable body 106A arranged on the back side of the receiving member 112. it's shown.

  The curved wall 113B is formed with a curved surface 113C that is curved upward from the arrow Y direction to the arrow X direction, and the curved surface 113C is disposed to face the contact portion 115A of the left movable body 106A. Thereby, in the receiving member 112, when the main movable body 102 (see FIG. 7B) is retracted to the retracted position, the contact member 115A comes into contact with the contact portion 115A of the left movable body 106A (sub movable body 106). Is guided downward to store the left movable body 106A.

  Next, the operation of this embodiment will be described.

  In the pachinko machine 10 shown in FIG. 2, the special symbol lottery is performed when the game ball PB wins the special symbol start winning opening 96 in the normal gaming state with a low probability of jackpot. The winning / losing of the special symbol lottery is notified to the player mainly in the symbol variation display effect of the LCD display unit 82. When the player starts the game, as shown in FIGS. 9A, 7A, and 7B, the main movable body 102 and the sub movable body 106 are stored in the retracted position, and the sub movable. The body 106 is in the retracted state.

  Subsequently, when the reach effect in which two of the three symbols (not shown) are arranged on the LCD display unit 82, as shown in FIGS. 8A, 8B, and 9B, The drive unit 104 is operated. The drive unit 104 rotates the motor gear 144 and the crank gear 146 by the rotation of the motor 142, and the guide pin 146B moves to rotate the guide member 114, whereby the main movable body 102 is moved from the retracted position to the effect position (see FIG. 8 (A) in the direction of arrow A).

  Here, when the drive unit 104 moves the main movable body 102 to the effect position, the left movable body 106A is moved in the direction of the arrow + R by the restoring force F of the torsion spring 108, as shown in FIGS. Be expanded. Since the left gear portion 124B and the right gear portion 126B mesh with each other, the right movable body 106B also rotates simultaneously with the rotation of the left movable body 106A, and the right movable body 106B is expanded in the direction of the arrow -R. That is, the left movable body 106A and the right movable body 106B are deployed simultaneously. Thereby, the player is surprised at the main movable body 102 and the sub movable body 106 (the left movable body 106A and the right movable body 106B) that suddenly appear, and the reach effect is enhanced.

  On the other hand, when the reach effect is completed (during non-effect), the drive unit 104 is operated to move the main movable body 102 from the effect position to the retracted position (in the direction of arrow B in FIG. 8A). At this time, as shown in FIGS. 10A and 10B, the contact portion 115A of the left movable body 106A comes into contact with the curved surface 113C of the wall portion 113, whereby the left movable body 106A is moved to the torsion spring 108 (FIG. 6) and the contact portion 115A is moved (guided) downward.

  Thus, the left movable body 106A and the right movable body 106B that have been deployed as shown in FIG. 11A are stored at the retracted position as shown in FIG. 11B. Then, as shown in FIG. 9A, the accessory unit 100 is accommodated in a retracted position that is hardly visible to the player.

  As described above, in the pachinko machine 10 according to the present embodiment, since the sub movable body 106 is stored in accordance with the retraction of the main movable body 102 to the retreat position, the retreat area is narrow as shown in FIG. However, it is possible to produce an effect using a plurality of movable members (the main movable body 102 and the sub movable body 106). Since the effect can be achieved even with a configuration in which the retreat area is narrow, there is no need to forcibly reduce the size of the main movable body 102 and the sub movable body 106, and the effect of the effect can be suppressed from being reduced.

  Further, in the pachinko machine 10, the sub movable body 106 can be stored simply by bringing the left movable body 106A into contact with the receiving member 112. Therefore, the sub movable body 106 is directly provided with a drive source (such as a motor) for performing expansion or storage. Compared to the configuration, the sub movable body 106 can be reduced in size.

  Further, in the pachinko machine 10, when the contact portion 115A of the left movable body 106A comes into contact with the receiving member 112 and is stored, the contact portion 115A has a curved surface. Even if it changes, the fluctuation of the contact area between the contact portion 115A and the receiving member 112 is suppressed and it becomes difficult to catch. Thereby, since the fluctuation | variation of the frictional force by contact with 115 A of contact parts and the receiving member 112 is suppressed, it can prevent that the storing operation | movement of the sub movable body 106 stops on the way.

  In addition, in the pachinko machine 10, when the main movable body 102 moves to the effect position, the left movable body 106A and the right movable body 106B rotate symmetrically about the main movable body 102 and perform a deployment operation. Further, when the main movable body 102 moves to the retracted position, the left movable body 106A and the right movable body 106B rotate symmetrically about the main movable body 102 and perform a storing operation. Therefore, the main movable body 102 and the sub movable body 106 as a whole are compared with the configuration in which the sub movable body 106 is movable (expandable and retractable) only on one side (for example, the left side) with the main movable body 102 as the center. The design property of can be improved.

  Further, in the pachinko machine 10, the main movable body 102 rotates around the drive unit 104, and therefore the installation range of the drive unit 104 may be only the central part of the rotational movement range of the main movable body 102. Thereby, the drive unit 104 can be installed even if the space around the LCD display unit 82 (see FIG. 2) is narrow.

  Further, in the pachinko machine 10, the drive unit 104 that rotates and moves the main movable body 102 is also arranged at the corner 85 (see FIG. 5A) around the effect position. The drive unit 104 can be installed even when the space is narrow.

  In addition, this invention is not limited to said embodiment.

  In the embodiment, a pachinko machine has been described as a gaming machine. However, as another example, the accessory unit 100 is provided in a pachislot machine having a liquid crystal unit as a production unit, and the liquid crystal unit is adapted to reach production in the liquid crystal unit. The main movable body 102 and the sub movable body 106 may be moved to the near side.

  In addition, the main decorative body is not limited to one that moves to the effect position by rotation, but, for example, one that linearly moves from the retracted position on the back side of the stage 80S (below the LCD display unit 82) to the effect position above. It may be. In this case, the main decorative body may be moved using a pinion and a rack. The sub decorative body is rotatably connected to the upper end of the main decorative body and can be expanded by an elastic member, and an inclined wall whose distance from the main decorative body becomes narrower toward the lower side is provided at the retracted position. Thereby, when the main decorative body is stored in the retracted position, the sub decorative body comes into contact with the inclined wall and is gradually stored.

  Further, the main decorative body may be, for example, one that slides from the retracted position on the back side of the stage 80S and on the right side of the LCD display unit 82 or on the left side of the left end to the center effect position. . In this case, the sliding movement of the main decorative body may be performed with a ball screw as an example. Then, the sub decorative body is rotatably connected to the upper end of the main decorative body and can be developed by an elastic member, and an inclined wall that contacts the sub decorative body is provided at the retracted position. Thereby, when the main decorative body is stored in the retracted position, the sub decorative body comes into contact with the inclined wall and is gradually stored.

  In addition, the development of the sub-decorative body is not limited to the torsion spring 108, but a tension member is provided inside the one end of the sub-decorative body that can be pulled to the main ornamental body using a thin wire or rotated. The other end may be developed with its own weight. Further, the sub-decoration body is not limited to the one that is unfolded by rotation, but may be one that is unfolded linearly in the left-right direction (lateral direction) using an elastic member. Further, the main decorative body and the sub decorative body may be provided on both the left and right sides or the upper and lower sides of the LCD display unit 82, and may be provided at 2 to 4 locations in the four corners of the LCD display unit 82.

10 Pachinko machines (an example of a gaming machine)
85 corner 102 main movable body (an example of a main decorative body)
104 Drive unit (an example of moving means)
106 Sub movable body (an example of a sub decorative body)
106A Left movable body (an example of a secondary decorative body)
106B Right movable body (an example of a secondary decorative body)
108 Torsion spring (an example of an elastic member)
112 receiving member 115A contact part

Claims (5)

  1. A main decorative body that moves to a production position and a retreat position;
    Moving means for moving the main decorative body to the effect position or the retracted position;
    A sub-decorative body provided on the main decorative body so as to be able to be expanded or stored;
    An elastic member that urges the sub-decorative body in a direction in which the sub-decorative body is deployed at the production position;
    A receiving member that is provided at the retracted position and stores the auxiliary decorative body in contact with the auxiliary decorative body when the main decorative body is retracted to the retracted position;
    A gaming machine having.
  2.   The gaming machine according to claim 1, wherein a contact portion that contacts the receiving member of the auxiliary decoration body has a curved surface.
  3.   The gaming machine according to claim 1, wherein the sub decoration body is rotatably connected to the main decoration body and performs a deployment operation or a storage operation symmetrically about the main decoration body.
  4. The main decorative body is rotatably supported at one end, and the sub decorative body is provided at the other end.
    The said moving means rotationally drives the one end side of the said main decoration body, The said main decoration body and the said sub decoration body are moved to the said production | presentation position or the said retracted position in any one of Claims 1-3. The gaming machine described.
  5.   The gaming machine according to claim 4, wherein one end of the main decorative body is rotatably supported at a corner around the effect position.
JP2011151126A 2011-07-07 2011-07-07 Game machine Active JP5750323B2 (en)

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Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014200304A (en) * 2013-04-01 2014-10-27 株式会社ソフイア Game machine
JP2015208360A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2015208359A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2015208358A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2017038677A (en) * 2015-08-18 2017-02-23 株式会社サンセイアールアンドディ Game machine
JP2017074520A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074521A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074522A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074519A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012081171A (en) * 2010-10-14 2012-04-26 Kyoraku Sangyo Kk Decoration unit, game board unit, and pachinko game machine

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012081171A (en) * 2010-10-14 2012-04-26 Kyoraku Sangyo Kk Decoration unit, game board unit, and pachinko game machine

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014200304A (en) * 2013-04-01 2014-10-27 株式会社ソフイア Game machine
JP2015208360A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2015208359A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2015208358A (en) * 2014-04-23 2015-11-24 株式会社三共 Game machine
JP2017038677A (en) * 2015-08-18 2017-02-23 株式会社サンセイアールアンドディ Game machine
JP2017074520A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074521A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074522A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine
JP2017074519A (en) * 2017-02-07 2017-04-20 株式会社三共 Game machine

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