JP2012213656A5 - - Google Patents

Download PDF

Info

Publication number
JP2012213656A5
JP2012213656A5 JP2012173329A JP2012173329A JP2012213656A5 JP 2012213656 A5 JP2012213656 A5 JP 2012213656A5 JP 2012173329 A JP2012173329 A JP 2012173329A JP 2012173329 A JP2012173329 A JP 2012173329A JP 2012213656 A5 JP2012213656 A5 JP 2012213656A5
Authority
JP
Japan
Prior art keywords
combination
lottery
role
push order
display game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2012173329A
Other languages
Japanese (ja)
Other versions
JP5369322B2 (en
JP2012213656A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2012173329A priority Critical patent/JP5369322B2/en
Priority claimed from JP2012173329A external-priority patent/JP5369322B2/en
Publication of JP2012213656A publication Critical patent/JP2012213656A/en
Publication of JP2012213656A5 publication Critical patent/JP2012213656A5/ja
Application granted granted Critical
Publication of JP5369322B2 publication Critical patent/JP5369322B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

請求項1に係る本発明の遊技機は、上記の目的を達成するために、ボーナスゲームが終了するとリプレイ役の当選確率が所定の一般遊技状態となり、該一般遊技状態で複数個の図柄が描かれた図柄列を複数列変動させる変動表示ゲームで役抽選を行うと共に、該変動表示ゲームの役抽選でボーナス役が内部当選し、複数の図柄列に対応して設けられた停止スイッチが個々に操作され、変動する複数の図柄列が全て停止した場合、該ボーナス役が入賞していればボーナスゲームを行う一方、該ボーナス役が入賞していなければ、ボーナス役が内部当選した状態を維持して以降の変動表示ゲームを行う遊技機において、ボーナス役が内部当選中の変動表示ゲームの遊技状態を、リプレイ役の当選確率が前記一般遊技状態よりも高い高確率再遊技状態に移行させる遊技状態移行手段と、前記一般遊技状態の変動表示ゲームでボーナス役、押し順小役、非押し順小役、リプレイ役及びハズレを含めて役抽選を行う一方、前記高確率再遊技状態の変動表示ゲームで押し順小役、非押し順小役及びリプレイ役の合成当選確率を100%にして、又はハズレの置数が1〜10の何れかでハズレ、押し順小役、非押し順小役及びリプレイ役の合成当選確率を100%にして役抽選を行う役抽選手段と、役抽選手段が行った役抽選結果に応じて、アシスト機能を発動させる為のAT抽選を行うAT抽選手段と、停止スイッチの操作順序を報知する報知手段と、変動表示ゲームにおける役抽選手段の役抽選結果及び停止スイッチの操作に応じて、複数の図柄列を所定位置に停止させる制御を行う停止制御手段とを具備し、前記報知手段は、AT抽選手段が行ったAT抽選で当選した場合、前記高確率再遊技状態の変動表示ゲームで役抽選手段が押し順小役を当選させたとき、該押し順小役に応じた停止スイッチの操作順序を報知すると共に、停止制御手段は、停止スイッチが該押し順小役に応じた操作順序で操作されると、複数の図柄列を所定位置に停止させて該押し順小役を入賞させることを特徴とする。
In the gaming machine of the present invention according to claim 1, in order to achieve the above object, when the bonus game ends, the winning probability of the replay role becomes a predetermined general gaming state, and a plurality of symbols are drawn in the general gaming state. In the variable display game that fluctuates a plurality of symbol sequences, a bonus lottery is won internally in the variable display game, and stop switches provided corresponding to the multiple symbol sequences are individually provided. When all of the fluctuating symbol sequences are operated and the bonus combination has been won, a bonus game is played. On the other hand, if the bonus combination has not been won, the bonus combination is kept in an internal winning state. In a game machine that performs a subsequent variable display game, the game state of the variable display game in which the bonus combination is being internally won, the high probability re-playing letter in which the winning probability of the replay combination is higher than the general game state A game state transition means for transitioning to a game, and a lottery drawing including a bonus combination, a push order small combination, a non-push order small combination, a replay combination and a loss in the general game state change display game, while the high probability replay In the state change display game, the combination winning probability of push order small role, non-push order small role and replay role is set to 100% , or the number of lost numbers is 1 to 10, lose, push order small role, non The role lottery means for performing the role lottery with the combined winning probability of the push order small role and the replay role being 100%, and the AT for performing the AT lottery for activating the assist function according to the result of the role lottery performed by the role lottery means A lottery means, a notifying means for informing the operation sequence of the stop switch, and a stop for performing control for stopping a plurality of symbol sequences at predetermined positions in accordance with the role lottery result of the role lottery means and the operation of the stop switch in the variable display game control And the notification means, when winning in the AT lottery performed by the AT lottery means, when the winning lottery means in the variable display game of the high probability replay state, The stop control means notifies the operation order of the stop switch corresponding to the push order small combination, and the stop control means stops a plurality of symbol rows at a predetermined position when the stop switch is operated in the operation order corresponding to the push order small combination. In this case, the winning combination of the pushing order is won.

Claims (1)

ボーナスゲームが終了するとリプレイ役の当選確率が所定の一般遊技状態となり、該一般遊技状態で複数個の図柄が描かれた図柄列を複数列変動させる変動表示ゲームで役抽選を行うと共に、該変動表示ゲームの役抽選でボーナス役が内部当選し、複数の図柄列に対応して設けられた停止スイッチが個々に操作され、変動する複数の図柄列が全て停止した場合、該ボーナス役が入賞していればボーナスゲームを行う一方、該ボーナス役が入賞していなければ、ボーナス役が内部当選した状態を維持して以降の変動表示ゲームを行う遊技機において、
ボーナス役が内部当選中の変動表示ゲームの遊技状態を、リプレイ役の当選確率が前記一般遊技状態よりも高い高確率再遊技状態に移行させる遊技状態移行手段と、
前記一般遊技状態の変動表示ゲームでボーナス役、押し順小役、非押し順小役、リプレイ役及びハズレを含めて役抽選を行う一方、前記高確率再遊技状態の変動表示ゲームで押し順小役、非押し順小役及びリプレイ役の合成当選確率を100%にして、又はハズレの置数が1〜10の何れかでハズレ、押し順小役、非押し順小役及びリプレイ役の合成当選確率を100%にして役抽選を行う役抽選手段と、
役抽選手段が行った役抽選結果に応じて、アシスト機能を発動させる為のAT抽選を行うAT抽選手段と、
停止スイッチの操作順序を報知する報知手段と、
変動表示ゲームにおける役抽選手段の役抽選結果及び停止スイッチの操作に応じて、複数の図柄列を所定位置に停止させる制御を行う停止制御手段とを具備し、
前記報知手段は、AT抽選手段が行ったAT抽選で当選した場合、前記高確率再遊技状態の変動表示ゲームで役抽選手段が押し順小役を当選させたとき、該押し順小役に応じた停止スイッチの操作順序を報知すると共に、停止制御手段は、停止スイッチが該押し順小役に応じた操作順序で操作されると、複数の図柄列を所定位置に停止させて該押し順小役を入賞させること、
を特徴とする遊技機。
When the bonus game is over, the winning probability of the replay role becomes a predetermined general game state, and a lottery drawing is performed in a variable display game in which a plurality of symbol rows in which a plurality of symbols are drawn in the general game state are changed. When a bonus combination is won internally in the display game combination lottery, and the stop switches provided corresponding to the plurality of symbol sequences are individually operated to stop all of the variable symbol sequences, the bonus combination is won. If the bonus combination is not won, if the bonus combination is not won, in the gaming machine that maintains the state where the bonus combination is won internally and performs the subsequent variable display game,
A gaming state transition means for transitioning the gaming state of the variable display game in which the bonus combination is being internally won to a high probability re-gaming state in which the winning probability of the replay role is higher than the general gaming state;
In the general game state variable display game, a bonus combination, a push order small role, a non-push order small role, a replay role, and a lottery are included. Combining a combination of a combination, a non-push order small combination and a replay combination with a winning probability of 100% , or a combination of losing numbers of 1 to 10, a combination of a loss, a push order small combination, a non-push order small combination and a replay combination A role lottery means for drawing a role lottery with a winning probability of 100% ;
AT lottery means for performing AT lottery for activating the assist function according to the result lottery result performed by the role lottery means;
An informing means for informing the operation sequence of the stop switch;
A stop control means for performing control to stop a plurality of symbol rows at a predetermined position in accordance with a result lottery result of a role lottery means in a variable display game and an operation of a stop switch;
In the case where the notifying means wins the AT lottery performed by the AT lottery means, the winning lottery means wins the push order small combination in the high-probability re-game state change display game. The stop control means notifies the stop switch operation sequence, and when the stop switch is operated in the operation sequence corresponding to the push order small role, the stop control means stops a plurality of symbol rows at a predetermined position to reduce the push order. Winning a role,
A gaming machine characterized by
JP2012173329A 2010-12-27 2012-08-03 Game machine Active JP5369322B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012173329A JP5369322B2 (en) 2010-12-27 2012-08-03 Game machine

Applications Claiming Priority (7)

Application Number Priority Date Filing Date Title
JP2010291134 2010-12-27
JP2010291134 2010-12-27
JP2011029589 2011-02-15
JP2011029589 2011-02-15
JP2011078258 2011-03-31
JP2011078258 2011-03-31
JP2012173329A JP5369322B2 (en) 2010-12-27 2012-08-03 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2011081349A Division JP2012213537A (en) 2010-12-27 2011-04-01 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2012228439A Division JP5756970B2 (en) 2010-12-27 2012-10-15 Game machine

Publications (3)

Publication Number Publication Date
JP2012213656A JP2012213656A (en) 2012-11-08
JP2012213656A5 true JP2012213656A5 (en) 2012-12-20
JP5369322B2 JP5369322B2 (en) 2013-12-18

Family

ID=45475273

Family Applications (4)

Application Number Title Priority Date Filing Date
JP2011081349A Pending JP2012213537A (en) 2010-12-27 2011-04-01 Game machine
JP2011107111A Expired - Fee Related JP4845157B1 (en) 2010-12-27 2011-05-12 Game machine
JP2012173329A Active JP5369322B2 (en) 2010-12-27 2012-08-03 Game machine
JP2012228439A Expired - Fee Related JP5756970B2 (en) 2010-12-27 2012-10-15 Game machine

Family Applications Before (2)

Application Number Title Priority Date Filing Date
JP2011081349A Pending JP2012213537A (en) 2010-12-27 2011-04-01 Game machine
JP2011107111A Expired - Fee Related JP4845157B1 (en) 2010-12-27 2011-05-12 Game machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2012228439A Expired - Fee Related JP5756970B2 (en) 2010-12-27 2012-10-15 Game machine

Country Status (1)

Country Link
JP (4) JP2012213537A (en)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4925486B1 (en) * 2010-12-27 2012-04-25 ネット株式会社 Game machine
JP2012213537A (en) * 2010-12-27 2012-11-08 Net Corp Game machine
JP6116803B2 (en) * 2012-02-06 2017-04-19 株式会社ニューギン Game machine
JP6116802B2 (en) * 2012-02-06 2017-04-19 株式会社ニューギン Game machine
JP6139868B2 (en) * 2012-11-30 2017-05-31 株式会社ディ・ライト Game machine
JP5782071B2 (en) * 2013-08-02 2015-09-24 高砂電器産業株式会社 Slot machine
JP6600444B2 (en) * 2013-11-29 2019-10-30 株式会社三共 Slot machine
JP6342938B2 (en) * 2016-04-18 2018-06-13 株式会社ニューギン Game machine
JP6387368B2 (en) * 2016-04-18 2018-09-05 株式会社ニューギン Game machine
JP6410283B1 (en) * 2018-03-13 2018-10-24 ネット株式会社 Game machine

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5786373A (en) * 1980-11-17 1982-05-29 Kenkichi Nakashima Combination game machine
JPS6079487U (en) * 1983-11-08 1985-06-03 高砂電器産業株式会社 slot machine
JPS6136685U (en) * 1984-08-08 1986-03-06 株式会社 エル・アイ・シ− Reel random stop device for electric slot machine
JP3007353B1 (en) * 1999-03-30 2000-02-07 籍雄 李 Gaming equipment
JP4471136B2 (en) * 2000-04-11 2010-06-02 サミー株式会社 Slot machine
JP3908896B2 (en) * 2000-07-19 2007-04-25 アルゼ株式会社 Game machine
JP4172181B2 (en) * 2002-02-04 2008-10-29 株式会社三共 Slot machine
JP2003320079A (en) * 2002-05-02 2003-11-11 Aruze Corp Game machine
JP2004105617A (en) * 2002-09-20 2004-04-08 Yamasa Kk Game machine, program for game machine, and recording medium capable of reading computer that records program for game machine
JP4359097B2 (en) * 2003-07-28 2009-11-04 サミー株式会社 Slot machine
JP4412978B2 (en) * 2003-11-18 2010-02-10 サミー株式会社 Slot machine
JP2006034811A (en) * 2004-07-29 2006-02-09 Heiwa Corp Game machine
JP4714157B2 (en) * 2004-12-22 2011-06-29 株式会社平和 Game machine
JP2008132219A (en) * 2006-11-29 2008-06-12 Aruze Corp Game machine
JP2008136593A (en) * 2006-11-30 2008-06-19 Aruze Corp Game machine
JP4312250B1 (en) * 2008-03-14 2009-08-12 ネット株式会社 Game machine
JP5166110B2 (en) * 2008-05-14 2013-03-21 ダイコク電機株式会社 Game machine
JP5542349B2 (en) * 2009-02-06 2014-07-09 株式会社三共 Slot machine
JP4913845B2 (en) * 2009-06-10 2012-04-11 Kpe株式会社 Slot machine
JP2012213537A (en) * 2010-12-27 2012-11-08 Net Corp Game machine

Similar Documents

Publication Publication Date Title
JP2012213656A5 (en)
JP2013255800A5 (en)
JP2013034897A5 (en)
JP2012205605A5 (en)
JP2013063252A5 (en)
JP2010201181A5 (en)
JP2013027747A5 (en)
JP2009291419A5 (en)
JP2015006622A5 (en)
JP2011224281A5 (en)
JP2011229549A5 (en)
JP2011234927A5 (en)
JP2015073595A5 (en)
JP2015167616A5 (en)
JP2015002775A5 (en)
JP2014012175A5 (en)
JP2010279826A5 (en)
JP2015144921A5 (en)
JP2018007750A5 (en)
JP2008253819A5 (en)
JP2015002773A5 (en)
JP2009095481A5 (en)
JP2013146588A5 (en)
JP2015073596A5 (en)
JP2010119872A5 (en)