JP2011528823A5 - - Google Patents
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- Publication number
- JP2011528823A5 JP2011528823A5 JP2011518922A JP2011518922A JP2011528823A5 JP 2011528823 A5 JP2011528823 A5 JP 2011528823A5 JP 2011518922 A JP2011518922 A JP 2011518922A JP 2011518922 A JP2011518922 A JP 2011518922A JP 2011528823 A5 JP2011528823 A5 JP 2011528823A5
- Authority
- JP
- Japan
- Prior art keywords
- edge
- sampling
- supersample
- shader
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/175,454 US20100013854A1 (en) | 2008-07-18 | 2008-07-18 | Gpu bezier path rasterization |
| US12/175,454 | 2008-07-18 | ||
| PCT/US2009/050886 WO2010009338A2 (en) | 2008-07-18 | 2009-07-16 | Gpu bezier path rasterization |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2011528823A JP2011528823A (ja) | 2011-11-24 |
| JP2011528823A5 true JP2011528823A5 (https=) | 2012-08-23 |
| JP5476378B2 JP5476378B2 (ja) | 2014-04-23 |
Family
ID=41529950
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2011518922A Expired - Fee Related JP5476378B2 (ja) | 2008-07-18 | 2009-07-16 | Gpuベジエ・パスのラスター化 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US20100013854A1 (https=) |
| EP (1) | EP2300984A4 (https=) |
| JP (1) | JP5476378B2 (https=) |
| CN (1) | CN102099832B (https=) |
| IL (1) | IL209404A0 (https=) |
| WO (1) | WO2010009338A2 (https=) |
Families Citing this family (14)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8624899B2 (en) | 2010-09-27 | 2014-01-07 | Microsoft Corporation | Arc spline GPU rasterization for cubic Bezier drawing |
| US8872838B2 (en) | 2011-09-09 | 2014-10-28 | Microsoft Corporation | Primitive composition |
| US9275498B2 (en) * | 2012-08-09 | 2016-03-01 | Qualcomm Incorporated | GPU-accelerated path rendering |
| JP2014056371A (ja) * | 2012-09-12 | 2014-03-27 | Fujitsu Semiconductor Ltd | 画像処理装置 |
| CN104008558B (zh) * | 2013-02-25 | 2017-02-08 | 珠海全志科技股份有限公司 | 贝塞尔曲线光栅化处理方法及系统 |
| DE102013021709A1 (de) * | 2013-03-15 | 2014-09-18 | Nvidia Corporation | Schablonieren-dann-abdecken- pfadbilderzeugung mit gemeinsamen kanten |
| US9384589B2 (en) * | 2013-04-29 | 2016-07-05 | Microsoft Technology Licensing, Llc | Anti-aliasing for geometries |
| US9299181B2 (en) * | 2013-08-28 | 2016-03-29 | Qualcomm Incorporated | Target independent stenciling in graphics processing |
| US10074159B2 (en) * | 2015-12-28 | 2018-09-11 | Volkswagen Ag | System and methodologies for super sampling to enhance anti-aliasing in high resolution meshes |
| CN107818069B (zh) | 2016-09-12 | 2021-10-01 | 阿里巴巴集团控股有限公司 | 数据处理方法及系统 |
| US10157493B2 (en) * | 2017-04-01 | 2018-12-18 | Intel Corporation | Adaptive multisampling based on vertex attributes |
| GB2579113B (en) | 2019-05-31 | 2021-04-21 | Imagination Tech Ltd | Rendering optimisation |
| GB2579114B (en) * | 2019-05-31 | 2021-04-21 | Imagination Tech Ltd | Controlling rendering operations |
| US11631215B2 (en) * | 2020-03-11 | 2023-04-18 | Qualcomm Incorporated | Methods and apparatus for edge compression anti-aliasing |
Family Cites Families (40)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5293579A (en) * | 1992-02-18 | 1994-03-08 | Ray Dream, Inc. | Method and apparatus for smoothing jagged edges in a graphics display |
| US6828983B1 (en) * | 2000-05-12 | 2004-12-07 | S3 Graphics Co., Ltd. | Selective super-sampling/adaptive anti-aliasing of complex 3D data |
| US6661424B1 (en) * | 2000-07-07 | 2003-12-09 | Hewlett-Packard Development Company, L.P. | Anti-aliasing in a computer graphics system using a texture mapping subsystem to down-sample super-sampled images |
| US7061507B1 (en) * | 2000-11-12 | 2006-06-13 | Bitboys, Inc. | Antialiasing method and apparatus for video applications |
| US6567099B1 (en) * | 2000-11-15 | 2003-05-20 | Sony Corporation | Method and system for dynamically allocating a frame buffer for efficient anti-aliasing |
| US6724393B2 (en) * | 2001-03-16 | 2004-04-20 | Mitsubishi Electric Research Labs, Inc. | System and method for sculpting digital models |
| US7286138B2 (en) * | 2001-05-08 | 2007-10-23 | Microsoft Corporation | Discontinuity edge overdraw |
| US7145577B2 (en) * | 2001-08-31 | 2006-12-05 | Micron Technology, Inc. | System and method for multi-sampling primitives to reduce aliasing |
| US6894702B2 (en) * | 2002-06-06 | 2005-05-17 | Microsoft Corporation | Dropout control in subpixel rendering |
| US7212205B2 (en) * | 2002-11-12 | 2007-05-01 | Matsushita Electric Industrial Co., Ltd. | Curved surface image processing apparatus and curved surface image processing method |
| US6982724B2 (en) * | 2003-03-25 | 2006-01-03 | Mitsubishi Electric Research Labs, Inc. | Method for antialiasing an object represented as a two-dimensional distance field in object-order |
| US7006108B2 (en) * | 2003-03-25 | 2006-02-28 | Mitsubishi Electric Research Laboratories, Inc. | Method for generating a composite glyph and rendering a region of the composite glyph in image-order |
| US6917369B2 (en) * | 2003-03-25 | 2005-07-12 | Mitsubishi Electric Research Labs, Inc. | Method and apparatus for rendering cell-based distance fields using texture mapping |
| US6954211B2 (en) * | 2003-06-30 | 2005-10-11 | Microsoft Corporation | Hardware-accelerated anti-aliased graphics |
| US6967663B1 (en) * | 2003-09-08 | 2005-11-22 | Nvidia Corporation | Antialiasing using hybrid supersampling-multisampling |
| US7164430B2 (en) * | 2003-09-25 | 2007-01-16 | Via Technologies, Inc. | Anti-aliasing line pixel coverage calculation using programmable shader |
| JP2005100177A (ja) * | 2003-09-25 | 2005-04-14 | Sony Corp | 画像処理装置およびその方法 |
| US7050068B1 (en) * | 2003-12-02 | 2006-05-23 | Nvidia Corporation | Generation of jittered sub-pixel samples using programmable sub-pixel offsets |
| US7742631B2 (en) * | 2004-03-12 | 2010-06-22 | Koninklijke Philips Electronics N.V. | Adaptive sampling along edges for surface rendering |
| US7499600B2 (en) * | 2004-05-25 | 2009-03-03 | Nokia Corporation | Method for characterizing a digital imaging system |
| US7239319B2 (en) * | 2004-08-27 | 2007-07-03 | Microsoft Corporation | Rendering outline fonts |
| US7348996B2 (en) * | 2004-09-20 | 2008-03-25 | Telefonaktiebolaget Lm Ericsson (Publ) | Method of and system for pixel sampling |
| GB0426170D0 (en) * | 2004-11-29 | 2004-12-29 | Falanx Microsystems As | Processing of computer graphics |
| US7916144B2 (en) * | 2005-07-13 | 2011-03-29 | Siemens Medical Solutions Usa, Inc. | High speed image reconstruction for k-space trajectory data using graphic processing unit (GPU) |
| US20070070082A1 (en) * | 2005-09-27 | 2007-03-29 | Ati Technologies, Inc. | Sample-level screen-door transparency using programmable transparency sample masks |
| US7466314B2 (en) * | 2005-10-27 | 2008-12-16 | Microsoft Corporation | Resolution-independent surface rendering using programmable graphics hardware |
| US7564459B2 (en) * | 2005-10-31 | 2009-07-21 | Microsoft Corporation | Resolution-independent curve rendering using programmable graphics hardware |
| US7612783B2 (en) * | 2006-05-08 | 2009-11-03 | Ati Technologies Inc. | Advanced anti-aliasing with multiple graphics processing units |
| US8207978B2 (en) * | 2006-06-29 | 2012-06-26 | Intel Corporation | Simplification of 3D texture address computation based on aligned, non-perspective objects |
| US20080024510A1 (en) * | 2006-07-27 | 2008-01-31 | Via Technologies, Inc. | Texture engine, graphics processing unit and video processing method thereof |
| US7924278B2 (en) * | 2006-07-28 | 2011-04-12 | Microsoft Corporation | Real-time GPU rendering of piecewise algebraic surfaces |
| US7605825B1 (en) * | 2006-10-24 | 2009-10-20 | Adobe Systems, Incorporated | Fast zoom-adaptable anti-aliasing of lines using a graphics processing unit |
| US7683914B1 (en) * | 2007-02-12 | 2010-03-23 | Bentley System, Inc. | Triangulation based raster image interpolation |
| US7930653B2 (en) * | 2007-04-17 | 2011-04-19 | Micronic Laser Systems Ab | Triangulating design data and encoding design intent for microlithographic printing |
| US8044956B1 (en) * | 2007-08-03 | 2011-10-25 | Nvidia Corporation | Coverage adaptive multisampling |
| US8044955B1 (en) * | 2007-08-31 | 2011-10-25 | Adobe Systems Incorporated | Dynamic tessellation spreading for resolution-independent GPU anti-aliasing and rendering |
| US7911480B2 (en) * | 2007-10-08 | 2011-03-22 | Via Technologies, Inc. | Compression of multiple-sample-anti-aliasing tile data in a graphics pipeline |
| US7868887B1 (en) * | 2007-10-18 | 2011-01-11 | Adobe Systems Incorporated | Rendering rational quadratic Bézier curves on a GPU |
| US8553046B2 (en) * | 2007-11-09 | 2013-10-08 | Vivante Corporation | Thin-line detection apparatus and method |
| US20090322781A1 (en) * | 2008-06-30 | 2009-12-31 | Mikhail Letavin | Anti-aliasing techniques for image processing |
-
2008
- 2008-07-18 US US12/175,454 patent/US20100013854A1/en not_active Abandoned
-
2009
- 2009-07-16 CN CN200980128653.5A patent/CN102099832B/zh not_active Expired - Fee Related
- 2009-07-16 WO PCT/US2009/050886 patent/WO2010009338A2/en not_active Ceased
- 2009-07-16 JP JP2011518922A patent/JP5476378B2/ja not_active Expired - Fee Related
- 2009-07-16 EP EP09798766.3A patent/EP2300984A4/en not_active Withdrawn
-
2010
- 2010-11-18 IL IL209404A patent/IL209404A0/en unknown
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